Jump to content

City Journals

Our community City Journals

  1. korver
    Latest Entry

    32d6SSE.jpg


    Today we'll be taking a look at one of the world's most beautiful countries - Japan. With an impressive mix of new and old structures, landscapes, natural wonders and more - there's plenty here to keep you in awe. Our tour begins with a trip to the famous Itsukushima Shrine in Hatsukaichi, located near Hiroshima on the western side of the country. It's one of the country's most sacred sites and popular tourist destinations - its 45 foot high Torii Gate is truly breathtaking.


    AUarFj2.jpg


    We travel east to Kyoto, the former capital of Japan - where we'll visit one of the country's most iconic landmarks: the famous Golden Pavilion. Originally completed in 1397, this site has been a symbol of Kyoto for centuries. Despite being completely rebuilt in 1955, this famous Zen temple still retains its charm and beauty - and its famed gold leaf exterior attracts plenty of tourists.


    6MiVSJM.jpg


    Japan is a country that's also known for its stunning countryside - and its rice paddies are one of the country's most famous sites. With nearly 80% of the country covered in mountains, terraces like these can be seen for miles around.


    x0e9nFh.jpg


    Japan is also one of the world's largest tea producers - and beautiful tea plantations are a common sight in the countryside.


    cZXYeA8.jpg


    Not too far away is another one of the country's most iconic sights: Mount Fuji. Standing 12,388 feet tall, it's also an active stratovolcano with the last eruption coming in 1708. This legendary mountain has also been a pilgrimage site for centuries and is considered one of the country's most sacred destinations.


    pXKK7lt.jpg


    With nearly 40 million people in its urban area, Tokyo is the largest urban area not just in Japan but also the entire world. Formerly known as Edo, it became the country's capital in 1868 and has transformed into a global economic and financial hub. The city is filled with stunning landmarks, such as it's famed Shibuya Intersection. This "scramble" intersection is said to be the busiest in the world and every light sends hundreds of people in every direction.


    b92s90y.jpg


    The next stop is one of Tokyo's famous landmarks - the Tokyo Tower. Completed in 1958, it stands 1,092 feet tall and is the country's second tallest structure. The observation deck offers extraordinary views of the city - and is a must visit for anyone traveling to Tokyo.


    yFCS6eh.jpg


    Our final stop is Tokyo's famous Shinjuku skyline - located in the heart of downtown, it's filled with stunning modern high rises and is especially impressive at nighttime.


    Q2Stdpo.jpg

     

    Don't forget to comment, like, and follow True Earth if you haven't already!

    -korver

     

    - - -

    Big thanks to @Toby Ferrian, @CorinaMarie, @Simmer2, @nRVOUS, @mike_oxlong, @Krasner, @jakis, @The British Sausage, @matias93, @simmytu, @Odainsaker, @feyss, @Prophet42, @RobertLM78, @kingofsimcity, @9gruntsand1hammer, @tonyr, @Handyman, @redfox85, @Angry Mozart, @weixc812, @bobolee, @Marushine. @scotttbarry, @AndisArt, @Edvarz, @PaulSawyer, @Fantozzi, @SC4L0ver, @ESP15, @Huggy-Bear, @Josh6, @Kim Sunwoo, @TekindusT, @f3cs, @Dgmc2013, @Elenphor, @mrsmartman, @Akallan, @Fargo, @kschmidt, @JP Schriefer for the likes on the preview!

    • 2
      Entries
    • 2
      Comments
    • 98
      Views

    Recent Entries

    ByeByeBayou
    Latest Entry

    5a92080da6979_SimCity42_24_20185_14_29PM.png.b0ee552f7bff3ebae1a94ba684f5eb8b.png

    BLUE PEAK INTRODUCTION

    For the Sims of The Archipelago who like the convenience of proximity to the big city action but also want the outdoorsy nature of the island life, Blue Peak is the place for them. Residing just south of Wade City, Blue Peak is largest city on the largest island in The Archipelago.

    5a9209ba7c192_fullregionview.thumb.png.62fcd869a219f8598427bc7d0b23e837.png

    THE CITY

    Although Blue peak is known for it's beaches and large natural parks, the city itself is quite urban. This density helps serve as a small cultural node with close proximity to Wade City.

