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  1. 38 points
    korver

    Toronto

    Toronto is the capital of Ontario - and with nearly 6 million people living in its metropolitan area, its the largest city in Canada as well. The city is a global center of banking, communications, and business - and its location makes it a vital transportation hub in the region. The city boats one of the best skylines in all of North America - with its downtown filled with an array of stunning buildings. Our first stop is Billy Bishop Toronto City Airport. Located on a small island in Lake Ontario, this waterfront airport was first opened back in 1939 as the city's first commercial airport and and has remained one of Canada's busiest airports ever since. Located on the shores of Lake Ontario, the Port of Toronto has been connecting Toronto to the rest of the globe for nearly a century. Its convenient location - close by to railways, highways, and other shipping routes - has made it one of Canada's most important inland ports. The downtown is filled with towering skyscrapers - such as the 951 foot tall First Canadian Place on the left. One of the rare big snowfalls in the city. A few of the city's recently completed skyscrapers: the 715 foot tall Bay Adelaide Centre West and 688 foot tall Ritz-Carlton Toronto. Our last destination will be the city's most iconic landmark... No trip to Toronto is complete without a trip to the famed CN Tower. First opening back in 1976, this 1,815 foot tall tower was the world's tallest freestanding tower upon completion. Be sure to visit the 360 degree rotating restaurant and the viewdeck at the top - on a clear day you can barely make out the skyline of Niagara Falls some 40 miles away. Don't forget to comment, like, and follow True Earth if you haven't already! -korver --- Previous Update: "Los Angeles" Thanks to @CorinaMarie, @Toby Ferrian, @mike_oxlong, @SC4L0ver, @Dgmc2013, @redfox85, @_Michael, @Namiko, @bobolee, @Bastet69008, @tariely, @nos.17, @Silur, @BruceTedder, @MAW, @Lieux, @JP Schriefer, @MushyMushy, @Odainsaker, @nRVOUS, @scotttbarry, @The British Sausage, @Tonraq, @mrsmartman, @Ling Ziming, @raynev1, @Don_Pato, @Bluthlucidity, @PaulSawyer, @PHBSD, @Jonas_Chaves, & @matias93 for all the likes!
  2. 38 points
    korver

    Los Angeles

    Today we're going to be taking a look at the United States' second largest city - Los Angeles - the "City of Angels". Its a city filled with iconic skyscrapers and landmarks - such as the beautiful Bullocks Wilshire building. Completed in 1929, it's one of the city's finest examples of Art Deco style, and was one of its most prominent department stores. In 1978, it was added to the National Register of Historic Places. Hollywood Hills is one of LA's most beautiful areas - its winding, hilly streets are surrounded by stunning mansions, home to many of the city's wealthiest people. Running through the heart of the city, the Los Angeles River was filled with concrete in the 1930s and is one of the city's most unique sights. The LA area is home to some of the country's most beautiful beaches. Venice Beach is one of the city's most popular destinations, and can get quite crowded during the summer months. The Staples Center is one of Los Angeles' premier entertainment venues. Completed in 1999, its home to a number of professional sports franchises, such as the NBA's Lakers and Clippers, the WNBA's Sparks, and the NHL's Kings. The famous Griffith Observatory was completed in 1935 - this building offers incredible views of downtown LA and the nearby Hollywood Sign, and is also home to an wide array of science and space displays for locals and tourists alike to enjoy. The Hollywood Sign is one of the world's most famous signs, and can be seen for miles around. It's been one of LA's most iconic attractions and popular tourist destinations since its completion in 1923 (when it originally spelt out "Hollywoodland"). The Capitol Records Building was completed in 1956 and is another one of the city's most icons. Resembling a stack of records, this building has remained one of the country's most famous recording studios ever since. Our last stop is LA's Financial District - its filled with stunning skyscrapers like the U.S. Bank Tower and Gas Company Tower. From 1989 to 2017, the stunning 1,018 foot tall U.S. Bank Tower (formerly known as the Library Tower) was the tallest skyscraper in Los Angeles (since surpassed by the 1,100 foot tall Wilshire Grand Center). LA at night is truly extraordinary. Don't forget to comment, like, and follow True Earth if you haven't already! -korver --- Previous Update: "Hong Kong" Thanks to @_Michael, @MushyMushy, @RandyE, @jakis, @Toby Ferrian, @SC4L0ver, @CorinaMarie, @Manuel-ito, @Dgmc2013, @redfox85, @matias93, @art128, @scotttbarry, @kingofsimcity, @bobolee, @nRVOUS, @TekindusT, @Tonraq, @Edvarz, @BruceTedder, @PaulSawyer, @raynev1, @tonyr, @mrsmartman, @mattb325, @Akallan, @Jonas_Chaves, @Bastet69008, @Marushine, @mike_oxlong, @nos.17, @MisterBlueStar4, @RobertLM78, @Elenphor, @MAW, @Lieux, & @JP Schriefer for all the likes!
  3. 37 points
    korver

    Hong Kong

    Today we're taking a look at Hong Kong - this global financial hub and port city boasts one of the world's most stunning and recognizable skylines. This city was originally under British rule for 99 years - but in 1997 it returned to China and now is a special administrative region (SAR). We're starting off in Kowloon - located on the mainland across Victoria Harbor, it's well known for its markets and endless apartments. The streets are constantly crowded, it's an area that's always filled with energy and activity. Hankow Road is one of Kowloon's most famous roads - with countless signs and advertisements crowding the streets, its one of the city's most distinctive sights. Tian Tan Buddha is one of Hong Kong's most famous attractions and offers incredible views of the city. Since it's opening in 1993, it has become well known in the city as a symbol of Buddhism and nature. At night, the skyline of Hong Kong is even more amazing. Here we take a look at the Bank of China Tower - one of Hong Kong's most distinctive and remarkable buildings. Standing 1,205 feet tall, it was Hong Kong and Asia's tallest building for two years after its completion in 1990. The 1,227 foot tall Central Plaza is another one of the city's most beautiful skyscrapers, it originally opened in 1992 and overtook the Bank of China Tower as the city's tallest until 2003. In 2003, Two International Finance Center was completed and overtook Central Plaza as the city's tallest at the time, standing 1,352 feet tall. Another one of Hong Kong's most famous skyscrapers can be seen close by as well - The Center was completed in 1998 and is currently the city's 5th tallest with a height of 1,135 feet tall. Hong Kong's tallest building is the International Commerce Centre - rising 1,538 feet tall, this incredible building took nearly 8 years to build and was finally completed in 2010. It's currently the world's 10th tallest building, and the views from the top are truly extraordinary. Don't forget to comment, like, and follow True Earth if you haven't already! -korver --- Previous Update: "Berlin (Pt. 2/2)" Thanks to @CorinaMarie, @Fantozzi, @RandyE, @jakis, @_Michael, @The British Sausage, @matias93, @Manuel-ito, @redfox85, @bobolee, @mike_oxlong, @Dgmc2013, @mattb325,@Jonas_Chaves, @scotttbarry, @MushyMushy, @SC4L0ver, @raynev1, @Lazarou Monkey Terror, @mrsmartman, @BruceTedder, @Elenphor, & @Finnbhennach for all the likes!
  4. 36 points
    Nominees - A big congratulations to the nominees for both 2015 and 2016: 89James89 Aaron Graham Adrianor apeek art128 Avanya Belfastsocrates Bipin Bloemkoli CasperVg Compdude787 CT14 Drack Dreadnought FANTA1990 GoKingsGo HippoTank IDS2 InvisiChem Magneto Manuel-ito MissVanleider nofunk raynev1 Seraf Turjan Tyberius06 UbiraJunior weixc812 Simtropolis wouldn't be the same without you all, along with everyone who is part of this community. Keep up the great work! The Second Great Llama Migration - As you've probably noticed by now, the medals are back! These have been missing since the upgrade to ST8, but today we are pleased to be reintroducing them! It's been a long process, which is why the awards ceremony has been so delayed, but we thought it was important to bring these back at the same time as the awards ceremony. Wouldn't be much of a ceremony otherwise. For those keeping count this is the second time we've migrated the llamas, and we really hope you like the new system. Awards Listing There are a couple big improvements, firstly we have an all new directory where you can browse all awards: https://community.simtropolis.com/awards/ Your awards are also found in more places now, prominently displayed on your profile, on your posts, and on the hover card for your profile! Checkout the content inside them for more details on why you won, and links to any related content. We mostly herded the llamas by hand, so if anything has gone missing, you have duplicates, or the content isn't quite right, please send an admin a message and we can fix it for you. Not all awards have been moved over yet, and there are a few that we are waiting for a better time to reintroduce (e.g. Challenge awards). Stay tuned to them coming back. If leaders of winning teams for 2015 & 2016 could please send us lists of members who need to be appropriately awarded any outstanding medals that would be appreciated. The Golden Moose - And so we are nearing the end of the ceremony, but before we go we'll pause for a brief moment to reflect on the passing of an influential member of the community. John was a kind, honest, caring, influential member of our site who dedicated hours of his time to regale us with stories, give us tech advise and inspire members young and old. His passing last year was unexpected, and it took a lot of the membership by surprise. A Nonny Moose is a name which will live on in the memory of Simtropolis, and today we want to commemorate what he brought to Simtropolis. The Moose epitomised the spirit of Simtropolis, and we want to acknowledge this through a special Trixie Award. The Golden Moose reflects the gold standard he showed when interacting with others on the site. Nonny exudes the spirit of Simtropolis, through all he did in every way, and he made this a better place just by being here. Thank you John. This now brings us to the Ceremony's conclusion. Thanks everyone for making Simtropolis such a special community to be part of. 'Till next time...
  5. 34 points
    korver

