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Found 294 results

  1. IRM I-HT Ledpro LEDs by Tag_One

    Version 1.0.0

    58 Downloads

    INDUSTRIAL REVOLUTION MOD Ledpro LEDs by Tag_One 1 - INTRODUCTION/OVERVIEW If I let @Aarsgevogelte do all the uploads, you're going to risk dying from all the awesomeness - time to interrupt his series with somethig far less spectacular: The 26th upload in this series, Ledpro LEDs by Tag_One, basically looks like a simply warehouse with a little office section - nothing to see here. The lots, too, are pretty toned down, with the one that has the building oriented perpendicular to the road being open to all sides and perfectly suitable for getting surrounded with ploppable fillers or other industry. A small propane tank in the back is the only special feature. The other lot is slightly more complex with the angled entrance and the fences; it features a paved area in front and a strip of green with some trees in the back, forming a border to the adjacent development. Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats. The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version. The default version of the building will provide 44 I-HT jobs, the quadrupler version 176 I-HT jobs. The following lots are included in this download: 3x5, Stage 1 5x3, Stage 1 For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s): Maxis Night with gradual day/night cycle: YES Maxis Night with static day or night: YES DarkNite* with static day or night: YES *DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 2 - USE If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot. Ledpro Leds - you'll also need the original upload of the BAT to see the building(s). Only the .sc4model file is required. NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there. RECOMMENDED DOWNLOADS Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers Industrial Revolution Mod I-HT Filler Set 1 to dress up I-HT areas to your liking using ploppable fillers Heretic IRM Fillers - Diagonal Walls Expansion by Tyberius06 for more options to avoid ugly zigzag lines at diagonal walls Industrial Revolution Mod - Logistic Filler Set 1 by kingofsimcity for some realistic, high-definition truck parking to add around your industrial facilities 4 - FINAL WORDS Credits for the BAT go to Tag_One once again. T Wrecks, February 19, 2017
  2. Linus van Pelt's BAT Thread

    First of all thanks to all users who reacted to my post in the Show Us What You're Working On Thread I will definitly release as many seperate props as possible. Maybe I do a few more props like a version of the main building with a different conveyor belt for the output. But I will definitly export the complete scene, except the walls. I seperated it in two different ways and both looked bad once combined. Currently I work on another material handler. A large metal recycling facility like this also needs some cranes.
  3. SM2 Wind Power Inc.

    Version 1.0.0

    114 Downloads

    Welcome back for more wind power lots! This time its the actual manufacturing plant (SM2 Wind Power Inc.) for the generator's nose cones and blades. You will find 3 lots in this pack. The main one is 19X15 and will provide 496 I-M jobs. D1 (big blades depot) is 9x4 and will provide 3 jobs. D2 (small blades depot) is 5x4 and will provide 3 jobs. The large lot has a DTR rail which can be connected to the rail network (RRW). The lot will allow both freight and passenger train to go through for maximum realism. You can expand the main lot by plopping extra depots around its perimeter or you can plop them separately, up to you. All 3 lots make extensive usage of timed prop families and you can find them in the Landmark menu. Actions starts at 6AM and goes around the clock. Dependencies SM2 Prop pack Vol2 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3434 SM2 Prop pack Vol3 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3499 SM2 Prop pack Vol4 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3548 SM2 Prop pack Vol5 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3555 SM2 Prop pack Vol6 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3562 Sm2 Prop Pack Vol7 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3571 BSC BAT Props - T1 Vol3 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1764 BSC - VIP girafe carpack vol. 1 & 2 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2821 BSC - VIP girafe berries http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2888 BSC - VIP girafe common spruces http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2945 BSC - VIP girafe chestnuts http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3049 SP SuperSHK MEGA Textures https://community.simtropolis.com/files/file/31006-supershk-mega-parking-textures/ Enjoy Simmer2
  4. IRM I-HT LEDPRO by Tag_One

