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Nksheng posted a file in Cities: Skylines Buildings
5 DownloadsThis collection consists three assets: 2 Base Station (1 for 2 lane roads and another 1 for 4 lane or 6 lane roads) 1 Modular Station *Remember to place the modular station with base station correctly or else the building will not working. Source Code: https://github.com/Nksheng/Cargo-Exchange-Modular-Elevated-Cargo-Train-Terminal
- Last week
166 DownloadsCape Disappointment, Ilwaco, and Long Beach WA from terrain party GPS map(18km, 1:1 scale). Scenic ocean side city space. Cape Disappointment(red lighthouse rock outcrop) is famous as the Lewis and Clark expedition's winter camp. They tried to flag down passing merchant ships to give them a copy of Lewis's expedition journals(in case they died on the way back). This was unsuccessful and thus he named it Cape Disappointment. Map includes two lighthouses, two rocky jetties, a man made dock/bay area, and WW2 era artillery forts(near the mouth of the Columbia River). Abundant in all in game resources. Ore is found in the mountains, oil in the midlands, and fertile farmland near the river flood planes and flats. Hand modeled beach sloped correctly(no steep cliff drops), abundant in driftwood, broken trees, animal spawns, and scenic rocks. Multiple real world rivers, streams, and lakes modeled with water props. Water props placed so that ocean currents do not flow into inland rivers on the ocean facing south(you can dump waste into the ocean without it coming back into the rivers), but the northern deltas are filled by some ocean water. Highway 101 mapped out accurately(connections in the north and southeast). IRL non-existent railroad placed along southern portion of Highway 101, on eastern tiles, and down from the northern peninsula. Railway connections can be accessed by buying some of the 25 tiles(the tile just north of start location has two rail connections). Start location is the city of Ilwaco, with a man made bay area.
145 DownloadsSeaside and Gearhart Oregon taken from terrain party GPS map(18km, 1:1 scale). Scenic ocean side city right next to Lewis and Clark's path to the Pacific(Lewis and Clark River). Abundant in all in game resources. Ore and oil in the mountains, with fertile farmland near the river flood planes. Highway 101 and Lewis and Clark Road placed by hand based off google maps. Hand modeled beach sloped correctly(no steep cliff drops), abundant in driftwood and scenic rocks. Lewis and Clark River, Little S Fork Lewis and Clark River, and Necanicum River modeled with water props. Water props placed so that ocean currents do not flow into inland river(you can dump waste into the ocean without it coming back into the rivers). The Lewis and Clark River drains out of map(north end) and can be used for waste dumping. Negative current water props placed near the rocky, beach side mountain to pull waste currents from the beach(pulls to the southwest corner of map). IRL non-existent railroad placed from north to south end of map(follows Lewis and Clark road for northern part). Railway connections on extreme north and east end of map(accessible with 81 tiles). Highway connection on extreme east near the railways connection(accessible with 81 tiles).
188 DownloadsDescription Kingdom Hall of Jehovah's Witnesses that in the city Orlova in Czech Republic. It is the biggest in middle Europe. Size is 16x26m. The building is in park menu and will improve happiness of citizens. Sál království Svědků Jehovových, který stojí ve městě Orlová v České republice. Je největší ve střední Evropě. Má rozměry 16x26m. Budovu najdeš v menu parky. Postavením budovy zvýšíš spokojenost obyvatel. Custom LOD. Main model Texture: 1024x1024 (diffuse-normal-specular-illumination-color) tris: 572 Color variations LOD Texture 128x128 (diffuse-illumination-color) tris: 77 Data Size: 4 x 4 Type: Park Construction cost: 13000 Maintenance cost: 300 Entertainment accumulation: 150 Entertainment radius: 600 Electricity consumption: 10 Water/sewage: 3/3 Garbage accumulation: 5 Tourists: 180 Installation The model import user folder is located at: On Windows C:\Users\<username>\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets On Mac /Users/<username>/Library/Application Support/Colossal Order/Cities_Skylines/Addons/Assets On Linux /home/<username>/.local/share/Colossal Order/Cities_Skylines/Addons/Assets
boformer posted a file in Programs & Tools
Authors are allowed to either upload their creations here on the STEX, or link them externally. I can completely understand why this may be frustrating... But it's their choice, and either way, we have no influence over what they choose. For this reason, it's not really fair to leave a 1 star review. This doesn't represent the actual quality of the upload, and just the fact it's hosted on Steam. As such, it has been removed. I can only suggest contacting the author, and requesting them to upload it here.
646 DownloadsThis file contains the .obj, fbx, and textures for my pipeline asset. I hope that others can use this model to help unify styles and help align other modular buildings for other refinery assets as a part of the SimtropOils refinery project. If you do use any of the textures or meshes in whole or in part, I would love to see it - please make a post in our project thread here:
7,643 DownloadsThis is my first map for this game. I spent about 7 hours making this map. The water in the river flows down stream perfectly, and steps down in elevation nicely to form a strong current. There is a generous bit of oil all along the coastline and on the large islands, and small islands as well. there is ore to the northwest/northeast in the mountainous areas of the map. there is some fertile land to the east, and large forest to the west. Enjoy.
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