-
Announcement
-
Simtropolis Returns! 05/26/2026
See here for details about our site recovery efforts.
-
Search the Community
Showing results for tags 'station'.
Found 279 results
-
Version 1.1
60 Downloads
Bus & Metro Stations (RD2, AVE4, OWR2, NWM) This mod allows you to build bus and metro stations on Maxis networks (RD-2, AVE-4, OWR-2) as well as on NAM (NWM : AVE-2, AVE-4, OWR-3, OWR-4, OWR-5, ARD-3, NRD-4, RD-4, RD-6, TLA-3, TLA-5 and 3 Tiles (AVE6 and TLA7)). You can choose between European road markings (EU, dashed white line) or those from the American base game (US, solid yellow line). To further customize your gameplay, once you enter the installer, you can choose between left-hand drive (LHD) or right-hand drive (RHD) and white or yellow crosswalks. This mod is a simple conversion of the same option available in SENT, with textures compatible with those of Maxis and NAM. Compatibility Incompatibility • STEX - Aka - SENT Dependencies Obligatory • STEX - NAM Team - Network Addon Mod (NAM) Obligatory - T21 • STEX - Barroco Hispano - AGC - Casual Sims DLC • STEX - Barroco Hispano - AGC - Environment DLC • STEX - Barroco Hispano - AGC - Streets DLC • SC4E - Girafe - BSC VIP Girafe Flora Pack Version 4 Installation Installation To avoid compatibility problems as much as possible, the first thing to do is delete the OWR-1 Parking mod from your plugins folder if you have an older version. Be sure to keep your dependencies up to date. OWR-1 Parking installation requires Java Runtime Environment (JRE). If you're not using 64-bit Windows and need Java, the open-source Adoptium edition is recommended at https://adoptium.net/temurin/releases/, although the JRE and JDK can also be obtained in proprietary/commercial (but free) form from Oracle at https://www.java.com/fr/. The Java Development Kit, or JDK, also works, but it contains additional files that you don't need unless you're a Java developer. Loading order This mod must be read after the NAM, so that the textures of the OWR-1 car parks overwrite those of the NAM. Note Visit the SENT - Support & Development page for more information about the mod, to follow the latest news, ask questions, or for any other requests. -
Hey there, I need some help. I recently just upgraded to the latest version of NAM (50 + the beta) and I am unable to find the Ninja Boulevard Station in the build menus. I discovered this when I loaded a previous city, which has the Ninja Boulevard Station. Also the Multi-modal station menu is empty. Am I missing something? EDIT: NAM:additional-transit-stations was not included when I installed NAM, installed it. When installed the station shows up in the menu
-
Version 1.0.0
116 Downloads
SM2 LNG Rail Loading Dock A small Freight station for those tight industrial areas. This one is in STR format (Single Track Rail). Just connect an STR rail line on both ends and watch the freight trains leave. Do not put it on a main line, I strongly suggest to connect it on a spur for the best visual effect. Lot size 3X2 Plop cost 4500 Freight capacity 9500 Water used 10 Power used 20 It provides 40 low wealth jobs or 20 medium wealth jobs. SM2 LNG Tank Car Siding Included in this download you also get a 10x1 tile long mostly LNG tank car DTR siding. Plop it beside the LNG freight station or anywhere else a siding is required in your rail network. 10x1 lot Plop cost 1500 Power used 0 Water used 0 Maintenance cost 15 No need for road access nor power and water. Simmer2 Dependencies SM2 Essentials https://community.simtropolis.com/files/file/32979-sm2-essentials-v4/ SM2 RRW nsb Tex https://community.simtropolis.com/files/file/31021-sm2-rrw-nsb-tex/ SM2 Mega Prop Pack Vol1 https://community.simtropolis.com/files/file/32980-sm2-mega-prop-pack-vol1/ SM2 Mega Prop Pack Vol3 https://community.simtropolis.com/files/file/32982-sm2-mega-prop-pack-vol3/ SM2 Mega Prop Pack Vol4 https://community.simtropolis.com/files/file/33304-sm2-mega-prop-pack-vol4/ SM2 Mega Prop Pack Vol6 https://community.simtropolis.com/files/file/34872-sm2-mega-prop-pack-vol6/- 1 Review
-
- 16
-
-
-
- freight train
- station
- (and 5 more)
-
"Wer: History & Modernity" Wer is a touristic city of Metzú Republic. Is situated some 12 kilometres of Bahía Azul and 332 Km of Yuti, capital city. Founded in 1825 by european colonists. Today is a historical heritage. There are a lot of antique buildings of european architecture of 19th Century. Many structures have been destroyed by State negligence. Wer is a mixture of modern and old buildings, creating the silhouette of Wer City. Full Map Population: 57.632 Main Activities: Tourism, Manufactured Industries Wer Stories... We hope you visit our cities, See you on the next article, Stranger.
