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Found 21 results

  1. Diego Del Llano Growables - 2017 Pack One

    Version 1.00

    1,183 Downloads

    KOSC Presents: Diego Del Llano Growables - 2017 Pack One Introduction This is set of growable, high-density lots made from Diego Del Llano's BATs that were released in 2017. The objective of this set is to provide growable alternatives to the ploppable landmarks in the original release for a more traditional gaming experience. While ploppable are amazing in their own right, it doesn't quite allow for one to experience the feeling of zoning a plot and having that shiny new tower pop up. Package Overview 4/14 IMPORTANT NOTE - this file currently only works with the DarkNite versions, and NOT MaxisNite - an update will be rolled out soon to accomodate the MaxisNite buildings Included in the following package are a set of growables for all Diego Del Llano's 2017 releases (excluding the Loop Postal Station building in the Federal Center Chicago set). A couple of the buildings have different occupant versions to satisfy different demand groups. There are TWO versions of the package you can download: Vanilla and CAM. The vanilla version has all of the larger buildings capped at stage 8, with capacities that do not exceed 7500. For those that use the Colossus Addon Mod, the larger buildings extend all the way up to stage 15 and boast much higher capacities, up to around 11000. If you desire to plop the growables, use the buildingPlop cheat and look for exemplars starting at DiegoDL_ (requires ExtraCheats.dll). General Stats All stats were generated with PIM-X. Vanilla versions differ only in growth stage and maximum capacity tweaks (for buildings that exceeded 7000 by default). The breakdown is as follows: 4 R$$$ buildings CITITOWER Guadalajara, 4x6 left corner Ventura Place One, 3x4 front Ventura Place Two, 3x4 front Ventura Place Three, 3x4 front 4 CS$$$ buildings CITITOWER Guadalajara, 4x6 left corner Hotel Presidente Guadalajara, 5x5 front Hotel Presidente Intercontinental Mexico City, 4x2 front Carlton Hotel Johannesburg, 4x2 front 7 CO$$ buildings AON Center, 3x4 front Carlton Center, 3x4 front Carlton Hotel Building, 4x2 front 345 California Center, 6x3 front One Kansas City Place, 4x3 front Everett McKinley Dirksen Building (Federal Center Chicago), 3x8 front John C. Kluczynski Building (Federal Center Chicago), 6x3 front 10 CO$$$ buildings One Metropolitan Square, 6x5 right corner Gas Company Tower, 6x3 front Capella Tower, 4x8 left corner Park Building (Capella Tower small building), 4x2 front Chanin Building, 4x4 front Commerzbank Tower, 4x5 front IBM-Marathon Tower, 5x9 right corner Denver Place, 6x8 front First National Bank Tower, 5x5 front Torre Multiva, 4x3 front Detailed stats for all of the buildings can be found in the enclosed README. Install Instructions Pick either the vanilla or the CAM version and drop the files in your My Documents/SimCity 4/Plugins folder. To uninstall, simply delete the files from your hard drive. Dependencies Main Building(s) This list contains all of the buildings used in this set. Each subfolder corresponds to a particular building/set of buildings - if you don't have a particular building feel free to delete the corresponding subfolder. Cititower Guadalajara Denver Place Hotel Presidente Intercontinental Mexico City Commerzbank Tower IBM Marathon (1250 René-Lévesque) Hotel Presidente Guadalajara Torre Multiva AON Center Gas Company Tower Carlton Center Carlton Hotel Johannesburg One Metropolitan Square One Kansas City Place First National Bank Tower Capella Tower Ventura Place Three Ventura Place Two Ventura Place One Federal Center Chicago Chanin Building 345 California Center Mods (CAM version only) You will only need these if you're using the CAM version. Either version of CAM will work with the CAMeLots. Colossus Addon Mod 2.1 Colossus Addon Mod 1.0 Credit goes to Diego Del Llano for all of these spectacular BATs!
  2. Version 1.0.0

    286 Downloads

    Thank you for looking at one of my low-income neighbourhood stores; something you could expect to see in the rougher ends of town. Featured here is Fabland; a take on the often-decrepit Fabricland that dots the strip malls of my home town. Aside from the anchor store, a couple of small, generic, convenience stores pay the rent for this little mall. It is a growable 5x4 CS$ lot. The building is Dark-Nite compatible. The dependencies are as follows: - Girafe's Car Pack vol 3.: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2860 - Girafe's Urban Pack: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3192 - Girafe's Berries: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2888 - Girafe's Feather Grass: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3001 - SHK Parking pack: http://community.simtropolis.com/files/file/27563-shk-parking-pack/ - Mushy's Trailers: http://community.simtropolis.com/files/file/30773-hd-north-american-53ft-semi-trailers-vol1/ Thanks for taking a look at my introductory strip mall - I hope you enjoy the download! Don't forget to check out my other downloads - everything from factories to family houses. See what's new by checking out my BAT thread: http://community.simtropolis.com/forums/topic/46654-bats-by-bipin/?do=getLastComment Enjoy!
  3. SG Large Shopping Center

    From the album Classic Model, New Lot (S3-18-C)

    Before voting, we recommend you download and try out this item of content: [Download Here] A large Southern California styled strip mall for your shopping pleasure. Features plenty of roomy parking blocks so your Sims don't have to spend 20 years trying to back out of a parking space anymore.

