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Found 121 results

  1. Tropical sunset

  2. More images from my ctiy (Simtropolis) from Designer City. The images are from the city building game app Designer City. <---- Still in progress, you can still see alot of empty areas on the sides
  3. Show us how you destroy your city!
  4. im having a problem with this one region i downloaded (and modified) for SimCity 4. I downloaded this region: ^it's the 48 contiguous states of the USA. I truely love this region because it's very beautiful, However, i wanted more 'space' with it. as in make the whole map bigger. So what i did was, i doubled the size of the config, which would make the entire region twice the size as it is. and followed the readme steps included with it, i did nothing to the gray-scale image though. However, whenever i try to load the region in my SimCity 4 game, it crashes before it can load the region. the game crashes, not my computer. My computer is a MSI gaming laptop, so it should be able to handle the region, i guess, despite it's massive size, but the game crashes when i try to load it. I even turned down all the graphic settings to their lowest settings and it still crashes when i try to load it. I'm just wondering, does anyone here know if there's anyway to get the increased-sized region to work? please help ♥ and if u have any questions, just ask.
  5. Hello guys! Today i'm working on a 2x3 office building, hope you like it:
  6. Europa ANNO !

    Europa ANNO ! Welcome to my new CJ series. Aim of this series is to depict several european scene´s in differen area´s in changing ages. Accomplish these goals will be difficult, maxis housing and skyscraper need to be blocked. BAT search for the various scene´s will be quit time consuming ! This CJ we start with the 4 Cities region, this consist of the cities of cologne, frankfurt, zurich and budapest; this list maybe extended. Later other region installment may be added to this CJ. Frankfurt am Main as portrayed in the teazer is our first city in the 4 Cities region ! Frankfurt am Main is located in the bundesland of Hessen some miles of the famous river Rhine, wich of you often get the mispronounciation am Rhine wich is wrong. Flashing as it is today, we start in a 1960/70 era, Urban transport will be main focus, Highway´s will mostly be upto NWM level with here and there some RHW at city borders. As mentioned this CJ will be build as you go, so progres in stages. Let´s have a look ! Here we have the Frankfurt HBF or as the bat is known Helsinki Station wich got some similair looks ! Let´s get into town ! First we have the station district with various building´s. As mentioned german city´s wher heavely bombe during WWII so there´s a mix of some old but a lot of post era buildings. Some imagination to be seen ! Old town in surround by a ring of city gardens ! Bismark Square with the famous statue ! Some to be busy scene at the Nuremberg Allee ! Still a lot to do ! Fancy sailing yacht´s to be replaced by Rhein Aken and large long distance passenger ferry´s. Rail infra near completion, ring line around the city is finished, still those catenery ´s and other details to add. Agricultural if a passed objective, there´s to much heavy industry. Next CJ we move on a little bit outer of town with the infra and suburbs ! Hope you enjoyed this CJ and see you back next time !
  7. I hope this makes sense, but say you have a bunch of cities in a huge region connected, do the sims ever travel between them? like if a sim in one city needs a job, and the city next to it has plenty of industrial and commercial zoning, will the sim be able to drive over there to work? I always see cars in the cities going in and out of the city. does it really work that way? and also, why else would sims travel out of the cities?
  8. I am having an issue where random cities from random regions are disappearing from Sim City 4. They are being replaced with a "new City" or a city that has not been created yet. A region that had 16 cities in it now only have 5 or 6. If I open the folder for the problem region, I see a whole bunch of "City - New city(019-003).sc4" etc cities with today's date on the date modified. I am assuming these were my named cities that sometime while I was at work today somehow reverted to their default blank city. Has anybody else ever had this problem? Does anybody know of a fix? The only thing listed in Previous Version in Windows is weeks old so that is not an option.
  9. 8/1/2016 - I've uploaded several new barriers; orange, yellow, and white marker posts/delineators! Go check them out! Releases Work In Progress
  10. As a site that is dedicated to different city building games, it would only be natural that among us here are city aficionados and connoisseurs. So I am starting a thread wherein everyone can post images of any cities around the world. It may be a skyline, a rural area, a park, transportation etc as long as you want to share them. To limit though, it should at most be one image per post and there should be a caption of what city is featured in the image. To start off, let me give this beautiful gem. Bangkok, Thailand (2015)
  11. Hey everyone! Just wondering what all people like to see in their favorite maps.
  12. Hello dear Cities Skylines Freaks!!! I wan't to present you my new castle-town. I have the plan, that this castle developes to a modern metropole through all tmes. I hope I can do it to there! Have a look in to the Video, hope you Enjoy.... Here als some Pictures for you:
  13. A new Cities Skylines series kicks off today with After Dark and the new Natural Disasters DLC! https://www.youtube.com/c/FlexibleGames
  14. Hello everyone, this is my first post here! I do not speak native English, I hope you understand. I have a problem with my Cities Skylines game. I am a fan of the game, really well structured and good game engine, and bought (or the free ones just downloaded) all the expansions, including Natural Disasters, which I find the most exciting. However, with no mods I can do everything. When I subscribe to the Network Extensions mod and Traffic++ V2, both updated and NO assets, custom maps, or other mods, the "disasters" tab disappears. Steam doesn't seem finding any integrity problem. Anybody can help, had this problem and found a solution? Thank you in advance for anyone's help. Have a great day!
  15. Since I started playing again I have four cities in my region. It's coming along quite nicely. So, for the first time since I have been playing sim city I want to start a new series of cities in another area of my region. I was wondering, if I do that do the new cities start out basically brand new with no demand and one has to work their way up again or does one get the demand from the other cities even though they aren't connected? Because if not, I'm thinking I would like to have different areas in my region, one farming, one more industrial, the one I'm working on that's more commercial, and then have some sea side cities with beach casinos and ocean ports. Maybe sometime in the future to connect them all in one massive region. But if the demand is already across the board it kind if defeats that purpose.
  16. Welcome + A Brief History