    5a920b30efb42_SimCity42_24_20183_05_57PM.png.b2823741f1123013e88c59403889a091.png

    5a920b406291d_SimCity42_24_20185_25_43PM.png.b51a66ed57290219aeaeb92a85768956.png

     

    SUNNYSIDE BEACH

    One of the largest and most popular beaches in The Archipelago, is the premiere beach destination of the region... or so the Sims say in Blue Peak (there are a few other islands who strongly disagree with that)

    5a92e596375be_SimCity42_24_20183_52_17PM.png.273f940f128bdb2f98fcac7270e5e11b.png

    5a9210c458679_SimCity42_24_20183_50_37PM.png.a478b6c1da37f6bb86c8f1463cd5d287.png5a92114aeb67a_SimCity42_24_20185_20_07PM.png.0f7ea89fed9329493455876207f597a2.png

    5a92e774e9cb9_SimCity42_24_20183_48_56PM.png.465878df6424a87e8f2199d7766e51ae.png5a92e71bca4bc_SimCity42_24_20185_32_41PM.png.95e5b796987525c750691e8435963dec.png

    BLUE PEAK NATURAL PARK

    Blue Peak Natural Park sits between the city of Blue Peak and Wade City. Blue Peak Mountain is the highest point in The Archipelago out side of the mainland. 

    5a92f85b43fce_SimCity42_24_20184_45_20PM.png.91192d80e816c365b6dae92beab44450.png5a92e71832be3_SimCity42_24_20185_23_01PM.png.8b288d0249d149cf570d07737f6bb3fe.png5a92eb2295397_SimCity42_24_20184_22_00PM.png.ee493b57b39fdcea6c7c6eb41972fc7e.png

    THE NIGHT LIFE

    Blue peak is not just a daytime city, it has quite the active nightlife as well on Ocean Blue Avenue also known as "The Blue Strip."

    5a92faccc1834_SimCity42_24_20185_36_44PM.png.a32d0c3a3715846d260eae31eb30717c.png5a92fc40c1ff6_SimCity42_24_20185_35_24PM.png.0ddc569913068367cfba3879bb59e815.png

     

    Thanks for reading and please follow my journal for future post about the Wade City Archipelago!!

  2. nbjou1.jpg

    Replies:

    feyss: Thank you very much!

    Simmer2: Thanks for your comment. Also please tell me how add MMPs onto transit tiles?

    Tyberius06: Cheers! They're a most welcome addition, I tried the MMP versions though they are not quite as versatile...

    SC4L0ver: What really made me like Simmer2's new walls were the gated sections and the ruined walls- perfect for breaking up orthogonal and diagonal walls.

    _Michael: Thank you! I use a few different layers to make the tracks more rougher and organic.

    sejr99999: Correction- painting with MMPs.

    kschmidt: Thanks! What do you mean by the stone side road?

    tonyr: Sure!

    JP Schriefer: Thanks a lot!

    Sciurus: I used the LE to take a simple grass park texture lot and add a prop family of C.P.'s houses. Then I went to ILive's Reader to make the new lot have a transparent texture. As for the pictures, yes they are a little darker than usual, it is something I noticed a few days after posting the entry. I guess I overdid the contrast a little...

     

    Entry 16: Some More New Areas

    Here is one more small visual feast. Giving how things are getting busier this half term with the teaching then it will be four-five weeks to finish off Pololomia and there are only three city tile corners which need to be completed. Anyway- enjoy!

     

    1.

    cNWAGr.jpg

    In the centre of this picture there was this blank area to be filled in.

     

    2.

    e3pfg4.jpg

    By adding Simmer2's Bricks and Blocks Building Supplies I realised how I could complete the area: mixed light industrial/commercial combined with a small park.

     

    3.

    1y5yhC.jpg

     

    4.

    XosLUo.jpg

    And yet more fields finished off.

     

    5.

    AFbT7Q.jpg

    Given the large areas to MMP, each finished field feels like a marathon.

     

    6.

    1Y9YAR.jpg

    And now it takes longer to finish off the field edges/walls/fences.

     

    7.

    0VbSK3.jpg

    When I create these fields the first things I include are the fences/walls and the tracks.

     

    8.

    DqrLAX.jpg

    This helps tell me exactly where everything should go.

     

    9.

    espWUr.jpg

    I also try not to repeat myself when creating fields. Sometimes there will be areas with similar MMP combos, other times each field has a different MMP combo.

