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Found 569 results

  1. Ancient Egypt (Preview)

    Ancient Egypt (Preview) Ancient Egypt has always been a personal favorite place of mine - and I'm finally making it a reality in SC4. I recently found an awesome model online which I exported into a number of parts and assembled it in the game.. and the results are impressive. (If anyone is really interested in it, I'll try to contact the author to see if I can re upload it). From there it was a matter of custom lotting it and carefully removing the base textures - if anyone's interested, I did a guide on that process in my Year In Review entry. I'm planning on doing another detailed guide though soon on that and some other things. Anyways, I'm putting the finishing touches on this scene - its covering the Pyramids, Sphinx, Nile River, and some of the surrounding farmland.. expect to see the full update very soon! Don't forget to comment, like, and follow True Earth if you haven't already! -korver - - - Previous Update: "London - Landmarks" Big thanks to @Tonraq,@Odainsaker, @RobertLM78, @bladeberkman, @tariely, @CorinaMarie, @Mr Saturn64, @Cyclone Boom, @nRVOUS, @kingofsimcity, @mike_oxlong, @Toby Ferrian, @feyss, @matias93, @jakis, @Fantozzi, @Pluispixel, @mrsmartman, @Dreadnought, @The British Sausage, @scotttbarry, @RandyE, @Akallan, @redfox85, @bobolee, @Angry Mozart, @sucram17, @SC4L0ver. @Krasner, @kelistmac, @europe.au, @geminijen, @Simmer2, @gigius76, & @raynev1 for all the likes!
  2. The Price of Expansion

    From the album Things I Gone and Done

    Just trying to get back into the swing of things :P
  3. Hi. Since i have two steam accounts i decided to start working on a realistic European city with stark contrasts to Kendrick (my US inspired series). I will of course cover many of the differences between US and EU cities as far as urban planning, infrastructure etc etc. But also follow a different narrative this time around; one of success, wealth, constant demand & development. In our first episode we start out small, building a central train station, the surrounding neighbourhood, and some basic initial infrastructure by rail and highway to get the city going. Hope you enjoy!
  4. Port de Caravella - Suburbia

    From the album Krisman's Album

    © Krisman

  5. Port de Caravella - Suburbia

    From the album Krisman's Album

    © Krisman

  6. HY everybody! after few years without new, and after my SC4 City (Monteraud), i've started a new city on CS : Vaastra. It's european style. Fews pics of start : Somebody is able to recognize the map????
  7. Paris (Pt. 1/3)