    © kingofsimcity

  4. Medieval CO buildings?

    I am currently working on building a city with medieval European architecture for a City Journal. However, the CO demand (both CO$$ and CO$$$) is getting in the way of building it. I have found medieval European buildings for CS and residential buildings, but I have yet to run into any of the Commerical Office type. Are there any medieval-style (European or West Asian style) CO$$ or CO$$$ buildings?
  5. ITS Office Parks - Zurich House Portsmouth

    Version 1.00b

    893 Downloads

    KOSC Presents: Ill Tonkso's Zurich House Portsmouth Introduction This is the 11th set of lots in my ITS Office Park series. Zurich House, Portsmouth is an ancient BAT by Ill Tonkso that has been re-lotted for more modern SC4 standards. In fact, the actual building in real life is also getting a makeover. Package Overview Included in the following package are a total of 4 lots: 3 CO$$ growables and one CO$$ ploppable. Two of the lots use an individual building, while the remaining utilize a fusion of two. If you desire to plop the growables, use the buildingPlop cheat and look for exemplars starting at "KOSC ITS Zurich" (requires ExtraCheats.dll) General Stats Growable lots with 1 building provides 1414 CO$$ jobs. They are available in the following configurations: 7x6 front, stage 5 4x4 front, stage 6 The growable and ploppable lot with the merged building provides 2825 CO$$ jobs in the following configuration: 5x8 front, stage 6 $83,000 plop cost Buildings will only grow on the Houston and European tilesets. Detailed stats and information can be found in the enclosed README. Install Instructions Drop the files in your My Documents/SimCity 4/Plugins folder. Dependencies Main Building(s) Zurich House Props SHK Parking Pack BSC MEGA Props SG Vol. 1 BSC MEGA Props CP Vol. 1 BSC MEGA Props CP Vol. 2 Textures BSC Textures Vol. 1 BSC Texture Pack Cycledogg V01 SuperSHK MEGA Parking Textures Credit goes to Ill Tonkso for the BAT! Enjoy!
  6. ITS Office Parks - Folegate Leasings

    Version 1.0.0

    976 Downloads

    KOSC presents: Folegate Leasings Introduction This is the 10th set of lots in my ITS Office Park series. Folegate Leasings is a set of ugly little fictional headquarters brought slightly back to life. Urghhhhh. Absolutely perfect for your generic, boring suburban business park. Package Overview Folegate Leasings comes with several different growable configurations and orientations. Like Holbourne House, this set comes with a centerpiece ploppable - a massive 11x9 monstrosity with 3 buildings. Similarly, all growable lots also boast parking lots with multiple entrances and were designed for expansion in mind. These were made to be combined with my SP Modular Parking Set. Included in the following package are a total of 10 lots: 8 CO$$ growables, 1 CO$$ growable and one CO$$ ploppable. These range from small, urban-friendly combinations to fairly large complexes. There are two different packages, the standard version and a LITE version. The LITE version is an adaptation that removes a lot of the perimeter CP seasonal trees and emphasizes open space and user preference. These were specifically made to cater to users that prefer their own choice of MMP trees and plants. If you do need to plop the growables, use the buildingPlop cheat and look for exemplars starting at KOSC ITS __buildingName__ (requires ExtraCheats.dll) General Stats Folegate Offices (1x, $$) (Growable) Lot Sizes: 3x3, 4x4, 5x5, 5x6, 6x5, 7x7 Growth Stage: 5 for all sizes except 3x3 (stage 6), and 7x7 lot (stage 4) Office Capacity: 729 CO$$ Density Requirement: Medium Power/Water: 15/155 Pollution at Center A/W/G/R: 2/2/4/0 Folegate Leasings (1x, $$$) (Growable) Lot Sizes: 6x8 Growth Stage: 3 Office Capacity: 511 CO$$$, 729 CO$$ when dilapidated Density Requirement: Medium Power/Water: 21/233 Pollution at Center A/W/G/R: 3/3/4/0 Folegate Place (2x) (Growable) Lot Sizes: 6x5, 7x9 Growth Stage: 5 Office Capacity: 1456 CO$$ Density Requirement: Medium Power/Water: 30/301 Pollution at Center A/W/G/R: 5/5/4/0 Folegate Ranch (3x) (Ploppable) Menu: Landmarks Lot Size: 11x9 Office Capacity: 2182 CO$$ Power/Water: 44/446 Pollution at Center A/W/G/R: 8/8/4/0 Plop Cost: 67,500$ All buildings grow on the Houston and Euro Tilesets, and have basic BTE tracking enabled. Dependencies Main Building(s) NDEX ITS Folegate Leasings ugly fictional little headquarters urghhhhh Texture/Prop Resources SHK Parking Pack SuperSHK MEGA Parking Textures BSC MEGA Props SG Vol. 1 BSC MEGA Props CP Vol. 1 BSC MEGA Props CP Vol. 2 As with before, if you've downloaded any of my previous Office Park series lots, you should have most if not all of the required texture/prop dependencies. Credit goes to Ill Tonkso for the BAT! Enjoy!
  7. ITS Office Parks - Holbourne Offices

