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Showing results for tags 'boat'.
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Islands: Wainós, Maratazzo, Marila, Marioca and Lazaretto
Don_Pato posted a City Journal entry in Metzú Republic
"Islands: Wainós, Maratazzo, Marila, Marioca and Lazaretto" Metzú Republic has many small islands, perfect places for local and international tourism. Crystalline water, picturesque villages and 5-Stars Hotels are a good offer in the Pacific ocean. Full Map Wainós Islands (1.077 pop.) Maratazzo (114 pop.) Marioca (325 pop.) Marila y Cabo Lao (1.250 pop.) Puerto de Lazaretto (2.589 pop.) We hope you visit our islands, See you on the next article, Stranger. -
Version 1.0.0
68 Downloads
Mooring Dolphins Mooring “fenders” are a common piece of equipment familiar to anyone with a small pleasure craft, right up to the sailors on the largest bulk tankers and warships. Fenders are deployed along the sides of a ship or boat – between the ship and the dock – or between two ships – to prevent damage to both the ship and dock when the moored vessel moves with the tide or current. Some canals and piers have permanent fenders attached to the structure, while ships usually carry portable fenders. The device has been improvised for centuries – the earliest type may well have been old or damaged hawsers bundled together and dangled over the ship’s side by a rope. The fender on the nose of a tugboat is a classic example of the bundled-hawser type. In the 19th Century, a piece of wood was often thickly wrapped with several layers of old sailing canvas and hung over the side. The idea of the fender generally became an essential piece of equipment with the development of expensive iron and steel hulled ships. By the 1940’s, rubber began to be used in making fenders and old, discarded vehicle tires were a popular choice. The fender we chose is not generic to our historical period, but it is significant to maritime operations the world over. The Pneumatic Fender was first developed in the 1980’s, primarily for use during ship-to-ship transfer operations or for “nesting” situations when two ships are moored together at a berth. The device is a simple, oval-shaped, thick rubber capsule (similar in shape to a pharmaceutical capsule) with two chambers. The bottom chamber is filled with sufficient sea water to maintain it in a vertical position when floating, but not enough to sink it. The upper chamber is air-filled and provides the cushioning between the ship and the dock. Not very fancy – but imminently functional. There are two basic sizes of fenders for use with large or small ships, and a waterline model of fenders deployed in the water. These make excellent dockside props – especially when used with the rope coils already provided in an earlier prop pack. We couldn’t figure out where else to put them – so we have also included two sizes of ship’s gangways in this pack. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour! -
Version 1.0.0
309 Downloads
History: Wikipedia Specs: The file contains an 2x12 lot. You can plop in the water or on the ground (You can also use MMP under or around the model). Lot editor: AGC_Cruisers_UKN_ Ubication: Water transportation Icon: No nightlights Dependencies: No Scale of the models: 100% on all axes (Real World Scale). If you like my work, you can make a donation to fund my other projects! https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU Thanks to the few people who have donated to me. -
Version 1.0.0
536 Downloads
Specs: The file contains an 1x5 lot. You can plop in the water or on the ground (You can also use MMP under or around the model). Lot editor: AGC_FV_Generic_1985_V01_S1_90 Ubication: Water transportation Icon: Includes Maxisnite and Darknite (Choose just one). Dependencies: No Scale of the models: 100% on all axes (Real World Scale). If you like my work, you can make a donation to fund my other projects! https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU Thanks to the few people who have donated to me. -
I have installed a few of the PEG-OWW (Old Wooden Waterfront) and all but the Boat Ramp are working fine. The boat ramp has a brown box, and I can not seem to find the dependency that is missing. I have the CDKM Marina and CDK SUPER PACK both installed. Does anyone know of any conflicts, perhaps with an older mod installation, or dependency not listed?
