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Found 99 results

  1. Here's the old town part my city: Right next to it, some villas and commercial zones, and pedestrian mall streets.
  2. Town in Development

  3. Chapter 5: Two Major Milestones

    Welcome back! (WL is short for Woodland) Click on the images for full screen (most are in 1920x1080) Another beautiful morning! Ahh, lovin' those gravel roads... After much saving up, we finally build Woodland's first ever Fire Station! Although it's not a Maxis Station, it is $150/month (cheaper than the $250 from a large station!) and has three fire trucks, instead of two! Today is a special day for this town... It's time to finally PAVE the roads! After much traffic problems, I think it's time we......(I turn my head looking West) What the? You see the smoke out in the distance? It's coming from River town! (Just as I said that the phone rang) *Phone rings* *Picks up phone* Me: This is Mayor Whiz, how may I help you? Caller: It's Paul, (the chief of police in WL River Town) We're burnin' down!!! Me: What? Caller: Our town's about to go up in flames! We got a huge forest fire out there! Me: I'll help! I just built a fire station! *Phone connection lost* I drive over to the fire station in a panic.. Me: Big fire at River City!!! Come on let's go!!! I hitch a ride on a fire truck and we head west to WL River City (Yes, we finally built an actual neighbor connection, no more 1 hour hikes!) We make it to WL River City and see smoke with large flames out in the distance: Mathew: You got firefighters?!?! Thank god! We're about to burn up, I got the town evacuated, they're at Pleasantville for now! Look at that massive wall of flames coming our way! On a hot summer afternoon, lies the arduous task of putting out a town-threatening fire. The fire apparently started from a lightning strike and due to wind direction suddenly shifting, it became a massive "wall" of flames that walked towards the town. It finally got as close as the rail road, which thankfully stopped the fire from spreading any further. However, the houses and train stations could go up in flames if any cinders hit them and turn the city that has given us electricity into a raging inferno! (The fire reaches the railroad as our town's entire firefighter caste fights to save Mathew's industrial town from a raging inferno. Mathew hasn't built a fire station yet.) The fire spreads westward north of the houses and consumes the houses outside the town: Luckily, the rest of the town will be spared. After hours of hose spraying, we actually manage to get control of the inferno. Only a few houses are burnt down... The firefighters return to WL Town, and I stay over at WL River City. The next morning...we get treated to a small riot: One police station later: The riot is calmed. Some very angry citizens as a result of the fire (they lost all their possessions in the fire) The beautiful forest that surrounds this town are now charred and dead... Mathew: It's going take years for all those woods to grow back! Me: Hey look at the bright side, at least you won't feel guilty cutting those trees down to expand the town anymore! Mathew: True, I was going to expand westward eventually, but I used to love taking long walks through the woods and so did a lot of my citizens. That's one of the biggest reasons they live here. And man thank you so much for saving my town! My town wouldn't be here right now if it wasn't for your firefighters! Me: Don't need to thank me, you saved my town from obliteration! (Chapter 2). For that I am eternally grateful. You save my city and I'll always save yours if you ever have trouble. That's what best friends are for! I return back to my town... ----------South Residential Expansion---------- In order to meet the very high residential demands, a new residential sector will be created that extends south of the main town. Stats as of now before expansion: We have nearly $25,000 in the bank and we're a modest $400 a month. Residential demand is up the roof! The roads are drawn... (Note that these roads were drawn before the gravel roads) New growth: Found the pics of the gravel roads being added! Before: After: (Six new windmills were built in order to meet power demands. We're producing 1200MW and receiving 1000MW from WL River Town) Schools are finally having an effect! A new DSW shoe warehouse store: A new trail among the beautiful woods behind the store: Our population is now over 4000 sims, and we're making over $700 a month! New farms were built known as the North Farming Sector: Beautiful evening at Central Square Ghosts congregate at the cemetery, telling each other stories of the lives they lived and kids they scared The next day, we get hit by a thunderstorm... Storm season's been pretty quiet this year, although next year is predicted to be intense since there's an air current that comes down every couple years that allows severe storms. This is a weather pattern that results in tornadoes but only every 3-5 years. A downpour in an April afternoon: Some back yards are flooded but amid the rain the baseball and soccer teams still practice in the flooded fields! A few days later, the East Residential area gets an expansion: Even after the growth, residential demand is still very high. I finally decide to take the leap... I zone medium density residential and commercial around the central square area And up they go! This is a huge milestone, and the first sign of urbanization. They grow up so fast! ==========The First Apartments========== Medium density offices will soon be built here as well. The apartments line up around the Main Central Square area, which someday, will be the Down Town! Population is now over 5000 and we're making nearly $1000 a month! Now it's over 6000 and we're making over $1200 a month! We have $45,200 in the bank! That's the most we ever had! Let the good times continue!!! However...While the town may be booming now, all the new apartments have made traffic issues much worse: (Note the new mansion! Our first R-$$$ House, that's another milestone!) Mathew warned us about this. This brings us to the next major milestone: ==========The First Roads!========== The roads are paved along the Main Central Square and extend to North and South Industries (Where most people work) Much better! There's still some trouble spots but there's definitely improvement! Also take note that we tore down the six windmills that were around the cemetery. Mayor Mathew built a second coal power plant so now we're receiving 4000MW of power a month for only $243/month! That's much better than the $300/month for 1200MW of power from the windmills! In the mansion in the above image lives my friend Ben, the manager of one of the low density CO-$$$ business. Thanks to all the traffic, he was able to make huge profits and have a big mansion built right down the road so he only has to walk to work. He's done a lot of good things to this city! *Thunder* (Notices distant flashes of lightning in the night sky) Another powerful thunderstorm heads our way on this fine evening... On that note, let's end it here. To be continued... --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Stay tuned for Chapter 6! Story Summary (For those who are in a rush) A lot has happened in this chapter! First we saved the neighboring city (Woodland River Town) from a raging wall of fire by sending our firefighters from our town, to which Mayor Mathew highly appreciated. We got back, and expanded the east housing in our town, got hit by a few thunderstorms, built more farms, created a south residential area, first apartments, first mansion (R-$$$) and first paved roads ever. We also got our power deal increased from 1000MW/m to 4000MW/m, and we no longer need power plants. All the power we receive now comes from Mathew's town. Population has increased from 2000 to 6100 and profit from $400 to $1200 a month. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Comment Replies from last Update (Chapter 4 Part 2) @Tonraq: I'm glad too! Loans ain't cheap! @Kim Sunwoo: Thank Mayor Mathew for that, if he didn't come in and stop the obliteration, this journal would really be a two-update short story! @dabadon5: Thank you! @Paulobergonci: Glad you like it! I want to play the game as fair but realistically as possible, and balance things out. I'll always make beautiful shots but also show normal in-game shots as this city grows. One day when it hits 1 million we can look back to this update and remember the memories! @anytownUSA: It is indeed. You'll later on see another town (in a future update) that learned the hard way about growth... @VonCheese: That's what makes the game fun, I enjoy a challenge! I want to show the beauty of this game and Photoshop as well without neglecting the core aspects of the game play! At heart, this CJ is about a town that goes from 0 to 1 million sims, and every obstacle it overcomes. It's the story that makes it interesting, and this is still only the beginning of this journey! @jolteon: Thank you! And I did by using Paint.Net, creating a 2nd layer, creating white blobs and blurring and distorting (use dents) them then repeating until they were realistic enough. (Hint: Multiple layers of different shades of white) Before that, I also took a pic of both cities and pasted them together (I'll post a tutorial later down the road)
  4. Article #9 - Costa Laga: Beaches and relax