    Version 1.0.0

    929 Downloads

    KOSC presents: Holbourne Offices Introduction This is the 9th set of lots in my ITS Office Park series. Holbourne House is another rather generic mid-rise from Ill Tonkso's City Set that fits well in an urban setting as well as part of a suburban office complex. While I have lotted this one before as part of my very first complex release, I felt that the individual buildings were worthy contenders as standalones. Package Overview Holbourne Offices comes with several different growable configurations and orientations. The centerpiece ploppable in the set is a large 10x10 semi-symmetrical complex with a couple of parking extender lots. Addtionally, all growable lots also boast parking lots with multiple entrances and were designed for expansion in mind. Like many office complexes in the suburban US, parking lots can sprawl several blocks and in all sorts of shapes and sizes and thus these growables were meant to play well with the SP Modular Parking Set. Included in the following package are a total of 9 lots: 6 CO$$ growables, one CO$$$ ploppable and two parking lots disguised as parks. There are two different packages, the standard version and a LITE version. The LITE version is an adaptation that removes a lot of the perimeter CP seasonal trees and emphasizes open space and user preference. These were specifically made to cater to users that prefer their own choice of MMP trees and plants. If you do need to plop the growables, use the buildingPlop cheat and look for exemplars starting at KOSC ITS __buildingName__ (requires ExtraCheats.dll) General Stats Holbourne House (1x) (Growable) Lot Sizes: 5x5, 5x9, 7x5, 7x7 Growth Stage: 4 for all sizes except 7x5 lot (stage 5) Office Capacity: 876 CO$$ Density Requirement: Medium Power/Water: 18/185 Pollution at Center A/W/G/R: 3/3/4/0 Holbourne House (2x) (Growable) Lot Sizes: 8x8, 9x7 Growth Stage: 5 Office Capacity: 1749 CO$$ Density Requirement: Medium Power/Water: 35/359 Pollution at Center A/W/G/R: 6/6/4/0 Holbourne Corporate Center (2x) (Ploppable) Menu: Landmarks Lot Size: 10x10 Office Capacity: 1224 CO$$$, 1749 CO$$ when dilapidated Power/Water: 35/359 Pollution at Center A/W/G/R: 6/6/4/0 Plop Cost: 77,500$ Holbourne Corporate Center Parking Expansion (Ploppable Parks) Menu: Parks Lot Size: 6x6 CAP Relief: 9,000 $/$$/$$$ Plop Cost: 2,500$ All buildings grow on the Houston and Euro Tilesets, and have basic BTE tracking enabled. Dependencies Main Building(s) ITS City Set 1 Texture/Prop Resources SHK Parking Pack SuperSHK MEGA Parking Textures BSC Textures Vol. 2 BSC MEGA Props SG Vol. 1 BSC MEGA Props CP Vol. 1 BSC MEGA Props CP Vol. 2 As with before, if you've downloaded any of my previous Office Park series lots, you should have most if not all of the required texture/prop dependencies. Credit goes to Ill Tonkso for the BAT! Enjoy!
  8. ReM - gascooker's Tesco Supermarket

