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City-building game(s)

Found 190 results

  1. QWERTY-LAND, Chicago

    started this region few month ago,... after watch a ton of Haljackey vids. As well as tons of other vids on YouTube. Coming up with my own play style is easy... but not so easy to capture and share.... lol. The region used is from a down load map from simtropolis. There's a ton of maps of Chicago....
  2. As you know, I have been working on my new project- Parisidia for some time now. The build is still far from done, but I thought I would show some progress. Parisidia is an island city in the far Northwest of the country of Moneyland, at the border between the provinces of Olson and Greenland. Parisidia Island is an island in the middle of the Rapid River, which stretches 1,000 miles (1,600 km) from the Southern Mountains to the city of Sandy Shores just a few miles northwest of Parisidia. This is the current state of Parisidia. As you can see, far west and north need the most development in terms of suburban sprawl and small communities while the east still needs some more suburban sprawl. The central downtown is architecturally similar to Paris, and the Conifer Park (the park with all of the trees and winding roads) is in the middle of downtown. Note that north downtown is still a WIP. To the right of Downtown is La Leguna, a safe haven for companies and skyscrapers that have been ousted from downtown by the strict building requirements. North of La Leguna are planned to be small communities, which are also still WIP. Today, we will focus on the West Side of Parisidia, in the cities of Ashlyn and Seeberg as well as some of the suburban communities in the North (which have already been built). We will Journey along the Ashlyn Industrial Expressway, the highway that starts at the docks and ends up north. The Ashlyn Expressway was built in 1960, as part of the freeway boom. The freeways was to be signed I-553 for the duration of the route that would cross the north fork of the Rapid River and end in the docks. However, the Rapid River north fork bridge was never built for the Ashlyn Expwy due to protests and traffic statistics, which showed that the bridge would be underused severely. This map shows the Ashlyn Expressway in Red, along with the major districts on the route. Brown=CBD/Downtown (North WIP) White= Westbury Green= Beacon Heights (WIP) Orange=Ashlyn Yellow=Seeberg (Major WIP) Blue= Docks Today the Ashlyn Expressway is used mainly by trucks from the docks and industrial factories of Ashlyn. The expressway is actually severely underused by commuters due to its bad placement. Most commuters in the northern suburbs prefer to either take the metro to go into the city center and the east side, or the tram to go south into Ashlyn and Riverside. The Ashlyn Expressway is the only elevated expressway in the entirety of the island. Most expressways were built several years earlier in 1950, with much more consideration of the environmental and social impacts caused by the highways (an example would be the ML-25A, which runs East to West near the southern shore from Des Locartes Village to West Point (currently WIP). The Ashlyn Expressway begins here, at the docks of Ashlyn. Trucks use this expressway during peak hours but the road is almost deserted today. The expressway bends around industrial storage and warehouses in the area. Warehouses in this area are mostly for temporary storage, before they are moved to the industry in the north. Looking Downwards at Industry (Sorry for low quality, but game runs very badly on my computer) The Spaghetti Bowl is the interchange between Ashlyn Industrial Expressway and ML-25A. Past the interchange, looking north. The expressway runs through a heavily industrialized area. The Metro can be seen going over the expressway. A view of the Expressway crossing the metro depot. As the city retired old metro trains, they were stationed here and left to rot until Ashlyn City Council decides what to do with them. The interchange between National Boulevard and the Expressway. Due to the depot, a partial cloverleaf intersection had to be made, unfortunately leading to tons of real estate being wasted. After the National Boulevard Interchange, the Metro Line runs parallel to the expressway. On the right side, neighborhoods such as these have started to revitalize Ashlyn. Unfortunately for the expressway, most residents of neighborhoods like these prefer to use public transport instead of the roads. Another picture of the metro station. The freeway runs to the right of the large warehouse-turned-loft buildings on the right hand side. When the Parisidia County decided to replace all the old New Flyer XD 40 Buses with the new model XE-40s and XE-60s, most of the bus infrastructure, like the trains, were left here, in the depot next to the highway. On the right side of the interchange, we have the city of Seeberg, mostly low-income houses and public housing is situated here. Seeberg was the old workers town for the industry in Ashlyn, but after industry demand dropped in Ashlyn, Seeberg was left with the population moving out. Looking East on National Boulevard. The 1:2 Eiffel Tower replica on the left was made in 1953, to continue the tradition of building a replica Eiffel Tower for every city that was named "Paris". Although Parisidia really isn't Paris, it was close enough that the Lucky Penny Casino hired a contractor to build a replica. Past the seedier south side of town, we can finally see some greener pastures. The expressway cuts through the northern suburbs of Parisidia. Beacon Heights, on the top left, is known for its "liquid grid"- a grid pattern where roads bend and curve to create a sense of small-scale communities that cul-de-sacs promote. Near Beacon Heights is the suburb of Westbury, a historical town that retains its past charm. As seen with the signs on the spaghetti bowl interchange, Ashlyn Industrial Expressway is signed NR-210 throughout its entire route. NR stands for National Route, which designates a less-important route than the ML (Moneyland) Routes, like the A and B roads in England). The Future of the Expressway is uncertain. While the south portion of the 210 to the docks will almost certainly be preserved, the north portion from Ashlyn to the northern suburbs is currently controversial. Demonstrations and protest have been common to remove the expressway, mainly due to it being an eyesore and not very heavily used at all. As mentioned above, people in the suburbs just tend to take the excellent and reliable public transport more than use the expressway. Perhaps if the proposed bridge across the North Branch was built, the road would be actually more heavily traveled upon than the road right now in its unfinished and almost useless state. As you can see from the picture below the freeway really starts and ends in the middle of nowhere. Update May 16th 2018- The Council has seriously proposed an extension of the Ashlyn Industrial Expressway across the North Branch of the river and signing the route as I-161 as a divergence from I-61 above, mostly to take away traffic from the I-61/ML-25 bridge. The photo above currently shows the freeways going in and around Parisidia Island. The green and brown routes are I-61 and I-53, respectively while the Light Blue route is ML-25. As you can see, both I-61 and I-53 do not currently enter the island at all, instead terminating at either end of the island. The Yellow route is the ML-25A, the main connector highway from east to west. The solid red line is the Ashlyn Industrial Expressway currently, while the dotted red line is the city's proposal to extend the expressway so that drivers on I-61 coming from the north can easily get into the city of Ashlyn without either resorting to surface roads like National Boulevard or having to take a large detour on ML-25, then taking going on ML-25A, and finally taking the Ashlyn Expressway. This photo explains the concerns quite well. The Red shows the current route of a commuter that wants to take only freeways from I-61 to the northern suburbs. The green shows a commuter who prefers to take the shortest route from I-61 to the northern suburbs using surface roads (the surface roads have a speed limit of only around 25 mph and have multiple traffic lights on the route). However, the blue route shows the route that a commuter will be able to take using the new Ashlyn Industrial Expressway expansion. In addition, this photo also shows the uselessness of the Expressway in its current state for commuters especially from the north. In its current state it is much more practical to just take surface roads through downtown instead of trying to zigzag your way around the city to get onto the expressway. Should the extension be built or should the entire north highway just b demolished to make way for a surface street solution?
  3. days inn

