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Found 61 results

  1. 261 5th Avenue

    Version 1.0.0

    1,165 Downloads

    261 5th Avenue is a 26-story high-rise building located in New York City, U.S. Built in 1929 in art deco style, the building offers several commercial offices. INFORMATIONS The model is available in two versions - Landmark and Commercial Office. Both are W2W. Landmark Plop cost: 100,000 Lot size: 3x2 Commercial Office: Lot Size: 3x2 CO$$$: 6,000 CO$$: 8,000 INSTALLATION Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware! 261 5th Avenue (Landmark - MN): this is the Landmark version for those who do not use SimFox Day and Nite Modd. 261 5th Avenue (Landmark - DN): this is the Landmark version for those using SimFox Day and Nite Modd. 261 5th Avenue (Commercial Office - MN): this is the Commercial Office version for those who do not use SimFox Day and Nite Modd. 261 5th Avenue (Commercial Office - DN): this is the Commercial Office version for those using SimFox Day and Nite Modd. NOTE: if you download both MN or DN .zips, I highly suggest you to delete one .SC4Model file, but never both. DEPENDENCIES SimFox Day and Nite modd (for Darknite users only).
  2. A planned building I am sure that many will think is hideous, but from the one image I've seen, I don't actually hate entirely... https://www.theguardian.com/technology/2017/jun/01/google-submits-plans-million-sq-ft-london-hq-construction-kings-cross
  3. First Federal Bank

    Version 1.0.0

    1,562 Downloads

    Former First Federal Savings and Loan California, by Mattb325. --------------------------------------- It's not only "old" buildings that are demolished in the name of the progress. This building was constructed in 1959 and used to stand at the corner of Hollywood and Highland Ave, Los Angeles. It formed and framed a famous part of the view from Graumans Chinese Theatre down Hollywood Blvd. It was demolished in the late 80s for the Hollywood & Highland project (i.e. where the Academy awards are filmed now). While this is not an exact recration of the old First Federal Bank, it is a good example of the Southern Californian mid-century, heavy-set, mid-rise office building. The beauty of these buildings is sheer quality of their materials: polished limestone with contrasting highly polished granite base, crittal steel windows and polished marble forecourts, but "progress", as well as the need to expensively retro-fit many mid-century buildings in shaky California saw these gems consigned to the wrecking ball. To make it a little bit different, I've angled it 45 degrees for a corner lot as there really aren't many such taller buildings in this game and by doing this it complements a lot of the taller angled residentials from Sim Fox, Bixel, HKABT et al. This building is offered as a growable high-wealth mid-rise building on all tilesets. It grows easily, but as it is limited to a 4x4 corner lot (there is one for both left and right corners) it isn't weedy. Hold the CTRL key while zoning to ensure that you get the lot size. Stats, links and dependencies are listed below. --------------------------------------- STATS (CO§§§): Growth Stage: 6&7 (medium and high density zones) Bulldoze Cost: §869 Capacity Satisfied: CO§§ 2,479, CO§§§ 1,735 Pollution: 10 (Air)/ 10 (Water)/ 4 (Garbage ) Pollution Radius: 6/7/0 Power Consumed: 70 Mwh Water Consumed: 758 Gal/Month Building Style: Chicago/NY/Houston/Euro Occupant Group: Commercial Office Building --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot or Desc files! If you use the dark nite version, you will need a dark nite mod: --------------------------------------- DEPENDENCIES: *BSC Mega Props - CP Vol02.dat - http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790 --------------------------------------- To install, simply unzip the file into your plugins folder. Thankyou and enjoy.
  4. Article #8 - Wainor Scene

    Article #8 - "Wainor Scene" Wainor is an important commercial-financial centre of Metzú Republic. Is situated some 195 Km of Yuti (capital city), 25 Km of Jalai and 19 Km of Krupó. Punta Retolk is part of Metropolitan Area. Founded in 1855 by english fishers, his main activity was fishing. Wainor was the first city of Metzú in have a seaport, in 1874. Wainor grew up slowly until the 90's. Large foreign capitals (China, principally) have invested a lot of money in financial services and commercial activities. The economic importance of the area and the existence of a seaport, made it possible this investment. The panorama of Wainor changed absolutely. High skyscrapers, large transport networks and other Infrastructure works (parks, stadiums, solar power...). Wainor is prosperous, cosmopolitan, touristic. A great place to visit in Metzú. Full Map Population: 52.351 Metropolitan Area: 98.332 (Wainor-Retolk Metropolitan Area) Main Activities: Commercial Centre, Financial Services, Heavy Industries. Wainor Scenes... 1. 1st Avenue and Parque Libertadores. A great sidewalk around the avenue. 2. Playa Chica. A great place to relax and drink something. 3. Puerto Internacional de Wainor. Built in 1874, renewed in 1950. The first seaport in Metzú. 4. Wainor Downtown. 5. Wainor Downtown. Great skyscrapers. 6. Wainor Suburbs. Road to Krupó City. 7. Wainor Outskirts. Industrial zone. 8. Wainor Downtown. High residential buildings and 1st Avenue. 9. Parque Libertadores. Place of great mansions, next to Playa Chica. 10. Modern buildings in Wainor Downtown. Surrounded by old tenements. 11. Gigante del Pacífico. A modern stadium, property of C.A Wainor Pacific, a football team, representative of Wainor City. 12. Built in 1996 (Renewed in 2017), has a capacity for 37.000 spectators. (before renewal) 13. 1st Avenue at night. 14. Wainor Downtown at night. A typical landscape of Wainor. 15. Wainor Night's Life. 16. A general view of Wainor at night. 17. Parque Libertadores. A good place to visit at night. We hope you visit our cities, See you on the next article, Stranger.
  5. Diego Del Llano Growables - 2017 Pack One

    Version 1.00

    1,305 Downloads

    KOSC Presents: Diego Del Llano Growables - 2017 Pack One Introduction This is set of growable, high-density lots made from Diego Del Llano's BATs that were released in 2017. The objective of this set is to provide growable alternatives to the ploppable landmarks in the original release for a more traditional gaming experience. While ploppable are amazing in their own right, it doesn't quite allow for one to experience the feeling of zoning a plot and having that shiny new tower pop up. Package Overview 4/14 IMPORTANT NOTE - this file currently only works with the DarkNite versions, and NOT MaxisNite - an update will be rolled out soon to accomodate the MaxisNite buildings Included in the following package are a set of growables for all Diego Del Llano's 2017 releases (excluding the Loop Postal Station building in the Federal Center Chicago set). A couple of the buildings have different occupant versions to satisfy different demand groups. There are TWO versions of the package you can download: Vanilla and CAM. The vanilla version has all of the larger buildings capped at stage 8, with capacities that do not exceed 7500. For those that use the Colossus Addon Mod, the larger buildings extend all the way up to stage 15 and boast much higher capacities, up to around 11000. If you desire to plop the growables, use the buildingPlop cheat and look for exemplars starting at DiegoDL_ (requires ExtraCheats.dll). General Stats All stats were generated with PIM-X. Vanilla versions differ only in growth stage and maximum capacity tweaks (for buildings that exceeded 7000 by default). The breakdown is as follows: 4 R$$$ buildings CITITOWER Guadalajara, 4x6 left corner Ventura Place One, 3x4 front Ventura Place Two, 3x4 front Ventura Place Three, 3x4 front 4 CS$$$ buildings CITITOWER Guadalajara, 4x6 left corner Hotel Presidente Guadalajara, 5x5 front Hotel Presidente Intercontinental Mexico City, 4x2 front Carlton Hotel Johannesburg, 4x2 front 7 CO$$ buildings AON Center, 3x4 front Carlton Center, 3x4 front Carlton Hotel Building, 4x2 front 345 California Center, 6x3 front One Kansas City Place, 4x3 front Everett McKinley Dirksen Building (Federal Center Chicago), 3x8 front John C. Kluczynski Building (Federal Center Chicago), 6x3 front 10 CO$$$ buildings One Metropolitan Square, 6x5 right corner Gas Company Tower, 6x3 front Capella Tower, 4x8 left corner Park Building (Capella Tower small building), 4x2 front Chanin Building, 4x4 front Commerzbank Tower, 4x5 front IBM-Marathon Tower, 5x9 right corner Denver Place, 6x8 front First National Bank Tower, 5x5 front Torre Multiva, 4x3 front Detailed stats for all of the buildings can be found in the enclosed README. Install Instructions Pick either the vanilla or the CAM version and drop the files in your My Documents/SimCity 4/Plugins folder. To uninstall, simply delete the files from your hard drive. Dependencies Main Building(s) This list contains all of the buildings used in this set. Each subfolder corresponds to a particular building/set of buildings - if you don't have a particular building feel free to delete the corresponding subfolder. Cititower Guadalajara Denver Place Hotel Presidente Intercontinental Mexico City Commerzbank Tower IBM Marathon (1250 René-Lévesque) Hotel Presidente Guadalajara Torre Multiva AON Center Gas Company Tower Carlton Center Carlton Hotel Johannesburg One Metropolitan Square One Kansas City Place First National Bank Tower Capella Tower Ventura Place Three Ventura Place Two Ventura Place One Federal Center Chicago Chanin Building 345 California Center Mods (CAM version only) You will only need these if you're using the CAM version. Either version of CAM will work with the CAMeLots. Colossus Addon Mod 2.1 Colossus Addon Mod 1.0 Credit goes to Diego Del Llano for all of these spectacular BATs!
  6. Castelo Del Mar

    Version 1.0.0

    3,074 Downloads

    DESCRIPTION Located in the city of Recife, PE, Brazil, Castelo Del Mar is a modernist residential condominium with twin towers built in 2001. Note: this file includes only a stand-alone tower. The Lot includes two pools and 6 Palm Trees, they may take a while to appear. Note: I highly suggest you to also download the reloted versions made by @Fantozzi, they look really good: Maxis Version CAM Version INFORMATIONS The model is available in two versions, Landmark and Residential building Landmark: Plop cost: 15,000 Lot size: 2x2 Residential building: Lot Size: 2x2 R$$$: 300 R$$: 650 R$: 1,200 INSTALLATION Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware! Castelo Del Mar (Residential - MN): this is the Residential version for those who do not use SimFox Day and Nite Modd. Castelo Del Mar (Landmark - MN): this is the Landmark version for those who do not use SimFox Day and Nite Modd. NOTE: if you download both MN .zips I highly suggest you to delete one .SC4Model file, but never both. Castelo Del Mar (Residential - DN): this is the Residential version for those using SimFox Day and Nite Modd. Castelo Del Mar (Landmark - DN): this is the Landmark version for those using SimFox Day and Nite Modd. NOTE: if you download both DN .zips I highly suggest you to delete one .SC4Model file, but never both. DEPENDENCIES SimFox Day and Nite modd (for Darknite users only). To check my other projects you can visit my thread
  7. Tankmank's Fox Plaza Relot

    Version 1.0.0

    356 Downloads

    This upload is of ill Tonkso's Fox Plaza. Again this is only a relot and the original model file will be needed. This one like many of my relots is sub-tropical/tropical in design again. So might not be to everyone's preference, but the original building is from Los Angeles so i think the lot fits in well. This upload only replaces the ploppable lot file. The original file that is required can be found here. List of Dependencies Dutch Prop Pack Neko Prop sets 2 and 3 SHK Parking Pack BSC MEGA Props - SG Vol 01 BSC MEGA Props CP Vol 02 BSC MEGA Props CP Vol01 RMIP ( All you will need is the jzo_RMIP2vol2_textures.dat file) I have tested it numerous times, but if there are any issues please do PM me, or write in my new Lot editing topic Tankmanks Lots. And i just hope that you will enjoy it.
  8. 32 Court Street

    Version 1.0.0

    2,007 Downloads

    DESCRIPTION Located in Brooklyn neighborhood, New York City, the colonial revival building was built in 1918 and has been home to commercial offices ever since. The building was designed by the firm Starrett & Van Vleck and it was regarded at the time as Brooklyn’s first true skyscraper. INFORMATIONS The model is available in two versions, Landmark and Commercial Office. W2W corner building. Landmark: Plop cost: 20,000 Lot size: 1x2 Commercial Office: Lot Size: 1x2 CO$$$: 400 CO$$: 550 INSTALLATION Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware! 32 Court Street (Landmark - MN): this is the Landmark version for those who do not use SimFox Day and Nite Modd. 32 Court Street (Commercial - MN): this is the CO$$$ version for those who do not use SimFox Day and Nite Modd. NOTE: if you download both MN .zips I highly suggest you to delete one .SC4Model file, but never both. 32 Court Street (Landmark - DN): this is the Landmark version for those using SimFox Day and Nite Modd. 32 Court Street (Commercial - DN): this is the CO$$$ version for those using SimFox Day and Nite Modd. NOTE: if you download both DN .zips I highly suggest you to delete one .SC4Model file, but never both. DEPENDENCIES SimFox Day and Nite modd (for Darknite users only). To check my other projects you can visit my thread
  9. 1001 6th Avenue

    Version 1.0.0

    2,728 Downloads

    DESCRIPTION Located at 1001 on 6th Avenue in Manhattan, the art deco building was designed by Buchman & Kahn. Completed in 1926, it houses several commercial offices. More pictures: Daylight, MaxisNite, DarkNite. INFORMATIONS The model is available in two versions, Landmark and Commercial Office. W2W corner building. Landmark: Plop cost: 75,000 Lot size: 2x2 Commercial Office: Lot Size: 2x2 CO$$$: 1,750 CO$$: 2,000 INSTALLATION Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware! 1001 6th Avenue (Commercial Office - MN): this is the CO$$$ version for those who do not use SimFox Day and Nite Modd. 1001 6th Avenue (Landmark - MN): this is the Landmark version for those who do not use SimFox Day and Nite Modd. NOTE: if you download both MN .zips I highly suggest you to delete one .SC4Model file, but never both. 1001 6th Avenue (Commercial Office - DN): this is the CO$$$ version for those using SimFox Day and Nite Modd. 1001 6th Avenue (Landmark - DN): this is the Landmark version for those using SimFox Day and Nite Modd. NOTE: if you download both DN .zips I highly suggest you to delete one .SC4Model file, but never both. DEPENDENCIES SimFox Day and Nite modd (for Darknite users only).
  10. I want a Megatall skyscraper in my city

    Hello, Members of the sim community. I would like a Megatall Skyscraper in My City. I'd like it to be High Wealth Residential with over 35000 people inside the building, or High Wealth Commercial Office with more than 60000 jobs. I would like it to be a stage 15 and I'd like some of the latest design work. I'd like it for Simcity 4 Deluxe Version 1.1.1.638, Just like the Shanghai Tower or The Burj Dubai. I also want Low wealth Megatalls with over 40000 people inside them. Probably a 7x7 is enough. I have already edited two of the towers with the SC4 tool I have in my virtual machine, so I need those buildings. How can I create them?
  11. Urban Abstractions BATs

    I thought I should show you guys my progress. 340 on the Park, Chicago! Feel free to constructively criticize and make suggestions. Obviously I'm not done and there are a bunch of things I see that needs correcting. What I DO want to know is what you guys think about the glass color/reflections/bump. I think it's pretty good but not quite sure.. Also since this building was constructed in 2007 and it isn't any sort of icon, it's pretty hard to find good, up close pictures of areas that can't be seen from google maps street view.
  12. There are no fewer than 5 indie games under development designed to let the player build skyscrapers: Project Highrise, Block'hood, IsoTower, Skylimit Tycoon, and Cloud City, and they inspired me to start back up on OcramTower in a way with minimal overlap with them. Here is a breakdown of the games (listed in approximated chronological order until release): Block'hood is an arcology builder/simulator with a Minecraft-esque appearance and strong ecological focus. It released on March 10. I describe it as a puzzle game where resource supplies are supposed to be balanced. Project Highrise has its own thread. Long story short, a high quality SimTower clone with a 1960s Chicago style/theme and campaigns/events was found to be so promising that Kalypso picked up the title. IsoTower is the labour of love of a lone developer (Todd B). It used HD isometric graphics before being rebuilt but has a better simulation now, an Art Deco themed UI, and the next major release will be available soon enough. The developer is diligent and hard-working and posts updates seemingly daily on facebook. Skylimit Tycoon is a full 3D tower simulator with modding tools completed already (to make content creation easier for the developers) with a ton of fun new features but still in the early Alpha stage. Cloud City is sort of like a dystopian SimTower with full 3D graphics (but only 1 layer like classic SimTower). OcramTower's environment is similar to that of Project Highrise because it is vector based and it will feature a classic view. Its construction is done slice by slice, however, OcramTower will have depth, making it functionally similar to multiple highrises in a row if played in Classic View. The most useful (besides multi-floor problems like checking of which floors have utilities and how well elevators work) view will be Top-Down View, which will look similar to architectural drafts of floor plans (in color, with changes from people in real time). Top-down view will be freely rotatable because of the ease of such transformations on SVG. Classic View and Isometric View will only have zoom (which stay sharp at all resolutions and levels of zoom) and will need different graphics for every angle (4 isometric angles) and slice (most rooms are 2 slices deep, hallways are 1 slice deep, the biggest room will be 10 slices). One slice is 4 meters deep, one tile is 1 meter wide, one storey is 3.9 meters tall (including space between floors). OhTees cannot move through rooms besides rare exceptions (like public amenities), which means you must either build hallways or leave unfinished floor space between rooms. Better elevators will unlock with higher star levels and eventually time. My goal is to make--at first--a functionally 3D Yoot Tower clone with 2D SVG graphics (rendered as PNG below) and evolve it into a campaign to become the most powerful real estate magnate in the world by manipulating markets and politics using your vast wealth, influence, and business skills. So far, I have a dead-end prealpha 3, new art, and handwritten code snippets and flowcharts for prealpha 4. 1 Bedroom Apartment top-down view 1 Bedroom Apartment classic view 2 Bedroom family condo top-down view Fast Coffee Shop (this unlocks from the get-go, luxury cafes unlock at 3 stars) Office Reception Room top-down (low-rent occupants)
  13. Yellow House, Rotterdam

    Version 1

    1,874 Downloads

    This building is actually called the Witte Huis (White House) and is located in Rotterdam, Holland. As you can see, I made the building yellow, for no particular reason. Get over it. Mildly interesting fact: it is the oldest 'skyscraper' in Holland. Dependencies:
  14. Magnolia Building

    Version 1.0.0

    6,772 Downloads

    More pictures: DAY LIGHT MAXISNITE DARKNITE DESCRIPTION The Magnolia Building, also called the Magnolia Petroleum Building and currently Magnolia Hotel is an iconic building in the city of Dallas, TX, USA. Built in 1921 in the Beaux-Arts style, the building has the Pegasus horse at the top since 1934, the logo of the Magnolia Petroleum Company and later Mobil Oil logo as well when they merged. The Pegasus became a symbol in the city. INFORMATIONS The model is available in two versions: Landmark and Commercial Service. Landmark: Plop cost: 50,000 Lot size: 3x2 Commercial Service: Lot Size: 3x2 C$$$: 4,000 C$$: 5,000 C$: 6,000 INSTALLATION Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware! Magnolia Building - LM-MN : this is the Landmark version for those who do not use SimFox Day and Nite Modd. Magnolia Building - CS-MN: this is the Commercial Service version for those who do not use SimFox Day and Nite Modd. Magnolia Building - LM-DN: this is the Landmark version for those using SimFox Day and Nite Modd. Magnolia Building - CS-DN: this is the Commercial Service version for those using SimFox Day and Nite Modd. Note: if you download both MaxisNite files you can delete one of the .sc4model file. The same to DarkNite. DEPENDENCIES SimFox Day and Nite modd (for Darknite users only). THANKS TO Reddonquixote for this awesome sculpture he did for the building entrance. Thanks also to those who helped me with some problems to render, Jasoncw, c.p., Mattb325 and mgb204. To check other models I'm working on just follow the link: http://community.simtropolis.com/forums/topic/61046-jp-schriefers-bats/
  15. Solitude Proper Interchange

    From the album NAM Showcase - Monthly Challenge #5

    A picture of the interchange between highways T6N (top-bottom) and T5 (left-right) within Solitude Proper, an urban area on the island of Solitude south of New Concorde and across the Ebony River from the megalopolis. Within the interior of the interchange lie some of the largest residential superstructures in Lower Trifort. Off the left side of the image, the highway T5 crosses the Ebony River in two long double-decker spans to reach Division Island and New Concorde.
  16. The Apple of Snow White's Eye.

    Welcome back, before any pictures are shown, we'd like to clarify and inform of the rather hectic week. It was a doozy. First off, Amelia has been put in a Witness Relocation Program, and was not assassinated. Her whistleblowing caused a few riots, a bunch in the industrial district after other whistleblowers revealed things about cheating industrial workers, the amount of casualties was expected, but the amount of destroyed buildings was tame. You'll see them, just you wait. The mayor of Jerseyville stepped down, and after a board meeting with all the mayors except the old Jerseyville mayor, Telegraph was moved into position for capital, and Telegraph's vice president Daniel R. Rodger was put in charge of Jerseyville after Telegraph's mayor refused to leave his sporty town. Onto the pictures. Firstly, we have the industrial district. Incinerators, warehouses, assembly lines, and oil tanks are plentiful. The oil tanks are owned by Shell, BP, WaWa, and Lukoil. You can barely see the processing tanks next to them, but we weren't allowed to get any info. They call the industrial area the Red Towers Industrial District. Here's another section, it's mainly storage and workyards (which give out 50 cents an hour parking), but a few pipes and steel manufacturers house themselves here. The red and white tower is unused, though is apparently a landmark. This area has a lot of railway running through, though the area also has a lot of chemical processing. We can confirm the red tower below is not the same and does not work and is a landmark. Finally, the end of the industrial district. This area is high tech and does computer manufacturing, Dell has a computer building factory here, also. A few other industrial building are here, too, though. Next, at the edge of all the cool towers, is the small commercial district, a lot of the inhabitants love the place. Here you can see the Lois Canal, short, but sweet. A lot of proposals happen there. You can also see the old-fashioned buildings next to it. The end of the small commercial district. Here is the main attraction. Huge towers loom over citizens walking around. Most of these are residential. A short picture of the Aloysius museum, famous for the dome. Last but not least, the coup de gra of everything. The Stomshire building, previously owned by Luke Stomshire. The base of operations, perfectly evil looking. The top levels are where the corruption happens, but the lower parts are all show and friendly normal office. Brilliant... On a happier note, here are the famous windmills that were shut down a year ago. They're quite a sight, but the city council decided they contributed nothing with the new extremely efficient Nuclear power plant. Now, moving on to the small yet expensive Jerseyville Suburban District Project. Built near the lake, expensive to live in, but beautiful. This is where it attaches to the center of Jerseyville and the corner of the small commercial district. Finally, the mass solar project area. Surprisingly, it produces a lot of power, it was fully finished a month ago. That's all there is, folks, that is the whole Jerseyville area, I hope you've enjoyed your stay. Tune in next time! Merry Christmas!
  17. Downtown

    The skyline of Rickport: Park West Plaza: Night shots: Liberty tower, under construction: If you have some request or any extra information about the downtown like another pictures o more information about the buildings let me know! I hope you enjoy
  18. Hello, I am trying to edit a some of the buildings I've downloaded off of this site. Some of the buildings actually have to have the construction to build them, most just plop instantly. Is there any way I can get the construction ones to plop right away?
  19. Presentation and pictures

    A couple of pictures of downtown, its part more representative.
  20. 73 - Infinite Peace

    Okay so this is the last in my series of canals for now. Looking forward to showing you some newer stuff very soon, but for the time being lets have a look at Hao Datong, The Perfected Master of Infinite Peace. Here the canal splits and narrows down to a southern passage that allows small boats to travel to the northern exit point in Acropolis (to be shown soon). In the middle is a beautiful Thai Style Buddhist temple that casts an aura of serenity around the whole area. Once again, towering residential complexes overlook the landmark from almost every angle. In this Zone we can also see things taper off into low-density residential areas which lead into Sarai (entry currently defunct) directly above. Enjoy. Comments, suggestions, and questions are always appreciated. Thanks for visiting. Currently having some problems with older entries. I'll try to fix them when I have a chance. gviper: Fantastically splendid. As is a hallmark for most of your work the waterfronts are masterpieces. I would love a little more green space personally but otherwise I love it! Yeah, in area this small it's hard to fit in green spaces since I want everything to be so dense, but hopefully soon I'll get around to show you some of the parks I've been working on. Thanks. raynev1: Another superb entry , it's like East meets West and swirled together. To make a harmonious combination that truly works can be quite difficult . But you definitely pulled it off , a job well done . Thanks raynev1. Really appreciate your continued support. tariely: It's pleasantly weird, that leaning tower ! Out of the box... The mosaics are superb again. I too use a combination of grown and plopped when I do a big city. Sometimes chance gives felicitous arrangements of buildings but playing god is nice too:-) Bonjour triely. Yeah, it's fun when a building you didn't expect, or kinda forgot you had, pops up. Thanks. michae95l: Lovin' the tower! As usual, excellent work. Thanks michae95l. Schulmanator: Looks awesome! I am booking a trip here pronto!!! As usual you can pick up your VIP package at the airport when you arrive. We'll have a driver ready to bring you to your hotel. Thanks. Sexysark:P: It looks awesome the way you managed to mix different forms of architectural style overall presents a unique style which only you can do keep up the good work !! Guess I kind of have my own style now. Ionican style. Thanks Sark, good to see you. jmsepe: Admirable work as usual. The colors do well with the image. Thanks j. spiritualfire: I thoroughly enjoyed the detail you put into this city in each picture here. Two questions: Which canal wall mod did you use? The red brick boardwalks and stone walls really help the character and I would like to try it. Second question: the ramp on the corner of the St George's Bank in the last picture, where is that found on the STEX? I am in dire need of that ramp. I'm using the Goober Canals, the link is to the base set, add-ons can also be found on the SC4D LEX. You can find the ramp here. And here is a download link for the Red Brick retaining walls: RedBrickPlaza.zip Thanks. John2098: You should totally put some of those buildings on the ST Exchange None of those buildings were made by me and the vast majority of them are indeed on the STEX. Feel free to ask me or go to the Can't Find It thread. Thanks.
  21. Huang-Yaoshi-Mar13.jpg

    From the album Ionica

  22. Porthos Building

    Version 1.0.0

    4,444 Downloads

    DESCRIPTION Porthos is the 2nd tallest building in the city of Eindhoven and the 44th tallest building in the Netherlands, with 101 meters high. If you want to see other BATs I'm working on click here. INFORMATIONS There is a landmark version and a residential version for this model. Landmark (non-functional) Plop cost: 30,000 Lot size: 2x2 Residential (R$$$) - Growable Occupants: 350 ($$$) - 500 ($$) - 650 ($) Lot size: 2x2 INSTALLATION Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware! Porthos Building (Maxis Nite Landmark): this file is the Landmark version for those who do not use SimFox Day and Nite Modd. Porthos Building (Maxis Nite Residential): this file is the Growable version for those who do not use SimFox Day and Nite Modd. Porthos Building (Dark Nite Landmark): this file is the Landmark version for those using SimFox Day and Nite Modd. Porthos Building (Dark Nite Residential): this file is Growable version for those using SimFox Day and Nite Modd. DEPENDENCIES SimFox Day and Nite modd (for Dark Nite only).
  23. 32 Old Slip (One Financial Square)

    Version 1.0.0

    9,673 Downloads

    I'll have to post screenshots on description because it's larger than 2MB. Both are in zoom 5 at the bottom of the page, click to see them full sized. Btw, I don't know why but the file names are messed after upload to Simtropolis, but it's still possible to know what each one means DESCRIPTION 32 Old Slip, also known as One Financial Square, is a skyscraper completed in 1987 in the Financial District of New York City. This BAT was made due to a good suggestion made by __B. If you want to see other BATs I'm working on click here. INFORMATIONS There is a landmark version and a commercial version for this model. Landmark (non-functional) Plop cost: 100,000 Lot size: 4x4 Commercial Office (CO$$$) - Growable Jobs: 6,000 ($$$) and 4,000 ($$) Lot size: 4x4 INSTALLATION Unzip the files from the .zip to your Plugins folder. There are four .zip files in the download area. Be aware! 32 Old Slip (MN - Landmark): this file is the Landmark version for those who do not use SimFox Day and Nite Modd. 32 Old Slip (MN - CO$$$): this file is the Growable version for those who do not use SimFox Day and Nite Modd. 32 Old Slip (DN - Landmark): this file is the Landmark version for those using SimFox Day and Nite Modd. 32 Old Slip (DN - CO$$$): this file is Growable version for those using SimFox Day and Nite Modd. DEPENDENCIES SimFox Day and Nite modd (for those using it). THANKS TO __B, Toothless Stitch, Jasoncw, Reddonquixote, Vlasky and Craig-Abcvs for giving me tips and help to do this building. Thanks also to the other members who followed the progress on the thread.
  24. Sears Tower

    Nope, I won't caption it Willis Tower.
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