    Version 1.0.0

    696 Downloads

    KOSC presents: RetailMania - gascooker's Tesco Supermarket Introduction Welcome to RetailMania, where I will attempt to breathe realism and new life into retail BATs. Tesco Supermarket is the first release of my RetailMania series and is a direct relot of gascooker's UK 24 Hour Tesco Supermarket. Package Overview This set of lots expands the supermarket to feature a full car park including handicapped spots, cart return areas and bonus greenery. These lots were designed with the UK in mind, so everything you see is LHD-based, and contain UK-style road marking and parking stall styles. Included in the following package are a total of 2 growable versions. Lot sizes include 7x8 and 6x9. Note that these are based off the original descriptor, and as such contain the same stats as the original release. To plop them with ExtraCheats, look for "Tesco 24Hr" as the beginning of the exemplar name. Install Instructions Drop the files in your My Documents/SimCity 4/Plugins folder. Dependencies Main Building(s) UK 24 Hour Tesco Supermarket You will need the model and the original SC4Desc file for these lots to work! Texture/Prop Resources SHK Parking Pack SuperSHK MEGA Parking Textures BSC MEGA Props SG Vol. 1 BSC MEGA Props CP Vol. 1 BSC MEGA Props CP Vol. 2 Credit goes to gascooker for the original BAT! Enjoy!
  9. Bipin's Gas Stations

    Version 1.0.0

    1,405 Downloads

    The time has come. In the works for nearly a year and subject to a great deal of interest, my latest creation has finally seen the light of day on Simtropolis. They were previously released on SC4D's LEX, but I had decided to bring them over to the STEX as a little Christmas/Hanukkah/Festivus surprise! These gas stations are my answer; my fulfillment of the need for up-to-date service center BATs. After searching through the community's various SimCity exchanges, I was surprised to see a location as prolific as the gas station had been severely neglected. Included in this package are seven gas station lots, found in various states of disrepair, akin to the real-life examples that inspired this project. Of the seven lots, six are standalone 3x2 lots. One additional set of pumps is included on a 3x1 lot; perfect for placing beside a large mall or big-box store. Each lot may be found in the power menu under orange gas pump icons. If you wish to create more lots, the props are easy accessible in lot editor under the "bipin_" or "bipinprops_" prefixes. Additionally, a .png for the lot icon is included, to better help organize your own stations. Thank you for looking. I hope you enjoy these BATs; it has been quite a while since I've participated in the community, specifically over here at ST, beyond just using the chatroom. I'm glad to be back (although university is keeping me busy). Note: 1 dependency is required (SHK Parking Pack). It has been added as a linked file.
  10. Version 1.0.0

    1,767 Downloads

    KOSC presents: CAMden Heights Offices Introduction This is the eighth set of lots in my ITS Office Park series. CAMden Heights is a nice mid-rise, nondescript office tower that serves its purpose as the centerpiece in suburban office parks. Or an eyesore among an entire district of generic buildings... yeah, might as well be. Package Overview CAMden Heights Offices is a small collection of growables and a ploppable of Ill Tonkso’s Camden Heights Tower. There are two smaller lots are occupied by one tower each, both which boast relatively tame scenery. The centerpiece is the massive 10x10 complex featuring twin towers with an ample parking lot with garage, lush greenery, and a beautiful front plaza. Included in the following package are a total of 3 lots: two CO$$ growables and one CO$$ ploppable. The ploppable one can be found in the landmarks menu near the top. If you do need to plop the growables, use the buildingPlop cheat and look for exemplars starting at KOSC ITS __buildingName__ General Stats CAMden Heights Building (Growable) Lot Sizes: 4x6, 7x5 Growth Stage: 6 Office Capacity: 2295 CO$$ Density Requirement: Medium Power/Water: 46/469 Pollution at Center A/W/G/R: 9/9/4/0 CAMden Heights Corporate Place (Ploppable) Lot Size: 10x10 Office Capacity: 4587 CO$$ Power/Water: 92/927 Pollution at Center A/W/G/R: 18/18/9/0 Plop Cost: 70,000$ All buildings grow on the Houston and Euro Tilesets, and have basic BTE tracking enabled. Dependencies This one is a little heavier with the inclusion of the additional parking garage. Main Building(s) NDEX ITS Camden Heights Tower NDEX ITS Multi Story Carpark Texture/Prop Resources SHK Parking Pack BSC MEGA Props SG Vol. 1 BSC Textures Vol. 1 BSC Textures Vol. 2 BSC Textures Vol. 3 BSC MEGA Props CP Vol. 1 BSC MEGA Props CP Vol. 2 As always, if you've downloaded any of my previous lots, you should have most if not all of the required texture/prop dependencies. All credit goes to Ill Tonkso for the awesome BAT once again! Enjoy!
  11. ITS Office Parks - 280 Executive Square