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HI THERE!!! I was wondering if anybody knows how to delete the shadows of ships and boats not affecting the shadows of buildings and props and flora, because it seems like these props are levitating and not touching the sea, I mean, because of the shadow position, in respect of it's object, it gives the visual effect of levitation. Can anybody solve this? it is possible with Reader? Thanks in advance! Look example:
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LAST UPDATED: 16/07/2023 Hiya all together, As some of you may be aware of, I have been into creating BATs for a while now and am currently invested in a major project with @Dreadnought creating historic naval content. Most of my published content is linked to the wind and offshore industry, but I am really impressed by all sorts of vessels and always keen to improve the variety of our offshore content and bring unique additions to the game. I know we have a few people who are interested in this topic as well, and there are some great ships out there by @Barroco Hispano. I decided to start this topic to display some of my work in intermediate creation stages and in angles that would normally not be seen in the ship (and I want to avoid spamming all of you in "Show us what you're working on" with endless pictures of ships ) I would encourage anyone else who is interested in this topic to post suggestions/inquiries/ideas or their own creations on here as well! The range of ships goes from offshore construction vessels over sailboats, submarines to historic battle cruisers. So really everything is welcome here. Also, for myself I will start a register listing all my ships under here CONTENT LIST Historic ships Armoured Cruisers SMS Victoria Louise (1897) SMS Hertha (1897) SMS Freya (1897) SMS Vineta (1897) SMS Hansa (1898) SMS Fürst Bismarck (1897) SMS Prinz Heinrich (1900) SMS Prinz Adalbert (1901) SMS Friedrich Carl (1902) SMS Roon (1903) SMS Yorck (1904) SMS Scharnhorst (1906) SMS Gneisenau (1906) SMS Blücher (1908) Battlecruisers SMS Moltke (1910) SMS Göben (1911) SMS Seydlitz (1912) SMS Hindenburg (1915) Submarines M-class Submarines Type U23 sub U 139 Class Fleet Colliers Prometheus-class Collier (1908) Jupiter-class Collier (1912) USS Vestal (1908) Tug boats Harbour Tugs (Midgard, Asgard, Thor, Odin) Power Tugs (Nordwind, Passat) Deep-sea Salvage Tugs (Langeoog, Spiekeroog) Wheel Tugs (Sophia, Esmeralda, Helena) Sail boats Schooners Sloops Barque (Maria) Brig Clipper (Cutty Sark) Modern era ships SAR cruiser (Ernst-Meier-Hedde) Pilot boat Cable Laying Vessel - CLV Wind Turbine Installation Vessel - WIV (and many more that need to be listed...) I will not post any more than these thumbnail front/side-views of the battleships, since I want their full beauty and detail to be showcased in @Dreadnought CJ! (so you will need to wait for his magnificent work!)
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Version 1.0.0
947 Downloads
History: The SSCV Thialf is a semi-submersible crane vessel operated by Heerema Marine Contractors, and it was the largest crane vessel in the world until the SSCV Sleipnir became the largest in 2019. The ship was constructed in 1985 as DB-102 for McDermott International by Mitsui Engineering & Shipbuilding Co., Ltd. In 1997, it was taken over by Heerema Marine Contractors after discontinuation of their joint venture with McDermott, HeereMac, and renamed Thialf. Specs: Choose only one! The file contains an 7x11 (V133) or 5x9 (V100) lot (You can put mmp's below the model). Scale of the models: 133% and 100% Night: I'll add the night version later. Ubication: Water transit. Icon: Dependencies: No dependencies Installation: Unzip the "Barroco Hispano DLCs" in your Plugins Folder (I highly recommend respecting my folder system because I plan to export or update thousands of BATs). ------------------------------------------------------------------------------------------------------- I will invest all the money I receive to create more content for SimCity 4 (I decided to use Paypal instead of Patreon because I want everyone to have access to my content). https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU Thanks to all people who have donated to me! The model was purchased on turbosquid several months ago. -
Version 1.0.0
370 Downloads
This is the model of a standard pilot boat as operated in wide regions around the world. Pilot boats are used to transfer pilots out to larger vessels when entering or leaving any port or close quarter manoeuvring area (Revierfahrt) like river estuaries, locks and canals. The pilot takes over (or assists) the captain in manoeuvring the ship while in such areas. The local pilot has knowledge about the currents, tides obstacles and other pitfalls that the crew may face while docking or departing. Content There are 3 lot files in this pack, install whichever you like (it is possible to use all 4 files at the same time). · A_1P_Pilot_boat1 Pilot boat - underway (working and bridge lights dim, navigation lights on, personnel on bow) · A_1P_Pilot_boat2 Pilot boat - docked (working lights on, bridge lights on, navigation lights off, personnel on deck, fenders overboard) · A_1P_Pilot_boat3 Pilot boat - hard-to-port (working and bridge lights dim, navigation lights on) · Dependencies · none Instructions Unzip and place in plugin folder, eg.: C:\Users\<USER>\Documents\SimCity 4\Plugins -