     

    10.

    zs5Pnf.jpg

     

    11.

    3Otfig.jpg

    MOAR grid-busting!

     

    12.

    S641Hu.jpg

    The Maxis Highway Override FA pieces are surprisingly MMP friendly!

     

    13.

    CE9BXn.jpg

    The boundary between the urban and the rural...

     

    14.

    lzNnFe.jpg

     

     

     

    Some time in late March Pololomia will be fully completed.

    And then the complete city tile tour can commence!

    Thanks a lot for the comments and the suggestions.

    I'll see you in late March!

  3. Vienna, Donau Stadt & Little Slovakia !

    Today we finish our tour of Vienna ! Contrast to the city of Vienna, Donau Stadt is rather more suburban. Little twist some of the slovakia set and coming city is highlited in this CJ. Donau Stadt lays on a closed side stretch of the Donau, conscists of Bruckhaufen, Kaisermuhlen, Floridsdorf and Donau Stadt !

    We start at the otherside of the river where we left last time, working our way through north to Bruckhaufen and then go sout via Floridsdorf and Donau stadt !

    Kaiser Muhlen, with the kaiserwasser !

    ORfP7Eq.jpg

    HoL4Ezq.jpg

    International Atomic Agency !

    J0FjmT1.jpg

    Donau Turm and park ! background the town part of Bruckhaufen !

    EbOHdDM.jpg

    Vienna, new University and the Hi-Tech area !

    QxIl46C.jpg

    WwiXfnX.jpg

    Floridsdorf !

    svIcCfC.jpg

    wGv0MvO.jpg

    Donau Stadt !

    iUQlkyR.jpg

    S35zrl9.jpg

    4tlRTPi.jpg

    Airport area and detail !

    40qj2MU.jpg

    Real Vienna Airport is at the other side of the Donau, some mile downstream so Donau Stadt aren´t subject to the noise breaking aircraft !

    lLooJLb.jpg

    As you see the mostly low Slovakian buildings this is a teaser what to come !  Slovakia, bratislava is just some miles east, bratislava is out of the map but we will visit Devin wich is at the joining of the border river Morava with the Donau ! Donau Stadt got a excelent rail connection to Slovakia and Brno via the virtual Ganserndorf !

    HprCH0Z.jpg

    lSB1k0z.jpg

    Last we cross the border to Devin, Slovakia !

    eOrGQgf.jpg

    Hrad Devin or Devin Castle on the right !

    otXwKZj.jpg

    x6ge3x3.jpg

    A Memorial at the river point marks the midle of Europe !

    yKaihwr.jpg

    That officialy conclude´s the tour !    Special for this city there are three nightshots around the central city and one in  Leopold Stadt !

    tbpPIF5.jpg

    MCZuBOe.jpg

    IwZHVG0.jpg

    nWTEnri.jpg

    Last pictures of Vienna, a city aswell loved to create ! Next CJ we will visit the last City before the summer break, wich will be Praha or prague. This was for sometime on my list of to be created cities, yet until now the available custome material wasn´t really sufficient to create such a detailed town !

    Hope you enjoyed this CJ, and see you back next time !

     

     

     

    • 1
      Entry
    • 1
      Comment
    • 38
      Views

    Recent Entries

    In the mid-21st century, climate change led to global catastrophes that nearly ended humankind as we know it.  Massive tsunamis and flooding coupled with extreme natural disasters changed the Earth that lasted years, leading to loss of life in the billions.  Towards the late 21st century, the extreme weather and disasters began to subside, leaving a handful of people to lead humanity back to relevance.  Much was lost – technology, recorded history, and almost everything that had been accomplished by the human race was gone and had to be rediscovered.

     

    Our story begins with a group of survivors a few dozen years after the Great Storm in what would be modern-day Ghana, West Africa.  Earth’s temperature was permanently disrupted, and the environment in Ghana was now similar to the Mediterranean and Central Europe.  Rediscovery of human advancement and technology was relatively rapid, and government, although limited to small areas, was recognized – unfortunately, most governments were oppressive in their ways.  The world now operated under one currency, the Earth Dollar, which the New United Nations was responsible for printing and distributing.  This specific group of survivors were outcasts from neighboring cities that were escaping prosecution and valued freedom. 