- 7 Comments
-
- 10
-
-
"Retolk Highlights" Punta Retolk, Retolk or Ciudad de Punta Retolk is a commercial city of Metzú Republic. Is situated some 20 kilometres of Wainor City, 35 of Jalai City, and 228 kilometres of capital city, Yuti. This city has an important historical and natural heritage, with great natural forests and old buildings with great value. There are great commercial buildings, multinational offices. Full map Population: 121.415 Metropolitan Area: 130.100 approximate (includes Puerto Nero, Punta Retolk Industrial, Isla Marila and Cabo Lao) Main Activities: Commercial Services, Manufactured Industries Retolk Life... We hope you visit our cities, See you on the next article, Stranger.
- 2 Comments
-
- 10
-
-
- forest
- punta retolk
-
(and 7 more)
Tagged with:
-
Information say it is subway transit how and where would you do that, using one of the dual tracks out of the back using a GLR starter piece ? This plugin says transit enabled for transit for rail, subway, pedestrian and buses, but how do you connect it to a subway line? I am guessing through one or more of the dual track railway connections would like to know exactly what to do.
-
Version 1.0.0
116 Downloads
A SimForum BAT Team (SFBT) production. http://www.simforum.de Platform-BAT created by Kenworth (SFBT). Bus stop shelter and sign created by Khiyana (SFBT). Adaption and NAM-consistent Modding by Chrisim (SFBT). There are not many new publication by the SimForum BAT Team. Thanks to the team for long-term support and especially to Andreas for his good observations, suggestions and testing. Happy to publish for Christmas 2025: SFBT Rail Station Emeryville: Maxis passenger station with SFBT platforms and bus stop Maxis delivered the normal passenger rail station for SimCity 4 without platforms. This has the great advantage that it can be used very flexibly. It works on orthogonal and diagonal tracks, and also on hilly terrain. In the real world, all rail stations have some kind of platform. Since my first day of playing SimCity 4, I wanted platforms for the Maxis station building with the distinctive red roof. A few years ago, Kenworth had created several German-style platforms for the SFBT Commuter Stations. Why can't we combine these platforms with the Maxis station? We can, but it wasn't trivial. Here is the SFBT rail station Emeryville with the Maxis station building, two platforms from Kenworth (SFBT, slightly modified) and the SFBT bus stop from Khiyana. Maxis was headquartered in Emeryville, California, a city on the east coast of the San Francisco Bay between Oakland and Berkeley. The actual Lot was extended to 2x4 tiles to make room for a double track with platforms. The latter are implemented as overhanging props, so that the platforms are 7 tiles long. One overhanging tile in one direction, four in the other. This asymmetry is necessary so that the staircase from the door of the Maxis station building to the platform is visually correct. Lot Details and Information This Emeryville station is an additional rail station and does not replace the original Maxis passenger station in the game. The overhanging platforms require an orthogonally straight track of the railway, at least 1 space to the left and four spaces to the right. Plopping the station on hilly or mountainous terrain is not recommended, as it is likely to cause unsightly display errors along the platforms. When the original Maxis station is plopped on one side of a rail line, Sims need an additional external transition to cross it. However, for the Emeryville station, there is an underpass included under the railway line. Sims (also bus and car traffic) can reach the station from both sides of the railway line. The tile marked in the fourth picture (with the community garden and the red exclamation mark) is partially overhung by an platform shelter. If a lot grows or is plopped on this tile, unsightly interference can occur. It is recommended not to build on this tile. Since the overhanging platforms are implemented as props, there is no risk of Immortal Lot Syndrome, which can occur with overhanging buildings. The platform props were originally built by Kenworth for the SFBT Commuter Stations. They were modified by Chrisim in such a way that they overhang the actual lot with the Maxis station building. The prop families of the bus stop shelter and sign are from the SFBT Bus Stop created by Khiyana. Installation Extract all files (excluding this readme file and the images) to "\My Documents\SimCity 4\Plugins\SFBT". The optional file "Optional RealRailway StraightTexture LotSupport.dat" is usually not required. If you still see grey (Maxis) track