    Article #9 - "Costa Laga: Beaches and relax" Costa Laga or Serenísima Costa de Laga is an important touristic centre of Metzú Republic. Is situated some 19 Km of Pronto Durazno (a little city), 120 Km of Yuti (capital city) and 94 Km of Villa Hermosa. Founded in 1785, was the first spanish colony in Metzú. The main acitivity of this town is Tourism. It has beautiful beaches of white sands. Costa Laga has a little but modern airport called Francisco de Laga International Airport. Costa de Laga ows great parks where perform a lot of activities like sports. Anyway, another interesing and peculiar point to visit in Metzú. Full Map Population: 4.816 Metropolitan Area: N/A Main Activities: Tourism Visiting Laga... 1. Downtown. Av. Libertador. 2. Playa de Laga. 3. Diagonal Cervantes. Casco Histórico de Laga (historic neighbourhood). 4. Diagonal Cervantes (road to airport). 5. Parque del Monte. An important park of Costa Laga. 6. Playa Monserrates at 4:00 p.m. 7. Playa Monserrates again. 8. Playa de Laga. Entrance 9. Francisco de Laga International Airport. View from the mountains. 10. The airport dynamic. 11. Serenísima Costa de Laga. A general view. 12. Downtown at night. 13. Casco Histórico de Laga. Midnight. 14. Francisco de Laga International Airport. 9:47 p.m. We hope you visit our cities, See you on the next article, Stranger.
  5. I've been on Simtropolis for a few months now, and I have seen so many beautiful cities, that I'd love to live in... All that really inspired me - to do the opposite! I have tried to make a city that I wouldn't want to live in no matter what. But let's not wait too long, let's d(r)ive into my dystopia! Somewhere next to the highway from Hansardia to Senbattsil lies a place that most people drive past as fast as possible. That place is Skirton. Although it is vital for the region's infrastructure, it's not a place you'd want to live in. The uglyness already starts a while before the actual town. These abandoned factories were built about fifty years ago, when mr. Skir, one of the richest and most important businessmen in the country, wanted to build his own city, where he could do whatever he wanted. Altough, when built, these factories were hypermodern, they have never produced anything; short after the construction mr. Skir died, and due to mismanagement his commercial empire died with him soon after. However, the settlement where the factory workers would have lived is still called Skirton. This is the intersection between the A34 and the A66, the two highways that enclose the town of Skirton like a cage. In the background you can see the chimneys of the coal power plant and the incineration plant. These two polluting abominations maybe aren't very nice neighbours, but they provide power to the whole region. As you can see on the right, Skirton has recently also invested in clean power. It's just a pity for the neighbours that those wind turbines have been placed there. Here we have the coal power plant again. It's actually the most important landmark of Skirton. Not only can you see it from anywhere in town, but you can also smell it everywhere . A map of the town. Normally I would end with this, but for Skirton, the surrendings are everything. As you can see, the city center is surrounded by highways, that cut off the beautiful nature around the city (most Americans probably wouldn't even notice, but I wouldn't like living next to a highway). The landfill and incinerator cover Skirton all year round with their foul smell. The coal Power plant (together with the industrial district), only worsens this, and pollute the whole area. On the right of the picture you can see the prison, that houses criminals from all over the country. A long story short: Skirton isn't a place where you'd go willingly (at least not me). A shot from the landfill site; the locals call this place the 'Stinky hills'. The harbor and industrial district. This place is actually perfect to start a factory: the ground is quite cheap, there are enough badly educated workers nearby, and most importantly: the local government doesn't really enforce the environmental laws too strictly. This is also why Skirton has the most pollution of the whole country. The oil refinery. This behemoth is also here because the people here like money more than clean air and ground. This is the prison; the worst criminals of the country are locked up here. Security isn't too good, so every once in a while a prisoner escapes and the whole town is searched. The local police station; it's actually rather big for such a small town, but a rather big percentage of the town doesn't take the law too seriously... by the way, we'll see what those tourists are looking at in a giffy. This is the central square of the town, with in the background the station and in the front the place where all those tourists were looking at: the 'Sparkly Unicorn Statue'. This statue has won several prizes, such as for the ugliest statue and the most random statue. Rumor has it that the mayor has hired a family member to design this and embezzle some money in the progress. Well, that's it for today, stay tuned for more. Oh, and before I forget; enjoy this picture that's been made by the local government to promote Skirton: (Gotta love the Comic Sans MS )
  6. New Fenway

    Introducting the newly under construction city called New Fenway.I don't know if I want to keep the tall tower on the right.It houses 703 households
  7. Shivington

    This is Shivington,the first town i've been working on since i started Arden County.Sorry about rushing the photos
  8. New Lanchester

    Entry 1:Teaser Here is a leak of my latest American city called New Lanchester I plan for this city to have a least 7 districts and a countryside.Yes,I will continue to work on this despite my crap PC.I have not decided a location for the city but I know the city will be in the east coast.I took inspiration from other American cities such as Boston,Kansas City,Detriot,etc.I will respond to comments and people who give tips and advice to help me with my detailing skills.There won't be another for at least a week or so follow me for updates!
  9. Everybody need Corn! Have a look into my VID
  10. Hello everyone!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Some industrial warehouses/manufacturing + a Pepboys and Lowes. More industry Bonus substation + grungy warehouse + brewery Logistics, warehouse, Dollar General, and the back of Tina's Grocery Caldor, bank, and front of Tina's. Firestation, inn, theatre, old threatre, italian restaurant, old Shell station, starbucks, arby's, car repair, Sam's Club, small convienence + condo Industry, cellphone tower, dye vats, warehouses, etc, you get the drill Onto the suburbs Low-mid-highrises That's it for this segment Bridge. Windmills, gas station and some low-midrises Windmills + low-midrises. That's it for this segment. Crematorium + suburbs Suburbs Sheep farm + family house and backyard Pig farm + that old guy who has a motorcycle and a car Guy who has friend over at house who owns an rv he never uses + cow farm That's it for this segment Lastly, farms. That's it for this segment. That's the whole of Numty, everyone. Thank you all so much for tuning in, it validates this entire process and it makes me feel really great knowing people like my hard work. Seeya next time!!
  11. Hello everyone! I'm back!! Pretty proud, however, this was made in one day so judge it accordingly! Buildup. Bbbbuuiiilllddddduuupppp BAH BAAAAAAAAAAAHHHHHHH The factory district. The watertower and one of the dock entrances. This is the only connection to the river parting the mountains. A fishery, algae farm, and a big trash dock. Warehouses and one smokestack. Some more warehouses and some old w2w buildings. (woah whats that on the side???? :]) Commercial goodness End of the commercial district. Now, for- GASP Repairs and the office. Plus the landing area Top hangars and the windsock + end of the runway. Beginning of the residential. Small minigolf. Residential Residential Baseball field and... Lawn Ball?? Lawn Bowl?? I forgot. Residential Residential Residential End of Residential Well, that's it!! Full extent of the Residential The commerce and industrial place. That is a mountain for clarity. This was made with one of @CorinaMarie's fantastic maps. I flattened the terrain for the city, that's it.
  12. Jonro