     

    Seeking shelter from the rain, the small group of settlers built shacks, and to feed themselves, they planted a wheat field and hunted the local wildlife.  What started out as a few families doubled in size in a very short timespan as word got out of the new settlement.  The extra hands meant that the settlers could plant a corn field, as well, leading to excess food crop which they took to the closest city and sold for Earth Dollars (EDs). 

     

    The population of the new settlement, called Hope, now had a population 34, with corn and wheat fields that are the town’s only tradeable goods.  The pictures below show the beginnings of this new settlement.  Welcome to the story of Hope!

     

    7OA6Ne.jpg

    YhioO0.jpg

    5W2Xqf.jpg

  4. PART 2 - Megacity Ahead

    Sorry for the fast pace... :(

    Maybe because I redo the city again since it doesn't grow. 

    So far, so good hahahahah!

    5a87052b833e5_Screenshot(17).thumb.png.5fe6c62fee9a33e0b5426dbe23f68c75.png5a870543e237b_Screenshot(20).thumb.png.892d899aaa682f7262d20c9aa897734a.png5a87055b536dc_Screenshot(21).thumb.png.709d1ef451803637687651b45f973353.png5a870589080ff_Screenshot(23).thumb.png.185aa18c385b32ccd80d61ad684f435f.png5a8705a214f65_Screenshot(24).thumb.png.4d4963a85f1e078b7515668364337daf.png5a8705ef61c58_Screenshot(27).thumb.png.3f5be5e2e9a68fc8c3ccb988678fc265.png5a8705d6ced95_Screenshot(26).thumb.png.aa1b2ea69005edffeb201c6f1c1b13a3.png5a8705bda5b7b_Screenshot(25).thumb.png.c1d2a2fe7d1a45efaef4a1f711b074bf.png

    Suggestions/comments? I'm so glad to hear it from you!! 

    ~CalvinB

    Screenshot (16).png

    Screenshot (22).png

  5. Brown Box Maxis Palms No  Palms Heblem Palms !

    Today I continued on my desert project. Desert Fort and Outpost lot´´s represented me unless no dependecncy´s where noted with some brownboxes, psuedo missing maxis palms ? First I tried a Sayonal Maxis Trees 1.1 replacement. This didn´t removed the brown boxes No result !

     

    Brainstorming I decided to add Buildingprops 1 -2 and Porkyprops 1-2. Succes, but unless the tree weren´t palms. Sayonal Maxis treen however didn´t contain Palms. Yes that´s the aim of this exercise. Sollution googling for replacement mod and make them visible, very clever as desolate worlds aren´t so common to create. Removed the Sayonara Maxis tree.1.1 I tried the found the sollution at last using SHK Maxis Palm replacement Mod and Heblem Flora pack 01. Succes !

    This Mod uses the Heblem Flora Prop pack 01

    rsmjHUB.jpg

    2qm3uVq.jpg

    Succes !  Yet there´s another problem where to find electricity into this desert world, solar power or wind, yet the SimCity 4 Extra Cheats the icon can be hided for now !   Now leave this desolate world but will return in a Sketchscape CJ soon !O6Cc1Dl.jpg

    Enjoy !

  6. Note This city journal should not be considered canonical.

    Note:For a better view of the content we recommend to perform the following music

     

    Siculia year 2077

    After the Third World War between Usa, North Korea, Illium and Poemia involving other nations, while some like Siculia, Santa Catarina and Teiko remained neutral, increasing their technological progress.
    With the discovery of new metals and industrial processes it was possible to pave the way for the colonization of space and the beginning of the Fourth Industrial Revolution.

    FQRXzuk.jpg

    Sprawling cities upwards

    H9z2Ily.jpg

    New planes and spacecraft

    1W9vtV5.jpg

    Increasingly faster construction processes

    lkDxTAZ.png

    Suspended Bridges connecting Megatowers

    G8HtHM6.png

    Holograms for maximize sales

    AcrAkvO.png

    City more and more vertically.

    ZI385II.png

    It doesn't matter if this city doesn't sleep at night and....

