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Showing results for tags '4x4'.
Found 110 results
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Version 1.0.0
168 Downloads
30 North LaSalle is an office building located at the corner of LaSalle and Washington streets in downtown Chicago, Illinois. It was designed by Thomas E. Stanley (1917–2001) in the New Formalist style. It stands on the site of the old Chicago Stock Exchange building, which was demolished in 1972 after a failed historic preservation intiative. Completed in 1975, 30 North LaSalle stands 44 floors / 553 feet / 169 meters tall. The Chicago City Council designated it a landmark in May 2026. Contents: A 4x4 growable CO§§ lot (Stage 9) for the Houston 1990 tileset A 4x4 growable CO§§§ lot (Stage 8) for the Houston 1990 tileset A 4x4 ploppable CO§§ lot (§34,474 to plop) with 4111 jobs A 4x4 ploppable CO§§§ lot (§39,802 to plop) with 2876 jobs Dependencies: SHK Parking Pack BSC MEGA Props - JES Vol01 v2.dat in BSC Common Dependencies Pack For the Darknite version: SimFox Day ’n’ Nite mod Colossus Addon Mod for the stage 9 growable. This model was created entirely using the open-source modelling software Blender and exported using the BAT4Blender add-on developed by Memo et al. You can follow developments in this thread. You can watch for updates on my 50+ works in progress in my BAT thread.- 3 Comments
- 4 Reviews
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- 16
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- skyscraper
- chicago
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Version 1.0.0
308 Downloads
This is my 6th BAT! I was making it a year ago, but gave up due to various errors and limitations of Gmax, but I finally completed it thanks to the development of BAT4Blender. I would like to thank everyone who developed BAT4Blender and helped me create my BAT.♥ This BAT is my own designed building inspired from Art-Deco buildings from NA. The .zip file contains MN and DN folders, each of which contains Ploppable (Landmark, CO$$$) folders. Please select one of MN folder or DN folder and put it in Plugins folder. DN folder requires the Day and Nite Modd. No Dependencies - Landmark Lot (CO$$$) Lot size : 4x4- 3 Reviews
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- 4x4
- commercial
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Version 1.0.0
857 Downloads
Designed by the late Helmut Jahn and completed in 1984, this 20-ish story postmodern tower is tucked away among the government buildings of downtown Minneapolis, Minnesota. I've always thought this building had the perfect size and form to be the defining building of a mid-sized city's skyline, but its unfortunate location in real life means that it's difficult to see from most angles, forever overshadowed by its much taller neighbors. This building sits on a 4x4 lot and comes in growable and ploppable CO$$ varieties, both of which provide 2476 jobs. Both Darknite and Maxisnite versions are provided. Only one may be used at a time. The Darknite version requires SimFox's Day and Nite Modd. Dependencies: BSC Common Dependencies Pack (specifically BSC MEGA Props - CP Vol01, and BSC TexturePack Cycledogg V01) Enjoy!- 7 Reviews
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- minneapolis
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Version 1.0.0
1,493 Downloads
Scalloped Tower is an office tower featuring a scalloped facade, and a scalloped potato sculpture at ground level. There's a stage 8 version for people who do not use the CAM, and a stage 10 version for people who do. 4x4 growable CO§§§ lot for the Euro tileset. MaxisNite and DarkNite versions included. DarkNite requires the Day and Nite Modd. CAM version included. Custom planter prop ("Jasoncw - Scalloped Planter.SC4Prop") included. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. If you use the CAM, replace the growable with the CAM version. "Metadata.yaml" is included for sc4pac, and does not need to go into your plugins folder. -
Version 1.0.0
1,009 Downloads
Completed in 1978, the Silberturm (Silver Tower) is located in central Frankfurt, Germany. Formerly the country's tallest building, it stands 32 stories high. This building sits on a 4x4 lot and comes in growable and ploppable CO$$$ varieties, both of which provide 4638 jobs. Both Darknite and Maxisnite versions are provided. Only one may be used at a time. The Darknite version requires SimFox's Day and Nite Modd. Dependencies: BSC Common Dependencies Pack Enjoy! -
Version 1.0.0
1,742 Downloads
Xenon Center is a 4x4 office building for the Euro tileset. There's a stage 8 version for people who do not use the CAM, and a stage 10 version for people who do. 4x4 growable CO§§§ lot. MaxisNite and DarkNite versions included. DarkNite requires the Day and Nite Modd. CAM version included. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. If you use the CAM, replace the growable with the CAM version. -