    Hello, everyone. Welcome to a brand new CJ of mine. This journal is going to take place in the United Democratic Republic of Chernostrovia, located in the northern Black Sea. The name Chernostrovia comes from a portmanteau of the words "cherno" and "ostrov", which mean "black" and "island" in Russian respectively, thus can be translated as Black Island. Chernostrovia was a part of the Soviet Union from 1917 to 1991 as the Chernostrovian SSR. In 1941, German and Romanian forces captured the island within one month during the Axis invasion of the USSR, incorporating it into Romania. In late 1944, the Red Army retook the island and reincorporated it into the Soviet Union. From 1945 to 1991, Chernostrovia was one of the prime tourist destinations of the Soviet Union due to the many long beaches on the island. In 1991, the Chernostrovian SSR broke away from the Soviet Union and became the United Democratic Republic of Chernostrovia. The Supreme Soviet of Chernostrovia passed the 1992 Constitution which held that the Communist Party would remain as the state party and the only party eligible to hold seats in the Supreme Soviet, but that other parties and groupings would be able to exist on an unofficial basis. The Communist Party of Chernostrovia held a new party congress where the party adopted the policy of New Socialism for a New Age, which held that a number of state-owned enterprises were to be made private enterprises and that a market economy was to be introduced, but that the social protections would continue to exist. The new policies resulted in massive privatizations and a very steep rise in wealth inequality, and the country saw a drop in population and life expectancy much like other ex-Soviet countries in Eastern Europe and Central Asia. The legalization of other political groupings resulted in the formation of several new parties, some based on liberalism and nationalism while others based on Marxism which oppose the "New Socialism" policy of the Communist Party. The Supreme Soviet of Chernostrovia is located in the city center of Ravningorod, the capital of Chernostrovia. The Supreme Soviet holds 45 seats, all of which are held by the Communist Party. Most of the leadership of the Communist Party is intellectuals, investors and CEOs, who likewise make up a large portion of the overall party membership. From the 1920s to the 1950s, the membership of the Communist Party was overwhelmingly factory workers, university students and farmers, which was largely the result of the Lenin Enrollment in the 1920s, when the Soviet Communist Party sought to bring more workers into leadership positions and less bureaucrats. In the 1950s and 1960s, this policy was reversed as the Communist Party demoted workers from leadership positions and replaced them with managers and bureaucrats. Now, with the onset of "New Socialism" and the market economy, there is very little worker representation in the party. The newly-formed Liberal Democratic Party has argued that this is a failure of communism as a whole, and that the Communist Party should disband. The Workers' Party on the other hand, which is also newly-formed but is Marxist, has called for a new armed revolution to "reestablish proletarian dictatorship and end the toxic "New Socialism" concoctions of the Khrushchevite bureaucrat-capitalists". The Liberal Democratic Party is the second-largest party in the country, the largest being the Communist Party itself, while the Workers' Party is smaller but is the fastest-growing party in terms of membership. The Ministry of Foreign Affairs used to be the headquarters of the Marxism-Leninism Education Center when the Soviet Union still existed. In the 1990s, the building was made the Foreign Affairs ministry and the Marxism-Leninism Education Center was relocated to elsewhere in Ravningorod. The building has a large tribute to Che Guevara on one of its walls. The Heroes of 1941 Square, dedicated to the soldiers who briefly defended the city from the Wehrmacht during the Siege of Ravningorod in 1941, is where the Chernostrovian People's Army holds parades on special occasions. Dances, rallies, and other gatherings of Communist Party members are also held in the square. The Kozlov Apartments used to be a state-owned housing compound until 2004. Since then, the apartments have been privately-owned and the residents are expected to pay large amounts in rent. The continuous increase in rent has unsurprisingly resulted in many workers moving out and many intellectuals and middle-class families moving in. The Simbirsk Road Apartments, located on Simbirsk Road, have remained state-owned. The rent for residents here, however, has likewise increased, though not to the same degree as the privately-owned apartments. Apartments here have more modern water heaters and backup generators, which is not as often the case in privately-owned apartments. Room sizes are generally smaller in comparison to privately-owned apartments as these buildings were constructed to hold more residents. The rising costs of living in Ravningorod have led to workers crowding in older buildings on the outskirts of the city, which has meant the formation of what are essentially slums. Farmers and peasants in the countryside are likewise relocating to these slums as the kolkhozes (collective farms) have been gradually dismantled by the market economy and the state protections for farmers and their produce have effectively vanished. This has also contributed to the ever-increasing trade deficit and has crushed the Communist Party's empty promises of self-sufficiency and independent development. The Workers' Party has held rallies to protest the situation where many protesters have been injured by tear gas and rubber bullets from the police. Welcome to the Chernostrovian nation, and its uncertain future.
  17. I was wondering if there is a mod that makes it so citizens don't commute to other cities as long as there are jobs on the active city tile? The system for how citizens choose where they work is ridicolous, in my city they get on a freeway, drive to an interchange thats in the middle of the city, do a u-turn and drive to the neighbouring city, even though there are plenty of jobs in the city. Is there something like it or am i dreaming?
  18. Somehow, asset editor doesn't work anymore, I can't add any trailers to my train, any ideas ? Do you have the same trouble ?
  19. Silvarret