textures in the area of the station when using a current NAM with brown RRW track textures, this file would be needed and should then be copied to the subfolder "SFBT Rail Station Emeryville". The file SFBT_Bushaltestellen_Props.dat from Khiyana's SFBT Bus Stop is included, because it is presently not available as download. To ensure the proper functionality, make sure the files mentioned above are installed in the plugins folder. In addition, you need the following files: SFBT Essentials This station is suitable for all SimCity 4 cities, whether developed with the original railroad (grey textures) or the Real RailWay (RRW with brown textures) from the current Network Addon Mod (NAM), see the remark above in section "Installation". A current NAM is useful for a complete display in the user interface window, but not absolutely necessary. - now in German - nun auf Deutsch - SFBT Bahnhof Emeryville: Maxis Passagier-Bahnhof mit SFBT Bahnsteigen und Bushaltestelle Anders als den großen Bahnhof lieferte Maxis den normalen Passagierbahnhof für SimCity 4 ohne Bahnsteige aus. Dies hat den großen Vorteil, dass er sehr flexibel einsetzbar ist. Er funktioniert problemlos an orthogonalen und diagonalen Strecken, und auch auf hügeligem Gelände. Aber eigentlich haben alle Bahnhöfe Bahnsteige. Seit meinem ersten Tag mit SimCity 4 wollte ich Bahnsteige für das Maxis Bahnhofsgebäude mit dem markanten roten Dach. Vor einigen Jahren hatte Kenworth für die SFBT S-Bahnhöfe mehrere Bahnsteige im deutschen Stil erschaffen. Warum kann man nicht diese Bahnsteige mit dem Maxis - Bahnhof kombinieren? Man kann, allerdings war es nicht trivial. Hier nun der SFBT Bahnhof Emeryville mit dem Maxis- Bahnhofsgebäude, zwei Bahnsteigen von Kenworth (SFBT, leicht modifiziert) und der SFBT Bushaltestelle von Khiyana. Maxis hatte das Hauptquartier in Emeryville (Kalifornien), einer Stadt an der Ostküste der Bucht von San Francisco zwischen Oakland und Berkeley. Das eigentliche Lot wurde auf 2x4 Felder erweitert, um Platz für ein Doppelgleis mit beidseitigen Bahnsteigen zu geben. Letztere sind als überhängende Props implementiert, so dass die Bahnsteige sieben Felder lang sind. Ein überhängendes Feld in eine Richtung, vier in die andere. Diese Asymmetrie ist notwendig, damit der Aufgang von der Tür des Maxis-Bahnhofsgebäude zum Bahnsteig visuell passend ist. Lot-Details und Informationen Der originale Maxis Passagierbahnhof wird nicht durch diesen Bahnhof ersetzt. Der SFBT Bahnhof Emeryville ist ein zusätzlicher Bahnhof im Spiel. Die überhängenden Bahnsteige erfordern eine orthogonal gerade Streckenführung der Eisenbahn, mindestens 1 Feld nach links und vier Felder nach rechts. Das Setzen des Bahnhofs auf hügeligem oder bergigem Gelände wird nicht empfohlen, da es wahrscheinlich zu unschönen Darstellungsfehlern entlang der Bahnsteige kommen wird. Den originalen Maxis-Bahnhof setzt man auf eine Seite einer Bahnlinie. Damit Sims von der anderen Seite der Bahnlinie den Bahnhof erreichen können, bedarf es dort eines zusätzlichen, externen Übergangs. Bei diesem SFBT Bahnhof Emeryville dagegen gibt es eine Unterführung unter der Bahnstrecke hindurch. Sims (und auch Bus- und Autoverkehr) erreichen den Bahnhof von beiden Seiten der Bahnstrecke. Das im vierten Bild mit dem Gemeindegarten und dem roten Ausrufezeichen markierte Feld wird partiell von dem Bahnsteigunterstand überhangen. Falls auf diesem Feld ein Lot wächst oder gesetzt wird, kann es zu unschöner Interferenz kommen. Es ist empfohlen, dieses Feld einfach freizulassen. Da die überhängenden Bahnsteige als Props implementiert sind, gibt es kein Risiko für das Immortal Lot Syndrom, dass bei überhängendem Buildings auftreten kann. Die Bahnsteig-Props waren ursprünglich von Kenworth für die SFBT S-Bahnhöfe erstellt wurden. Sie wurden von Chrisim so verändert, dass sie passend überhängen vom eigentlichen Lot mit dem Maxis Bahnhofsgebäude. Die Prop-Familien der Bushaltestelle und des Haltstellenschilds auf dem Vorplatz stammen aus den SFBT Bushaltestellen von Khiyana. Installation Zur Installation muss der Ornder "SFBT Rail Station Emeryville" vollständig in den Plugin\SFBT-Ordner von SimCity 4 kopiert werden, also nach "...