Version 1.0.0
1,313 Downloads
Sailing Boat, by Mattb325 ------------------------------------------------------------------------------------- A newer, high-end sailing boat to decorate your waterways. It is found in the water transit menu. It has a transparent base texture to allow the sea-floor to show through (useful when you want to plop the model near the shore-line). It requires no power, water, etc and has no monthly cost. To install, simply unzip the file into your plugins. ------------------------------------------------------------------------------------- While I did have to make a lot of alterations to this model to get it to render and display correctly, full credit to the original model maker: link details in the file description -
Version 1.0.0
1,512 Downloads
Luxury Yacht, by Mattb325 ------------------------------------------------------------------------------------- A very large, luxurious, high-end yacht to decorate your waterways. It is found in the water transit menu. It has a transparent base texture to allow the sea-floor to show through (useful when you want to plop the model near the shore-line). It requires no power, water, etc and has no monthly cost. To install, simply unzip the file into your plugins. ------------------------------------------------------------------------------------- -
Version 1.0.0
1,174 Downloads
Boaty McBoatFace, by Mattb325 ------------------------------------------------------------------------------------- A simple, older-style passenger boat to decorate your waterways. It is found in the water transit menu. It has a transparent base texture to allow the sea-floor to show through (useful when you want to plop the model near the shore-line). It requires no power, water, etc and has no monthly cost. To install, simply unzip the file into your plugins. ------------------------------------------------------------------------------------- All credit to the model maker - link provided in the file information section (I merely textured the file and made a few tweaks to make it game ready). -
¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ Dear Tarrëans from all over the world, today, january 13th (after a impressive winter break) our fellow ZX-102 Reporter Team breaks ground through the A-1 highway towards the southern hub: Nort Kaile. So you may wonder, what's it for today's news? Well, here it just open, towards the northern sea and Kaile Bay the first boat club in the nation: Brown Beach Club. This place, honorably named after the rocky and brown sand of the city's shore, is now a milestone in the enormous offer of touristic attractions of the region. With three runways, it has a capacity of almost a hundred boats, and with just a couple months open, it is beginning to fill up. The location it's just as mesmerizing, just beside the Palace's Grounds Isle, well protected in the little peak just north. The renowned Mr. Chip Chop, who owns the magnificent Tarrë Swamps and the recently opened Mr. Chip Club & Hotel at Grante Josam, has stablish his designs for beginning a new touristic empire which may race the famous Aurë Theme Parks, here at Nort Kaile and Malaquie Town. Who may say, is there something under his pocket? ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ At last, we salute you with the upcoming news on this magnificent place: the history of Nort Kaile is always the coastline. At first, a major avenue, some house and stores. As time pass through, the city thrive in power, as for today takes place just behind Tarrë. We may say that this Upfront Hood, as rich in memories, is well stablished in its unique urbanistic structure. All but a jewel. ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ZX-102 Reporter Team The Tarrë Chronicles
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Note:For a better view of the content we recommend to perform the following music aaa JOAQUINA BEACH As the summer continues with the sultry heat, the campgana of the federal district is explored. Along the sea San Foca there are small towns that are accommodating by a large metropolis. Along the highway you can see highway junctions serving country roads. To get to Joaquina Beach you can take a road crossing a bridge or continue along the highway through an arched bridge take the intersection to get to the city center continuing on a highway and cross the intersection with the road Once you arrive at the city you can see the historic center of the city located next to the beach or go to the Marina of Joaquina Beach take a boat to go offshore to relax when it's evening you can see a wooden boat that dates back to the 1700s make a bonfire in the beach or have an evening in a steamboat take an underwater excursion with a submarine or to re-stay at the lighthouse there are many choices to have fun during a hot night at Joaquina Beach COMMENT REPLIES: Copertino The British Sausage: thank you for commenting thecitiescenter : Thank you. TowerDude: thank you very much for the comment