Version 1.0.0
1,051 Downloads
The Innovation Center is a facility at the Pontifical Catholic University of Chile, where business can collaborate with researchers. It comes to the game as a high tech industrial. There's a x4 jobs version, and a normal version. Don't use both at the same time (delete the one you don't need). 4x4 growable I-HT lot (normal and x4 jobs). 4x4 ploppable I-HT. MaxisNite and DarkNite versions included. DarkNite requires the Day and Nite Modd. -
Version 1.0.0
2,343 Downloads
Treat your city's guests to luxury with Korimako Hotel! There's a stage 8 version for people who do not use the CAM, and a stage 12 version for people who do. 4x4 growable and ploppable CS§§§ lots. MaxisNite and DarkNite versions included. DarkNite requires the Day and Nite Modd. CAM version included. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. If you use the CAM, replace the growable lot file with the CAMeLot version. -
Version 1.0.0
3,907 Downloads
Metropolitan Exchange Plaza is a postmodern skyscraper for the Houston 1990 tileset. There's a stage 8 version for people who do not use the CAM, and a stage 13 version for people who do. 4x4 growable and ploppable CO§§§ lots. MaxisNite and DarkNite versions included. DarkNite requires the Day and Nite Modd. CAM version included. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. If you use the CAM, replace the growable with the CAMeLot version. -
Version 1.0.0
1,708 Downloads
LiHaiBuilding ( Chinese :荔海楼 ) is a really normal high-rise apartment loacate in ShenZhen NanShan district. You can find some similarities if you are familiar with @bixel 's apartment building. This is because this is one of the early Chinese apartments with HongKong design format. ----------------------------------------------------------------- ----------------------------------------------------------------- STATS R$$ : Lot size : 4x4 Growth Stage: 8 Capacity Satisfied: R$$ 4210 R$ 5308 Building Style: Euro Occupant Group: Medium Wealth Resident Building STATS LM : Lot size : 4x4 Plop Cost: 2000 Budget Item Cost: 150 ----------------------------------------------------------------- ----------------------------------------------------------------- Remind: Just download "MaxisNite" or "DarkNite" version of the building. ----------------------------------------------------------------- ----------------------------------------------------------------- Dependence: None Optional: (For DarkNite) SimFox Day and Nite Modd ( https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/ ) ----------------------------------------------------------------- ----------------------------------------------------------------- This time there is not spot for a Easter Egg to put in this building.- 3 Reviews
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- residential
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San Francisco (Maxis) Complete Region - Large Tiles
Cyclone Boom posted a file in Ready Made Regions
Version 1.0
2,677 Downloads
The Maxis San Francisco region rendered in ready-to-use form in a Large tile configuration. Originally Maxis made the regions to have few (or no) Large sized tiles due to performance considerations. By popular demand and from what @ASV7900 specifically requested, here is the San Francisco region in an expanded tile layout. This allows more freedom to build on the terrain over a larger area at once. Each tile has been saved with vanilla Plugins to update the tile appearance in the region view to be consistent with how Maxis created them originally. All cities have also been paused for convenience. Two Versions Option A - San Francisco (Upscaled All Large) 4 x 4 region formed of 16 Large tiles in total. For this version, the region area has been enlarged in scale to a 16 Large tile layout. To make this possible, the terrain has been upscaled from the original, making it slightly proportionally larger in size. Preview pic (from Mapper): To represent this difference, here's a comparison using the upper left corner: (Before / After: Click to flick between and compare the terrain scaling.) Option B - San Francisco (New Layout) This version has a custom configuration, while retaining the original map size. The aim is to emphasise the Bay Area to maximise Large tiles where the main urban areas are in reality. The design of this layout also optimises the potential placement of bridges, including the famous Golden Gate which can connect in the northwestern Large tile. This gives more options for where you may wish to construct bridges between tiles. The terrain is unmodified from the original map with no development. Preview pic (from Mapper): Installation Copy either folder into your Regions folder: Documents\SimCity 4\Regions Both regions can be installed without conflict, and even in addition to the Maxis original. Renaming (Optional) It isn't necessary, but you may wish to rename either region. This can be worth doing if wanting the name to simply be San Francisco instead of with the descriptive parts in both names. To do this: With the game closed, open the region.ini file with Notepad (or any text editor). Change the name to whatever you'd like it to be instead. For example: Name = San Francisco Save the file and then the name will be updated when reloading the game Also in this Maxis Maps series Here are the other 4 Maxis regions I've uploaded along the same theme: Berlin Fairview Kanto Tokai London Special Thanks As ever, I dearly appreciate @CorinaMarie helping me with a few ideas for these region releases, inspired by her Maxis New York 4x4 upload. Cori also kindly helped share the workload with me for saving each tile with a vanilla Plugins folder to update the terrain from the Mapper color scheme, and to pause each city tile. And of course, to Maxis for creating these regions for us mayors to enjoy, even all these years later.- 3 Comments
- 1 Review
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- 11
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- region
- san francisco
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Version 1.0
1,842 Downloads
The Maxis London region rendered in ready-to-use form in a Large tile configuration. Originally Maxis made the regions to have few (or no) Large sized tiles due to performance considerations. By popular demand and from what @ASV7900 specifically requested, here is the London region in an expanded tile layout. This allows more freedom to build on the terrain over a larger area at once. Each tile has been saved with vanilla Plugins to update the tile appearance in the region view to be consistent with how Maxis created them originally. All cities have also been paused for convenience. Two Versions Option A - London (All Large) 4 x 4 region formed of 16 Large tiles in total. The terrain is unmodified from the original map with no development. Preview pic (from Mapper): Option B - London (Developed + Large) For this I've created a hybrid layout which incorporates the 2 Maxis tiles: Kensington Fulham These are Medium sized, and given their offset location it means there needs to be 6 other Medium tiles in the region layout, to allow the existing cities to fit. The remaining tiles are all Large. Preview pic (from Mapper): (The 2 highlighted green tiles are the developed Maxis medium sized cities, to show where they're located.) Installation Copy either folder into your Regions folder: Documents\SimCity 4\Regions Both regions can be installed without conflict, and even in addition to the Maxis original. Renaming (Optional) It isn't necessary, but you may wish to rename either region. This can be worth doing if wanting the name to simply be London instead of with the descriptive parts in both names. To do this: With the game closed, open the region.ini file with Notepad (or any text editor). Change the name to whatever you'd like it to be instead. For example: Name = London Save the file and then the name will be updated when reloading the game Also in this Maxis Maps series Here are the other 4 Maxis regions I've uploaded along the same theme: Berlin Fairview Kanto Tokai San Francisco Special Thanks As ever, I dearly appreciate @CorinaMarie helping me with a few ideas for these region releases, inspired by her Maxis New York 4x4 upload. Cori also kindly helped share the workload with me for saving each tile with a vanilla Plugins folder to update the terrain from the Mapper color scheme, and to pause each city tile. And of course, to Maxis for creating these regions for us mayors to enjoy, even all these years later. -
Version 1.0
2,668 Downloads
The Maxis Kanto Tokai region rendered in ready-to-use form in a Large tile configuration. Originally Maxis made the regions to have few (or no) Large sized tiles due to performance considerations. By popular demand and from what @ASV7900 specifically requested, here is the Kanto Tokai region in an expanded tile layout. This allows more freedom to build on the terrain over a larger area at once. Each tile has been saved with vanilla Plugins to update the tile appearance in the region view to be consistent with how Maxis created them originally. All cities have also been paused for convenience. Installation Copy the included folder into your Regions folder: Documents\SimCity 4\Regions This new region can still be installed in addition to the Maxis original. Renaming (Optional) It isn't necessary, but you may wish to rename the region. This can be worth