\Dokumente\SimCity 4\Plugins\SFBT". Die optionale Datei "Optional RealRailway StraightTexture LotSupport.dat" wird normalerweise nicht benötigt. Falls bei Verwendung eines aktuellen NAM mit braunen RRW-Gleistexturen trotzdem graue (Maxis-) Gleistexturen im Spiel im Bereich des Bahnhofs angezeigt werden sollten, würde diese Datei benötigt und sollte dann in den Unterordner "SFBT Rail Station Emeryville" kopiert werden. Die Datei SFBT_Bushaltestellen_Props.dat aus Khiyana's SFBT Bushaltestellen ist enthalten, denn sie sind derzeit nicht als Download erhältlich. Damit dieser Lot korrekt funktioniert, müssen die weiter oben aufgeführten Dateien im Plugin-Ordner vorhanden sein. Weiterhin werden folgende Dateien benötigt: SFBT Essentials Dieser Bahnhof eignet sich für alle SimCity 4 Städte, ob entwickelt mit der originalen Eisenbahn (graue Texturen) oder dem Real RailWay (RRW mit braunen Texturen) aus dem aktuellen Network Addon Mod (NAM) (siehe auch der Hinweis in der vorherigen Sektion "Installation"). Ein aktueller NAM ist sinnvoll für eine vollständige Anzeige des User Interface Fenster, aber nicht zwingend notwendig Ein Dankeschön an das SFBT für die langjährige Unterstützung und speziell an Andreas für gute Beobachtungen, Vorschläge und sein sorgfältiges Testen.- 1 Review
-
- 12
-
-
-
- sfbt
- rail station
-
(and 5 more)
Tagged with:
-
Hello! I've been recently adding custom content to my game, and two train stations have a strange effect I can't understand. The first is Marrast 1x6 Rail Station (capacity 4000) and the other is the small of the SemiTransparent Train Stations set by cogeo (10,000 capacity). When I build the small capacity (4000) usage is high (10,000+) When I build the large capacity (10,000) usage is low (1000-2000) This effect even happens when eliminating all variables by starting from an identical save point, and building each station in the EXACT same spot. I can't figure out why this happens :S And I'd love to know because there's no space for other train stations that don't go right on top of the rails : )
-
Version 1.0.0
269 Downloads
Let me introduce you to the Shenzhen North Station. This huge multi-modal interchange station was modelled by @Ct1999 to fullfill a request. The lotting and the modding was made by me (Tyberius06), it was a really fun project to work on. The station has 28 platforms (14 DTR lines), and the upload contains two LOT files (besides the main models): Lot #1 is a conditional Reward, which has a higher price tag (plop cost, bulldoze cost and maintenance/monthly cost) on it, and its other stats (occupancy, pollution etc...) are in line with the size of the building. The requirement to get this lot is 300000 (three hundred thousand) sims/residents in the city. Lot #2 is the same as the other, but apart from its transit properties the other stats are lowered down to a more sustainable level. Both lots are running under different IDs, so you can install either #1 or #2 or both, they will show up in the menu. This station is enormous, please, plan ahead. It has 14 platforms with the following configuration from top to bottom (bottom means where the plop arrow is pointing): 2 GLR (Ground Light Rail) lines - use the el-rail tool from the transportation/misc transit menu to cross the LOT 4 DTR line rail tracks (preferably for RRW) - use the rail tool from the transportation/rail network menu to cross the LOT 4 DTR line HRW (Hybrid Railway) tracks - use the mono-rail tool from the transportation/rail network menu to cross the LOT. On each end of the lot allow only a tile stub with monorail, then use your prefered method to connect the HRW network to the stubs 4 DTR line rail tracks (preferably for RRW) - use the rail tool from the transportation/rail network menu to cross the LOT The lot is functioning as a multi-purpose hub for several travel types and networks. It supports GLR (ground light rail), passenger rail (freight trains can pass through on the lot too), HRW (hybrid railway - both high speed rail/monorail and regular rail trains will use these tracks), subway, bus and it has underground car park. These lots also utilize the Submenu DLL mod in which case you will find both of them in the Misc Transportation Menu: Multi-Modal Stations Submenu. (Without the submenu DLL, they will show up somewhere in the Rail Menu.) Note: the lots use a lot of timed and seasonal props. They are changing constantly according to game time and game seasons. For more information and the detailed stats please read the readme file (you can see some of the stats/values on the last image above). Installation: COPY/Extract the "Tyberius06" parent folder from the *.zip into your Plugins folder. You don't need to keep the "~Documents" folder in your Plugins, best if you remove it somewhere safe outside of your plugins. To uninstall: bulldoze any instance of this lot in your city, then remove the file(s) from your Plugins. Dependencies: Ct1999_ShenzhenNorthStationModels.dat - INCLUDED Ct1999_ShenzhenNorthStation_Add_Resources.dat - INCLUDED SC4D LEX Legacy - BSC Common Dependencies Pack v9c (and above) The below listed dependencies