    the lizkond tag is there for tagging purposes and nothing else. why hello there everyone. no longer will i write these with much of a story, it's all just messing around. this is my first city since a two month hiatus because i didn't wanna play anymore. partially because my kitten's death drained everything outta me. but, i'm ready to roll rumble and do the things!!! picture one: read the cj desc for why there is a grid and zero traffic. this uses the by manuel-ito. download all his relots they're phenomal. above it are these lone houses on the road leading to the town and small neighborhood. we'll go back and see the neighborhood real quick. here it is!!!!! lot more maxis houses grew than usual. the lake it wraps around. the roads follow the river(?)(i forgot if it's all a lake or a river turning into a lake) it offshoots into a small commercial place. There's a gas station, convenience store, autoshop, mcdonalds, and one of those fancy looking restaurants that just sells burgers. OH HEY A BIG NEIGHBORHOOD main neighbahood!!! the tennis center court place made by someone i forgot rsc i think???!!?!?!?! it's really good tho! changing rotation now!! trash college commerce and the pumping station! some stores! logistics area place thing!!! shops farm road offshoot from the neighborhood farm t-intersection entrance to another small neighorhood cul de sac one cul de sac two end roundabout high school and some old timey market that sells organic stuff older historic nice pretty cool good neighborhood The canal goes under the farm, comes up in the middle, and continues on. and then it ends. Well, I hope you all enjoyed. Dunno how frequent future stuff will be, but towns are gonna be faster for now. OH AND FULL CITY PICS WAMA JAM SAM SEEYA!!
  13. Teaser Shot

    There has not been much progress when it comes to this story because of Cities Skylines, but I was thinking about it the other day, and I decided Desten is going to have two storylines from two cities in it - Sophara (SimCity 4) and Springfield (Cities Skylines)! Somehow, I will intertwine the two (Springfield will be found sometime in the early 20th Century), but for now, here is a single teaser shot!
  14. The town in the valley!

    From the album Siskiyou: Welcome to a lil slice of Heaven

    Clarkvale, is small but a pretty nice town.
  15. Clarkvale

    From the album Siskiyou: Welcome to a lil slice of Heaven

    Clarkvale, located in the Clark Valley
  16. 57c4865345901-ss(2016-08-06at06.29.38).jpg

    From the album Duke's picture dump

    The dump of the region, Katwick, from above.

    © Thin White Duke

  17. 57c4863fb351e-ss(2016-07-14at01.12.50).jpg

    From the album Duke's picture dump

    The fertile land on cape Concord.

    © Thin White Duke

  18. 57c4861ad076f-ss(2016-05-06at10.02.12).jpg

    From the album Duke's picture dump

    Another town I like the look of, but haven't visited for a while. I can't even remember what it's called.

    © Thin White Duke

  19. 57c485f43d5bd-ss(2015-10-25at08.50.35).jpg

    From the album Duke's picture dump

    you know when you're driving through suburbs on a motorway and a few highrises just kind of appear? This is that.

    © Thin White Duke

  20. Cities Skylines -EP10 - The British Challenge - Town Centre - YouTube
  21. High Square

    Welcome to the final showcase in Kiel! Today we will be looking at High Square High Square can be described as a commuter city, with links to the major places in the area. It has an expansive suburb with numerous services, and a train station that is one of the most important interchanges for local routes. The Town Centre The town limits One of the many shopping malls that can be found in the suburbs The National Rail Headquaters can be found in High Square. It handles all the administrative relations of railway networks in the area. The train station with the associated bus terminus. Many shops and parks are also located nearby the station. A first express service on its way to the regional airport Kiel Railways service to Kings Square and an Airport Express Service to the Regional Airport High Square is also home to the Amusement Park that attracts 300,000 visitors annually. Thanks for stopping by! This is the last entry on the Kiel region. I will be moving on to a new area in the near future. Here is a sneak peak of what's coming A new day is dawning...
  22. Cities Skylines - EP06 - The British Challenge - ExpansionExpansion is certainly needed! In this Video I aim to expand by adding a large town based on a "city garden" creating a typical themed British town.Thank you all so much for all your support already, I really appreciate your comments and advice on how to make my videos and channel better.. I hope you see a great improvements!Much love! x
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