    Show Us What You're Working On

    A few more scenes from LA - Bullocks Wilshire, Downtown, & the iconic Hollywood Sign. Full update coming very soon
  6. 34 points
    mattb325

    Show Us What You're Working On

    I've added quite a few files over on the LEX recently...so be sure to check (I rarely upload the same file to more than one exchange at a time). But the LSE is finished... Available here:
  7. 31 points
    Simmer2

    Show Us What You're Working On

    Lot weeding and LODs testing phase. Simmer2
  8. 31 points
    Simmer2

    Show Us What You're Working On

    Continuing with the Sound Barrier project, here are some new models. 1 2 3 4 5 Simmer2
  9. 30 points
    mattb325

    Show Us What You're Working On

    Just something very quick (It was a distraction from another project) Here: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3554
  10. 30 points
    terryalonso

    Show Us What You're Working On

    FAKE JPN STYLE (偽和風) Next target:Try to build Shinjuku
  11. 30 points
    kelistmac

    Show Us What You're Working On

    Solving space problems... "Artificial island of Shinkiba" Bay of Saitama
  12. 30 points
    scotty222

    Show Us What You're Working On

    @scottbarry - I'm really liking that re-lot, put me down as someone who would be keen to download if they ever hit the STEX @Simmer - Those walls are coming along fantastically and looks like they souls cover almost any highway configuration I've recently re-installed SC4 and apart from trying to put my plugins folder together again I'm trying to put together a harbour city along the lines of Sydney or Auckland. What I'm working on at the moment is a Tunnel under the harbour connecting the beachside suburbs with the CBD. Firstly the suburban end which I've completed development around Then the end which is going to be on the edge of the CBD, i haven't developed this area yet though.
  13. 29 points
    korver

    New Zealand

    Today we'll be taking a look at one of the world's most beautiful countries - New Zealand. With geysers, mountains, fjords, and waterfalls dotting the landscape - along with some of the of the world's most beautiful cities - any trip here is truly unforgettable. We'll start off in the countryside on the South Island - with the sheep population outnumbering people 7 to 1 - expect to see sheep and plenty of them for as far as the eye can see. You may get stuck in a traffic jam or two here as well.. New Zealand is a land of incredible natural wonders, and one of its most beautiful destinations can be found deep in Fiordland National Park. Cascading 1,904 feet from Lake Quill, there's really no other place on Earth like the incredible Sutherland Falls. Further north in Fiordland National Park is another one of New Zealand's wonders - Milford Sound. This incredibly grand fiord is a natural treasure, with towering peaks and pristine forests surrounding its shores. Not surprisingly, the fiord is a popular cruise ship destination as well. Our last stop on the South Island is none other than New Zealand's tallest point - 12,218 foot tall Mount Cook. The Maoris of the Ngai Tahu tribe who live here believe the mountain has a sacred connection as well - Aoraki (as its referred to in their language) is believed to be the most sacred of ancestors from which they descend. New Zealand is also a land of geysers - and some of the most amazing ones can be found in Rotorua. The famed Pohutu Geyser erupts up to 20 times a day - at heights up to 100 feet tall - making it one of the most popular attractions in the area. Our last stop will be in New Zealand's largest city - Auckland. Founded back in 1840, it's served as an important industrial and business center ever since, as well as being one of the chief seaports in the region. The skyline is home to a variety of stunning buildings - but they're all dwarfed by the magnificent Sky Tower. Rising 722 feet above the city, the observation deck offers some truly incredible views of the city - and if you're brave enough, bungee jumping as well. St. Patrick's Cathedral in the heart of downtown is one of the most beautiful sights in the city. The ANZ Centre is the city's third tallest skyscraper - rising 469 feet tall, it was the city's tallest building when completed in 1991. Some overviews of Auckland's stunning skyline. Don't forget to comment, like, and follow True Earth if you haven't already! -korver --- Previous Update: "Toronto" Thanks to @JP Schriefer, @Tonraq, @Haljackey, @redfox85, @Edvarz, @bobolee, @tariely, @CorinaMarie, @The British Sausage, @scotttbarry, @art128, @Toby Ferrian, @Dgmc2013, @mrsmartman, @_Michael, @Manuel-ito, @PaulSawyer, @Ling Ziming, @GenericUser, @BruceTedder, @raynev1, @mike_oxlong, @kingofsimcity, @RandyE, @bladeberkman, @jakis, @Bastet69008, @SC4L0ver, @feyss, @rathefalcon, @sucram17, @Akallan, @Elenphor, @Ducio, @Wallibuk, @Urban Constanta, @RobertLM78, & @Jonas Chaves for all the likes!
  14. 29 points
    scotttbarry

    Show Us What You're Working On

    @korver wow, I can't wait to see either! @Simmer2 always love your creations and these walls are no different in that regard - top notch. The graffiti looks great, did you make them yourself for this project or do these already exist somewhere? Now to what I'm working on. I have decided to completely get rid of my years old, terribly put together plugins folder and start fresh. Additionally, I'm planning on relotting a vast amount of material with PIM-X, understanding that this will probably take a long time but I want to achieve a certain result. For my new plugins folder, I'm going with a Southern California style. Inspired by @kingofsimcity's Maxis Mansion Relots, I'm starting out by relotting both Maxis and a lot of @mattb325's residential models in a Beverly Hills style. Here's one at different angles that's still a WIP. Maybe I'll start a development thread which I've seen others do.
  15. 28 points

    Version 1.0.0

    596 Downloads

    Plaza Hotel New York, by Mattb325. --------------------------------------- Like so many buildings in New York city, the Plaza Hotel can claim 'icon' status. This 20-story landmark building opened in 1907 on Central Park South and the main entrance faces the Grand Army Plaza (from which the Plaza Hotel derives its name). The building is in a French Renaissance Chateau style. It was extended in 1921 with the addition of a 300 room annexe along W58th St. This is a complex building - indeed one of the more complex buildings I have batted - with no two elevations the same. While the BAT I have made is a fairly faithful interpretation of the real Plaza hotel, in order to get this into a game constrained by 16m2 tiles, I have had to reinterpret some elements of the building. The main areas that have been deliberately altered to ensure that this is a good and useful game asset (rather than a strict recreation) are most evident along the W58th St side, which in real life is longer than the Central Park Side. To that end I have taken off approx 10m along the W58th St frontage which ensures that the building sits comfortably on 5 tiles and added a matching roof turret for symmetry. The front elevation is slightly narrower than the original to ensure that it sits within a 4 tile space. This is to ensure that other W2W buildings, which are typically 2 tiles deep can grow (or be plopped) adjacent to the building and neatly align (as per the screenshots). Lastly, the roof junk has been deliberately streamlined and simplified to avoid the very cluttered roof-top look of the original building. All that said, if you believe that a recreation must be 100% accurate, then this BAT is not for you, as I have made the changes to the building in order to ensure that it is a good and useful game asset. The building comes in a growable CS§§§ 4x5 lot, a ploppable CS§§§ 4x5 lot and a growable R§§§ 4x5 lot. It grows on the New York tileset and given that is an oversized Chateau, in my opinion would work equally well in a Euro environment. --------------------------------------- STATS CS§§§ (Growable & Ploppable): Lot size : 4x5 Growth Stage: 8 (High Density Zoning; N/A for ploppable) Bulldoze Cost: § 1,255 Capacity Satisfied: CS§ 8,999 CS§§ 2,252 CS§§§ 903 Pollution: 45 (Air)/ 30 (Water)/ 60 (Garbage ) Pollution Radius: 6/7/0 Power Consumed: 188 Mwh Water Consumed: 1,683 Gal/Month Building Style: New York (N/A for ploppable) Occupant Group: High Wealth Commercial Services Building --------------------------------------- STATS R§§§ : Lot size : 4x5 Growth Stage: 7 (High Density Zoning) Bulldoze Cost: § 1,255 Capacity Satisfied: R§ 10,143 R§§ 5,600 R§§§ 2,448 Pollution: 25 (Air)/ 8 (Water)/ 8 (Garbage ) Pollution Radius: 6/7/0 Power Consumed: 217 Mwh Water Consumed: 288 Gal/Month Building Style: New York (N/A for ploppable) Occupant Group: High Wealth Commercial Services Building --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot File! If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- DEPENDENCIES: * Dayopeace.dat N.B: this is for the moving flag props and is one of the Maxis files that were available on the official exchange. Most users will have this. However, if you don't, it is available here: https://screwpiledevelopments.com/screw-pile-exchange-spex/maxis-files/ Scroll until you see the 'Day of Peace' and then click on the link. You do not need a drop-box account to download the file (you can dismiss the account creation request and download this as a guest). --------------------------------------- NOTE ABOUT PARKING TEXTURES: There are none. Your driver circles the block while you and your guests dine inside at the Palm Court. If you don't understand this concept, then don't download --------------------------------------- To install, simply unzip the contents of this file into your plugins folder. Thanks.
  16. 28 points
    MushyMushy

    Show Us What You're Working On

    Here's a more refined image (in-game!). Still less than half of the cars that will be included in the Japanese pack - keep in mind there are no repeating props here. Currently sitting at 76 individual props. For some reason most of the big cars have names that fell towards the beginning of the alphabet, but do not fear, more of the characteristic tiny Japanese cars are coming later. The other major point about this project is the cars are more or less 100% accurately-scaled (per Wikipedia dimensions), so they fit in with the older jim car pack and fit on parking textures that are scaled like his. My plan is to release the different car angles separately to make the workload more manageable, plus that means you'll get these ortho ones sooner. The American set will come later. I realized too late that I didn't make the parking lot large enough to fit all of the cars in the spots...
  17. 28 points
    Alastairreed

    Show Us What You're Working On

    First time poster! Enjoyed looking at all the screenshots in this thread, there are some crazy talented people here. This is Leyton Marshes, one of the higher wealth cities in the north of the region.
  18. 28 points
    kingofsimcity

    Show Us What You're Working On

    As a bit of a throwback to how I got started with suburban office parks back in 2015, I took everything that I've learned since then and applied it to an old Maxis building. The extended building still looks a tad janky due to prop merging but this is as close as I get without actually needing to BAT something myself.
  19. 28 points
    Simmer2

    Show Us What You're Working On

    Just finished adding several more pieces including the FA3 set (Fractional Angles 18.4 deg) Pics please... Simmer2
  20. 28 points
    2016 Trixie Winners - The nominations are in and they've all been counted. Here are the winners for 2016! City Journal Awards Best Airport We've seen many examples of airports in CJs this year, this members CJ has paid close attention to the design of their Airport, and we celebrate them with this award. Best Asian Style City Journal This award goes to the CJ which is the best example of a city created in the style of other Asian cities. Best Attention To Detail Many CJ's include pictures that are zoomed in to the max, showing their detailed downtowns, lots, and other features. This award is for the CJ that pays a great deal of attention to detail and perfection. Best CBD Every major city has a CBD, and our CJs love creating CBDs of their own. This award goes to the best example of CBDs that we've seen in CJs this year. Best CJ Startup This award goes to our favourite new City Journaler whose first CJ has become an immediate favourite. Best Concept in a City Journal All CJs are special in their own ways. This award goes to the Journaller who presented a concept which stood out in a unique style. Best Custom Lotting Most CJs make use of the great creations uploaded to the STEX, but this member has gone beyond that to create amazing custom LOTs for their own city. Best European Style City Journal This award goes to the CJ which is the best example of a city created in the style of other European cities. Best Fictional City Journal This award goes to the best fictional city, a city which is neither sci-fi nor a real world recreation, but a city with its own style, history and location. Best Historical City Journal City Journals introduced a new way of learning from history. From the Roman Empire to the 19th century, some players decided to go beyond the four predetermined tilesets and write their own little part in history. This award goes to the member who has better told us ancient stories and ways of life. Best Industry The gritty grime of the industry doesn't escape most cities, but this member has fully embraced the smog and pollution of their industry and created CJ which showcases how great their industrial zone is. Best MMP Use Mayor Mode Ploppables give us a great way to build amazing places within our city, adding an extra level of detail to our cities. This member has fully embraced MMPs to create an amazing area within their CJ. Best Narration This award goes to the City Journal that makes us feel at home in the city, providing familiar landmarks while telling us the story of a city. Best Natural Environment/Landscape Area Some CJs are designed to show off the beautiful beaches, river valleys, and mountains in their region. This award is for the CJ that best showcases the region's natural terrain. Best Creativity in a City Journal This award goes to the member who has expressed the best creativity in any CJ. Showcasing a spectacular range of skills, captivating the community with each and every update. Best Real World Re-creation Many CJs are based off of real life locations, or share similar styles with real cities. This CJ goes beyond that to have the closest recreation of a real world location. Best Roadgeek Every City Journal must have roads, but the recipient of this award paid attention to the detail of each and every road to ensure they had proper functionality and use for the Sims who would be using it everyday. Best Rural/Agriculture Cities and skyscrapers are great, but rural towns are fantastic too. This award is for the CJ that best depicts a rural area. Best Transportation Network Not everyone drives to work, and not all businesses ship their goods by road. This CJ shows the power of a well-designed public transport network, from the smallest bus stop to the largest rail terminal. Ships, Planes, Trains, and Automobiles; this award goes to the member who presents the best of the first three. Best Urban Area This award goes to the member who has created the best city overall. Many CJs exhibit great parts of their city, but this award goes to the CJ which creates the best city overall. Best Use of Added Media Not all that we see in City Journals is real. But of them all, this CJ stood out above them all with the best use of added graphics, sound, or video in a CJ at Simtropolis. Best Use of Railroads Railroads are the backbone of many cities, transporting freight or commuters. This award goes to the CJ which has given us the best example of what a railroad can be. Best Work in Progress City Journal Some people not only show their finished cities, but also the construction and all other building and planning processes. This award is for the member who's done the best behind the scenes Work-In-Progress presentation. City Journal of the Year The nominations are in, and it was decided that this City Journal was the best creation this year. City Journalling Appreciation Award An award for outstanding contributions to the City Journal scene. Most Awe-inspiring City Journal This award goes to the City Journal that has held members in awe longer than any other CJ this year. Most Effective Use of Custom Content This award goes to the best use of Lots and BATs in a single City Journal. The owner of this Journal had many different brands of custom content, but had them placed so that they all complimented each other in perfect harmony. Most Entertaining City Journal This award is for the City Journal that is really fun. The text, the screenshots, and the everyday life of the theme city are very entertaining. Most Surrealistic City Journal This award goes to the surrealist CJ that we've read this year. Saddest City Builder Moment Caught on Picture This award goes to the creator who managed to document the lowest moment of their city. This could be from a natural disaster, a silly bug or from an incredibly bad planning decision. This members misfortune gave us a smile, and so we reward them with this token of our gratitude. Go back to category selection Custom Content Awards Best BAT Newcomer of the Year Big splashes have been made in the community this year by this new BATer! BAT of the Year The nominations are in, and it was decided that this BAT was the best creation this year. BATer of the Year This member is the best overall BATer this year. Multiple BATs at an outstanding level of quality, mixed with their ability to constantly help others in BAT threads makes this member the best BATer this year. Best Automata SC4 players are in love with their automata. We love to cruise the streets, hop a bus, ride the rails, and fly the friendly skies. This award goes to the member who has ensured we can do all of the above. In the Spirit of the Games Creating a range of brilliant Brazilian BATs to commemorate the Rio 2016 Olympics. Best Development Thread This award is for the person who curates the best development thread, through either providing an insight into their own creative process, writing tutorials or just by being the best at documenting the twists and turns of creating content for the STEX. Best Effort in Compatibility Most clear work dedicated to avoid one custom content to break the game when used in combination with others. Best Industrial BAT Industrial parks are an absolute essential in our cities. But they are often under represented as BATers choose more glamorous subjects. That is not the case for this member. We feel a sneeze coming on due to their dusty realness, because industrial structures have never felt a more reverential touch. Best Large Scale Project The scale and scope of this project is so impressive that it's taken a great amount of work to pull off. This award goes to the member who has created the best large scale project. Best Lotter This award recognizes the skill of the individual who puts a high level of polish to each lot creation, and has received acclaim from the community with every lot that is created. Best Parks Lot Sometimes you need a break from the concrete jungle. Scenic beauty and recreation are elements of this award. This creator has created the ultimate in parks using a naturalistic setting. Best Props Like adding extras to a movie scene, this award goes to the creator who developed the finest set of props this year. Best Re-creation This BAT is the best recreation of a specific, real life building, done with total devotion to complete and thorough accuracy. Best Re-lots Taking an existing building and giving it a new lease of life is an important skill. This award goes to the member who has created the best re-lots this year. Best Use of Maxis Content Making resourceful use of the default buildings and props, this award goes to the lotter who found a way to overcome limitations, creating effective new variations. Best Vegetation Doing the environmental advisor proud, this award goes to the member who's created the best flora items. Big Building of the Year Buildings come in all sizes, but this is the best skyscraper, highrise or major complex created this year. Cities: Skyscrapers Creating an array of magnificent models for Cities: Skylines. Dedication to Railways This award goes to the content creator who's led the way on the railways. Highest Overall Quality This award goes to the person whose creations are consistently outstanding. Highest Technical Achievement In Custom Creations This award goes to the individual who has pushed the boundaries of custom content beyond what we once knew, and who have shared their discoveries with the rest of the community. Lot of the Year Buildings must go on some kind of LOT, and this LOT is the best we have seen this year. Major Complex of the Year Big isn't always better. But breaking new ground, this mega monstrosity of meticulous lotting proves otherwise. Map of the Year This award goes to the best map which has graced the STEX this year. Mod of the Year All votes are now in, and it has been decided by the community that this Mod was the best creation this year. Modding Tool of the Year Modding Tools are constantly being created to advance our creations. This award goes to the Modding Tool which has changed our game the most this year. Most Beautiful Small Addition This award goes to the member who has created a tiny yet extremely beautiful addition to the game. Most Dedicated Modder This award recognizes the Modder who has stretched most to go above and beyond, to bring us their best possible work in some shape or form. Most Luminous Illuminator Lighting, or more specifically night lighting, creates such completely dramatic changes to the way we view our BATs in game. This award goes to the BATer who provided lighting that is the most realistic, most technically advanced, most beautifully fitting, or even the most outlandishly eye-catching. Most Important Discovery / Innovation It seems that some relatively small steps for Modders can lead to some pretty giant leaps for simkind. This award has been invented for the one who sits at the desk in the Mission Control of Modding. Houston, we have a Trixie! Most Improved BATer This award goes to the BATer who has shown the most improvement during the year. Most Inventive Creation With many different cities come many different ways which buildings or creations could adapt to their surroundings, and the only way to overcome this is to make an inventive creation to cover all bases. This member created the most inventive addition to our game. Most Realistic Creation This award goes to the member who has created a BAT which is extremely realistic. This is a fictional building, yet is so well detailed we could be forgiven in assuming it was a real world recreation. Most Useful Creation These creations fill a void that many of us feel came with the vanilla game. They are useful because they make our cities feel more complete. Most Useful Feedback In Custom Content Threads This award is for the person who provides great, behind the scenes support for other people's BATs. Helping out, giving valuable instruction, and doing those annoying but necessary tasks needed to bring a quality BAT to the STEX. Most Valuable Modder This award goes to the creator who's made an immeasurable impact on the modding scene. Railmaster All aboard! Small Building of the Year Buildings come in all sizes, but this is the best small building, house, shack, service, warehouse created this year. STEX Community Favourite When asked who was the STEX Community Favourite, most people chose this individual. Transportation Pioneers Paving the way with an innovative groundbreaking pursuit through the rush hour. Go back to category selection Forum Awards Best Picture in a "Show is your..." Thread Sometimes it's best to just show the world your masterpiece. This award goes out to the most fascinating addition to the "Show us your ..." threads. Best Tutorial While the game may be 14 years old, new things and new ways of doing old things keep popping up. This award is for the member who demonstrated a useful procedure in a tutorial. Can't Find It?... Ask Me! When you need to locate that plugin? Chat Insomniac Award This award goes to the member who is up until the wee hours of the morning chatting and providing buckets of laughter at the same time. Friendliest Chatter This award recognizes the individual who has always been helpful and chatty in the chat rooms. Friendliest Forumer This award recognizes the most friendly forumer, one who is always piping in with good cheer and making newbies feel at home. Highest Quality Poster Many members have high post counts, some stretching well into the ten-thousands. But sometimes its quality, not quantity, that matters. This award goes to the person who may not have a high post count, but puts a lot of thought into their posts to ensure that each one matters. Most Engaging Off-Topic This award recognizes the member whose contributions in the Off-Topic section are above and beyond the usual high quality. The winner has a positive attitude, and engages the readers of their posts by making relevant and useful comments. Most Helpful Forumer Recognized for tirelessly answering questions when possible, often answering the same ones over and over with good cheer, is always eager to share knowledge and point the uninitiated toward the light. Most Informed Member on Real World Events This award goes to the member who is most likely to be reading the newspaper right now. This member is constantly engaged with global events and is relied on to keep us informed of what's going on in the world today. Game Show Hosts Ladies and Gentlemen, please welcome your hosts... Go back to category selection Community Awards Best Avatar Some avatars are interesting; some not so much. This award goes to the member whose avatar was deemed the most entertaining. Best Captain Every group has an enduring leader steering the ship. This award goes to the leader which has aided our groups the most this year. Most Consistently Helpful Member This award is for recognition of the individual who tirelessly supports any member, on any occasion, in a range of topics. Enduring Dedication Award Simtropolis has changed much through the ages. The award goes to a member whose dedication, work, and contributions have helped make the site evolve into its current form. Funniest Overall Member Pwning a troll is funny and all, but we don't have that many trolls anymore. While the others are waiting for a troll to declare their superiority over, this member keeps the rest of us laughing. Merit of Team Spirit Without teamwork, a project can become chaos. This award goes to the member best able to overcome adversity and to stick together through thick and thin. This person has shown real dedication and commitment throughout a wide range of community activities. Most Active Non-City Builder This award is for the user who does not play a city builder game, but still contributes a massive amount to Simtropolis. Most Beloved Moose Simtropolis is just not the same without him. Most Promising Announcement Not Yet Fulfilled We are promised great things from many creators. This award goes to the member who promised the most, while we still patiently await their amazing concept to be delivered to reality. Most Welcoming to Newcomers Some just give a simple "Welcome to the site" to new members who join the site. This member was always there to meet and greet newcomers to the community with a special cheer. Noble Newcomer In their first year as part of the community, a special award to recognise a member who has quickly become synonymous with Simtropolis. Staff Eye Within the Storm The staff member with the ability to keep their head when all about them people are losing theirs and blaming it on them. Technical Denizen The threads in our Bugs & Technical Issues forums discuss many issues. This award honours the best techie who answers the wide range of questions that people raise. The Member Who Was Everywhere This award goes to a member whose dedication, work, and contributions have helped make the site a welcoming and enjoyable place for all. We Miss You, Come Back In an online community such as this, some people come and go as Real Life takes over. This award goes to the person we miss the most and wish to hear from in the next year. Staff Awards Thanks for all you do to help keep Simtropolis running smoothly, day in, day out. Go back to category selection
  21. 27 points
    Fantozzi

    Colossus Farming

    Version 1.0.0

    227 Downloads

    Mod content: 134 growable CAM-patible farm lots, each one individually designed, ranging from tiny romantic (stage 1) to dystopian agricultural scifi (stage 10). 45 new or completely reworked field lots with crops like canola, cabbage, bamboo, potatoes, strawberries, artichokes, animated lifestock or elements like grow tunnels, greenhouses, vertical farms. 250 new props/bats. 70 new textures 6 ploppable functional lots 13 cosmetic puzzle pieces to add fences and farm tracks to the fields. Mod's purpose: Collecting some of the best farming stuff, adding own stuff where needed and creating something with an overall concept from it. This means building up complete themes like winery, lumber industries, lifestock farming, grain production, including different elements of the productions chains (grain -> brewery, life stock -> slaughtery) - so for each city of your region there can be different main focus of agricultural production. Mod's challenge: This mod can be very demanding on computer/game performance and there may be actions to take about this. Also setup requires some patience as you have to make certain decissions and you have to select and sort content different according to this decissions. It's recommended to wait for a rainy afternoon to install this mod. It's essential to read chapter 1,2 and 3 of the included documentation. Dependencies This mod requires at least 38 dependencies (depending on your choices more). This is no put and play - you need to follow installation instructions of the documentation). Do this step by step. For easier management the dependencies are broken down into five sections. For performance reasons it's recommended to datpack some of the sections containing smaller files into a single bigger one after you are done and everything works. Section 1 (Megapacks) BSC Textures Vol 01.dat BSC_TexturePack_Cycledogg_V 01.dat SPAM_Super_Resource_Pack BSC MEGA Props - CP Vol01.dat BSC Mega Props - CP Vol02.dat BSC MEGA Props - SG Vol 01.dat BSC MEGA Props - NewmanInc Vol01.dat BSC MEGA Props - NewmanInc Vol02.dat fz_AudioEssentials_1_3.dat Section 2 (JMyer's Stuff) BSC Mega Props - JMyersAgriculture01.dat BSC Mega props JMyers Agriculture 02.dat JMyers Hydrophonics JMyers Dairy Farms JMyers Corn Crops Vol.2 Section 3 (French stuff) Nams BAT PROPS PACK Vol 02.dat Nams BAT PROPS PACK Vol 03.dat Nams PROPS PACK Vol 1.dat Nams PROPS PACK Vol 2.dat Girafe Vines Girafe Wheat Manchou_Houses_AG.dat VIP_RuralPack VIP RuralPack Expansion1 VIP Agri Pack Section 4 (Working Man Production) wmp_docklands3_props1.dat wmp_spam_freight_props2.dat wmp_garden_props.dat wmp_garden_props02.dat Section 5 (the assorted section) Nexis_GreenhouseSet.dat Wieśpak by fordoniak RFR Maize Set Jenxfauna_cows Jenxfauna_sheeps Jenxfauna_pigs Sunflower (Shadows) by HunD88 SFBT Weinberge Cycledoggs Organ Works Cycledoggs Hankie Mill Optional Stuff Colossus Addon Mod 2.1.0 (the CAM - strongly recommended) A maxis farm blocker or a maxis farms replacement mod compatible with CAM or SPAM (recommended) Simmer2 Stone walls VIP Les Murets d'Aubrac CP Seasonal woods Special thanks to rsc204 and T Wrecks for the technical assistence. Many thanks to T Wrecks, OcramsRzr, rivit, matias93 and nos.17 for the creative and fruitfull ideas. Thanks to nos.17 and markussaage for reviewing the documentation. This mod is dedicated to the developers of the Colossus Addon Mod, RippleJet and IvisiChem. Feel free to post screenshots, discoveries, your personal favorites, critics and questions (not covered by the documentation) in the development thread. Happy farming.
  22. 27 points
    korver

    Show Us What You're Working On

    A couple of scenes from New Zealand that I'm working on for my next update. One of the countless rural sheep farms on the South Island. One of the country's most stunning natural wonders, Sutherland Falls.
  23. 27 points
    Simmer2

    Show Us What You're Working On

    The sequence and 2 night shots. Its coming 1 2 3 Simmer2
  24. 27 points

    Version 1.0.0

    867 Downloads

    London Stock Exchange, by Mattb325. --------------------------------------- London Stock Exchange was founded in 1801 and its current premises are situated in Paternoster Square close to St Paul's Cathedral in the City of London. It moved to these smaller premises from the Old Stock Exchange Tower on Threadneedle St in 2004 as modern technology has reduced the need for face-to-face dealings on the trading room floor. London Stock Exchange is one of the world’s oldest stock exchanges. The current building on Paternoster Sqaure was designed by Eric Parry Architects and Sheppard Robson Architects. While this is a fairly faithful representation of the real-life building, given the absolutely crazy angles and curves inherent in the original design, not everything is 100% true to real-life; this was done deliberately to ensure that the building can fit comfortably on a 4x4 lot. Additionally, the sun-dial feature on the back wall of the building was omitted because it was too small to be visible in game and the fact that the sun doesn't move in SC4. This building is modded as a non-conditional Stock Exchange reward (meaning it can be placed at any time without having met prior conditions). It does not over-write the Maxis Stock Exchange reward and can safely be used in conjunction with these (or any relotted version thereof). This reward has been modded with higher CAP relief and jobs values than the Maxis version. Like the Maxis version, this building costs nothing to place and has no monthly cost. Placing this Reward provides massive CO§§§ CAP relief, has a landmark effectand also provides up to 155 highly desirable civic jobs. If you wish to help develop high-wealth commercial skyscraper districts, then in addition to ensuring the other elements of your city (such as good health, education, correct zones, low crime & other infrastructure) are catered for, placing this reward lot will greatly assist in CO§§§ development. It is on a 4x4 lot. --------------------------------------- STATS: Lot size : 4x4 Plop Cost: §0 Occupant Groups: Reward; Stock Exchange; Biz Lawyer Attack Wealth: High Wealth Demand Created: Jobs§: 23; Jobs§§: 46; Jobs§§§: 86 Demand Satisfied: CO§§§ 405,000 Park Effect: +0 over 0 tiles Landmark Effect: +120 over 60 tiles Pollution: Air 6 over 3 tiles, Water 4 over 4 tiles, Garbage 57 over 0 tiles Power consumed: 66 MwH Water consumed: 66 Gallons/Month Bulldoze Cost: §43,900 Monthly Cost: §0 --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO file types in two seperate folders; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must choose only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- DEPENDENCIES: To ensure proper functionality, please ensure the following files are in your plugins: *BSC MEGA Props - Mattb325Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383) --------------------------------------- NOTE ABOUT PARKING TEXTURES: Expensive London real estate means little or no open-air parking exists in the city. If you want to add parking textures, then you know what to do..... --------------------------------------- To install, simply unzip the contents of this file into your plugins folder.
  25. 26 points
    mattb325

    Show Us What You're Working On

    Working on starting a few Transit-switch type buildings for downtown areas. So often you see buildings integrated and constructed over transport networks, but it's still somewhat lacking in SC4. After the plaza and trying to replicate a real-world icon, this is a completely made up building and was a bit of a simple breather after doing the plaza: It works as a rail/subway/parking and bus station. Also, the two towers above the station provide about 2000 jobs, just like plopping any commercial building of a similar size (but the jobs provided by this station won't affect demand caps like plopped commercials do). No nite lites yet as it is still in its early stage. I plan adapt the concept to include elevated networks to switch into rail/subway etc. But I will bat a new station for this.
  26. 26 points
    And throwing my lot into this fray, here are pictures of my experiments with Diggis rivers, MMP playgrounds and MMP truck stops. 1. The rural playground. 2. Got my mitts on diagonal Diggis stream pieces! 3. Which can lead to some interesting scenes... 4. And, finally, the MMP truck stop.
  27. 26 points
    korver

    Show Us What You're Working On

    The crowded streets of Kowloon.
  28. 25 points
    mattb325

    Show Us What You're Working On

    A bit more progress on the Plaza Hotel. It is fiddly as all the sides are quite different; but at least the Grand Army Plaza and Park Ave elevations are almost complete (again, glass textures = placeholders at the moment)
  29. 25 points
    korver

    Berlin (Pt. 2/2)

    Our trip to Berlin resumes with a visit to another one of its oldest and most famous landmarks - Brandenburg Gate. Opened in 1791, it was built on orders by Prussian king Frederick William II to commemorate the restoration of the country after the early Batavian Revolution. It's amazed locals and tourists alike ever since. The Gendarmenmarkt is one of the city's most famous squares, constantly filled with action. With its historic twin cathedrals on both sides, Französischer Dom and Deutscher Dom, its a sight you won't want to miss. Deutscher Dom at night. A view of the streets of Berlin - with one of its most famous avenues, the Unter Den Linden cutting across towards the top. Staatsbibliothek is a prominent universal library constructed in 1903, located on the famous Unter Den Linden. At night time, it's truly spectacular. Unter Den Linden from above. Don't forget to comment, like, and follow True Earth if you haven't already! -korver --- Previous Update: "Berlin (Pt. 1/2)" Thanks to @MushyMushy, @jakis, @RandyE, @matias93, @CorinaMarie, @Zerx, @SC4L0ver, @Manuel-ito, @redfox85, @_Michael, @mrsmartman, @TekindusT, @Toby Ferrian, @kingofsimcity, @bobolee, @feyss, @mike_oxlong, @Odainsaker, @The British Sausage, @nos.17, @raynev1, @Elenphor, @mattb325, & @Akallan for all the likes!
  30. 25 points
    Edvarz

    Show Us What You're Working On

    So much impressive stuff in this thread!!! Here's my little contribution: Lately I've spent my playtime developing the urban core in the western part of Aurora. 1. Middle class social housing units just south of the urban core. 2. The core itself. Dense, mostly W2W blocks with tram service. My goal is to emulate mixed use zoning by zoning R and C close together. So far I love how it turned out. 3. Forgot to turn off the grid for this one. 4. Close up. 5. Bonus nightshot I hope you like them. I'm hyped to see what else the community comes up with next!!
  31. 25 points
    _Michael

    Show Us What You're Working On

    I concur with @T Wrecks - so much awesomeness here. I've been finishing up this area today.
  32. 25 points
    Tyberius06

    Show Us What You're Working On

    Nice to see @rsc204, you to taking care of SAM and GLR projects @Simmer2 walls, everywhere walls! I love tham in any angle! Thanks a lot! @scotttbarry wow, after @kingofsimcity beautiful work, I'm looking forward your set of mansions, especially the @mattb325 Re-lots! @scotty222 I'm curious about how you made those RHW tunnels too. Very nice work. Well, as I previously showed some WIP picture, there is an upcoming release, which will contains these medium plazas and one larger one. 1. 2. Probably soon (next week) I can release this "little" expansion set (19 new pieces) to @paeng Urban Recreation Canal set. Which is may not available at this moment here on STEX, but it's defenetly on CBEX and I haven't forgot my plan to help @catty-cb to clear those Paeng files and bring them here to the STEX. So the Urban Canal Set probably will come sooner. (Bear in mind the pedestrian park bridges for sure were tend to be made my personal use...). Enjoy! - Tyberius
  33. 24 points
    mattb325

    Show Us What You're Working On

    Do I dare put my latest bat through the Korverizer ™? You'll have to excuse the woeful attempt at scene setting. At any rate, the Bat is available for download here: https://community.simtropolis.com/files/file/32024-plaza-hotel-new-york/
  34. 24 points
    rsc204

    Show Us What You're Working On

    More SAM7 Bikepaths work. I've finished off the RHD set of T21s, it appears the SRM prop IDs are identical for the various prop choices. So the good news is that this is more viable as a potential release option: And a peek at the new WRC textures/signage too:
  35. 24 points
    korver

    Show Us What You're Working On

    Another recreation I'm getting close to finishing up - Los Angeles.
  36. 24 points
    Krasner

    Show Us What You're Working On

    Hi there I was able to work again a little bit so I made another abandonned house, normally it's finished but I let my mind brew a little and then I will decide. Some eye-candy add-ons for the murky parts of your cities. I intend to make this come out with two other of the same kind, unshowed for some reason, in a near future. So stay tuned
  37. 24 points
    rsc204

    Show Us What You're Working On

    Making progress with the SAMxGLR coding:
  38. 23 points
    Here is a preview of an entry from The URS which I will be posting this weekend. I'm making some progress with the rural scenes and the river scenes... Stay tuned for more this weekend.
  39. 23 points
    Replies: Dukestoner: _Michael: Nothing has really changed... Except I have a few more useful toys at my disposal: mass plopping of residential and buildings with transparent ground textures. kelistmac: Yeah, I create a general urban style which is part USA, part European and part UK. Abrams124: I am. Simmer2: Cheers! Tyberius06: New start, new CJ- thanks for your comment. Akallan: It's all about seamless transitions and the right ground textures. feyss: Thanks! I never thought of placing that diagonal warehouse on the side of Bipin's Grunge Industrial road corner- until now. Entry 10 - A Video Montage of Pololomia And now I present one of the most realistic-looking SC4 videos you will ever see on Youtube. I recommend cinema mode - 1080p for best quality. And as a bonus some more pictures too! 1. Another small city block I've finished- the one surrounded by the posh fences. 2. The ortho/diagonal mix! 3. The old city buildings meet the new ones. 4. Variations of building density and variations of space/fillers. 5. It's all about the space behind buildings... 6. Infilling city blocks can be a very satisfying thing to do... Next weekend- a rural update.
  40. 23 points
    kelistmac

    Show Us What You're Working On

    Tsukiji Market (築地市場 Tsukiji shijō) # This is the main fish market of Saitama. ( If you want to know more about the Prefecture of Saitama, take a look HERE )
  41. 23 points
    mattb325

    Show Us What You're Working On

    Made a quick start on a promise (or a nasty threat, depending on your point of view) over on this thread London Stock Exchange Building:
  42. 23 points
    korver

    Show Us What You're Working On

    Finishing up a recreation that I started a while back - Hong Kong.
  43. 22 points
    Simmer2

    Show Us What You're Working On

    Just added another 9 models. This brings the total lot count to 38. All icons are done Time to release is getting close..
  44. 22 points
    korver

    Show Us What You're Working On

    Thanks for the nice comments @Dreadnought - glad your enjoying the pictures I checked out a few pics from that overlook you mentioned - its really quite breathtaking! Still got a few more recreations I'm finishing up - Toronto and its famous CN Tower are up next.
  45. 22 points
    korver

    Show Us What You're Working On

    Just finished up Downtown LA & a few more of the city's most iconic landmarks. Check out the full update here.
  46. 22 points
    Dreadnought

    Show Us What You're Working On

    WORK IN PROGRESS -- THE JADE BIGHT II WILHELMSHAVEN SOUTH: (Click to make bigger -) Yo, guys -- Got a few quick pictures for you -- still up to my eyeballs in landscaping. I'm beginning to see why some people largely ignore the landscape, or minimize it. Too many streams -- too many trees -- very tedious. This is the riding stable belonging to the Kaiserhoff Hotel and Resort. If you're bored with the swimming pool, worn out by tennis, get seasick in your boat, and can't hold your liquor in the Gentleman's lounge -- then there may be a place for you down at the stables ! We've got the main stable area with a paddock, a suitably large pasture for the horses to rest and roam, and several miles of trails. If you're adventurous, you can slip off the trails and ride along the shore of the bay as well. The truly daring can even slip under the bridges and ride down to lighthouse point. On the left we have the Equestrian Stable where the instructors give lessons and train new horses. They also provide supervised trail rides for our guests. As you can see, the horses themselves are a great draw for crowds and will line the fence to get attention from the tourists. On the right we have the "working" barn -- tack and feed, a few stalls, and the paddock -- where the more experienced riders mount up. You can also see the pasture area where the "off duty" horses spend their leisure time. Here we see the trail along the bay. At the head of the trail, two riders have stopped for a brief chat, while farther along, a trail ride is in progress. Small boats frequently anchor in this secluded spot for "boat parties" and are a source of curiosity to many riders. And finally, after a long day in the saddle, you see two riders making their way through the wooded fields toward the south gate. A hot bath and a change into formal attire -- with cocktails before a sumptuous dinner -- followed by brandy and cigars (for the Gentlemen). All one needs now is a charming dinner companion to round out the perfect day.
  47. 22 points
    Simmer2

    Show Us What You're Working On

    Sounds like you will be busy soon I could make the rest of the custom 4m pieces with all the proper angles. I already made a few. @DavidDHetzel As promised..... Its called SM2 Wind Power Inc. They manufacture the blades and cones only. Another company makes the masts and heads. I-M with 326 jobs. Simmer2
  48. 22 points
    Simmer2