are all can be found in the hereby linked dependency pack compilation. BSC-VIP Girafe Urbanpack (CarPack vol04) vol01 v3 - you need the Grfe_Props_Pack_Urbanpack v2.dat. You can either download and install the file from the BSC Common Dependencies or you can get it from the separate STEX release. Both versions are the same SC4D LEX Legacy - BSC VIP Girafe Flora Pack v4 The below listed dependencies are all can be found in the hereby linked dependency pack compilation. Plane Trees Honey locus Tyb06 (Heretic) Essentials v2 - bear in mind, this has additional cascading dependencies for the timed and regular prop families which related to this current upload. TSC Props Pack - Nams Mega Props VIP Delecto Ploppable People MS Solaris Vacanza 12 & InterUrbino 12 - only the props you nee VIP Vnaoned Props Pack vol01 v3 Art128 Paris Modern Transportation Pack - you only need the art128 T3a Canopy Models.dat and the art128 Metro Modern Models.dat from this upload AGC Streets DLC v5.0 AGC Casual Sims DLC AGC - Automobile DLC v7.0 SM2 Mega Prop Pack Vol2 SM2 Essentials v4 KOSC SuperSHK MEGA Textures Network Addon Mod v49 (or above). Credits: Ct1999 - for the absolutely beautiful and huge model and for the Hong Kong taxis props (find it in the Ct1999_ShenzhenNorthStation_Add_Resources.dat) Art128 - for the subway/underground entrace escalators/lifts/stairs and for the modular bus terminal parking bays Barrocco Hispano (AGC or JLC) - for the Street DLC and Casual SIMs DLC props and for course my usual sources for props, models and textures on my lots: Girafe Vnaonned Nams Delecto Simmer2 Motokloss KingOfSimCity- 3 Comments
- 2 Reviews
-
- 20
-
-
-
Version 1.0.0
571 Downloads
Many thanks to @Tyberius06 for helping me with modding, lotting, previews and description. -------------------------------------------------------------- The AGC 25 Bank Street, Canary Wharf London (20-25 Bank Street – JP Morgan-Heron Quays Station-Morgan Stanley Complex) offers one model with two LOTs which complements each other. LOT#1 is the 20-25 Bank Street - Offices - The Convention Center This lot acts as a government building, convention center. The LOT uses an overhanging model which has 3 parts; the JP Morgan Tower sits on this particular lot, while the other half of the model (the brown, smaller building part) is overhanging. Between the two building parts there is the Heron Quays station (in RL operated by the London DLR). You can fill the ground beneath the overhanging part with plaza lots or it is more recommended to use the dedicated AGC 25 Bank Street Heron Quays Station lot. Lot Size: 5x6 Plop Cost: §60000 Monthly Cost: §1870 Bulldoze Cost: §1970 Demand Created: Jobs$: 295, Jobs$$: 1918, Jobs$$$: 147 Demand Satisfied: Co$$ CAP 120000, Co$$$ CAP 120000 Power Consumption: 221 MWh/month Water Consumption: 237 gallons/month Landmark Effect: 200 over 52 Park Effect: -150 over 40 Pollution: Air 36 over 3 tiles, Water 18 over 2 tiles, Garbage 299 over 0 tiles LOT#2 is the 20-25 Bank Street - Heron Quays Station This is a functional placeholder station lot to be going pair with the AGC 20-25 Bank Street (The Convention Center) lot. This lot acts as a proximity station serving all kind of transportation networks and travel types supported by the NAM (for example: L0-L2 RRW, L0-L2 HRW, GLR, El-Rail, MonoRail/BTM/HSR, BRT and dual networks like Tram-in/on-Road/Street and ElRail-over-Road/Street). It also has bus stop and subway station function. It doesn't have any visual building(s) - it is supposed to go beneath the overhanging part of the aformentioned lot -, only contain street furnitures and other street props. Lot Size: 4x7 Plop Cost: §25000 Monthly Cost: §1395 Bulldoze Cost: §2330 Demand Created: Jobs$: 208, Jobs$$: 90, Jobs$$$: 18 Power Consumption: 32 MWh/month Water Consumption: 125 gallons/month Pollution: Air 93 over 1 tiles, Water 47 over 2 tiles, Garbage 186 over 0 tiles Passenger Capacity: 125000 Dependencies: - SC4D LEX Legacy - BSC Common Dependencies Pack V9c - BSC-VIP Girafe Urbanpack (CarPack vol04) vol01 v3 - VIP Vnaoned Props Pack vol01 v3 - AGC Casual Sims DLC v1 - AGC Automobile DLC v7 - AGC Streets DLC v4 - Network Addon Mod If you like my work, you can make a donation to fund my other projects! https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU Thanks to the people who have donated to me.- 1 Comment
- 7 Reviews
-
- 34
-
-
-
- london
- skyscraper
- (and 9 more)
-
-
Here are the fixed gas stations. Maxis made these gas stations too small. To install, simply click on the download link below and extract all the files to C:\Users\User\Documents\SimCity 4\Plugins Gas Station Fix on the STEX.
-
From the album Beaver Island
-
Version 1.0.0
276 Downloads
A version of my last year's download Gare du Bas-Meudon intended for use with Buddybud's slope walls (orthogonal lots as well as diagonal and corner lots). Although a station named Bellevue actually exists in Meudon, the creator of this BAT did not know about this when naming it. As a result, it has little in common with the original. Rather, it is a fictitious station that takes up architectural elements of the Bas-Meudon station. In contrast to the latter, the reception building is located exactly in the middle above the platforms. This and the fact that there is no separate staircase result in a smaller footprint. The rooftop railroad guard house has been replaced by a generally accessible viewing platform. The BAT extends beyond the lot boundaries, there are no transit-enabled tiles. This allowed a versatile modding that includes a variety of public transport modes: Passenger Train, Hybrid Railway (HRW), Subway, Ground Light Rail (GLR) and Bus. Following the specific design of the station just requires a road at the top and (railway or GLR/tram) tracks at the bottom level, both running orthogonal. Dependencies: SFBT Essentials, BSC Common Dependencies Pack Please see the enclosed ReadMe file for further details! -
Version 1.0.0
537 Downloads
Gooooooooooong! "Attention on platform two! Now arriving Regio Runner to Leipzig Central Station! Please stand clear of the edge of platform two!" - This or something similar takes place on Germany's train stations every day. Unfortunately, the number of German train stations for SimCity was next to nonexistant. And weren't you looking for a station with elevators that can be connected to the NAM overpasses? That can be changed with this set: Five new stations with typical German appearance for urban and rural settings, with and without elevator, some with parking lots and integrated bus stop, handicap accessible, with information plates and ticket machines. The stations are designed after real-life examples around Leipzig, Germany - ideal for your cities with European flair! ChangeLog (compared to the original SimCity Kurier and SC4D LEX releases): ll stations have been updated for the latest NAM/MTA capacity/TSEC standards. The lots are supported by the SubMenu DLL mod. They can be found in the Miscellaneous Power Utilities Passenger Rail Station submenu. It is highly recommended that if you previously used these lots in your cities, before you update, you must bulldoze all of these older versions and remove all instances from your plugins. Due to these changes, to avoid conflicts, please, it is highly recommended to use any of the third party cleanitol tools and remove any previous versions from your plugins. In the ~Documents folder in the main ZIP you can find a Cleanitol_SFBT Kenworth Commuter Stations.txt file and by using either the newer nos.17's SC4 Cleanitol or the older BSC Cleanitol tool you can search and remove old and outdated versions of these files. The stations are located in the Railway menu. Lot size: 2x1 (7x1), 7x3, 8x1, 8x2 tiles Plop cost: § 200 Bulldoze cost: § 20-50 Monthly cost: § 10-25 Capacity: - S-Bahnhof Anger-Crottendorf - 85000 passengers (supports subway and bus service ) - S-Bahnhof Engelsdorf - 90000 passengers (supports subway and bus service) - S-Bahnhof Gerichshain - 75000 passengers (supports bus service and car park) - S-Bahnhof Paunsdorf - 70000 passengers (supports bus service) - S-Bahnhof Sellerhausen - 70000 passengers (supports bus service and car park) Flammability: 37 Power consumption: 5-3 MWh/month Water consumption: 4-8 Gallons/month Air pollution: 2-3 over 1 tiles Water pollution: 1-2 over 2 tiles Garbage pollution: 3-6 over 0 tiles SC4Lot files: SFBT_S-Bahnhof_Anger-Crottendorf_957c283e.SC4Lot SFBT_S-Bahnhof_Engelsdorf_75458a8d.SC4Lot SFBT_S-Bahnhof_Gerichshain_95460f57.SC4Lot SFBT_S-Bahnhof_Paunsdorf_d542efe7.SC4Lot SFBT_S-Bahnhof_Sellerhausen_5369f69c.SC4Lot Props: SFBT_S-Bahnhof_Props.dat Installation Copy/extract the SFBT parent folder into your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. Uninstallation To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. You can also uninstall only the growable or ploppable version by deleting the corresponding lot file. Dependencies: To ensure the proper functionality, make sure the files mentioned above are installed in the plugins folder. In addition, you need the following files: SC4D LEX Legacy - BSC Common Dependencies Pack v9 (and above) The below listed dependencies are all can be found in the hereby linked dependency pack compilation. BSC Textures Vol01 SFBT Essentials Maxis Buildings As Props and DLC Props v2.1 Credits: All models and lots have been made by Kenworth. Thanks to the SFBT for their suggestions and the beta test of this set. update: 08.10.2024 - Tyberius06 as part of the SC4D LEX and SimCity Kurier Restoration efforts. -
Version 1.0.0
897 Downloads
These substations were made possible thanks to @nos.17 donation! Thanks to @Tyberius06 for explaining me how to do the modding (It's pretty basic so far, I hope to improve). Specs: The file contains two 3x2, 3x3, 4x2 lots. The substations generate between 200 and 1600 MWh/Month. Ubication: Power Stations Dependencies: Latest version 7.0 (13/09/2024) And If you like my work, you can make a donation to fund my other projects! https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU Thanks to the few people who have donated to me.- 5 Reviews
-
- 32
-
-
-
- substation
- electric
- (and 9 more)
-
Version 1.0.0
402 Downloads
This is a recreation of a former WolfZE BAT Avenue Foch station is a station in the Paris express suburban rail system, the RER. It is in the 16th arrondissement of Paris. It had previous been called Avenue du Bois de Boulogne as part of the Auteuil line, but was renamed following the change to the road itself. The station was once a "sunken" station, meaning that it was not covered. 1x2 lot Found in the transportation menu. Special thanks to @Tyberius06 for his kind help modding the station. -
Version 1.0.0 - Restored
479 Downloads
As sometines happens, files from the various SimCity 4 sites go missing. When possible and practical, we make attempts to restore those files when found. In all such cases, this is done in good faith for the benefit the author and the community. This particular item has been uploaded here under MarcosMX's account as part of the BLaM team as it had been uploaded on the original location. The station's function and stats have been updated to NAM/MTA standards. Passenger Rail Station, by MarcosMX Stats (same as Maxis Passenger Rail Station) Lot size: 3 x 4 tiles Building style(s): Building: Transportation,Building: Rail,Building: Strikable Transit,Building: Taxi_Maker,Building: PassengerRail, Building: Bus Stop Capacity 70000 Demand Created Jobs-$: 14, Jobs-$$: 5, Jobs-$$$: 0, R $: 14, R-$$: 5, R-$$$: 0 Bulldoze cost: 50 Max. Fire Stage: 37 Power consumption: 4 MWh/month Water consumption: 13 Gallons/month Air pollution: 3 over 1 tiles Water pollution: 2 over 2 tiles Garbage pollution: 6 over 0 tiles Plop Cost 650 Menu Position: Rail Menu This download is only compatible with SimCity 4 "Rush Hour" or SimCity 4 Deluxe. Dependencies: NO DEPENDENCIES In order to see the nightlighting, you must install the EP1-Update 1 for Rush Hour/SimCity 4 Deluxe, and then afterwards, install the SC4-Update for nightlighting (note: you have to be logged in in order to see the download link). If this update isn't installed, you won't see any lighting effects on custom BAT buildings. Original modified and uploaded by CaptCity, clean-up and more technical update by Tyberius06 -
Version 1.0.0
984 Downloads
Many thanks to @Bobelboy for some of the models and to @Tyberius06 for helping me with the modding. Specs: 5 Stations, 1x1 lots. Lot editor: PLOP_1x1_AGC_Subway_ Ubication: Miscellaneous Transport Icon: Dependencies: If you like my work, you can make a donation to fund my other projects! https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU -
Version 1.0.0
699 Downloads
This is a L1 RRW station based on Hamburg's Dammtor station. It sits on a 22x4 Lot and includes elevated approaches on avenue on either side. Read the placement instructions below for correct functioning. Installation: Copy/extract the Debussyman parent folder into your plugins. CHOOSE ONLY ONE FILE FROM THE “PATHS” FOLDER, EITHER RHD OR LHD ACCORDING TO YOUR GAME INSTALLATION AND DELETE THE OTHER. Use in game: For correct functioning place the Lot in your desired location, connect to your L1 RRW network, drag railway network under each approach track inside the lot and then drag one way roads in the correct direction on both avenues under the L1 rail approaches. Known bugs: the trains may visually jump tracks while approaching the station. Dependencies: Network Addon Mod BSC MEGA Props - CP Vol01.dat BSC Textures Vol02.dat Many thanks to Tyberius06 for the Modding and Pathing. -
Do train stations plop facing the rail or the street?
-
Version 1.1.0
535 Downloads
This download contains a model of the Bas-Meudon station, which was part of the former Moulineaux railway line (ligne des Moulineaux). The line ran largely along the Seine valley in the western Paris metropolitan area. It was built in anticipation of the 1889 Paris Universal Exhibition and the resulting transportation needs. The opening took place on 1 May of that year, just five days before the event began. In 1928, the Moulineaux line was converted from steam to conductor rail operation. After the Second World War, as traffic increasingly shifted from rail to road, passenger numbers steadily declined. The decline accelerated when the line was excluded from further modernisation, in particular the installation of catenaries and integration into the Paris suburban railway network (RER, Transilien). In the last years of operation, only two-car trains ran at quarter or half-hourly intervals. From 1993 to 1997 the line was closed due to conversion from railway to tram operation. Since then it has been part of the Île-de-France tramway network (line T2). The former station building, no longer needed, was turned into a restaurant in 2015. On 14 November 2023, the tram stop, now called Meudon-sur-Seine, made the headlines in the local media when the lower section of the valley-side double stair collapsed. This was preceded by foundation underwashing as a result of heavy rainfall. The stop was reopened on 23 December 2023, after even an interim partial closure of the T2 line had been necessary. The station building stands out due its slope location as well as its architecture. The latter is often associated with the style of the ligne de Petite Ceinture, the small(er) belt railway of Paris, or that of the ligne d'Auteuil. Both are characterised by the location of the station building directly above the tracks. The specific style of Bas-Meudon station, with its brick façade and discreet neoclassical stone decoration, can also be found at other stations on the Moulineaux line. The SimCity versions of the station differ in terms of the position of the platforms (to the left or right of the station building) as well as the depth of the tracks served (7.5 or 15 metres). A total of four lots can be selected in the railway menu. The BATs extend beyond the lot boundaries, there are no transit-enabled tiles.This allowed a versatile modding that includes a variety of public transport modes: Passenger Train, Hybrid Railway (HRW), Subway, Ground Light Rail (GLR) and Bus. Following the specific design of the station just requires a road at the top and (railway or GLR/tram) tracks at the bottom level, both running orthogonal. The double staircase mentioned above is merely eye-candy. It is of course unaffected by the events of 14 November 2023, if only because the BATs reflect the state prior to 1993. Important note: Before using version 1.1.0, it is highly recommended to bulldoze any lots of the outdated version 1.0.0 and to delete the corresponding files! Dependencies: SFBT Essentials, BSC Common Dependencies Pack Please see the enclosed ReadMe file for further details! -
Is there a way to disable bus stops on elevated/subway stations?
poshbakerloo posted a topic in SC4 Bugs & Technical Issues
So many stations have access for buses built in, but I don't really like to use buses in SimCity 4 as it's hard to control where they go! I place an elevated station that connects to the subway, but it has a bus stop built in which is annoying as straight away it sends buses everywhere! -
Version 1.0.0
465 Downloads
This is an edit of @Terring's MTRT Sub/Bus Street Addon uploaded with their permission. For further information regarding this mod, refer back to that page. From the original upload's description: "Since I'm a lotter and not a modder, I didn't change any aspect of the sub/bus stations, such as the name and the capacity of 15,000 passengers." This is simply an edit that fixes the names in the UI, as well as rebalancing the capacity values against the Diagonal Intersection RoadTop SubwayBus Station mod that this is intended to be used in conjunction with. The tables below further illustrate these changes. Without Rebalanced: With Rebalanced: Installation: Place the .SC4Lot files in "My Documents\SimCity 4\Plugins" (or with the other 'MTRT-V1' files), replacing existing files if asked. Dependencies: None, but Diagonal Intersection RoadTop SubwayBus Station is recommended. -
Version 1.0.0
252 Downloads
This Sunken Hybrid Railway Station is based on Oidaas ESA Sunken Rail Station. It's a high capacity station, which serves two passing through HRW DTR lines on ground level (L0), however the shape and purpose of the model makes it rather suitable in a 15.5 meters deep trench. For creating said trench, please use terrain tools or the Hole Digger and Raiser tool which part of the Network Addon Mod provided by the NAM Team. This is a brand new station LOT based on the freshly made sunken station model created by @Oidaas. This LOT was created for the Hybrid RailWay Dual Network (RRW-RHSR). This station provides 102 jobs. It allows both Monorail (RHSR) and regular Passenger Train (RRW) traffic to get-on/off from the trains, and also allows them to pass through on the station. It has a Bus Stop and Subway Station as well. Freight Trains can pass through on this station too. Special gratitude goes for the following people: Oidaas for the main station building eggman121 for creating the Hybrid RailWay network Girafe and the VIP Team for the beautiful urban and flora props and for the vehicle props CP/Cycledogg for the bench props Jestarr: for the fence props SFBT Team for the base texture used as a wall texture Bipin for some of the station shelter props which are a nice addtion to the NAM z1 and the fellow MTA/NAM members for establishing the current standards for transportation LOTs. Please for further details read the provided readme! Installation: Unzip the whole bundle, or COPY the "Tyberius06" parent folder from the *.zip into your plugin folder. You don't need to keep the "_Documents" folder in your Plugins, best if you remove it somewhere safe outside of your plugins. To uninstall: bulldoze any instance of this lot in your city, then remove the file(s) from your Plugins. Dependencies: oidaas-tyb06_esa_sunken_rail station centered s3d.dat - INCLUDED (it should be in the Tyberius06\Props folder) Oidaas - ESA Sunken railstation - you need the hsr low test-0x5ad0e817_0x52025c0e_0x260000.SC4Model Oidaas - ESA Rail Prop Pack vol01 Network Addon Mod v47 (or above) - essential for the HRW related props and some other props from Bipin and Girafe are coming from the NAM. BSC MEGA Props CP Vol01* - SC4D LEX Legacy - BSC Common Dependencies Pack BSC MEGA Props JES Vol01* - SC4D LEX Legacy - BSC Common Dependencies Pack BSC-VIP Girafe Maples v2* - SC4D LEX LEGACY - BSC VIP Girafe Flora Pack BSC-VIP Girafe Urbanpack vol. 1* - BSC-VIP Girafe Urbanpack vol. 1 SFBT Essentials* - SFBT Essentials * currently the SC4Devotion LEX links are not available- 2 Comments
- 1 Review
-
- 10
-
-
-
- transportation
- hrw
-
(and 4 more)
Tagged with:

