Jump to content

SimTopical

Interesting content from the Simtropolis community.

 Entry 6: Going vertical
 
Well as you've probably guessed today were going to revisit the city of Sinato and its surrounds after its a seen a large amount of recent vertical growth.
9/9/1941 - In this picture we see several low-medium wealth buildings in the historical area of Peski, east of Suvorovskiy Prospekt. The name of "Peski", meaning "Sands", describes the nature of the soil.
  • 10 Replies
After a good month's absence, Glenvale is back. Today we are going to tour some of the city's more suburban areas.
  • 6 Replies
As we saw last entry, Old Town has a large Bus Station. But New Town has a larger complex.
  • 8 Replies
Part 5: Parks and Sewage
 
Well as you can probably guess from the title this entry is going to partly be about fixing the issue that we ran into last time and fast.
Welcome to the city of North Teddy City. This city is mostly industrial in nature, but what you'll see is a different side of this city. Here we will focus on the more on the commercial aspects.
  • 0 Replies
Soviet buildings in 1941.
  • 12 Replies
The Llamas have finally been herded, the nominations finally counted, and the medals finally polished. Please join us in congratulating the Trixie winners for 2015 and 2016!
  • 62 Replies

Welcome back to Teddy City- this time we will explore many neighborhoods that make up this city.
  • 3 Replies
Although most of the city features the same architecture, there is a distinct Old Town that features Governmental Buildings, the Cathedral and Main Station.
  • 7 Replies
Today were back in Sinato to take a look at more growth that has been happening in the area. Based initially around the growth of the industry in the area namely in the form of increased farming, we see a large influx of new citizens and in turn commercial enterprises coming to the island.
Taking you back to 1941.
  • 10 Replies
Here is a wide-angle shot of the city. Can you guess where the university is?
  • 5 Replies
How korver makes his creations: From custom textures, custom BATs, custom MMPs, and custom mods - check out how korver brings his scenes to life...
Check out this amazing time lapse video showing the creation of a charming sea-side villa in SimCity 4. More than 8 hours of construction, condensed to 12 minutes.
Perhaps you've heard of the Network Addon Mod, but you’ve never tried it out. Or maybe you’ve never played SimCity 4 at all and wonder how a game from 2003 can still hold up? Read on to see just how one addon can add so much!
  • 5 Replies
The Network Addon Mod (NAM) combines all transportation network-related fixes, additions and new creations that have been released so far. It will add countless new features to the existing network tools, such as new overpasses, highway onramps, intersections, ped-malls, a ground light rail network, roundabouts and turning lanes.
  • 574 Replies
"Despite our drive to reach for new stars and tame new worlds; there always lurks, a disaster at every corner. We realize that the galaxy is even wilder than we could possibly imagine, and no amount of technology could prepare us for the reality and the challenges it brings."
A step by step tutorial.
  • 14 Replies
A picture catalogue of every known Rock Mod for SimCity 4
  • 27 Replies
A picture catalogue of every known Water Mod for SimCity 4
  • 21 Replies
A picture catalogue of every known Beach Mod for SimCity 4
  • 25 Replies
A picture catalogue of every known Terrain Mod for SimCity 4
  • 32 Replies
A picture catalogue of (almost) every known Tree Controller Mod for SimCity 4
  • 32 Replies
Give realism to your railroad tracks, yards, sidings, spurs and industrial zones with these freight cars and locomotives dating from the 1980's to our modern days. This prop pack includes newer rolling stock pieces, some of them never seen before in SimCity 4...
  • 7 Replies
×