    Hello everyone, In my searches for inspiration on youtube, I've encountered this channel of a guy named Silvarret. He's dutch, and as far as I could see, also a god builder, seriously. He plays Cities Skylines and theme park games like Planet Coaster and Roller Coaster Tycoon 3. Parkitect's theme park called Cydonian Hills from the official trailler was made by him! The game developers contacted Silvarret and asked him to build a park to be presented when in the game when launched. All episodes are on his channel. I'd like to share it because I believe he deserves more credits for being awesome.
  20. Over the months I have seen incredible C:S cities whilst browsing through the C:S Reddit. I decided to post links in one thread to demonstrate the incredible creations of players and the astonishing realism I have seen. The first city is from the Reddit user Bridlingwheat. The city is Larryburgh, USA. http://imgur.com/a/GWD58 Feel free to post links to other image collections of other C:S cities you find. In case of any confusion I say the following: all cities are shown are from other players, NOT me. This is NOT a CJ, instead a repository for finding great cities in one place.
  21. Arrowhead Valley is a map created for a Cities: Skylines collaboration including myself, Strictoaster, and Freshpopcorn called "Arrowhead Junction". The map is designed to be used with the Arrowhead Valley map theme as well as the "Clarity" LUT. This map relies heavily on the textures in the custom map theme in particular, so without these two, the map will look very strange. Arrowhead Valley is a desert/arid map set in a dry empty valley with one lone river flowing through the middle. This map has full airplane/train/traffic connection functionality (minus boat connections, for obvious reasons) but we highly recommend the use of the 81 tile mod for full control over where on the map you'd like to build. What is Arrowhead Junction? Arrowhead Junction is a Cities: Skylines collaboration project that aims to bring a new type of series to the city building community. The series features a totally custom map and map theme featuring 100% unique textures and a hand-picked selection of assets and mods from the Steam Workshop, which complement the style of city that is being built. Each player has total control over their respective episodes, but the final outcome is the sum of all three builders efforts. While the basic plans for the region are in place, the endeavor will be completely inspired by each individual's creation per their episodes. We certainly hope you share our enthusiasm for this project! YouTube Playlist: https://www.youtube.com/playlist?list=PL6HueNQcC6nfH06ezfP6FBQ0RwFq3NJFE Fluxtrance - http://youtube.com/fluxtrance Freshpopcorn - http://youtube.com/freshpopcorn Strictoaster - http://youtube.com/strictoaster
  22. Version 1.0.0