doing if wanting the name to simply be Kanto Tokai instead of with the descriptive part (All Large) in the parentheses. To do this: With the game closed, open the region.ini file with Notepad (or any text editor). Change the name to whatever you'd like it to be instead. For example: Name = Kanto Tokai Save the file and then the name will be updated when reloading the game Also in this Maxis Maps series Here are the other 4 Maxis regions I've uploaded along the same theme: Berlin Fairview London San Francisco Special Thanks As ever, I dearly appreciate @CorinaMarie helping me with a few ideas for these region releases, inspired by her Maxis New York 4x4 upload. Cori also kindly helped share the workload with me for saving each tile with a vanilla Plugins folder to update the terrain from the Mapper color scheme, and to pause each city tile. And of course, to Maxis for creating these regions for us mayors to enjoy, even all these years later.- 5 Comments
- 3 Reviews
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- 11
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- kanto kokai
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Version 1.0
2,093 Downloads
The Maxis Fairview region rendered in ready-to-use form in a Large tile configuration. Originally Maxis made the regions to have few (or no) Large sized tiles due to performance considerations. By popular demand and from what @ASV7900 specifically requested, here is the Fairview region in an expanded tile layout. This allows more freedom to build on the terrain over a larger area at once. Each tile has been saved with vanilla Plugins to update the tile appearance in the region view to be consistent with how Maxis created them originally. All cities have also been paused for convenience. Installation Copy the included folder into your Regions folder: Documents\SimCity 4\Regions This new region can still be installed in addition to the Maxis original. Renaming (Optional) It isn't necessary, but you may wish to rename the region. This can be worth doing if wanting the name to simply be Fairview instead of with the descriptive part (All Large) in the parentheses. To do this: With the game closed, open the region.ini file with Notepad (or any text editor). Change the name to whatever you'd like it to be instead. For example: Name = Fairview Save the file and then the name will be updated when reloading the game Also in this Maxis Maps series Here are the other 4 Maxis regions I've uploaded along the same theme: Berlin Kanto Tokai London San Francisco Special Thanks As ever, I dearly appreciate @CorinaMarie helping me with a few ideas for these region releases, inspired by her Maxis New York 4x4 upload. Cori also kindly helped share the workload with me for saving each tile with a vanilla Plugins folder to update the terrain from the Mapper color scheme, and to pause each city tile. And of course, to Maxis for creating these regions for us mayors to enjoy, even all these years later. -
Version 1.0
1,387 Downloads
The Maxis Berlin region rendered in ready-to-use form in a Large tile configuration. Originally Maxis made the regions to have few (or no) Large sized tiles due to performance considerations. By popular demand and from what @ASV7900 specifically requested, here is the Berlin region in an expanded tile layout. This allows more freedom to build on the terrain over a larger area at once. Each tile has been saved with vanilla Plugins to update the tile appearance in the region view to be consistent with how Maxis created them originally. All cities have also been paused for convenience. Two Versions Option A - Berlin (All Large) 4 x 4 region formed of 16 Large tiles in total. The terrain is unmodified from the original map with no development. Preview pic (from Mapper): Option B - Berlin (Developed + Large) For this I've created a hybrid layout which incorporates the 3 Maxis tiles: Konradshohe Spandau Tegel These are Medium sized, and given their offset location it means there needs to be 3 other Medium tiles, along with 8 Small tiles which I placed on the top and bottom to allow the existing cities to fit. The remaining tiles are all Large. Preview pic (from Mapper): (The 3 highlighted green tiles are the developed Maxis medium sized cities, to show where they're located.) Installation Copy either folder into your Regions folder: Documents\SimCity 4\Regions Both regions can be installed without conflict, and even in addition to the Maxis original. Renaming (Optional) It isn't necessary, but you may wish to rename either region. This can be worth doing if wanting the name to simply be Berlin instead of with the descriptive parts in both names. To do this: With the game closed, open the region.ini file with Notepad (or any text editor). Change the name to whatever you'd like it to be instead. For example: Name = Berlin Save the file and then the name will be updated when reloading the game Also in this Maxis Maps series Here are the other 4 Maxis regions I've uploaded along the same theme: Fairview Kanto Tokai London San Francisco Special Thanks As ever, I dearly appreciate @CorinaMarie helping me with a few ideas for these region releases, inspired by her Maxis New York 4x4 upload. Cori also kindly helped share the workload with me for saving each tile with a vanilla Plugins folder to update the terrain from the Mapper color scheme, and to pause each city tile. And of course, to Maxis for creating these regions for us mayors to enjoy, even all these years later. -