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Version 1.0
1,049 Downloads
SM2 Trash Barge A Plop it on water. For very large cities you may plop several and watch the garbage disappear. You can even plop it on a small lake if you wish. Plop cost 7000 Bulldoze cost 700 Power req 0 Water req 0 Trash shipped 25000 tons monthly Monthly maintenance 100 This lot is not animated. It just represents a simple trash barge hauling garbage but it does not move, however it still functions as a recycling center. You will find it under the garbage menu. DEPENDENCIES SM2 Mega Prop Pack Vol4 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3885 Simmer2 -
Version 1.0
687 Downloads
SM2 Esso Gas Station Barge Gas stations are not limited to land only. There are Floating fuel barges around the Great Lakes and large rivers around the world. This one is the Esso version. Plop it on sea water, rivers or lakes. Close to a marina or anywhere where one would look nice in your maps. Lot size 1X1 (actual model length is 3 tiles by 1) Plop cost 1000 Power generated 100 (no need to bring power to it in order to see the beautiful night lights) Maintenance cost 10 You will find it in your Seaport menu. **Bonus, it also acts as a power plant therefore it could provide power to other water based lots that require electricity by plopping it near by. Dependencies NONE! Have fun and post pics Simmer2 -
Version 1.0
831 Downloads
A set of boat dealers for your cities. Growable (or LotPlop to plop): Billy's Boats Mock's Marine Ploppable: Boatright's All lots are 4x4. Dependencies: BSC MEGA Props SG Vol 1 BSC CAL Small Boats CP Prop Pack Vol. 1 PC Prop Pack 2 RR Prop Pack Vol. 4 SHK Parking Pack SM2 Mega Prop Pack Vol1 SuperSHK MEGA Parking Textures 1.0.1 SuperSHK + FA3 Parking Textures BSC - VIP Girafe Trees/Shrubs Linden Trees Maple Trees Poplar Trees Rowan Trees Feather Grass Maple Trees- 2 Comments
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When I place a boat on water, it floats above water. How do I place boats so that they touch water and rock in water?
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(WIP) (REL) gio's custom vehicle garage
Giovanni E posted a topic in Cities: Skylines Modding - Open Discussion
Likely to be released this weekend , a small steam cargo ship from the 1918's ! including compatibility with @Acc3ssViolation's vehicle effects ! i just need to get rid of the second steam effect and add the effect for the ships water wake this post will also function to showcase completed mods and also some sneak peaks of what im working on !- 10 Replies
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From the album Hall of Fame
Entered the Hall Of Fame from winning Weekly Challenge #13 | Up Close and Personal-
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From the album Hall of Fame
Entered the Hall Of Fame from the Best Picture Competition.-
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- best picture comp
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From the album Hall of Fame
Entered the Hall Of Fame from the Best Picture Competition.-
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http://www.foxnews.com/world/2015/02/22/ferry-with-100-passengers-capsizes-in-bangladesh/ Sad to hear about accidents such as this.
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Version 2.0
5,776 Downloads
The file contains round corners for my marinas and some piers. Everything is located in the seaport menu. The props can also be used in the Lot-Editor for your custom lots. DEPENDENCIES: NBVC Marina DLL DEPENDENCIES: In order for the contents of this package to display correctly by taking advantage of the new DLL Mods requires the complete installation of the following dependencies (the below listed dependencies are covering a full install): Submenus DLL - You need it to get the package submenu working. Compatible only with the digital version (1.1.641) of SimCity 4 (Microsoft Windows and Linux only). -
Version 2.0
4,045 Downloads
The file contains different boats and buoys. They are in the seaport menu. DEPENDENCIES: None DLL DEPENDENCIES: In order for the contents of this package to display correctly by taking advantage of the new DLL Mods requires the complete installation of the following dependencies (the below listed dependencies are covering a full install): Submenus DLL - You need it to get the package submenu working. Compatible only with the digital version (1.1.641) of SimCity 4 (Microsoft Windows and Linux only).