    Version 1.0

    1,506 Downloads

    KOSC Presents: 280 Executive Square Introduction This is the sixth set of lots in my ITS Office Park series. 280 Executive is a return to my monotonous, massive campus-style of office complexes with one of my personal favorite of Ill Tonkso’s BATs: 280 Bishopgate. This time around I wanted to experiment with layout and FAR conformity and as such, the total complex takes up a huge amount of real estate. Package Overview 280 Executive Square is a massive 6 building hi-spec office complex for your middle class sims. The campus is dotted with trees and boasts many open spaces, including parks and ponds. On the open walkways you’ll find fountain plazas and shady benches for relaxation. The complex is also very bike friendly, with tons of bike racks scattered throughout. Included in the following package are a total of 12 lots, which included 8 growables and 4 ploppables. The actual complex is pieced together from four lots (labelled as Phase 1-4/Buildings A-F). There are 2 different growable commercial versions (CO$$ and CS$$) in order to satisfy the endless stream of service demand that large cities often experience. The ploppable version is only available in CO$$, and comes with custom menu icons. If for whatever reason you want to plop the service version, you can use Buggi's buildingPlop cheat and find the lots. (prefixed with KOSC ITS 280 Executive _name_) General Stats All ploppables are located near the top of the landmarks menu. All growables will grow starting from Low-Density. Phase 1 and 4 ploppables have Transit-Enabled tiles so be careful when playing around them with NAM! 280 Executive Square Phase 1 and 4 Phase 1 Lot Size: 11x12 (Left Corner) Phase 1 Plop Cost: 45,000$ Phase 4 Lot Size: 10x9 (Right Corner) Phase 4 Plop Cost: 40,000$ Office Capacity: 1693 CO$$ Growth Stage: 4 Power/Water: 34/348 Pollution at Center A/W/G/R: 6/6/4/0 280 Executive Services Phase 1 and 4 Service Capacity: 953 CS$$, 3805 CS$ when dilapidated Growth Stage: 3 Power/Water: 107/957 Pollution at Center A/W/G/R: 25/17/34/0 280 Executive Square Phase 2 and 3 Phase 2 Lot Size: 3x11 (Right Corner) Phase 3 Lot Size: 3x10 (Right Corner) Plop Cost: 40,000$ Office Capacity: 848 CO$$ Growth Stage: 4 Power/Water: 17/179 Pollution at Center A/W/G/R: 3/3/4/0 280 Executive Services Phase 2 and 3 Service Capacity: 478 CS$$, 1908 CS$ when dilapidated Growth Stage: 3 Power/Water: 54/482 Pollution at Center A/W/G/R: 12/8/17/0 Dependencies Main Building(s) NDEX ITS 280 Bishopgate Textures/Prop Resources SHK Parking Pack BSC MEGA Props SG Vol. 1 BSC Textures Vol. 1 BSC Textures Vol. 2 BSC MEGA Props CP Vol. 1 BSC MEGA Props CP Vol. 2 As always, if you've downloaded any of my previous lots, you should have most if not all of the required texture/prop dependencies. All credit goes to Ill Tonkso for the awesome BAT once again! Enjoy!
  12. ITS Office Parks - Lakeside Place

    Version 1.0

    2,541 Downloads

    KOSC presents: Lakeside Place Introduction This is the fifth set of lots in my ITS Office Park series. Unlike my previous releases, this one is in its purest form, a relot of the original 1000 Lakeside. I found the original rather underwhelming in terms of both detail and size and decided to take that up to ten. Additionally, with the hype of Cities: Skylines in recent times, I decided to build this lot in 3 different environments to coincide with the 3 distinct biomes in Skylines (boreal, temperate, and tropical). Package Overview Lakeside Place (1000 Lakeside) is a massive, high-end office building that was built for satisfying never ending commerical demand. The complex boasts massive parking spaces as well as a large, tree-lined walkway facing the entrance of the building. Lakeside Place is perfect as the centerpiece for your business parks. Included in the following package are a total of 3 ploppable versions. There are no growables this time around due to the sheer size of the lot. General Stats Lakeside Place (Boreal, Temperate, Tropical) Lot Size: 14x14 Plop Cost: 50,000$ Menu Location: Landmarks Capacity: 3875 CO$$$, 5539 CO$$ when dilapidated Power/Water: 148/1593 Pollution at Center A/W/G/R: 22/22/8/0 This building is Transit-Enabled. Therefore, be VERY careful when working with NAM puzzle pieces components near this building. Dependencies Main Building(s) ITS 2011 1000 Lakeside Textures/Prop Resources SHK Parking Pack BSC MEGA Props SG Vol. 1 BSC Textures Vol. 1 BSC Textures Vol. 2 BSC MEGA Props CP Vol. 1 BSC MEGA Props CP Vol. 2 This one has a little more dependencies than usual, but they're staples as far as custom content is concerned. As always, if you've downloaded any of my previous ITS Office Park lots, you should have most if not all of the required texture/prop dependencies. All credit goes to Ill Tonkso for the great BAT! Enjoy! Mod Edit: Fixed dependency links.
  13. ITS Office Parks - Trafalgar Complexes

    Version 1.1

    834 Downloads

    KOSC presents: Trafalgar Complexes Introduction This is the fourth set of lots in my ITS Office Park series. I was originally going to release this around 2 months ago, but the beast that was Skylines took me out of my SC4 mood . In a slight departure from previous releases of the series, this lot is multi-purposed for not only offices, but also residential and services. Originally there were supposed to be more lot variants, but due to the nature of the building and the age of it, I decided not to proceed forward. Therefore, this is in a sense, a TIOLI (take it or leave it) lot. Package Overview Trafalgar Complexes is a reinmagination of Ill Tonkso's original Trafalgar Hall BAT, which was a small, standalone midrise. There are two distinct variants, but all of them share the same layout. The office version is marked by the concrete pavement, while the hotel and condominium versions have dark asphalt pavement with brickwork in the main driveway. Included in the following package are a total of 3 growables versions (1 for CO, CS and R). There are no ploppable versions this time around. However, you can use the BuildingPlop cheat from Extra Cheats to plop them if you wish (all the lot exemplars are prefixed with KOSC ITS _buildingname_ ). As always, a custom prop exemplar for the building is included in order to simulate multi-building lots. General Stats Lot Size: 8x8 (Right Corner) Growth: Medium/High Density Only Trafalgar Offices Growth Stage: 5 Capacity: 1073 CO$$$, 1532 CO$$ when dilapidated Power/Water: 43/474 Pollution at Center A/W/G/R: 6/6/4/0 Trafalgar Condos Growth Stage: 5 Capacity: 671 R$$$, 1532 R$$ and 2773 R$ when dilapidated Power/Water: 85/114 Pollution at Center A/W/G/R: 6/6/4/0 Trafalgar Hotel Towers Growth Stage: 3 Capacity: 347 CS$$$, 863 CS$$ and 3444 CS$ when dilapidated Power/Water: 97/867 Pollution at Center A/W/G/R: 23/15/30/0 All buildings will grow on the Houston and Euro tilesets. Dependencies Main Building(s) Trafalgar Hall Textures/Prop Resources SHK Parking Pack BSC Textures Vol. 1 BSC Textures Vol. 2 BSC MEGA Props CP Vol. 1 If you've downloaded any of my previous ITS Office Park lots, you should have most if not all of the required texture/prop dependencies. All credit goes to Ill Tonkso for the great BAT! Enjoy!
  14. Version 1.0

    1,442 Downloads

    KOSC presents: Tonkso Corporate Park, Trowbridge Offices Introduction This is the third set of lots in my ITS Office Park series. Tonsko Corporate Park is the suburban counterpart to my previous urban release, the Ill Tonkso Plaza. Like it, this release consists of multiple buildings on one lot, to achieve a cohesive, monotonous design often found in very large office campuses. It just so happens that nearly every one of Ill Tonkso's old midrise fit this mold almost perfectly. Package Overview Trowbridge Offices is a standalone office complex featuring 3 of Ill Tonkso's Trowbridge Houses. This lot features a central pool with tree shaded walkways in-between the buildings. The highlight is the 2-phase Tonkso Corporate Park, featuring large, spacious parking lots dotted with seasonal trees as well as large open lawn spaces. The 2-piece set can be rotated and placed together to create a full complex seamlessly. Included in the following package are 3 different lot configurations. There are a total of 3 growables versions as well as their counterpart ploppables, located in the landmarks menu. General Stats (Growable and Ploppable) Trowbridge Offices (3x) Growth Stage: 5 (Medium Density) Lot Size: 8x9 (Front) CO$$: 2496 Power 50 water: 509 Pollution at Center: 9/9/4/0 Plop Cost: $25,000 Tonkso Corp. Park Phase 1 Growth Stage: 4 (Low Density) Lot Size: 9x10 (Front) CO$$: 1665 Power 34 water: 343 Pollution at Center: 6/6/4/0 Plop Cost: $40,000 Tonkso Corp. Park Phase 2 Growth Stage: 3 (Low Density) Lot Size: 9x8 (Front) CO$$: 834 Power 17 water: 176 Pollution at Center: 3/3/4/0 Plop Cost: $30,000 All buildings will grow on the Euro tileset. As always, basic BTE tracking is enabled. Dependencies Main Building(s) Trowbridge House Textures/Prop Resources SHK Parking Pack BSC Textures Vol. 1 BSC Textures Vol. 2 BSC Textures Vol. 3 BSC MEGA Props CP Vol. 1 If you've downloaded any of my previous ITS Office Park lots, you should have most if not all of the required texture/prop dependencies. All credit goes to Ill Tonkso for the great BAT! Enjoy!
  15. ITS Office Parks - CIS Center