    Show Us What You're Working On

    Thanks everyone Moving them to the edge and adding a wall texture makes for a nifty 15m Barriers AND Wall transition....oh the possibilities! This is just a quick mock-up 1 2 Simmer2
  49. 22 points
    2015 Trixie Winners - The nominations are in and they've all been counted. Here are the winners for 2015! City Journal Awards Best Airport We've seen many examples of airports in CJs this year, this members CJ has paid close attention to the design of their Airport, and we celebrate them with this award. Best Asian Style City Journal This award goes to the CJ which is the best example of a city created in the style of other Asian cities. Best CBD Every major city has a CBD, and our CJs love creating CBDs of their own. This award goes to the best example of CBDs that we've seen in CJs this year. Best City Journal Startup This award goes to our favourite new City Journaller whose first CJ has become an immediate favourite. Best European Style City Journal This award goes to the CJ which is the best example of a city created in the style of other European cities. Best Fictional City Journal This award goes to the best fictional city, a city which is neither sci-fi nor a real world recreation, but a city with its own style, history and location. Best Historical City Journal City Journals introduced a new way of learning and living a bit of history. From the Roman Empire to the 19th century, some players decided to go beyond the four predetermined tilesets and write their own little part in history. This award goes to the member who has better told us ancient stories and ways of life. Best Industry The gritty grime of the industry doesn't escape most cities, but this member has fully embraced the smog and pollution of their industry and created CJ which showcases how great their industrial zone is. Best Narration This award goes to the City Journal that makes us feel at home in the city, providing familiar landmarks while telling us the story of a city. Best Natural Environment / Landscape Area Some CJs are designed to show off the beautiful beaches, river valleys, and mountains in their region. This award is for the CJ that best showcases the region's natural terrain. Best North American Style City Journal This award goes to the CJ which is the best example of a city created in the style of other North American cities. Best Overall Design City Journallers pay close attention to how every part of their Journals look, from how their entries are formatted and posted, to how compose the images they post. This award goes to the member who has the best designed City Journal overall. Best Park Sometimes you need a break from the concrete jungle. Scenic beauty and recreation are elements of this award. This creator has created the ultimate in parks using a naturalistic setting. Best Photoshopping This award goes to the member who has the best photoshopping of any CJ. From creating different worlds, to balancing image colours, this member used Photoshop to enhance their images in the most creative way possible. Best Real World Re-Creation Many CJs are based off of real life locations, or share similar styles with real cities. This CJ goes beyond that to have the closest recreation of a real world location. Best Road Map This award goes to the member who has documented their city in the most amazing road map we have seen this year. Best Road Geek Every City Journal must have roads, but the recipient of this award paid attention to the detail of each and every road to ensure they had proper functionality and use for the Sims who would be using it everyday. Best Rural / Agriculture Cities and skyscrapers are great, but rural towns are fantastic too. This award is for the CJ that best depicts a rural area. Best Science Fiction City Journal The member who wins this award really deserves a lot of credit for designing cities and a region that we could only imagine in a Science Fiction novel. Best Urban Area This award goes to the member who has created the best city overall. Many CJs exhibit great parts of their city, but this award goes to the CJ which creates the best city overall. Best Use of Added Media Not all that we see in City Journals is real. But of them all, this CJ stood out above them all with the best use of added graphics, sound, or video in a CJ at Simtropolis. Best Use of Railroads Railroads are the backbone of many cities, transporting freight or commuters. This award goes to the CJ which has given us the best example of what a railroad can be. City Journal of the Year The nominations are in, and it was decided that this City Journal was the best creation this year. Most Entertaining City Journal This award is for the City Journal that is really fun. The text, the screenshots, and the everyday life of the theme city are very entertaining. Most Surrealistic City Journal This award goes to the surrealist CJ that we've read this year. Saddest City Builder Moment Caught on Picture This award goes to the creator who managed to document the lowest moment of their city. This could be from a natural disaster, a silly bug or from an incredibly bad planning decision. This members misfortune gave us a smile, and so we reward them with this token of our gratitude. Go back to category selection Custom Content Awards Best BAT Newcomer of the Year Big splashes have been made in the community this year by this new BATer! BAT of the Year The nominations are in, and it was decided that this BAT was the best creation this year. BATter of the Year This member is the best overall BATer this year. Multiple BATs at an outstanding level of quality, mixed with their ability to constantly help others in BAT threads makes this member the best BATer this year. Best Automata SC4 players are in love with their automata. We love to cruise the streets, hop a bus, ride the rails, and fly the friendly skies. This award goes to the member who has ensured we can do all of the above. Best Development Thread This award is for the person who curates the best development thread, through either providing an insight into their own creative process, writing tutorials or just by being the best at documenting the twists and turns of creating content for the STEX. Best Industrial BAT of the Year Industrial parks are an absolute essential in our cities. But they are often under represented as BATers choose more glamorous subjects. That is not the case for this member. We feel a sneeze coming on due to their dusty realness, because industrial structures have never felt a more reverential touch. Best Large Scale Project The scale and scope of this project is so impressive that it's taken a great amount of work to pull off. This award goes to the member who has created the best large scale project. Best Lotter This award recognizes the skill of the individual who puts a high level of polish to each lot creation, and has received acclaim from the community with every lot that is created. Best Props Every little helps. This award goes to the member who best added to the Lot Editor's custom palette. Best Re-Creation This BAT is the best recreation of a specific, real life building, done with total devotion to complete and thorough accuracy. Best Re-Lot Taking an existing building and giving it a new lease of life is an important skill. This award goes to the member who has created the best reLOT this year. Best Remake of a Building From Older SimCity Games A building from yesteryear, remade for this year. This award goes to the member who has made the best creation from a previous SimCity game. Big Building of the Year Buildings come in all sizes, but this is the best skyscraper, highrise or major complex created this year. Favourite BAT Team This award goes to the community's favourite BAT team this year. Highest Overall Quality This award goes to the person whose creations are consistently outstanding. Highest Technical Achievement in Custom Creations This award goes to the individual who has pushed the boundaries of custom content beyond what we once knew, and who have shared their discoveries with the rest of the community. Lot of the Year Buildings must go on some kind of LOT, and this LOT is the best we have seen this year. Mod of the Year All votes are now in, and it has been decided by the community that this Mod was the best creation this year. Most Beautiful Small Addition This award goes to the member who has created a tiny yet extremely beautiful addition to the game. Most Dedicated Modder This award recognizes the Modder who has stretched most to go above and beyond, to bring us their best possible work in some shape or form. Most Luminous Illuminator Lighting, or more specifically night lighting, creates such completely dramatic changes to the way we view our BATs in game. This award goes to the BATer who provided lighting that is the most realistic, most technically advanced, most beautifully fitting, or even the most outlandishly eye-catching. Most Important Discovery / Innovation It seems that some relatively small steps for Modders can lead to some pretty giant leaps for simkind. This award has been invented for the one who sits at the desk in the Mission Control of Modding. Houston, we have a Trixie! Most Improved BATter This award goes to the BATer who has shown the most improvement during the year. Most Inventive Creation With many different cities come many different ways which buildings or creations could adapt to their surroundings, and the only way to overcome this is to make an inventive creation to cover all bases. This member created the most inventive addition to our game. Most Realistic Creation This award goes to the member who has created a BAT which is extremely realistic. This is a fictional building, yet is so well detailed we could be forgiven in assuming it was a real world recreation. Most Useful Creation These creations fill a void that many of us feel came with the vanilla game. They are useful because they make our cities feel more complete. Most Useful Feedback in Custom Content Threads This award is for the person who provides great, behind the scenes support for other people's BATs. Helping out, giving valuable instruction, and doing those annoying but necessary tasks needed to bring a quality BAT to the STEX. Radio, What's New? Radio, Someone Still Loves You We saw radio ga ga... Small Building of the Year Buildings come in all sizes, but this is the best small building, house, shack, service, warehouse created this year. STEX Community Favourite When asked who was the STEX Community Favourite, most people chose this individual. Go back to category selection Forum Awards Best Tutorial While the game may be ten years old, new things and new ways of doing old things keep popping up. This award is for the member who demonstrated a useful procedure in a tutorial. Friendliest Forumer This award recognizes the most friendly forumer, one who is always piping in with good cheer and making newbies feel at home. Highest Quality Poster Many members have high post counts, some stretching well into the ten-thousands. But sometimes its quality, not quantity, that matters. This award goes to the person who may not have a high post count, but puts a lot of thought into their posts to ensure that each one matters. Most Engaging Off Topic This award recognizes the member whose contributions in the Off-Topic section are above and beyond the usual high quality. The winner has a positive attitude, and engages the readers of their posts by making relevant and useful comments. Most Helpful Post One post which went a long way to help. This award goes to the member who assisted many people with a notably informative and resourceful forum contribution. Most Informed Member on Real World Events This award goes to the member who is most likely to be reading the newspaper right now. This member is constantly engaged with global events and is relied on to keep us informed of what's going on in the world today. Technical Denizen The threads in our Bugs & Technical Issues forums discuss many issues. This award honours the best techie who answers the wide range of questions that people raise. Challenge Coordinators For making the Simtropolis Challenges possible. Go back to category selection Community Awards Best Avatar Some avatars are interesting; some not so much. This award goes to the member whose avatar was deemed the most entertaining. Enduring Dedication Award Simtropolis has changed much through the ages. The award goes to a member whose dedication, work, and contributions have helped make the site evolve into its current form. Funniest Overall Member This award goes to the member who helped spread some good cheer, keeping the community in good spirits. Merit of Team Spirit Without teamwork, a project can become chaos. This award goes to the team best able to overcome adversity and to stick together through thick and thin. This team has shown real dedication to making these projects work. Most Active Non-City Builder This award is for the user who does not play a city builder game, but still contributes a massive amount to the Simtropolis forums. Most Consistently Helpful Member The most consistently forumer is recognized for tirelessly answering questions when possible, often answering the same ones over and over with good cheer, is always eager to share knowledge and point the uninitiated toward the light. Most Welcoming to Newcomers Some just give a simple "Welcome to the site" to new members who join the site. This member was always there to meet and greet newcomers to the community. Simtropolis Walking Library Every community has a member who knows so much about the site we belong to. They are always there to provide us with historical facts about Simtropolis, and this award recognises them within the history of ST. The Member Who Was Everywhere This award goes to a member whose dedication, work, and contributions have helped make the site a welcoming and enjoyable place for all. We Miss You; Come Back In an online community such as this, people come and go as Real Life Syndrome takes over. Sometimes, we lose someone who we really would rather have kept among us. This award goes to the person we miss the most and wish to hear from in the next year. Best Dirktator It can only be... Staff Awards Thanks for all your continued hard work and dedication. Go back to category selection
  50. 22 points
    korver

    Show Us What You're Working On

    Thanks for the comments everyone @_Michael - I made sure to do much more of the entire area surrounding around it in my CJ update - - - My Berlin (Pt. 2/2) update is now out - including areas from around one of the city's most historic boulevards, the Unter Den Linden. And of course, a few more of the city's most historic landmarks like famous Brandenburg Gate.
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