  4. J.F.K. Highway #5

  5. J.F.K. Highway #4

  6. J.F.K. Highway #3

    @kschmidt - hmm i'm not that good with FA but i'll give it a try
  7. J.F.K. Highway #2

  8. J.F.K. Highway #1

  9. Ligonnes ring road

    Hello, Today, i presente to you a ring road part of the city. It's just the beginning that's why you will not see a lot of cars. It's my first time I use all the time the rhw model. Some pictures off my job Highway A7 A483 junction A7 A480 Junction The twice beelong the river Some pictures along the A483 A483 A43 Junction A483 and Rockefeller avenue, a big avenue to go to the city center and the big train station of Ligonnes A new exit next to one of the futur big hospital of Ligonnes which is specialized on cardiology Global picture I hope you will appreciate this first part of my city
  10. Woel Near Expressway

    From the album aciaKa's City

  11. So I built a 15m elevated avenue over a ground highway, and I want to create an onramp to connect the two road systems. Is that possible?
  12. I get asked a lot what mods I use for this game, especially when it comes to highway props and add-ons. Here's a short list of some content that I use to make your highways looking nice! ------ Firstly, get the NAM if you haven't already. This list is for the RHW so make sure you check off that during install. ----- Generic signs The first thing you're going to need is some signs. Unlike the Maxis highway that has signs randomly generate on the highway, the RHW needs some work. Luckily, there's a lot of signs out there and lets you customize the crap out of this. For a simple, generic set, I recommend this set. Large, easy to read and also easy to plop. And for your roads connecting to the highways, here's a simpler set ----- Hazard signs Along with general signs, you'll want some hazard markers too to let your drivers know about curves, speed limits, ending lanes, and other things the road can throw at you. Best to give them plenty of notice! ----- Lighting I'm lazy when it comes to this. Plopping lights takes a lot of time if you want uniform street lighting. Instead, go above 'street level' with some towers that light up a much larger area! ----- Walls No matter how 'nice' your highways look, they're a NIMBY and no one wants to live near them. To minimize the folks who do have their homes close by, dampen the sound and light a bit with these walls that I find look great in both urban and suburban environments ----- Buffer Keep some right of way free if you ever want to expand your highways. Also if you have a median make it look nice! These 'empty' areas can also help absorb air pollution from the busy roads I like to use the standard open grass area a lot, but you can fill it in with some tree park plops such as... ----- Example of one of the endless possibilities of what your highway can look like: Click here for full size Anyways hope this helps out anyone looking to improve the aesthetic appeal of their highways! Add some other features to make it your own unique creation! Anything to add? Please post suggestions below!
  13. Punggol Highway

    From the album aciaKa's City

    Punggol Highway, still not good at planting trees and grass vegetation.
  14. when i try to build a perpendicular onramp on my sunken highway, it ruins the "sunkenness" of the highway...
  15. As you can see on the picture I have made a roundabout in my city. Before that it was a more conventional intersection and it was clogged. With the new roundabout I was observing traffic pattern and saw that 75 percent of the traffic was leaving the main highway, circling the whole roundabout without stopping to go back on the main highway. I have not messed with traffic or lane change mod. The area is well deserved by mass transit and bicycle path. BTW the stretch of the main highway north of the runabout is usable by cars and trucks even if there is none on the screenshot. Anyone has had this problem before ?
  16. I think highways need some love,and only yet an intersection thread exists,but highways can be beautifull in non intersection segments too! Here you can post any highway related stuff I'll start:
  17. Let's design Bel-Air episode 7 - Route 66 part 5

    @Korver - thank you, we are almost done
  18. Isuzu Dealer/Valero

    From the album Pclark06 pic dump

    Part of one of the industrial complexes off the interstate in my 600k region.
  19. I've been trying to figure this out. I downloaded NAM 35 so i could use the highways, but i don't know how to add exits and entrances to the normal SimCity 4 default roads. I recorded a video of what i mean.. Could someone please help me figure out how to do that please?

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