    MCDrREl.jpg

    No matter if this world remembers the future dreamed in the people of the 1980...

    pgRLKr8.png

    ... But the current world is different from that of 2017, a world full of dangers and opportunities in this now world of cyberpunk.

    loL554E.jpg

     

    Note:Each reference is purely random

    With this closes the 20 minutes in the future of Siculia. If you want to find out more about this story come and find out here

     

     

  7. Hi everyone!

    It seems that almost a year has passed since the last update. As usual, I've been losing interest for the game then came back to it and started working on different projects without finishing them. And you all know that I'm quite slow... The play time counter from Steam is for instance quite depressing for me to see  :D

    It's time for me to introduce Arquennes, the city that will interest us in the next updates. The idea, as you may have seen, was to create some kind of regional middle town located on its hill next to the canal and trying to make it as organic as possible.

    22. ARQUENNES - INTRODUCTION

    Quote

    Far from Arinsian biggest cities, Arquennes is located at the rural heart of the country. Despite its size, the city had for a long time a lot of power, as the capital of an episcopal principality. From that time, only remains imposing landmarks and a certain kind of parochialism in its citizens' mind. After being annexed by Arinsia in 1795, the city indeed lost its importance and the Church ceased to rule the city. A bit later, the canal between Kookart and Olsènes was built, transforming the meadows landscape below the city into an industrial one. Today, despite the decline of the industry, the city remains a dynamic place that attracts tourists and amateurs of nature.

    1. Episcopal city means churches...

    1518054883-arquennes-intro-3.jpg

    2. 'La ferme du Bailli', a specific update will be dedicated to that place

    1518054818-arquennes-intro-2.jpg

    3. Feluy, one of the 5 other villages that are part of Arquennes municipality. Same, a specific update for that one  ;)

    1518054844-arquennes-intro-1.jpg

    4. Arquennes itself, its cathedral and episcopal palace

    1518054899-arquennes-intro-4.jpg

    I hope you liked those pictures. The next ones are coming soon:thumb:

    - REPLIES -

    @JP Schriefer Thank you very much!

    @The British Sausage Thanks mate!

    @_Michael Yeah I know, they are never there when you need them :lol: Thank you!

    @ulisse Thank you too! The citizens will welcome you with open arms!

    @Takingyouthere Indeed, even if I try to keep some growed building. Thank you!

    @MissVanleider I think it's quite faisible for Arinsia government. Thank you!

    @Prophet42 It's part of Callagrafx's canals. Nothing more. Thank you.

    @juliok92012 Thank you!

    @sejr99999 Thank you! It would be great indeed!

    @sunda Gracias!

    @kschmidt Thank you! There are indeed several 'Venice of the North'.

    @simlacroix You're welcome!

    @tonyr Thank you too!

  8. CS: Bel-Air

    • 1
      Entry
    • 0
      Comments
    • 48
      Views

    Recent Entries

    • 1
      Entry
    • 0
      Comments
    • 69
      Views

    Recent Entries

    Prior Member 1
    Latest Entry

    01_port_vanilla_wide_overview_04.jpg.5720c93c330594ba570204363146555f.jpg

     

    02_pmr_anise_region_view_port_vanilla.jpg.f691db812812457aa812c3e04d959be6.jpg

     

    03_port_vanilla_overview_statistics.jpg.1414944ba7fd6aad3aa63cf50158ffbf.jpg

     

    04_port_vanilla_wide_overview_01.jpg.c7603c1e27e252ac19ac289cd72f40c3.jpg

     

    05_port_vanilla_wide_overview_02.jpg.7cc8e0f0fddcac446f80f9624ab5714e.jpg

     

    06_port_vanilla_wide_overview_03.jpg.42ce0748cce38911d3342c5ce1811f81.jpg

     

    07_port_vanilla_harbour_bridges.jpg.7a2f020f47fce957fcb4ac4f7636186d.jpg

     

     

     

  9. I've been rather time poor lately but have been able to progress Passau Island and it's almost ready for showcasing! In the meantime.....here's some teaser shots.

     

    Passau Island has only be possible thanks to the fantastic high-quality content created by @Diego Del Llano @kellydale2003 @Reddonquixote @mattb325 @on001222 @Xyloxadoria @SimFox @Cockatoo @Huston and @JP Schriefer

     

    0hcym4.jpg

     

    Vw0oWL.jpg

  10. January 30th, 1933

       "Those pesky townspeople! They just want too much in too little time!"
    Greg Bresky wasn't too thrilled about the latest town expansions. Day by day, he sees his estate shrink. One year ago, he could look all the way to the Pedigo river from his house, but now, his view is blocked by all the new houses they've built in the past year. His view, ruined forever by the wheels of progress. Did he left his motherland Poland for this all these years ago? No. All he wanted was some peace and quiet, far away from the war that had ruined his homeland. Out here, he thought he had all space to do his own business, to start a farm and live a quiet life. Unfortunately, it was never meant to be.