    Version 1.0.0

    107 Downloads

    INDUSTRIAL REVOLUTION MOD LEDPRO by Tag_One 1 - INTRODUCTION/OVERVIEW Everybody and their dog seems to be uploading these days, so I guess I should follow suit! I've got another big one for you today, one of the biggest this author has made: The 25th upload in this series, LEDPRO by Tag_One, is a huge LED production and research facility with a representative, multi-storey office section tacked to the front of the spacious workshop. It features one large cargo door at the side of the front and several small ones along the side of the building. The smaller of the two lots is rather minimal, with the building sitting right behind a small employee parking, a truck entrance to the side, and a few small trees along the bare back wall. It is well suited for adding some filler lots around that give it breathing space - or ancillary growable lots, of course. The bigger lot features the building more as a standalone facility and could also work well on corners. Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats. The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version. The default version of the building will provide 120 I-HT jobs, the quadrupler version 480 I-HT jobs. The following lots are included in this download: 4x5, Stage 3 6x4, Stage 3 For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s): Maxis Night with gradual day/night cycle: YES Maxis Night with static day or night: YES DarkNite* with static day or night: YES *DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 2 - USE If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot. LedPro - you'll also need the original upload of the BAT to see the building(s). Only the .sc4model file is required. NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there. RECOMMENDED DOWNLOADS Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers Industrial Revolution Mod I-HT Filler Set 1 to dress up I-HT areas to your liking using ploppable fillers Heretic IRM Fillers - Diagonal Walls Expansion by Tyberius06 for more options to avoid ugly zigzag lines at diagonal walls Industrial Revolution Mod - Logistic Filler Set 1 by kingofsimcity for some realistic, high-definition truck parking to add around your industrial facilities 4 - FINAL WORDS Credits for the BAT go to Tag_One once again. T Wrecks, February 07, 2018
  5. Version 1.0.0

    138 Downloads

    INDUSTRIAL REVOLUTION MOD Jack Wild Conductors by Tag_One 1 - INTRODUCTION/OVERVIEW Same industry type, same author, same series - but this time we go to a pretty big one again. The 24th upload in this series, Jack Wild Conductors by Tag_One, is a rather large industrial facility that I decided to complement with some trees/landscaping at the entrance side to make for a nicer appearance, and a walkway leading up to the actual entrance. Gotta impress those potential business partners and greenwash your front, after all. There's also a decent number of employee parking spots, plus some empty space and/or randomly appearign trucks in front of cargo bays. As shown in the screenshots, shaded props were used to a large extent again. Surround this building with a few of the IRM fillers, and you got yourself an entire street block filled! Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats. The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version. The default version of the building will provide 110 I-HT jobs, the quadrupler version 440 I-HT jobs. The following lots are included in this download: 5x6, Stage 3 6x5, Stage 3 For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s): Maxis Night with gradual day/night cycle: YES Maxis Night with static day or night: YES DarkNite* with static day or night: YES *DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 2 - USE If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot. Jack Wild Conductors - you'll also need the original upload of the BAT to see the building(s). Only the .sc4model file is required. NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there. RECOMMENDED DOWNLOADS Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers Industrial Revolution Mod I-HT Filler Set 1 to dress up I-HT areas to your liking using ploppable fillers Heretic IRM Fillers - Diagonal Walls Expansion by Tyberius06 for more options to avoid ugly zigzag lines at diagonal walls Industrial Revolution Mod - Logistic Filler Set 1 by kingofsimcity for some realistic, high-definition truck parking to add around your industrial facilities 4 - FINAL WORDS Credits for the BAT go to Tag_One once again. T Wrecks, January 28, 2018
  6. I am in the construction process of a relatively large city of appx. 600.000 in population. Almost 2/3 of my map consists of industry zones (mostly manufacturing, but also a little bit of hi-tech and dirty industry). I build dense residential skyscrapers which probably explains this imbalance in allocation of zones. But.... I'm still thinking: That's a lot of industry zones on my map! I installed the industry jobs doubler mod some months ago, and I see the files are still in my plugins folder. But I somehow suspect, that the mod is not in effect, since I still have very high demand for industry, especially manufacturing. Is there some way to check if this mod has been deactivated or not?
  7. IRM I-HT Halma Automation by Tag_One

    Version 1.0.0

    73 Downloads

    INDUSTRIAL REVOLUTION MOD Halma Automation by Tag_One 1 - INTRODUCTION/OVERVIEW We continue with more BATs from the same author, this one being one of the smallest in the whole pack. The 23rd upload in this series, Halma Automation by Tag_One, is a cute little structure that could also hide in a low-rise office park or even in a residential area. The rounded corners are its most interesting architectural features and, in terms of elegance, give it a slight edge (ha, ha) over your average shoebox building. It features a central entrance in both version - very simple in the case of the smaller lot, pretty ornate in the case of the bigger one - and not much externally visible typical industrial features to speak of, but that's not a problem because those I-HT guys and gals work with their smartybrains and not with big, bad machines and stuff... so much for a technically sound explanation! Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats. The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version. The default version of the building will provide 16 I-HT jobs, the quadrupler version 64 I-HT jobs. The following lots are included in this download: 2x3, Stage 1 3x3, stage 1 For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s): Maxis Night with gradual day/night cycle: YES Maxis Night with static day or night: YES DarkNite* with static day or night: YES *DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 2 - USE If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot. Halma Automation - you'll also need the original upload of the BAT to see the building(s). Only the .sc4model file is required. NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there. RECOMMENDED DOWNLOADS Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers Industrial Revolution Mod I-HT Filler Set 1 to dress up I-HT areas to your liking using ploppable fillers Heretic IRM Fillers - Diagonal Walls Expansion by Tyberius06 for more options to avoid ugly zigzag lines at diagonal walls Industrial Revolution Mod - Logistic Filler Set 1 by kingofsimcity for some realistic, high-definition truck parking to add around your industrial facilities 4 - FINAL WORDS Credits for the BAT go to Tag_One once again. T Wrecks, January 26, 2018
  8. IRM I-HT AquaFilter Inc. by Tag_One

    Version 1.0.0

    121 Downloads

    INDUSTRIAL REVOLUTION MOD AquaFilter Inc. by Tag_One 1 - INTRODUCTION/OVERVIEW This is going to be the start of a longer mini-series of more "normally" sized BATs. The 22nd upload in this series, AquaFilter Inc. by Tag_One, is a smaller building with solar panels on the roof that I decided to complement with a little parking lot/entrance area and a small loading area in the back - quite the usual fare. While it's meant to look somewhat nicer, I hope I didn't go over board with greenery and flowers! In any case it's a building you could also hide between wealthier suburban office low-rises. Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats. The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version. The default version of the building will provide 36 I-HT jobs, the quadrupler version 144 I-HT jobs. The following lots are included in this download: 2x4, Stage 1 3x3, stage 1 For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s): Maxis Night with gradual day/night cycle: YES Maxis Night with static day or night: YES DarkNite* with static day or night: YES *DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 2 - USE If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot. AquaFilter Inc. - you'll also need the original upload of the BAT to see the building(s). Only the .sc4model file is required. NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there. RECOMMENDED DOWNLOADS Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers Industrial Revolution Mod I-HT Filler Set 1 to dress up I-HT areas to your liking using ploppable fillers Heretic IRM Fillers - Diagonal Walls Expansion by Tyberius06 for more options to avoid ugly zigzag lines at diagonal walls Industrial Revolution Mod - Logistic Filler Set 1 by kingofsimcity for some realistic, high-definition truck parking to add around your industrial facilities 4 - FINAL WORDS Credits for the BAT go to Tag_One, a very prolific industrial BATter who I sometimes have the impression is a bit underappreciated - if so, I hope I'll contribute my little part to changing that! Seriously, check out his stuff and stay tuned for more of his industry BATs turned IRM. T Wrecks, January 22, 2018
  9. Version 1.0.0

    155 Downloads

    INDUSTRIAL REVOLUTION MOD Ouellette Electronics by Jasoncw 1 - INTRODUCTION/OVERVIEW Ok, so finally we come back to uploads where I actually had to do some lotting work, hehe. The 21st upload in this series, Ouellette Electronics by Jasoncw, features a little grass / parking area and a driveway in the back and some space around the lot that I could use to play a bit with different configurations - see the screenshots. This is an older 3dsmax building that only exists for Maxis night, but due to technical reasons will not be compatible with the gradual day/night cycle. Instead, it will switch from the day model to the night model - and back - instantaneously, as practically all 3dsmax BATs do. Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats. The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version. The default version of the building will provide 130 I-HT jobs, the quadrupler version 520 I-HT jobs. The following lots are included in this download: 6x6, Stage 3 (2 versions) For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s): Maxis Night with gradual day/night cycle: NO Maxis Night with static day or night: YES DarkNite* with static day or night: NO *DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 2 - USE If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot. Ouellette Electronics - you'll also need the original upload of the BAT to see the building(s). Only the .sc4model file is required. NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there. RECOMMENDED DOWNLOADS Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers Industrial Revolution Mod I-HT Filler Set 1 to dress up I-HT areas to your liking using ploppable fillers Heretic IRM Fillers - Diagonal Walls Expansion by Tyberius06 for more options to avoid ugly zigzag lines at diagonal walls Industrial Revolution Mod - Logistic Filler Set 1 by kingofsimcity for some realistic, high-definition truck parking to add around your industrial facilities 4 - FINAL WORDS Credits for the BAT go to Jasoncw - wish we had a DarkNite version, too. T Wrecks, January 19, 2018
  10. IRM I-HT LaVaughn Biotech by Jasoncw

    Version 1.0.0

    143 Downloads

    INDUSTRIAL REVOLUTION MOD LaVaughn Biotech by Jasoncw 1 - INTRODUCTION/OVERVIEW For the time being, this is going to be the last "lazy lot" where I didn't actually have to do much lotting, I swear! The 20th upload in this series, LaVaughn Biotech by Jasoncw, once again filled the lot almost completely so that I thought it would be best to leave it at that - not least to keep the lot size manageable. Other growable lots or ploppable lots can be used to expand the premises, but the building will also look good when surrounded by roads/streets on all sides. If you look closely, however, I did make two versions with a subtle difference: one (version A) is surrounded by concrete, the other one (version B) by a thin strip of grass and a narrow sidewalk. While version A will probably look best surrounded by other I-HT stuff, version B should be fine surrounded by roads. Once again, this is a 3dsmax building that can be downloaded in both DarkNite and Maxis night, but due to technical reasons will not be compatible with the gradual day/night cycle. Instead, it will switch from the day model to the night model - and back - instantaneously, as practically all 3dsmax BATs do. Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats. The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version. The default version of the building will provide 128 I-HT jobs, the quadrupler version 512 I-HT jobs. The following lots are included in this download: 6x6, Stage 3 (2 versions) For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s): Maxis Night with gradual day/night cycle: NO Maxis Night with static day or night: YES DarkNite* with static day or night: YES *DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 2 - USE If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot. LaVaughn Biotech - you'll also need the original upload of the BAT to see the building(s). Only the .sc4model file is required. Make sure you download the correct night version, DarkNite or Maxis night! NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there. RECOMMENDED DOWNLOADS Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers Industrial Revolution Mod I-HT Filler Set 1 to dress up I-HT areas to your liking using ploppable fillers Heretic IRM Fillers - Diagonal Walls Expansion by Tyberius06 for more options to avoid ugly zigzag lines at diagonal walls Industrial Revolution Mod - Logistic Filler Set 1 by kingofsimcity for some realistic, high-definition truck parking to add around your industrial facilities 4 - FINAL WORDS Credits for the BAT go to Jasoncw. T Wrecks, January 18, 2018
  11. Version 1.0.0

    119 Downloads

    INDUSTRIAL REVOLUTION MOD Hammer Data Security by Jasoncw 1 - INTRODUCTION/OVERVIEW Before I move on to the next longer series, I'd like to release some more relatively modern BATs. The 19th upload in this series, Hammer Data Security by Jasoncw, is another somewhat cheap relot where I didn't have to do much because the building already fills the lot pretty much. I only made an additional lot featuring some access roads right and left as well as narrow tile sidewalks that complement the building's shape rather well if I may say so myself. The rest was the usual bit of shoving some hex figures around, editing files and the rest of the bore and snore fest that modding often is. Once again, this is a 3dsmax building that can be downloaded in both DarkNite and Maxis night, but due to technical reasons will not be compatible with the gradual day/night cycle. Instead, it will switch from the day model to the night model - and back - instantaneously, as practically all 3dsmax BATs do. Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats. The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version. The default version of the building will provide 116 I-HT jobs, the quadrupler version 464 I-HT jobs. The following lots are included in this download: 4x6, Stage 3 5x6, Stage 3 For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s): Maxis Night with gradual day/night cycle: NO Maxis Night with static day or night: YES DarkNite* with static day or night: YES *DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 2 - USE If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot. Hammer Data Security - you'll also need the original upload of the BAT to see the building(s). Only the .sc4model file is required. Make sure you download the correct night version, DarkNite or Maxis night! NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there. RECOMMENDED DOWNLOADS Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers Industrial Revolution Mod I-HT Filler Set 1 to dress up I-HT areas to your liking using ploppable fillers Heretic IRM Fillers - Diagonal Walls Expansion by Tyberius06 for more options to avoid ugly zigzag lines at diagonal walls Industrial Revolution Mod - Logistic Filler Set 1 by kingofsimcity for some realistic, high-definition truck parking to add around your industrial facilities 4 - FINAL WORDS Credits for the BAT go to Jasoncw. T Wrecks, January 13, 2018 (yeah, I only got around to uploading it today)
  12. Version 1.0.0

    182 Downloads

    INDUSTRIAL REVOLUTION MOD Thermo Fisher Scientific by SimFox 1 - INTRODUCTION/OVERVIEW New year, new uploads - let's get some more IRM on the way for 2018! The 18th upload in this series, Thermo Fisher Scientific by SimFox, actually felt a bit cheap to release. Why? Well, because the entire building fills the lot, and it wouldn't make much sense to put it on a bigger lot and design stuff around it - not least because you can do so yourself, be it with growable buildings or any kind of fillers, maybe the dedicated IRM ones. The building even looks good when surrounded by streets on all sides, so I reckoned I'd best leave it as is, and merely tweaked its stats and made sure it would grow according to the IRM logic. Once again, this is a 3dsmax building that can be downloaded in both DarkNite and Maxis night, but due to technical reasons will not be compatible with the gradual day/night cycle. Instead, it will switch from the day model to the night model - and back - instantaneously, as practically all 3dsmax BATs do. Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats. The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version. The default version of the building will provide 150 I-HT jobs, the quadrupler version 600 I-HT jobs. The following lots are included in this download: 7x4, Stage 3 For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s): Maxis Night with gradual day/night cycle: NO Maxis Night with static day or night: YES DarkNite* with static day or night: YES *DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 2 - USE If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot. Thermo Fisher Scientific MaxisNite OR Thermo Fisher Scientific DarkNite - you'll also need the original upload of the BAT to see the building(s). Only the .sc4model file is required. Make sure you download the correct night version, DarkNite or Maxis night! NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there. RECOMMENDED DOWNLOADS Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers Industrial Revolution Mod I-HT Filler Set 1 to dress up I-HT areas to your liking using ploppable fillers Heretic IRM Fillers - Diagonal Walls Expansion by Tyberius06 for more options to avoid ugly zigzag lines at diagonal walls Industrial Revolution Mod - Logistic Filler Set 1 by kingofsimcity for some realistic, high-definition truck parking to add around your industrial facilities 4 - FINAL WORDS Credits for the BAT go to SimFox, whom I'd sure like to see again, too. T Wrecks, January 06, 2018
  13. The New Year's Entry

    Replies: kschmidt: Thank you very much! sejr99999: Cheers! matias93: MMP textures can compliment terrain sometimes but I am currently sticking with Gobias' Sudden Valley terrain mod. kingofsimcity: Thanks! Expect more of those cross-town mosaics in future entries. SC4L0ver: Thanks! Last year I finally got the field dimensions and the field transitions/boundaries/fillers correct. I also nailed the urban/rural transition with a combined MMP/lot approach. This year there will be a lot more of that. Krasner: Bipin: Your BATs and LOTs have been invalueable for my industrial and rural areas. Akallan: The circular fields are an incredible piece of texture work! Urban Constanta: I think you need to be a member of SC4D to be able to download the circular fields. The New Year's Entry Propelling the URS firmly into 2018 we shall start with a special entry which features the latest areas I have been developing in Pololomia, it combines two of my favourite things: farms and industry. And what does 2018 hold? Well the first two or three months will be covering Pololomia. There will be some smaller side projects during Spring and early Summer where I will experiment even further with MMPs, LOTs and BATs. During the Summer Holidays I will be working on a new large city tile; perhaps something intensely urban but throwing in a lot of MMPs to an urban setting... With that said let us start with... 1. The top half of the picture contains the new areas I have been working on. 2. 3. 4. Mixing old and new. 5. The new is Simmer2's fantastic Royal Flush business / (industrial building)- http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3556. 6. Mid-rise or low-rise sprawling industrial units are so important for getting industrial density right. 7. I have shown something similar in this area before, but now I've added the perimeter of dirt around the MMP fields. It's adds an important messy element to fields which is lacking from ploppable fields. 8. And this is the new industrial area I completed. This was tricky as I needed to blend large-scale industry with rural buildings, woodland and fields. 9. 10. 11. A return of the threshold photoshopped pictures! 12. The urban/rural transition can be summed up as follows: a line of trees/lots, some kind of fencing, a dirt perimeter and then MMP fields. 13. A small village just north of the new industrial area I created. 14. Another thing I was working on last year was the rural intersection and rural turnoffs to tracks and dirt paths... 15. Bipin's grunge industrial roads (found here- http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3086) are really useful because their pavement textures consist of concrete which enables more realistic road/driveway transitions. 16. I am now experimenting with MMP bushes to border fields- this is a very British feature of rural areas. 17. The rural track. Using Bipin's grunge roads makes the transition between the track and the road almost seamless. 18. The first large mosaic. Most of my efforts go towards seamless transitions from urban to rural areas, villages to fields, industrial sites to rural/farm areas. 19. The MEGA mosaic. This is the complete transition from city centre, to inner city area, to suburbs, to city outskirts to eventually fields and countryside. 20. And one final picture. Next weekend there will be another entry!
  14. Old year´s Grab Bag Special !

    Old year´s Grab Bag Special ! Last pictures of Mayon Province 2.0 Hartford County not yet revealed. Mixed rich bag of Hartford industrials and some rural scenes ! Some month´s lost CJ of Mayon will return next year summer, but some stuff wich lay on the shelf I wouldn´t with hold you of showing as later might be obsolete ! Hartford industrial estate, the driving force of this region and maybe the province conscist of a large factory and rail based industries ! Area adjoins the harbour area for some lenght and allong highway 5. Business logistics are a natural part of this. Let<s have a chronical look at it ! Old Dirty Industry Zone ! Ethanol plant and plastic industries ! Logistal and business zone ! Hi´Tech industries developing ! Harbour area business and industrial park ! Rich variety of industries makes Hartford the industrial heart of Mayon Province ! Development of the area isn´t yet finished still there´s some room available for business ! This stretch I developed sometimes unfortunaly the game crashed ! Worker´s to do need their relaxation close by ! Afther all these industrial wonder we have a last look at some lovely rural scape´s of Lake Mayon and Maroon Ocean not yet shown ! Lake Mayon ! This area on Roghue Island adjoines with the islands offshore wich will be covered later ! Maroon Ocean ! Maroon Bay City to Hartford Ocean rural railway run´s through the southern part of this area, providing Goarly Woods a daily rail service to both adjoining area´s ! Scenic request only stop on the delight full naturale beachfront ! Last picture of this years Mayon Province 2.0 City Journal ! Hope you enjoyed this year´s Mayon CJ, wish you a very well New Jear and see you back next time !
  15. Version 1.0.0

    280 Downloads

    INDUSTRIAL REVOLUTION MOD Linda Swampy Medical Centre by kellydale2003 1 - INTRODUCTION/OVERVIEW Time for something completely different - different style, different size, different author! The 17th upload in this series, Linda Swampy Medical Centre by kellydale2003, was released as both a hospital and a high-tech industry building. I kept the high-tech version and simply complemented it with two lots in the familiar IRM style - which was not easy to do because of a problem with the LOD that prevented me from placing any taller props next to the building's exterior walls. This is why both lots look rather simple and flat. Not much else to tell this time, other than this is a 3dsmax building that can be downloaded in both DarkNite and Maxis night, but due to technical reasons will not be compatible with the gradual day/night cycle. Instead, it will switch from the day model to the night model - and back - instantaneously, as practically all 3dsmax BATs do. Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats. The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version. The default version of the building will provide 150 I-HT jobs, the quadrupler version 600 I-HT jobs. The following lots are included in this download: 5x6, Stage 3 6x5, Stage 3 For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s): Maxis Night with gradual day/night cycle: NO Maxis Night with static day or night: YES DarkNite* with static day or night: YES *DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 2 - USE If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot. Linda Swampy Medical Centre - you'll also need the original upload of the BAT to see the building(s). Only the .sc4model file is required. Make sure you download the correct night version, DarkNite or Maxis night! NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there. RECOMMENDED DOWNLOADS Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers Industrial Revolution Mod I-HT Filler Set 1 to dress up I-HT areas to your liking using ploppable fillers Heretic IRM Fillers - Diagonal Walls Expansion by Tyberius06 for more options to avoid ugly zigzag lines at diagonal walls Industrial Revolution Mod - Logistic Filler Set 1 by kingofsimcity for some realistic, high-definition truck parking to add around your industrial facilities 4 - FINAL WORDS Credits for the BAT go to kellydale2003 - accompanied by the wish to see you on the forums again, man! We miss you. T Wrecks, December 23, 2017
  16. Version 1.0.0

    229 Downloads

    INDUSTRIAL REVOLUTION MOD Black's Ice company by jestarr 1 - INTRODUCTION/OVERVIEW Allow me to introduce you to the third and last jestarr creation for this part of the IRM expansion. The 16th upload in this series, Black's Ice Company by jestarr, used to be a dirty industry (I-D) building, but given a general lack of I-HT in game, the fact that I-HT makes up most of the "endgame" industry and the rather clean appearance of this BAT with those huge radiators on top, I decided that it would also look OK as high-tech facility. The lots, of course, had to be adapted for this purpose. Both features a footpath leading around the building and some more greenery all around, not least for the purpose of hiding those tall blank walls. One of the lots has a muddy pool in front that looks rather natural - we could pretend that the building was originally erected in a green area with trees and some swampy spots, and they tried to leave some nature intact... Once again this is a creation I'm less pleased with, but I wasn't dissatisfied enough to trash it, so here it is. Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats. The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version. The default version of the building will provide 90 I-HT jobs, the quadrupler version 360 I-HT jobs. The following lots are included in this download: 5x5, Stage 3 6x4, Stage 3 For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s): Maxis Night with gradual day/night cycle: YES Maxis Night with static day or night: YES DarkNite* with static day or night: YES *DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 2 - USE If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot. Black's Ice Company - you'll also need the original upload of the BAT to see the building(s). Only the .sc4model file is required. NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there. RECOMMENDED DOWNLOADS Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers Industrial Revolution Mod I-HT Filler Set 1 to dress up I-HT areas to your liking using ploppable fillers Heretic IRM Fillers - Diagonal Walls Expansion by Tyberius06 for more options to avoid ugly zigzag lines at diagonal walls Industrial Revolution Mod - Logistic Filler Set 1 by kingofsimcity for some realistic, high-definition truck parking to add around your industrial facilities 4 - FINAL WORDS Credits for the BAT go to jestarr. T Wrecks, December 20, 2017
  17. Version 1.0.0

    208 Downloads

    INDUSTRIAL REVOLUTION MOD Geere Robotics Corporation by jestarr 1 - INTRODUCTION/OVERVIEW The IRM uploads continue with another jestarr creation. The 15th upload in this series, Geere Robotics Corporation by jestarr, is another more or less nondescript building that looks a bit like a warehouse - one can imagine that they produce robots and ship them directly from this large plant. The two lot options are equal in size, but differ slightly in style. The first one has two "closed" sides with a fence and a footpath running along the back walls of the building, the other two sides open up to adjacent industry lots. The second one has three open sides with frontside parking and comes without a fence. Nothing too exciting, but there are some nice details if you zoom in closely, or at least I think so. Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats. The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version. The default version of the building will provide 120 I-HT jobs, the quadrupler version 480 I-HT jobs. The following lots are included in this download: 6x6, Stage 3 (2 versions) For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s): Maxis Night with gradual day/night cycle: YES Maxis Night with static day or night: YES DarkNite* with static day or night: YES *DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 2 - USE If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot. Geere Robotics Corporation - you'll also need the original upload of the BAT to see the building(s). Only the .sc4model file is required. NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there. RECOMMENDED DOWNLOADS Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers Industrial Revolution Mod I-HT Filler Set 1 to dress up I-HT areas to your liking using ploppable fillers Heretic IRM Fillers - Diagonal Walls Expansion by Tyberius06 for more options to avoid ugly zigzag lines at diagonal walls Industrial Revolution Mod - Logistic Filler Set 1 by kingofsimcity for some realistic, high-definition truck parking to add around your industrial facilities 4 - FINAL WORDS Credits for the BAT go to jestarr. T Wrecks, December 17, 2017
  18. In my opinion, the big fault of Cities Skylines has the few options for zoning. All others games have medium zone and zoning for industrial and office areas with the exception of CS. Zoning: - Medium density for residential, commercial, industry and offices areas. - Larger lots for high density areas. - Zoning for industrial and office areas: low, medium and high densities. - Rural zoning 20 DLCs so far and nothing of Colossar Order improve zoning in the game.
  19. Version 1.0.0

    148 Downloads

    INDUSTRIAL REVOLUTION MOD Rorschach Research & Development by jestarr 1 - INTRODUCTION/OVERVIEW Time to continue with the IRM! After several SimGoober uploads, it's time for a few buildings made by another very productive industrial BATter, jestarr. The 14th upload in this series, Rorschach Research & Delivery by jestarr, is a pretty generic and nondescript building that could house pretty much anything that doesn't require huge machinery and towering smokestacks. In this case, it houses the laboratories and offices of a an R&D company. The two lots included are extremely simple and straightforward, with at least one side open towards the surroundings. Being so generic, it should fit into bigger compounds, therefore I opted against a secluded lot. Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats. The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version. The default version of the building will provide 40 I-HT jobs, the quadrupler version 160 I-HT jobs. The following lots are included in this download: 3x4, Stage 2 4x3, Stage 2 For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s): Maxis Night with gradual day/night cycle: YES Maxis Night with static day or night: YES DarkNite* with static day or night: YES *DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 2 - USE If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot. Rorschach R&D - you'll also need the original upload of the BAT to see the building(s). Only the .sc4model file is required. NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there. RECOMMENDED DOWNLOADS Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers Industrial Revolution Mod I-HT Filler Set 1 to dress up I-HT areas to your liking using ploppable fillers Heretic IRM Fillers - Diagonal Walls Expansion by Tyberius06 for more options to avoid ugly zigzag lines at diagonal walls Industrial Revolution Mod - Logistic Filler Set 1 by kingofsimcity for some realistic, high-definition truck parking to add around your industrial facilities 4 - FINAL WORDS Credits for the BAT go to jestarr. T Wrecks, December 12, 2017
  20. Introduction and overview

    This area, formerly known as Industry City, used to be an industrial area for the city of Blacktower (unfortunately, I don't have a screenshot of it). However, it was extremely polluted, and badly connected to Blacktower, and also the neighboring city Gorton. Let's make something better out of it. The first thing to do was connect the highway from Gorton to a major boulevard in Blacktower. Here's a picture of it. Now, let's do some more infrastructure (and also, some decorations). Let's take a look at what is about to become our first residential zone: There it is! A couple of bus stops won't do any harm. Okay, so now we have a connection between Gorton and Blacktower, and also a little suburb with a good connection to both cities. Let's have an overview of other parts of Gorton: central Gorton - a metropolis full of skyscrapers: South Gorton - a modern suburb with buildings which vary from tiny houses to high-rise buildings: Let me know what you all think, and see you next time.
  21. Version 1.0.0

    239 Downloads

    INDUSTRIAL REVOLUTION MOD Modern Warehouses by SimGoober 1 - INTRODUCTION/OVERVIEW This is going to be the last SimGoober relot for a while, but I hope you'll bear with me one more time before we move on to other authors. The 13th upload in this series, Modern Warehouses by SimGoober, is a four-in-one download: SimGoober made four variants of this building that differ slightly in appearance, but share the same footprint, function, and stats. The lots are rather simplistic, the only exception being the slightly curved driveways on the bigger version. The compact version will require some filler lots - or a road/street access - in the back to give the trucks enough room to manoeuvre if you are obsessed enough with realism. While the bigger lot is more enclosed and looks pretty much like a standalone facility, the smaller one will tie into any surrounding high-tech industry and is easy to complement with fillers. Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats. The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version. The default version of the building will provide 55 I-HT jobs, the quadrupler version 220 I-HT jobs. The following lots are included in this download: 5x4, Stage 3 5x5, Stage 2 For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s): Maxis Night with gradual day/night cycle: YES Maxis Night with static day or night: YES DarkNite* with static day or night: YES *DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 2 - USE If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot. Modern Warehouses - you'll also need the original upload of the BAT to see the building(s). Only the file "SG_WarehousesModern.dat" is required. NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there. RECOMMENDED DOWNLOADS Industrial Revolution Mod I-D Addon Set 1 for more I-D mech & out lots Industrial Revolution Mod I-M Addon Set 1 for more I-M mech & out lots Industrial Revolution Mod I-D Filler Set 1 to dress up I-D areas to your liking using ploppable fillers Industrial Revolution Mod I-M Filler Set 1 to dress up I-M areas to your liking using ploppable fillers Industrial Revolution Mod I-HT Filler Set 1 to dress up I-HT areas to your liking using ploppable fillers Heretic IRM Fillers - Diagonal Walls Expansion by Tyberius06 for more options to avoid ugly zigzag lines at diagonal walls Industrial Revolution Mod - Logistic Filler Set 1 by kingofsimcity for some realistic, high-definition truck parking to add around your industrial facilities 4 - FINAL WORDS Credits for the BAT go to SimGoober once again. T Wrecks, November 28, 2017
  22. SM2 Royal Flush Plumbing Supplies

    Version 1.0.0

    257 Downloads

    SM2 Royal Flush Plumbing Supplies. Is a I-M 8X10 Industrial lot for all your plumbing needs!. It provides 462 $$jobs Requires water and power. You will find it in your Landmark menu. Happy flushing! Simmer2 SM2 Prop Pack Vol2 - http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3434 SM2 Prop Pack Vol3 - http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3499 SM2 Prop Pack Vol4 - http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3548 SM2 Prop Pack Vol5 - http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3555 SuperSHK MEGA Parking Textures - https://community.simtropolis.com/files/file/31006-supershk-mega-parking-textures/ Have fun. Simmer2
  23. Video Montage of Pololomia

    Replies: Dukestoner: _Michael: Nothing has really changed... Except I have a few more useful toys at my disposal: mass plopping of residential and buildings with transparent ground textures. kelistmac: Yeah, I create a general urban style which is part USA, part European and part UK. Abrams124: I am. Simmer2: Cheers! Tyberius06: New start, new CJ- thanks for your comment. Akallan: It's all about seamless transitions and the right ground textures. feyss: Thanks! I never thought of placing that diagonal warehouse on the side of Bipin's Grunge Industrial road corner- until now. Entry 10 - A Video Montage of Pololomia And now I present one of the most realistic-looking SC4 videos you will ever see on Youtube. I recommend cinema mode - 1080p for best quality. And as a bonus some more pictures too! 1. Another small city block I've finished- the one surrounded by the posh fences. 2. The ortho/diagonal mix! 3. The old city buildings meet the new ones. 4. Variations of building density and variations of space/fillers. 5. It's all about the space behind buildings... 6. Infilling city blocks can be a very satisfying thing to do... Next weekend- a rural update.
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