    Version 1.02

    2,597 Downloads

    KOSC presents: ITS Office Parks - CIS Center Introduction Let's go bigger! CIS Center is a MEGAlot combining two individual Ill Tonkso releases: CIS Tower Manchester and CIS Tower 2 Manchester. Like their namesake, the two buildings have a similar design and theme which is why I thought they would look great as one massive plaza. Package Overview CIS Center is an urban centric office park/plaza with a major tower and two smaller towers. The focal point is the marble-paved plaza facing the main tower directly, with tree lined pathways as well as several fountains. Tucked away to the sides are narrower pathways shaded by massive deciduous trees as well as the looming offices above. Finally, lost in the back is a small service parking lot. Most workers choose instead to park in large garages across the street instead. This package contains a growable and a ploppable (it "grows" too!). Both lots share the same stats. Do note that these lots are of considerable size and capacity, so you'll need to make sure to have adequate demand/power/water and to a lesser extent, police coverage. General Stats (Growable and Ploppable) CIS Center Growth Stage: 7 Lot Size: 8x13 (Front) Capacity: 7471 CO$$ Power/Water: 123/1232 Pollution at Center A/W/G/R: 24/24/12/0 Plop Cost: $35,000 All buildings can grow on both Euro and Houston tileset. As always, basic BTE tracking is enabled. Dependencies All credit goes to Ill Tonkso for these great buildings once again. Main Buildings CIS Tower Manchester CIS Tower 2: New Century Hall Manchester Textures/Prop Resources SHK Parking Pack BSC Textures Vol. 1 BSC Textures Vol. 2 BSC MEGA Props CP Vol. 1 Enjoy! Mod Edit: Fixed dependency links.
  16. MEH Office Parks - Medium Wealth Pack

    Version 1.0

    929 Downloads

    Overview: This is the second set of my MEH Office Park series focused exclusively on medium wealth buildings. This is a larger package encompassing 3 building types: 2 of the buildings have 8 different lot layouts between them while the last one has two. This makes for a grand total of 18 different office lots. Building Stats: LaVine Office Park (LaVine Management) (2x/3x/4x) 2x Capacity: 369 CO$$ jobs 3x Capacity: 553 CO$$ jobs 4x Capacity: 736 CO$$ jobs Houston Tileset Calamity Office Park (Chuck Calamity Info. Center) (2x/3x/4x) 2x Capacity: 327 CO$$ jobs 3x Capacity: 490 CO$$ jobs 4x Capacity: 652 CO$$ jobs Euro Tileset Downend Office Park (Downend Entertainment) (3x/4x) 3x Capacity: 206 CO$$ jobs 4x Capacity: 310 CO$$ jobs Houston Tileset All buildings can grow starting at Low Density and have basic BTE tracking enabled. Possible Lot Configurations/Stages LaVine/Calamity 2 Buildings: 3x5, 5x4 (Stage 4, LC and RC) 3 Buildings: 6x5, 3x9, 3x9 (Stage 4, Front, LC and RC) 4 Buildings: 6x6, 3x9, 3x9 (Stage 4/5, RC, RC and LC) Downend 3 Buildings: 3x5 (Stage 4, LC) 4 Buildings: 5x5 (Stage 4, RC) As with before, the lots are designed to complement vanilla/Maxis SC4 and as such require no external dependencies other than Maxis Buildings as Props (bldgprop_vol1 and vol2). I HIGHLY recommend using TWrecks' Maxis Prop Names and Query Fix as a substitute. Enjoy, and make sure to zone responsibly! Excessive repetition complaints will be redirected to Simnation's construction bureau.
  17. MEH Office Parks - Starter Edition

    Version 1.0

    898 Downloads

    Overview: This is the first set in an attempt to expand Maxis' current kit of low-midrises into a larger complex of homogeneous buildings, similar to the structure of many suburban office parks in North America. The lots are designed to grow on large (>=5x5) plots of land such that there should be no interference by standard Maxis fare. The package contains 3 different lot designs on 2 buildings for a total of 6 lots. Building Stats: Modde Business Park (Modde Inc.) (2x/3x) 2x Capacity: 506 CO$$$ jobs / 722 CO$$ when dilapidated 3x Capacity: 757 CO$$$ jobs / 1082 CO$$ when dilapidated Houston Tileset Techtronics Office Park (Galvin Techtronics) (2x/3x) 2x Capacity: 555 CO$$$ jobs / 793 CO$$ when dilapidated 3x Capacity: 831 CO$$$ jobs / 1187 CO$$ when dilapidated Euro Tileset All buildings can grow starting at Low Density and have basic BTE tracking enabled. Note that the clusters have higher capacities than the individual combined components of their vanilla counterparts. This is a result of how capacities are computed in PIM-X with regards to filling degree. Possible Lot Configurations/Stages 5x5 (2 Buildings, Stage 4, Left Corner), 8x8 MEGA (3 Buildings, Stage 3, Front), 6x8 (3 Buildings, Stage 3, Right Corner) The lots are designed to complement vanilla/Maxis SC4 and as such require no external dependencies other than Maxis Buildings as Props (bldgprop_vol1 and vol2). I HIGHLY recommend using TWrecks' Maxis Prop Names and Query Fix instead, as querying the periphery buildings will highlight the whole complex.
  18. Boring Offices

    Version

    1,177 Downloads

    Boring Offices are fictional office building, orthogonal or diagonal w2w. Suburban lot or that w2w urban. What can I say more? Well orthogonal is plopjob and growable while diagonal is plopjob. And again, I'm uploading old bats from 2011. STATS: Lot size: 2x4 ortho, 1x2 diag (overhangin prop) Plop cost: 3116 § (ortho) 686 § (diag) Capacity: 103 CO-§§ (plop) 78 CO-§§ (grow) 259 CO-§§ (Diag) Dependacies: BSC Textures vol1 and vol2 BSC Mega Props CP vol.1, Gascooker, KWK vol.4, D66 vol.1 (sorry for the amount of dependacies) Bat, lot, modding by Krio the Glorious
  19. BNL Cloverleaf Insurances

    Version v1.0

    5,344 Downloads

    Cloverleaf Insurances is a Dutch med-rise commercial office building. It hosts an medium sized insurance company. The Cloverleaf Insurances building is based upon the headquarters of Klaverblad Verzekeringen in Zoetermeer. This BAT is available as a plopable CO$$$ building in the Landmarks menu. Statistics Name: Cloverleaf Insurances Building Menu: Landmarks Capacity CO$$$: 1675 (CO$$: 2393) Power consumption: 68 MW Water consumption: 732 m3 Construction cost: $ 11 306 Bulldoze cost: $ 584 Pollution: - Air: 8 (radius: 6 tiles) - Water: 8 (radius: 7 tiles) - Garbage: 4 Installation Installation is quite simple: just download one of the two ZIP files and extract them to your plugins folder: • BNL_CO$$$_Zoetermeer_KlaverbladVerzekeringen_DarkNite.zip Download this ZIP file only when you have SimFox’s DarkNite Mod installed. • BNL_CO$$$_Zoetermeer_KlaverbladVerzekeringen_MaxisNite.zip If you don’t have SimFox’s DarkNite Mod installed, download this version. Uninstallation To uninstall this building, demolish every instance of this building and remove the files from this mod from your Plugins folder. Dependencies This mod uses no dependencies. Enjoy! Maarten/MandelSoft
  20. After actually managing to get onto a SimCity sever and playing a couple hours of the game I came across a problem that I really do not know how to fix. My City was doing great, but then took a turn for the worst. I have all high wealth residential zones,alot of them, and I have high wealth commercial zones. For some reason my residents are complaining about nowhere to shop, while the commerical zones are complaining about having no shoppers. Im baffled as to why this is, I have bus transport and opened up a train station to no avail. Idk if this is a bug or what but its making lots of vacant buildings and its also annoying me. I don't get how my commerical lots could complain about no shoppers while my residents are complaining about nowhere to shop, it doesn't make any sense. If anyone has a solution or help of any kind, it would be much appreciated. Thank you.
  21. Food Lion Grocery Store

    Version 3

    11,461 Downloads

    Food Lion is one of the largest supermarket chains in the United States with 1,200 stores in 11 Southeastern and Mid-Atlantic states. Company stores sell more than 28,000 different products and offer nationally and regionally advertised brand name merchandise, as well as a growing number of high-quality private label products manufactured and packaged for Food Lion. For more information, go to Food Lion Lot Details and Information Growable version: Lot size: 4 x 3 and 4 x 4 tiles , Commercial Services Building style: New York, Chicago, Houston, Euro Occupants: 152 (Type) §§§ Ploppable version: Lot size: 4 x 4 tiles Menu position: landmarks Jobs: 152 C§§ Plop cost: § 4,000 Dependencies BSC PEG Texture Pack vol 01 BSC Textures vol 01 BSC MEGA Props - SG vol 01 Mod edit 19th February 2017 - Fixed formatting
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