       "Greg, what's wrong?", a female voice said. It was his wife, Francis. Unlike Greg, she came from around here. They found each other years ago in the local bar. She helped him to settle in across the other side of the Atlantic and they have now been married for ten years.

       "This new railway station will bring nothing but trouble to this town," Greg said. "It's a gateway for lazy scum and corrupt capitalists to come here and destroy our town."

       "I think you're exaggerating, honey."

       "Am I? Look around. It has already begun! We are slowly being surrounded by strangers. And it will be especially bad when Tree-ET comes to town."

       "Tree-ET? Sorry, I don't follow..."

       "Never heard of Tree-ET? They are the big company that's going to come here and cut down our lovely forest! They destroy our landscape just to line their pockets!"

       "Frankly, my dear, I think there are quite some people welcoming them in town. It has been hard for people to find a job here. For some, Tree-ET can feel like a blessing from above."

       "I don't stand by doing nothing! I'll stand my ground and fight to the very end to protect our forests here!"

    Francis sighed. She was witnessing one of her husband's tantrums again. Fortunately, it was not against her. But still, these conversations were something she wanted to get over with as soon as possible.

       "Well honey, are you done now? The curly kale stew is ready to be served."

       "Ah, splendid, dear! At least there are some things that never change, for the better."

    The two of them took a seat at the dinner table and enjoyed Francis' stew. Dinner was the best way to calm Greg down. For now...


    _______________________________


    It has been a while, but I finally got around making a second update of Telegraph Road. In the previous post, the city has started expanding and we planned out a few things. Now I'm still trying to find my ground in the Natural Growth method, but I found that construction time in Cities:Skylines goes way too fast. Now I played this update for one in-game year, but it feels like two years or even more has passed. So as of now, 1 in-game year equals 2 story-years. I probably have to slow down, playing sessions of 6 in-game months at the time. So, here's what happened in Nordale in 1933 and 1934.

    First, we'll take a look in the old town center. Yup, things are still going swell...
    pPSTFxS.jpg

    Now, one of the plans of last update was to build some extra capacity for electricity; this has now been completed with a second gas unit
    z17V1WF.jpg

    But the biggest plan has also been realised: building a railway station for the town. As you can see, we have a new (and cute!) railway station. And with all the new people coming in from the trains, a new station neighbourhood arose, hosting businesses and our newest residents.
    lxn3SaG.jpg

    4o5Vs5e.jpg

    On the southern side, the town has grown again, but right now, the ressidential demand has leveled. At this point, all three demand groups are low and the town has found an equilibrium.
    SOFHiQi.jpg

    But there's an opportunity around the corner: we have a lot of natural resources we can gather, and the SimNation has some interest to get some. The easiest resource to get to is lumber, so preparations have been made to set up lumber industry here. We'll see more of it soon!

    Ic5Zh9a.jpg

    To conclude this update, let's have an areal shot:
    s3vRMU0.jpg

    Just some more data:

     

    • Population: 1250
    • Budget:
      • Current bank balance: +$5 500 (no loans)
      • Current weekly cashflow: +$400 - +$600
    • Demand:
      • Ressidential: low
      • Commercial: low
      • Industry: low
    • Water:
      • Precise Demand and supply unknown
      • Supply is way over capacity even with minimal facilities.
    • Electricity:
      • Current Supply: 30 MW
      • Current demand: 22 MW
      • Civil Facilities:
      • 1 primary school
      • 1 small police station
      • 1 small fire station
      • 1 clinic
      • 1 community church
      • 1 railway station

    That's it for today! See you next time and keep those suggestions coming!

    -- Maarten (MandelSoft)

     

  11. MisterBlueStar4
    Latest Entry

    Alright so San Guillermo is back from the dead with this new teaser of a new city

    W7QxXhB.png

    What to expect:

    San Guillermo is a fictional city in Southern California.Mainly based off Los Angeles, this project aims to capture the feel of LA while also adding realism in the process.However, not every little detail of LA will be added so here's the included and cut features of the project.