    1,404 Downloads

    Please follow this page for future updates! New files in this collection will be added to this page periodically. The American Roadsign collection - popular on the Steam Workshop - has now been added to Simtropolis! This collection includes gantry signs, barriers, delineators, and all sorts of other goodies. It's always expanding, so keep up to date by following this file or the Steam Workshop collection! Currently, the collection includes over twenty assets. Here's a taste of what you can expect: These gantry signs are great for any sort of avenue or highway. They're generic enough for most situations, and just the right size for most road types. While we've got plenty of aptly named BGS's - big green signs - there are also some smaller exit signs available for download! It doesn't stop there - delineators, barriers, and markers are essentials too! For this and more, make sure to hit the download button here or on the Steam Workshop! Don't forget to subscribe to this page either - that way you'll know exactly when new content has been uploaded!
  23. Welcome to the third update of my city experience! Daveopia the original city has taken a backseat to my new, beautiful city, built on the knowledge of the original Daveopia. Currently Daveopia 2.0 is roughly at 85K population, a 50 hour work in progress build. I would like to thank the prop makers cause I use a lot of them. Lots of pics from different times in my cities lifetime. Enjoy! Please comment! I want to hear your thoughts on this passion of mine. This is currently where Daveopia 2.0 is in development, roughly 85K. There is a growing central business district, airport and university system. City as a whole is expanding onto roughly 5 squares. View from my newest district in the foreground to the CBD. Aerial of the heart of Daveopia. The large entry loop and the serpent like elevated pedestrian pathway system seem dominate. Picture of the entry loop below. Entry Loop into the city. Far in the background are my satellite dishes, makes for an interesting backdrop. Large overview of the city. University System Love interchanges. Urban area, densely packed. Entertainment district, red light type of night. This might be my most satisfying picture. What your seeing is the culmination of roughly 8-9 bus routes, four metro loops and a network of elevated pedestrian walkways come together. Always busy, thousands of daveopians. Make sure to look at the "vintage" pic of this area in its infancy in the journal later. Airport System. Albeit extremely large for the city but it makes up for the lack of a seaport at the moment. Train. Yasss. Okay, now for a teleport back in time, below are pics from Daveopia 2.0's early stages! Times were easier then. Horse Farm still stands in same spot. One of my favorite shots. Farm Area. More, well, farm. This is the vintage transportation hub pic I was referring to earlier in the journal entry, same hub but very early on in the cities development. This picture reminds me of the 1980's for some reason. First expansion over the river in what will eventually become my most elite residential area. Growing city. I would say city population of 40K at this moment. Prison located far away from civilization, linked with a dirt road. Has its own water system and wind turbine. City Population roughly 45K at this point. Central Business District growing, highways expand out preparing for growth. Large cemetery in foreground. City Population 65K at the point, CBD grew a lot. Satellite stations overlooking Daveopia. ________________ Time for something special. This is my city from literately 2008 called Davidious. Crazy how graphics have changed. Thought some would enjoy. _________________ Hope you liked my city! Till next time.
  24. Cities: Skylines - The British Naming Challenge Guys, I need your help! I have yet to name any of my builds in this Cities: Skylines challenge, now is your chance to get involved by suggesting some suitable names! Get your thinking caps on!
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