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Did you miss me? I know it's been awhile since I had any problems that forced me to ask you experts what to do as once those previous issues were resolved I've been happily playing the game.........until!
I wanted a larger monitor (my poor old eyes aren't what they used to be), and due to other PC related hobbies I required multiple monitors (4 minimum). That's neither here nor there .....except.....
I upgraded my video card, installing a gigabyte Nvidia GeForce GTX 1050 Ti. Lo and behold, there are no video drivers compatible for Windows 2003 (AKA XP).
I've been forced to revert to getting the game to run under Windows 7 which I dreaded due to the problems that forced me to XP in the first place. (Did I say I was lazy and tend to take the easiest way out?) So before installing SC4 back onto the E:\ drive under Win 7 I did some more searching and ran across a note explaining the game handled most new windows problems if one used a digital downloaded copy (i.e., stream, GOG, etc.). I jumped on the suggestion and downloaded a copy from GOG. Imagine my surprise and delight when the game opened without any problems whatsoever.
Good to go, right? Not so fast Kemosahbee. The obvious next step would be to install the latest NAM and move the plugins folder to the new drive. Reading the included "read-me" from NAM 3.5 (35?) downloaded games came pre-patched so there was no need to EA's patch files. The NAM installed without a hitch. I then created an identical My Documents folder on the E:\ drive and moved the plugins. However, the game won't point to the My Documents\plugins folder. I can load the plugins in the plugins folder under the game's installed directory (E:\program files (x86)\SimCity 4 deluxe edition (created when I installed to GOG game)\plugins and the game will recognize the files.
Well, gee, I told myself.....self, you need the launcher program you used before, SC4 Launcher! Installed same. Now, I don't know if this is the problem or it has something to do with the main game exe file but...
1.) I can't seem to get SC4L to save the plugins path. I manually changed the path in the LauncherPaths.dat file and SC4L will point to the proper path in the paths tab but no mods show in the mods path and the mods do not appear in the game.
2.) If I try to change the path under the path tab, SC4L will not save the path and keeps reverting back to the C:\ drive. My C:\ drive is a SSD and is for the operating system only.
Where do I go from here? Please, please don't tell me I need to reinstall all the plugins. They do work if I place them in the directory explained above but I always heard your external plugins belong in a "documents" folder, not the root SC4 folder.
Gracious gurus, do have a very Merry Christmas, Hanukkah, Kwanzaa, etc., and a great and happy New Year. Thanks so very much for your assistance you've given all these years.
P.S. Operating System Windows 7 with all updates.
PC 6 core AMD with 16GB RAM.
Video card is described above and has 4GB memory.
250 GB SSD for the operating system.
2ea 1 TB hard drives internal and a 2 TB external drive.
There is also a 250G internal hard drive running XP as the operating system with SC4 installed. That will come out, hopefully.
The login abilities via Facebook and Google+ seem to be broken again as getting this message from trying with Facebook..
App Not Setup: This app is still in development mode, and you don't have access to it. Switch to a registered test user or ask an app admin for permissions.
Just thought I would let you know that the issue has cropped up again..
Hopefully this thread will generate a few ideas of how to deal with articles on the internet and quality of especially scientific information we consume.
As the false news and false science movement/industry explodes, its a good idea to generate some criteria to keep the focus real.
Simply, look for any link or reference to any reputable source of data, research, and cross-reference a few sources. Always have several different sources and wait for them all to report on the same topic. The theory is that even if there is a bit of 'fudging' of information between reputable sources, it will be easy to see what is consistently not 'fudged'.
If an article makes conclusions not based on the actual data referred to then assume the conclusion is false in the sense that it is an opinion, but not a scientific one. A journalist may have science credentials but more likely the reason why they're not employed as a scientist is because they're not very good at it, so they get jobs as journalists and make up scientific opinion based on their political beliefs or financial stock options.
Always assume politics and business are anti-science. Science generally promotes independent and thorough critical thinking. Politics and business rely primarily on helplessness, dependency, deference to authority, and mass confusion.
Look for omission of information. What critical information is missing in an article, what questions would you have beyond the conclusion that you are being led to believe is a final authoritative opinion or fact.
Don't bother using comments to protest or challenge the falsity, comment areas are part of the operation of keeping you hooked on false news and false science. The best way to retaliate or challenge is to participate in reputable news and science venues so to build strength of real news and science over the false.
If any news agency promotes themselves as The Most Reputable, The One That Most People Rely on, assume every story they report is a fraud in progress.
And most of all "Disobey Television" Meaning, disobey the prima facie evidence or fact presented by any media. In the event of requiring information regarding any emergency situation, go directly to a reputable science data reporting site.
Security is important. Lots of sites have a security center. Imagine if I am a security researcher/white-hat hacker and I found an exploit. What should I do? Is there a security center? Is it private? Does the community have a good disclosure process?
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