    Features                                                             Cut

    Urban sprawl                                                     Wide highways

    Beverly Hills                                                      Pier(maybe)

    Beach and waterfront areas                          Extreme interchanges

    Hollywood

    Movie studios

    Canals

    High-end shopping areas

    Suburban areas

    Traffic(IDK about that)

     

    • 2
      Entries
    • 1
      Comment
    • 91
      Views

    Recent Entries

    lolo69ol01
    Latest Entry

    I will present you my CDB. The CBD is organized around the central station of Ligonnes. The central station is the most important station in the region. The railway is connected with all the metropolitan public transport (subway, tram and buses) and directly to the principal airport by a special tram the Metropolital express. Just next to the station there is the biggest library of the city.

    yc06.png

    fd34.png

    eqw7.png

    In the CDB you will find the Ligonnes Metropolitan administration building.

    zi88.png

    One of the biggest mall in the country and the head office of the AON Bank  and the national conservatory of Ligonnes

    bcf6.png

    70y8.png

    And the Coca-Cola office for the Ligonnes Metropolitan

     

    ooaz.png

    Some Night shots

    c1z5.png

    zvnb.png

    zvnb.png

     

  12. Akallan
    Latest Entry

    180125071918288422.jpg

     

    Hello everyone,

    The video is finally coming out, it's different from the others I've done so far. It is oriented rather political in general than on the game itself and you will understand it quickly by viewing it. If it took so long for it to come out, it's because I hesitated for a long time before deciding, because the video presents ideologies different from the norm and the media "main stream".

    I can understand the disagreement about people's opinions, but please remain respectful in the commentary space. I am open to all discussions as long as it is constructive.

    Good viewing! *:)

     

     

    Images used in the video:

    180129080732305192.jpg

    180129080749581679.jpg

    180129080745951931.jpg

    180129080734574440.jpg

    180129080751600628.jpg

    180129080742693218.jpg

    180129080743300720.jpg

    180129080751330031.jpg

    180129080738390559.jpg

  13. Next is my farm area which is almost complete. I just have plans for one more major farm that has hi-tech farming techniques like the agricultural farms that stack 4 modules high, some sub ground agricultural farms and hi-tech hydroponic green houses. Included in my farming area is Peg chicken ranch with add on. For my map it is the chicken family and fun farm where kids go to pet thhe horses and sheep and chase some baby chicks. I also made a regional livestock supply and dairy farm, a horse riding/vet ranch and my Nexis Grain Lmt wheat and flour farm with the rail grain silo and fukitol flour ,mill being part of the company. They have a separate wheat field as grain suppliers and another flour wheat field as the regional flour suppliers, they also branched out and invested in some hi-tech green houses to sell hydroponically grown vegetables. I also included some close up views of my PEG irrigation canals all dressed up with extra props of course.

    So, that's it for now. Comments and questions if you like and I will be updating as I go and create more sections. And as I said in the Prelude I will be posting short videos of each section as well with better explanations and names of prop/lot owners for those interested in using some of these mods.

    Farm Cattle Stock & Supply.png

    Farm Chicken Ranch & Family.png

    Farm Misc& Spic.png

    Farm Tomato.png

    Farm Vineyard.png

    Nexis Grain & Flour Ltd - 1.png

    Nexis Grain & Flour Ltd - 2.png

    Sim Peg Irregation Canals with Dressings1.png

    Sim Peg Irregation Canals with Dressings2.png

    Sim Peg Irregation Canals with Dressings4.png

    Trainers Riding stable & Rural Vet1.png

    Trainers Riding stable & Rural Vet2.png

  14. wJvLwX3.jpg

    IrbgBra.jpg
    1LhhIdl.jpg
    lQLDAgM.jpg

    CxLhVKR.jpg
    01QRHkz.jpg
    CwaOpD0.jpg
    ySyVqyM.jpg

    wiADwwt.jpg

    -------------------------------------------------------- [AUTHOR'S COMMENT] --------------------------------------------------------

    This is the fourth and last entry of Project Haussmann. I hope you enjoyed this development in 4 stages: briefing-proposal-construction-result

    For the next entry we leave for a while the Urban Planning stuff and we start a new section in this CJ. The next entry will be something that you have already seen in Simtropolis, but I will be changing a few pictures to match the new storyline. It was posted several years ago, so probably it will be new for many of you.

