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Showing results for tags 'small'.
Found 69 results
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Tiny hospital. It looked like a dutch building.
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Version 1.0.0
840 Downloads
This is my first contribution to the STEX. This is not the first map for SC4 I've made, but it's the first I've uploaded. This map has already been loaded into SC4 and populated with trees for your convenience so all you have to do is extract the folder and put it into your Regions folder. No SC4Mapper required. Size is 5x5 large city tiles, small enough for those who feel overwhelmed by larger regions. Loosely inspired by the many islands and waterways of Stockholm, Sweden. Please rate this map and give constructive criticism so I can improve my map making abilities in the future. -
Version 1.0.0
164 Downloads
About Egnahem is a type of housing built in the 30's by decre of the one home movement. Stats Bulldoze cost: 127 Occupant size: 11,3 width 9,7 height depth 8,5 Filing degree: 0,8 Wealth: Low wealth Purpose: Residence Capacity satisfied: 13 Pollution at center: 1,1,4,0 Power consumed: 1 Flammability: 45 Max firestage: 2 Pollution radious: 5,5,0,0 Worth: 127 Water consumed: 1 Building value:176 Dependencies Simgoober Megapack vol 1 ESA Proppack vol 1 BSC TexturePack Cycledogg V 01b about.txt- 2 Comments
- 2 Reviews
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- 12
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- scandinavian
- small
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(and 2 more)
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Version 1.0.0
1,488 Downloads
SM2 Ethanol Storage Tanks One more 1x1 hight tech high wealth industrial lot for your maps IHT$$$3_1x1_SM2 Ethanol Storage Tanks Lot size 1x1 Stage 3 Bulldoze cost 303 Power req 4 Water req 3 Provides 19 I-HT jobs Will grow on high density industrial zoning. No dependencies Simmer2- 4 Reviews
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- 24
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- 1x1
- industrial
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(and 6 more)
Tagged with:
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Version 1.0.0
447 Downloads
ESA Railpack vol 1 This is a bunch of railway stations from the Swedish ore line. stats ---------------- Gallivare lot size:2x4 Demand:jobs $:25, jobs $$:12, jobs $$$ 8, R$:50, R$$: 24, R$$$:16 Occupant Groups:Building:Transportation,Rail,Strikable,PassengerRail Passenger:2000 Boden lotsize:4x2 Demand:jobs $:25, jobs $$:12, jobs $$$ 8, R$:50, R$$: 24, R$$$:16 Groups:Building:Transportation,Rail,Strikable,PassengerRail Passenger:2000 Gulltrask lot size:2x2 Demand:Jobs $:6, jobs $$:4, jobs $$$ 2, R$:12, R$$:8, R$$$:4 Groups:Building:Transportation,Rail,Strikable,PassengerRail Passenger: 1000 Nasberg lotsize:3x1 Demand:Jobs $:6, jobs $$:4, jobs $$$ 2, R$:12, R$$:8, R$$$:4 Groups:Building:Transportation,Rail,Strikable,PassengerRail Passenger: 1000 Koskivaara lotsize:3x2 Demand:Jobs $:6, jobs $$:4, jobs $$$ 2, R$:12, R$$:8, R$$$:4 Groups:Building:Transportation,Rail,Strikable,PassengerRail Passenger: 1000 Gransjo lotsize:2x1 Demand:Jobs $:6, jobs $$:4, jobs $$$ 2, R$:12, R$$:8, R$$$:4 Groups:Building:Transportation,Rail,Strikable,PassengerRail Passenger: 1000 Ljusa lotsize:3x1 Demand:Jobs $:6, jobs $$:4, jobs $$$ 2, R$:12, R$$:8, R$$$:4 Groups:Building:Transportation,Rail,Strikable,PassengerRail Passenger: 1000 Polcirkeln lot size:2x1 Demand:Jobs $:6, jobs $$:4, jobs $$$ 2, R$:12, R$$:8, R$$$:4 Groups:Building:Transportation,Rail,Strikable,PassengerRail Passenger: 1000 Nourtikon lotsize:2x1 Demand:Jobs $:6, jobs $$:4, jobs $$$ 2, R$:12, R$$:8, R$$$:4 Groups:Building:Transportation,Rail,Strikable,PassengerRail Passenger: 1000 Sandtrask lotsize.2x1 Demand:Jobs $:6, jobs $$:4, jobs $$$ 2, R$:12, R$$:8, R$$$:4 Groups:Building:Transportation,Rail,Strikable,PassengerRail Passenger: 1000 ---------------------------- Dependencies ESA Railpack Historic Harbour 1960s Maxis Automata Replacement Modd PEG MTP Super pack BSC MEGA Props CP Vol01 (v1.0) https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180 SFBT essentials https://www.sc4devotion.com/csxlex/lex_filedesc.ph MGB Girafe flora Glenni BLAM I'd think thats all :-p --------------------------- Installation Simply extract the folder to plugins :-) -
Version 1.0.0
948 Downloads
SM2 Precision Tool Design Ltd A small business that produces custom designed tools for the industrial market. Lot size 2x1 Stage 2 IM-$$ Power req 4 Water req 6 Bulldoze cost 137 Provides 9 IM medium wealth manufacturing jobs Will grow on medium or hight density industrial zoning Simmer2 Dependencies SM2 Essentials https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3586 SM2 Mega Prop Pack Vol1 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3640 SM2 Mega Prop Pack Vol4 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3885 SM2 Mega Prop Pack Vol5 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=4046 BSC - VIP girafe carpack vol. 1 & 2 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2821 -
Version 2.0.0
1,011 Downloads
SM2 Verrano Train Station An old 19th century train station still in operation today. This lot also acts as bus station, Lot stats Lot size 2x2 Power req 5 Water req 5 Plop cost 4500 Bulldoze cost 800 Station capacity 45000 It offers 12 medium wealth jobs I made it Maxis vanilla rail compatible, freight trains will also happily traverse this lot. You will find it under the rail menu Simmer2 Dependencies SM2 Mega Prop Pack Vol6 https://community.simtropolis.com/files/file/34872-sm2-mega-prop-pack-vol6/ -
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Version 1.0.0
216 Downloads
SIM-ple Jack's Maps of the Macabre Macabre Map- Monowi Nebraska ? Large Tiles 4 Medium Tiles, 8 Small Tiles Editable grayscale included. Made from scratch, pre-transitted(for select maps) cities or regions of the most notorious locations of the world. Be afraid...be very afraid! To Use: Unpack, place in Regions folder, play. Raised lines reference streets, roads and highways. Refer to enclosed maps if you're unsure which is which. Simply level and place roads as you go. No extra terrain-ing required, unless you want it. Use any non-elevation altering terrain texture or water mod. Stand alone or import into larger regions. Preview Pic Texture: LBT Chihuahuan Terrain Mod https://community.simtropolis.com/files/file/20589-lbt-chihuahuan-terrain-mod/ About: Monowi is an incorporated village in Boyd County, Nebraska, United States. According to the 2010 census, it has a population of 1. It is the only incorporated municipality in the United States with such a population. The sole resident, Elsie Eiler, is the mayor as well as librarian and bartender. According to tradition, the name Monowi means "flower" in an unidentified Native American language. Monowi was so named after the many wildflowers growing at the original site of the village. -
Version 1.0.0
130 Downloads
SIM-ple Jack's Special Reserve- Anthem, Arizona 1 Large Tiles 11 Medium Tiles, 6 Small Tiles Editable grayscale included. Made from scratch, pre-transitted(for select maps) cities or regions requested by our special members or for special events. To Use: Unpack, place in Regions folder, play. Raised lines reference streets, roads and highways. Refer to enclosed maps if you're unsure which is which. Simply level and place roads as you go or zone agriculture around them. No extra terrain-ing required, unless you want it. Use any non-elevation altering terrain texture or water mod. Stand alone or import into larger regions. Preview Pic Texture: CPT Painted Desert Terrain Mod https://community.simtropolis.com/files/file/16036-cpt-painted-desert-terrain-mod/ About: By special request- Anthem was developed by Del Webb in 1999 as a master-planned community in the foothills approximately 34 miles north of downtown Phoenix. Anthem is well known for the year-round activities, primarily geared towards families. The community center offers youth soccer, baseball, basketball, tennis, various forms of martial arts, and swimming amongst other activities for ages as early as toddler years. Homeowner's association dues cover a pool larger than Olympic size, a community water park with slides and various depths for all swimming levels, paths that crisscross the town, bike paths that circle all major streets, and pocket parks scattered throughout the town. In addition, there is a 63-acre community park complete with an amphitheater, many grassy areas, volleyball, soccer, football, baseball and little league fields along with a train, pavilion, lakes and pagodas. The main businesses: Wal-Mart and Fry's. -
Version 1.0.0
1,170 Downloads
Hello there! Sick of gigantic regions spanning the entirety of a country that you know you'd never be able to fill? Sick of having your people live in hills and mountains steep enough to make Macchu Picchu residents go "Blimey!"? Would you like to try a smaller, more level, more balanced region you KNOW you can fill? Well then, please do take a look at the bay of Svara! Featuring plenty of level, pre-terraformed, open spaces for your very own little São Paulo, New York or Kuala Lumpur, two rivers, a beautiful mountainside lake, three peaks and rolling hills limiting the fair-sized 4X4 (large city) coastal region! I made this region with the thought of subdividing it into 4 "subregions", to give the appearance of truly different and unique cities, divided by water or land. And of course, if you so desire, and I actually recommend, customize it to your heart's content! Svara's a free land after all, so terraform away anything you don't like! Made by generating a random region with the wonderful Landscape Designer tool, and hand-terraforming it using the in-game editor to something more coherent. It's also my first map ever map (and indeed, upload to Simtropolis), so please, feedback is greatly appreciated -
Version 1.0.0
849 Downloads
SM2 Limington Train Station A fictional rural train station for all your farming maps (It can be used everywhere though) This is a proximity station, you only need to plop it next to either a DTR or STR network. It will also work with your vanilla Maxis rail. Because it is a proximity station it is not bound by either freight nor passenger train limitations. Both will happily pass by the station but only the passenger trains will be counted against the station capacity. Lot size 3X1 Plop cost 1500 Bulldoze cost 200 Power req 4 Water req 2 Station capacity 27500 Dependencies SM2 Essentials https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3586 SM2 Mega Prop Pack Vol3 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3787 SM2 Mega Prop Pack Vol4 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3885 Simmer2- 3 Reviews
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- 21
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- train station
- rural
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Version 1.0
415 Downloads
TL-Mattb325 EmuPlain rail Station 4x4 Why ? Because I am lazy and want my parkings included as often as possible. Many thanks to Mattb325 for kindly OK-ing my relots of some of his stations, which I did with the utmost respect & admiration. Without him, and without other great batters like him, the Game wouldn’t be what it is today (fangirl, much?). NB : That link is for his content on the STEX. There is even more on SC4D (the menu is self-explanatory). The properties are those of the original. EDIT : WRONG LINK TO THE ORIGINAL. Now corrected. Apologies. Many thanks to my technical gurus, Rsc204, Kosc and Dreadnought. And especially Rivit, who lighted my SC4world and is always generously ready to help. And the guys and gals on the forums (Twalsh, Tyberius06, Matias93, Fantozzi, Catty-cb, Corinamarie…). We need help when we begin peeking under the hood of SC4. That the community is always there for us noobies is very comforting. _______________ Dependencies : ***you need the Model from the original*** BSC_BATPropsMattb325 Vol.02 BSC_BATPropsMattb325 Vol.03 BSC MEGAProps CP vol.01 BSC MegaProps Jes Vol01 BSC MegaProps Jes vol02 BSC MegaProps MJB vol.02 BSC MegaProps Misc. vol01 BSC Textures vol.03 BSC_TexturesPack_Cycledogg vol.01 JENXPARIS Prop_Bridge_Light_Cones R1.dat (in Jenx Paris Pont Neuf) Mattb325_TerminusPack (MaxisNite).dat nos.17 Essentials PEG MTP Super Pack (for PEG_MTP_SUPER_TEXTURES_PACK.dat) SHK_ParkingPack.dat Simfox Chestnuts SuperSHK_FA3 Parking Textures (pour SuperSHK_FA3_Transitions.dat) Tamorr_Family_Props_V210.dat Tariel-Rivit’s Essentials v3 (must load last, after the NAM) wmp_mega_texture.dat (scroll to “Textures”) wmp_power_props01.dat, in WMP Power Lots. NAM (from #32 up for the rail texture) __________________ General warnings : (1) This is for SC4 Rush Hour. (2) I play with NAM36, RRW-EU selection, but the rail will have the Maxis usual texture if you don’t use the RRW texture and if Rivit Reskin does not load last. (3) I also play with Twrecks Maxis HD Tree Replacement *** (if you don’t use it, your trees might look a bit different ; perhaps you should use it, it’s a nifty mod…) (4) I play Nights. Depending on your using or not a Light Replacement Mod, the lighting will be slightly different, but There Will Be Light. If you dont want it, you can either tweak my lights in the Lot Editor or take them out of my Essentials folder dep. (5) I like trees. I make intensive use of trees. Especially Girafe tree collection on the LEX ; so here’s the link, once for all ; just follow it into the woods, when indicated. ***Always Necessary for Twrecks Maxis Trees HD replacement ***: Ashes - Beeches - Canary date Palms - Cypresses - Lindens - Rowans - VIP orange fagus Seasonal Flora- 1 Comment
- 1 Review
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- 8
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- transport
- rail station
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Version 1.0.1
1,162 Downloads
this region is based of a small island called cremona from the netflix show b: the beginning. i did add more rivers throughout the island, aswell as a volcano, because, its a volcano... this is first time making a region without using the in-games tools. the map was created with photoshop and rendered with NHP SC4Mapper 2013.5b.- 8 Comments
- 2 Reviews
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- 6
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- mountains
- large tiles
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(and 1 more)
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Version 1.0
862 Downloads
Deutsch-German / Österreichisch-Austrian / Schweizerdeutsch-Swissgerman Hallo Leute! Das Waldheimer-Tal (englische Version: Forest Valley) ist ein Tal der fiktiven Sorte, welches ich mit viel Präzision erstellt habe. Normalerweise sind die meisten Regionen groß, doch man kann ja auch mal ein bisschen Abwechslung gebrauchen! English (UK) Hello Guys! Forest Valley is a fictitious Valley, I've created it with a lot of precision basically are the most Regions large or medium-sized but a small one is nice too! Español-Spanisch (TEST) Hola! Región del Bosque o Valle del Bosque (version Inglés: Forest Valley) es un región ficticia, he creado con mucha precisión. Normalmente son los Regiónes gran o mediano, pero un pequeño región es tambíen bonito! -
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the lizkond tag is there for tagging purposes and nothing else. why hello there everyone. no longer will i write these with much of a story, it's all just messing around. this is my first city since a two month hiatus because i didn't wanna play anymore. partially because my kitten's death drained everything outta me. but, i'm ready to roll rumble and do the things!!! picture one: read the cj desc for why there is a grid and zero traffic. this uses the by manuel-ito. download all his relots they're phenomal. above it are these lone houses on the road leading to the town and small neighborhood. we'll go back and see the neighborhood real quick. here it is!!!!! lot more maxis houses grew than usual. the lake it wraps around. the roads follow the river(?)(i forgot if it's all a lake or a river turning into a lake) it offshoots into a small commercial place. There's a gas station, convenience store, autoshop, mcdonalds, and one of those fancy looking restaurants that just sells burgers. OH HEY A BIG NEIGHBORHOOD main neighbahood!!! the tennis center court place made by someone i forgot rsc i think???!!?!?!?! it's really good tho! changing rotation now!! trash college commerce and the pumping station! some stores! logistics area place thing!!! shops farm road offshoot from the neighborhood farm t-intersection entrance to another small neighorhood cul de sac one cul de sac two end roundabout high school and some old timey market that sells organic stuff older historic nice pretty cool good neighborhood The canal goes under the farm, comes up in the middle, and continues on. and then it ends. Well, I hope you all enjoyed. Dunno how frequent future stuff will be, but towns are gonna be faster for now. OH AND FULL CITY PICS WAMA JAM SAM SEEYA!!
- 5 Comments
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- 6
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- small town
- simcity 4
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Version 1.3
1,058 Downloads
This region contains one island, about 416 square kilometers. It was created for my city journal which i'll post a thread about later. It is my first map so constructive criticism is welcome as i'm terrible at terraforming. (Especially mountains) It is also perfect for building a major metropolitan area, building an agricultural nation, or just simply making the equivalent of Hong Kong and maxing out population. (You would have to get rid of the mountains and rivers first) This map has no dependencies, it looks like it is your lucky day. -
From the album HUSHVILLE has unique stuff
This small town of Hushville is located next to a very large farming town......... -
Version 1.0.0 (A)
1,330 Downloads
Greetings all. This is my first upload to the Simtropolis community, and I hope despite the bad quality, you can find some enjoyment out of my creation. -------------------------------------------- As you can see by the title, this map is basically a big square that fits (sort of) into a 1x1 tile in the game (an area of 2km squared in the game). It technically isn't a square, since I have modified a small area north of the highway entrance of the city to be able to fit water and sewage pumps, so it's playable in the one tile, but that doesn't really matter, and also to get the highway and railway down to ground level, and have them enter at 90 degrees to the tile border, I have made a slight outcrop into another square. Unfortunately, I suck at making things. A lot. And this map is just one example. The edges aren't very straight, and venture very slightly outside the 1x1 tile this map is supposed to cover; this will be fixed in the future. Also, since I made this in about 5 minutes or so, it isn't very realistic (not in the sense that this island can't exist in the real life, which it can't); the sea floor is set to 60, sea level to 65, and land height is 70, so forgive me if you get annoyed by the sea floor being visible, I will fix this in a newer version. Also, there may be a few dents in the island, since I didn't bother properly smoothing it out. Also, you may be wondering what the (A) in the version number stands for. Well, there are going to be at least 2 versions of this map. Version A is playable normally (in theory), with all connections available, and everything is buildable in the one grid square. The second version, the B version, will not have any road connections, and therefore is impossible to start your city in without mods. I am also thinking of making a C version, with resources available, subject to user interest. Installation: Place the .crp file in C:\Users\[Your Username]\AppData\Local\Colossal Order\Cities_Skylines\Maps I hope you find some enjoyment from my map. Cheers, ApexDriver -
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