    Paris is the capital and largest city of France and has been one of the world's most important cities for centuries. This timeless city is known for its fashion, food, literature, entertainment, and culture. In addition, it's widely known as being an important international business and commerce center - making it a truly global city. Paris also boasts some of the world's finest architecture and much of the city was renovated in the mid 1800s by architect Georges-Eugène Haussmann. Over the next three updates we'll be taking a look at some of its most iconic sights and landmarks. We'll begin with a trip down one of the city's most famous avenues - the Champs-Élysées. First completed in 1670 and redeveloped many times since, its impressive tree-lined streets are surrounded by many of the city's most luxurious shops, cafes, and theaters. On Bastille Day (July 14th), it's also home to the largest military parade in Europe. The next stop is one of the city's most stunning cathedrals, the famous Notre-Dame de Paris. Opened in 1345, this awe-inspiring building is considered to be one of the world's finest examples of French Gothic architecture. La Défense is Europe's largest purpose built business district and is where you'll find just about all of Paris' skyscrapers. The uniquely shaped Grande Arche in the middle is the centerpiece of the district - opened in 1989, it serves as a monument for the 200th anniversary of the French Revolution. The Louvre is another one of Paris' premier destinations - inside you'll find the famous Mona Lisa in its art museum. Our last stop for today is the Gare du Nord - first built back in 1846, this famous train station has been rebuilt time and time again to expand it's capacity. Today, it's the world's busiest train station outside of Japan and connects Paris with a number of other cities across France. Don't forget to comment, like, and follow True Earth if you haven't already! -korver --- Previous Update: "Prague" Big thanks to @Toby Ferrian, @Fantozzi, @RobertLM78, @mrsmartman, @Oerk, @The British Sausage, @CorinaMarie, @scotttbarry, @bladeberkman, @mike_oxlong, @RandyE, @Odainsaker, @bobolee, @Talla 2XLC, @Manuel-ito, @tariely, @raynev1, @redfox85, @SC4L0ver, @Simmer2, @kingofsimcity, @Jonas_Chaves, & @Nenitosoyyo for all the likes!
  8. Hey there! So, after about six months of not playing the game, I decided to fire the game up (SC4 Deluxe) again. The game runs fine and all and when I was working on a city, all of a sudden, when I try to save it tells me: Error Saving City (City name.sc4) I'm running SC4 on Windows 10 (latest version) so i'm not sure if that's causing the issue, but SC4 was working just fine on Windows 10 before. Any idea on this issue if anyone can help? Thanks!
  9. More images from my ctiy (Simtropolis) from Designer City. The images are from the city building game app Designer City. <---- Still in progress, you can still see alot of empty areas on the sides
  10. Hi everyone! Here is the sequel of my last update with some mosaics. I think it's what I will do in my next updates: one bunch of 'normal' pictures, and then some mosaics, because what's better than this for showing a city? Without more useless talk, here are the pictures: 21. ALIJSTAR - THE VENICE OF THE NORTH: THE MOSAICS 1. The Cathedral and some old residential neighbourhood: 2. From top to bottom: the Old Harbour Station and its brand new office buildings, the 'Hertogsvaart' (Duke's canal), the Municipal Theatre, the 'Arsenaal' (another canal, the name comes from its former military allocation) and the Grand Moulins Museum. (Yes, the canals on the upper left are connected to the harbour!) 3. St. Peter's Church, 'Hertogsvaart', 'Vrijheidsplein' (Liberty Square) and 'Oude Vaart' (Old Canal). 4. St. Catherine's Church and the Cathedral. 5. Same than #2 but in the opposite view. 6. Autumn yeah! 7. The biggest one for the end: the Municipal Theatre, 'Hertogsvaart', Our Lady Church, 'Oude Vaart', 'Looiersvaart' (Tanners' canal), St. Catherine's Church, and other random canals. Hope you enjoyed it and see you next time! - REPLIES - @_Michael There is indeed a main station. Or maybe two, I don't know yet It will be close to a part of the harbour now redeveloped as a CBD, but I need to finish it before showing it! Thanks for the help btw! @TekindusT There is an old tramway in service for tourists in the summer season! Thank you for the comment! @Ln X Thanks a lot! @Abrams124 I officially thank you for the comment @MissVanleider Thank you too! @Akallan You're welcome! Thanks too for the comment! @korver Thanks a lot! @kschmidt Thank you too! I tried to had some boats on those canals with the LE but that doesn't really work unfortunately! It's indeed Goober canals, but revisited by callagrafx. And the diagonal ones were added by rsc204 last year! @Dgmc2013 Thanks a lot! @sejr99999 Thanks to you for passing by! @Takingyouthere Thanks a lot! That's important for the sims to have some open areas! @raynev1 Thank you too! @Simmer2 Thanks a lot! I will find a way to add some of your work in the city!
  11. The city in progress
  12. Moscow

    For anyone going to Moscow, a trip down the heart of the city is a must. We begin our journey with a drive down Tverskaya Street - the most well-known road in all of Moscow. This crowded shopping district has existed since the 12th century, and the streets are lined with historic architecture wherever you look. Even with some light rain, its Russian charm is still undeniable. As we make our way around the city, the rain begins to pick up considerably. Endless rows of commie blocks dominate the surrounding landscape - their bleak repetitiveness serves as a fitting backdrop to the elements. October brings the first snow of the year - creating a beautiful atmosphere around many of Moscow's most famous landmarks such as the Lomonossov Moscow State University. Completed in 1953, its imposing facade has served as the perfect symbol of Moscow - a powerful city that serves as the financial, political, and economic capital of Russia. Once the calendar crosses over into December, temperatures plunge into the negatives as the entire city turns into a winter wonderland. Moscow is one of the coldest major cities in the world - with temperatures as low as -44F being recorded, it takes a lot to brave these months. While it may be cold outside, it's not cold enough to stop us from visiting one of Moscow's most famous tourist attractions, Red Square. Few places on earth can boast such a collection of historic buildings in one location - with the Kremlin, State Museum, St. Basil's Cathedral, and many more within walking distance. Once the seasons change and the elements begin to clear up, a beautiful, sleek city emerges. Despite still being in construction, the Moscow International Business Center (Moscow City) boasts one of the most impressive skylines in all of Europe (and in the world). Its one of a kind collection of skyscrapers on the banks of the Moskva River include the Federation Tower, City of Capitals, and Naberezhnaya Tower - all of which are equally stunning. While Moscow may be known for it's past historic architecture, Moscow City makes it clear that this is also a city with an eye on the future. NOTE: Two of these scenes (Moscow City & Red Square) feature a handful of sketchup models from sites like 3d warehouse, as there were no close replacements for certain buildings I needed. These are real models imported into the game with 3dsmax, they are like any other BAT you would use. Some editing was done though to add effects like extra nightlights and snow. Don't forget to comment, like, and follow True Earth if you haven't already! -korver --- Replies for "2016: Year in Review"
  13. This is from my city "Simtropolis" from a game called Designer city (available on the playstore and appstore). It's summer now, and what better place to be other than the beach?
  14. Micropolis

    Escape and creation. Something I used to do a lot when I was a kid, and I refuse to stop it even after 32 years of life, is creating my own states and escape from the misery of our reality. States where the past, the present and the future co-exist. Where "realism" and "being normal" are just jokes and not the rules. With solutions instead of problems, and adventures instead of stagnation. Great thing can happen, even in a state smaller than a room.
  15. Sydney

    Our trip to Sydney begins with one of the world's most recognizable buildings - the Sydney Opera House. Built in 1973 - its unique white seashell shape truly sets this skyline apart from the rest. Sitting just behind it is the Royal Botanic Gardens - opened in 1816, there's no better place to take a stroll on a sunny day. Just as recognizable is the world famous Sydney Harbour Bridge - built in 1932, it's one of the best ways to cross the harbour. At night, its distinctive lights dominate the surrounding waters. Water taxis are a great way to get around the harbour, and the Circular Quay (whose name contradicts its squarish shape) near the CBD is one of the most popular destinations in the entire city. Sydney is a city known for it's suburbs. In fact, it's got 555 of them - but few are as beautiful as Lavender Bay. It's easily reached by water taxi, has great views of the Harbour Bridge and the skyline in the distance - not to mention being ranked consistently as one of Sydney's most livable suburbs. It's a great place to call home. A rainy day in the CBD. Some of Sydney's most recognizable buildings can be found near Hyde Park - such as the MLC Centre, which held the title as the city's tallest building for 15 years. Nearby is the Sydney Tower - completed in 1981, you can enjoy some exotic cuisine 360 degree rotating restaurant. Another scene from the CBD - some of Sydney's tallest buildings - Deutsche Bank Place, Chifley Tower, Aurora Place, and Governor Philip Tower tower over the Royal Botanic Gardens. However, it's at night that these buildings truly come to life. And finally, some overviews of the city. Special thanks goes out to all the various creators at 3D Warehouse, as many buildings here were imported from there (too many to list). If you're interested, just search "Sydney" there and you'll find many of the same models I used - you'll need to have basic gmax/3dsmax knowledge to get the model into the game however, but it isn't very difficult. The highway system is modular, for an insight of how I created it and the process behind it, please take a look at the comments section of my "City Overview" and "Night Scenes" ST challenge entries. A pic illustrating how I set it up and some of the pieces in game can be seen here. Don't forget to comment, like, and follow True Earth if you haven't already! -korver
  16. Town Plan

    Good Morning! I do not know if this post is in the right place, I apologize I'm still learning ... I would like to ask you if there is any application, program, that you can do to make a city plan (SC4) before you start playing, that would help a lot! thank you everyone for the attention! I'm waiting for the answer.
  17. Hello! Although I have an odd feeling that no one will reply or bother to look at this thread, I would like to notify everyone that I am starting up a semi-serious simcity private region on Europe West 1. If you wish to join then add my origin: BulletFilter If you have any questions feel free to ask them with a simple reply. Thank you for taking the time to view this 3/7 CITIES CURRENTLY IN USE
  18. 2 Lakes and ocean

    Version 1.00

    1,843 Downloads

    This map has 2 lakes and a ocean. I made this with landscape designer. MY first map
  19. Scenes From South America

    Our journey to South America begins in Baños, Ecuador - located in the Eastern Andes, this popular tourist resort town offers lots to do. From restaurants, hot springs, waterfalls, and plenty of other activities to keep you occupied - its an excellent destination for anyone wanting to get a taste of the region. We won't be staying here long though, as the neighboring Amazon awaits.. While Baños may be located in the Andes Mountains - it's also known as the "Gateway to the Amazon" due to its close proximity to many of the Amazon River's tributaries and streams, offering a direct route into the jungle itself. We rent a boat from one of the locals, and we're soon on our way - into the dense, humid climate of the Amazon rainforest.. We travel deeper into the Amazon, and it might be hundreds of miles before we reach the next town or village. The locals here live simple lives - while some are tucked away so deep into the forest that they haven't been reached yet by civilization - others live on the shores of the Amazon and its tributaries with limited contact. We get a chance to meet a group of them, high up on their stilt houses - the brief glimpse into their lives and customary rituals is quite fascinating. In this part of South America - much of the local economy depends on important natural resources such as oil to keep afloat. Lake Maracaibo, located in northern Venezuela, has been vital for the locals - outside of the Middle East, this is one of the world's largest oil producers since oil was first discovered here back in 1914. Much of the land surrounding the lake is surrounded by endless fields of oil pumpjacks - they've quickly become a common symbol of the region. We head back into Brazil and the next stop will be a common sight in many of the major cities. From São Paulo to Rio de Janeiro - favelas dot the outskirts and creep up along the mountainous hillsides. The people here might not have a lot - but they make the best of their situation for them and their families, creating makeshift houses from whatever they can find. Some 1,000 miles west is where you'll find our next destination - one of South America's greatest cities, Buenos Aires. The mighty obelisco rises some 221 feet above the surrounding Plaza de la República and the spaciously wide 9 de Julio Avenue - commemorating the founding of the city back in 1536, its one of the main landmarks in the city and one of its premier destinations. Our final destination takes us back to the Andes - and although much of the land here is inhospitable and harsh, there's still a number of small, charming villages and towns that you'll want to check out. The small village of Tocanao in Chile stands on the edge of the Atacama Desert - despite the lack of rain (this is the driest area on the face of the planet) - the people here have adapted quite well, making the most of a few small streams that run close by. The bell tower here dates from 1750 - built from volcanic stone, its a unique landmark that's quite striking. Note: For this update (and others) - custom content creation has been vital. I've been creating custom road texture sets (this is only a small portion of it - there's about 20 or so for the Banos pic), BATing various small buildings from scratch (1, 2,), making HD water textures, and much more. I don't know if any of this stuff will make it to the exchange soon as there isn't any documentation, a number of small things still need to be fixed/improved, and I've also been extremely busy with my CJ lately. In the meantime though, if anyone is interested in these then just send me a PM. Additionally, about the last update - the obscure BATs were not photoshopped in (that would be waay too much photoshop in my book) - they're all ingame BATs I got from 3d warehouse. The Petra pic used a bit more photoshop than usual - I made it a long time ago when I was still messing around with PS - but the pic still uses an ingame BAT from 3d warehouse with some extra effects around it (added lights, made the cliffs look better.) Anyways, if I'm doing a scene and I need something from 3d warehouse, I'll import it into 3dsmax, render it, and use it as a prop in my scene. They are like any other BAT you would use. I already wrote a number of moderately in-depth guides on this in my other "South America" update here - I might consider doing this again (more in depth) if there's enough interest. Also, all of my scenes with the crazy road textures are really just a big flat prop (ingame props, not some sort of crazy photoshop effect. That would be an excessive amount of photoshop in my book). I'll make a big texture, place it on the prop in 3dsmax, render it, and use that prop in Lot Editor. So it isn't some sort of post processing effect, these are ingame props, no different than any other prop you would use. I already made a guide on this here in my "Year in Review" entry (the Pisa picture) so feel free to check it out. Don't forget to comment, like, and follow True Earth if you haven't already! -korver --- Previous Update: Ancient Ruins - Pt. II Big thanks hanks to @Fantozzi, @kingofsimcity, @RandyE, @_Michael, @MushyMushy, @Jolteon, @CorinaMarie, @Yarahi, @mrsmartman, @mike_oxlong, @Manuel-ito, @matias93, @tariely, @raynev1, @Dgmc2013, @GoKingsGo, @Ducio, @Namiko, @Akallan, @Oerk, @scotttbarry, @Bastet69008, @schokoladeneis 1, @mattb325, @Elenphor, @Krasner, @juliok92012, @JP Schriefer, @Don_Pato, & @sucram17 for all the likes!
  20. I cannot install BAT

    I can not install BAT Installed With SimCity 4 Deluxe Edition, which is not reinstalled simcity 4 deluxe, for that I have no cds, please help meeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
  21. This is from my city "Simtropolis" from a game called Designer city (available on the playstore and appstore). It's summer now, and what better place to be other than the beach?
  22. Here's the old town part my city: Right next to it, some villas and commercial zones, and pedestrian mall streets.
  23. Sci Fi city building game

    Are there any futuristic city building games, where you can build an extremely futuristic looking City (like coruscant)? Or do sci fi city building game not exist because it would be too difficult to program such an game?
  24. Megacity Builder

    Hey my game just went live on Steam. I've been working on the series since 2009. A city builder that has all the bells and whistles you know and love with one twist. In Megacity Builder you build a whole nation not just a city. Pass laws at the national level. Fiddle with the budgets at the city level. Build cities like in classic city builders while producing resources to feed your massive capital. Massive game world to keep you busy building for many hours. 1) A city builder where you build not just a city but a whole nation. 2) Procedurally generated maps. 3) Subways, disasters, plumbing, everything you'd expect in a city builder. 4) Research products to sell on the world market. 5) Produce everything from tomato soup to jumbo jets. 6) Build rural towns to produce resources. 7) Build factory complexes at the capital. 8) Enact laws and national programs. 9) 190,000 tiles to build on. A truly massive game world. 10) Diplomacy with other nations 11) Trade resources with your neighbours. 12) Sandbox game play, be a peaceful nation or build a military. 13) Generous money supply, keep building not waiting. http://store.steampowered.com/app/630360/Megacity_Builder/ I hope you enjoy it. I enjoyed making it.
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