    See u!

    • 5
      Entries
    • 5
      Comments
    • 78
      Views

    Recent Entries

    Joey Auburn
    Latest Entry

    The Beach

    San Francisco-Jun. 27, 1351516160109.png

  15. Hello everybody, it's me, after an entire year :P
    I'm gonna be honest, I have no excuse for not really doing anything with SimCity 4 for over, like, a year.
    But, actually, I have
    I've been remaking Telegraph City over and over, it totals to about 4 different failed attempts for different reasons. After each failed attempt I'd probably lose motivation and quite for weeks at a time. I'd get doubts, stuff would feel so painstaking, I'd work on an entirely different city, etc etc
    That's likely gonna keep happening, but for now, I just want it to be known that this project is far from dead, I swear on the safety of my future children I'm gonna get this done, at least for myself.
    So this update has content, I'm gonna leak the entire finished region, no, not all of it is colonized, or actually finished even, that was a bad way to put it. But, it's the outline for how I want the terrain and shape to be. If you see any kinks in it I likely know about them :pp
    Here's a crappy mspaint map I made showing you the direction I made the pictures in
    5a592b70a4a69_lQET6661.thumb.png.6cccbf1fcda6b75e47995791a7972b34.png
    Enjoy what's been in the works for a while now, and hope that I'll be back before like, 2019 or 2020, maybe sooner!
    5a592be02de58_VnlOjfg1.jpg.808f6d9135b98b443a24ab99f6d98734.jpg

    5a592bec871a0_GYgVQ1X1.jpg.cdf682c083943dc86ea7c278ff7038f1.jpg

    5a592bfae02d9_CDRZHpd1.jpg.ec33d77a1dfd4e4c9d23cae37c85c3b6.jpg

    5a592c08cff1c_JOdUnpY1.jpg.aa5819d7330bdda70e0634f29afe2a70.jpg

    5a592c16e93f6_IA8CUb61.jpg.64e1409bd3188ae0c3722f5fd4b14b70.jpg

    5a592c2485352_nIsXNa11.jpg.38355feab688f3d2924a6393e7ede098.jpg

    5a592c2e647cc_IZEsvnI1.jpg.dc976651e6b26d388fa64040c856a244.jpg

    5a592c4000ab4_NkN1nwC1.jpg.cfe45e4360c6d7446d5497d004f4fdae.jpg

    5a592c48ea0ce_BI6wUkf1.jpg.0c2ec9debd38948042f2fea335966a99.jpg5a592c5418569_tnkaBr01.jpg.486daaaa8203f29ed66b2e85b72342fb.jpg

    5a592c5b680a6_NPhSEav1.jpg.36af74bb23873178c2bc074ed9f610d8.jpg

    5a592c6c9bf0b_XoXAjPW1.jpg.18bf75842627117a50bc82f219c84482.jpg

    Thanks to those who supported me, and I hope you continue to stay interested in this despite it being few and far between! Seeyall soon!

  16. OwnWghM.jpg


    After my last entry, the suburbs of Port de Caravella have grown even further to accommodate the the growing demand for detached houses and luxury appartments. Key to the development of the suburbs is the CGLR, the Caravella-Guatalaga Light Rail network, which provides cheap and easy transport from the suburbs into the center of the city.


    XXJroh3.jpg

    @Akallan @mike_oxlong @korver @TekindusT @kelistmac @_Michael @TowerDude @Dotdot @JP Schriefer: Thank you all for the positive comments! I know that progress is slow, but the positive comments keep me building more and more ...

     

    D09Ly5M.jpg


    Next to the main beach of Port de Caravella several luxury appartment buildings with direct access to the beach were constructed in 2012 and 2013.

    EmOq0RV.jpg


    2IvqSrR.jpg


    LnAThdp.jpg
     

    And, as always: if you like it, let me know!
     

  • Recently Browsing   0 members

    No registered users viewing this page.

×

Thank You for the Continued Support!

Simtropolis relies mainly on member donations to continue operating. Without your support, we just would not be able to be entering our 15th year online!  You've really help make this a great community.

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running, so that we can help keep bringing SimCity players together to share our creations.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Echange.
Make a donation and get one or all three discs today!

stexcollection-header.png

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections