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Found 6 results

  1. Version 1.2.0

    536 Downloads

    These textures are freely useable and distributable for any SC4 user created content, if they are used in lot-making it is better to refer to them as a dependency and link back to this file to keep file space on the STEX free of mulitiple repeated content. The texture data file is located in the FOLDER: Elements Textures DAT, 3 sample lots are in the FOLDER: Elements Sample Lots, and 1 7x8 test lot showing all 55 textures is now included in the FOLDER: Test Lot 7x8 Park. Also included are the 2 previews showing all the textures and this text in readme.txt and HTML. The texture '.dat' file size is 498K with 55 textures. This volume is called 'Elements', including diagonal, broken, patterned and squared stone, dirt, grass, metal, pavement, sand, water and wood. Also included are 3 sample lots found in the Parks Menu, each have been made functional for radical purposes of helping with start-up cash, reducing pollution and garbage, and recovery from nuclear meltdown. DAT FILE INCLUDED: FOLDER: Elements Textures DAT FILE: SC4_BaseTextures_Vol01_1_Elements.dat FOLDER: Test Lot 7x8 Park FILE: A0A_Base_Textures_Vol01_Elements_55_Test.SC4Lot This is one lot with all 55 textures in a 7x8 grid. This lot may be used to preview the textures in-game, then delete. FOLDER: Elements Sample Lots --------------------------------------------- 1.) Subfolder: Patterned Grass (Anti Pollution) Menu description: Base Textures Elements (Anti-Pollution) Vol. 1: Grass Texture. This lot is a sample which also provides some radical relief from pollution and garbage. _________________________________ 2.) Subfolder: Color Reg Mark (Radiation Reducer) Menu Description: Base Textures Reg. Colors (Anti-rad.) Vol. 1: Elements, Use this lot as a registration mark for color and contrast. In RGB, Red (255,0,0), Green (0, 255, 0), Blue (0, 0, 255), and Gray 50% (127, 127, 127). This lot will radically decrease radiation. Use this lot in the event of a nuclear power plant meltdown. When you plop this lot you will see the Maxis 'Sparkles of Purification'. _________________________________ 3.) Subfolder: SC4 Logo (50K Business Deal) Menu Description: Base Textures Elements (Bus. Deal) Vol. 1: Elements. 55 Textures: Stone, Dirt, Grass, Metal, Pavement, Sand, Water, Wood. Use Lot Editor to see all the textures. This lot will radically increase your income by 50,000 Simoleons a month, Use this lot to help get your city started, then bulldoze it. When you plop this lot it will appear as a 'Business Deal' in your budget panel. _________________________________ INSTALL the TEXTURES and SAMPLE LOTS To install the sample lots copy and paste the 'Elements Sample Lots' folder into your User\Documents\SimCity 4\Plugins folder. The sample lots are found in the Parks Menu. To install the textures copy and paste the 'Elements Textures DAT' folder into your User\Documents\SimCity 4\Plugins folder. _________________________________ ABOUT the TEXTURES, INFO FOR LOTTERS and GAMERS The texture images are derivatives of images from a variety of commonly, freely shared sources, hand re-worked for use with SC4. The design of the textures leans toward lower contrast, saturation and brightness as more usual in realism, and for dimmer screens. If using them for creating and distributing SC4 lots the '.FSH' file may be extracted and included as a '.DAT', but don't re-distribute changed associations between the image and the ID (instance) as that could impact another user of the file. No crediting is required, but no claim of original artwork should be made if redistributing them with SC4 lots. The Texture ID Range was assigned by the BSC Texture Index at SC4 Devotion. http://sc4devotion.com/forums/index.php?topic=2101.0 To redistribute variations of the textures or to make your own, request and use a unique personal Texture ID Range at SC4D. ---/---
  2. SM2 Sands

    Version 1.0.0

    1,449 Downloads

    Welcome back for more MMP's! Its time to introduce a wider variety of sand colors and textures therefore I bring you SM2 Sands. 8 new colors and textures in 2 sizes. Large and small. As a bonus I have included a twigs,tiny rocks and branches MMP which I named SM2 Beach Clutter. Also as an extra bonus I made a nifty little wrecked boat that can be used either above or under water. For a grand total of 18 separate MMPs! All models are in HD, they are slope conforming and will also plop underwater. (When plopping MMPs under water you may not see it plop immediately, if thats the case, please zoom out then in or rotate view and the MMPs will appear correctly) Make sandy paths, beach scenes, mountain scene, lakes scene, construction scenes etc. Making a coal mine lot? No problem! You now have black sand which can simulate coal bits and dust! Your imagination is your limit. You will find them all under your Mayor menu. No dependencies! Have fun and post some pics for everyone to see. Simmer2
  3. Sahara Terrain Mod

    Version 1.0.0

    594 Downloads

    Here I present my Sahara terrain mod. This mod (I personally think) is unfinished due to lack of work and textures, but I decided to upload it because I'm unsure If I'd ever complete it and I hope someone may make use of it. This mod replaces your terrain with soft sandy textures representing a vast dry desert, dunes poking out of the summer haze. This mod has no dependencies, and contains 2 of my other mods, the Sphinx Rock Mod, and the White Gravel Beach Mod. These 2 dat. files are optional. All other files included in the download are required in order for the soft sand heated by endless summer suns to appear.
  4. Basaltic Sands Texture mod

    Version 1.0.0

    106 Downloads

    AKNOWLEGDEMENTS: This mod would have much harder to do without the work of Rivit, creator of GoFSH and the original Coastal Modd. My job was simply to create and replace some images, then letting the program to do its magic. DESCRIPTION: When planning my upcoming CJ, based on a volcanic island, I noted the lack of a black texture to match basaltic sands: the available ones were granitic, grey sands, or overly black and unrealistic ones. This newer sands should match adequately in any volcanic or basaltic coast, from Iceland to New Zealand, provided they are match with a dark cliff texture (there's an upcoming one from this part!). This mod replaces textures both for terrain and beach lot sands, including custom ones. COMPATIBILITY: Just asure you this mod is loaded AFTER anyone changing the default sand textures. Also, being an SD texture, this is not compatible with HD terrain mods (like Gobias' and Lowkee ones), because they read the images as being four times bigger, stretching and pixelating them in the process. Also, those mods usually include their own sand textures. LICENSE: <-- this time there's no typo This mod has a Creative Commons Attribution - Non Commercial 4.0 International licence, what means you can use all its content directly or creating something derivately, while you give explicit attribution to all previous authors, and while you don't charge for accessing or using this content or a derivate you create of it. To create the textures, I used a sand texture made by tatyana. SUPPORT and HELP: I made a development and support thread on Simtropolis, you can visit it with the following link: matias93 Unexpected mod workshop
  5. FrankU Heblem Sand addon

    Version V1.0

    1,680 Downloads

    Heblem submitted a set of terrain props in 2010. It contained sand props that could be painted onto the terrain. I thought that these props would be useful for making paths and trails, but they are too large for that. So I used Model Tweaker to make smaller props. Now I can offer you the four sand textures by Heblem in two smaller sizes: Small and Extra Small. You can paint them on your terrain, you can use them on your lots. I made the props, Paeng made the MMP's. Thank you Paeng! Have fun! FrankU You need one dependency: HBS Flora Prop Pack vol.01 for the set to work. If you want Heblems original MMP's too you also need: HBS Tropical Flora Pack (Mayor Mode)
  6. The Marina at Masel

    Replies: @ggamgus: Lol. Yeah Antarctican democracies don't make sense so I suppose it will have to be a dictatorship. @Blakeway: @dubaidude303: Thanks man! @TowerDude: -Insert Trollface- @Mastof: YAY! ^-^ @111222333444: Yup Carl! Lol. Dose greenhouse gases D: @Hazani Pratama: Thanks man! @NMUSpidey: TAKE THAT BLAKEWAY! Lol. Yeah I love Sci-Fi! @TekindusT: I sure hope so ^-^ Quick Note: So were you expecting Antarctica? Lol, NOT TODAY BOYZ. Actually I'm still working on it, but first update should be out soon. Anyways, today we have Masel, Atlantsia. The marina of it that is. Embassies Part 1+Around the CBD will be coming soon, so stay on the lookout for that . BTW, for some reason my automata is messed up at further zooms, not sure why. There are still some cars visible from these zooms, but much less than when I zoom in. Without further ado, here is the update: The Marina at Masel, formally known as the Masel Bay Marina, is one of the most popular tourist destinations in the city for avid boaters. The Marina is lined by large condomoniums and hotels. Rental centers for yacht and speedboat rentals are open 12 hours a day starting at 7:00 A.M. Along with the many residential estates, a large variety of restaurants, diners, clubs, theatres, and other attractions bring the marina to life at night. The Sierra Complex is a cruise ship port, located half a mile from the marina. The Antebairah Hotel located Jebel Barudekh Ave. is the most popular hotel in the marina district. That's all for today! Ciao guys . Comments and ratings are always appreciated Psst, Fox. Foxy, that grey building next to the triangular blue building in the marina pictures is your embassy. Just lettin' y'know!
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