New York (Maxis) Complete Region as 4 x 4 Large City Tiles
CorinaMarie posted a file in Ready Made Regions
Version 1.0
2,977 Downloads
Per @muddi's request, here is the original Maxis New York region, but set to 4 x 4 large city tiles. It is a replacement for the existing region. If you have the original New York folder in your Documents\SimCity 4\Regions folder, move it out to somewhere else. Then copy the New York folder from the .zip into your regions folder. -
Version 1.0.0
1,597 Downloads
Completed in 1964 as the Alcoa Building, One Maritime Plaza is a 25-story building located in San Francisco, California. The distinctive x-bracing on the building's façade is a form of seismic bracing that has the secondary effect of looking pretty sweet. The model presented here is just the tower portion of what in real life is a large elevated plaza that spans two city blocks. This building is offered as a CO$$ growable and ploppable, both on a 4X4 lot. Both provide 3637 jobs, and the growable is a stage 8 building for the Houston and Euro tilesets. Both Darknite and Maxisnite versions are available, and the Darknite version requires the classic Simfox Day and Nite Modd. Dependencies: BSC MEGA Props CP Vol01 (v1.0) BSC Textures Vol 02 (v1.0) That's it! I hope you enjoy it and check out my thread here for a glimpse at what's next.- 1 Comment
- 11 Reviews
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- 37
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- co$$
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Version 1.0.0
1,999 Downloads
Judith Krug Branch Library is a triangular brutalist library. 4x4 library lot. MaxisNite and DarkNite versions included. DarkNite requires the Day and Nite Modd. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. -
Version 1.0.0
1,863 Downloads
This building is inspired by the Valley Paradise Building from Crazy Taxi. The building is created in similar style, but with less green color. Custom night lights. Rooftop vents and AC units. Both available in medium commercial office (CO$$) and landmark versions. No Dependencies!- 4 Comments
- 6 Reviews
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- 15
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- no dependencies
- landmark
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Version 1.0.0
2,645 Downloads
I. Lostalim Presents Pentatonic Offices The tallest building I have ever made, my specialty are midrises, but this one makes an exception. Not only has a musical name, but its trapezoid shape makes it unique from the other towers I have created. Doesn’t matter what direction the camera is facing, the building will always have a different look. Once again, the detail and rendering of the windows realistically depicts reflections, small differences in highlighting, and attention to surface textures. All window/glass textures custom created for this addition with editing software. Best of all… No Dependencies! Both CO$$$ and landmark versions available. More stats in screenshots.- 5 Reviews
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- 16
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- no dependencies
- tower
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Version 1.0.0
1,636 Downloads
Peachtree Plaza is based on real cylindrical towers throughout the US. This one is modeled from the building of the same name from SimCity 3000. Careful attention was given to the windows/glass, so the appearance would look similar to other glass towers within SC4. Highlighting, gradients, and reflections were all accounted for. No Dependencies! Both CO$$$ and landmark versions available. Detailed stats in screenshots.- 3 Reviews
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- 13
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- no dependencies
- landmark
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Version 1.0.0
1,788 Downloads
I. Lostalim Presents Pacific Way One of my best works so far, the detail and rendering of the windows realistically depicts reflections, small differences in highlighting, and attention to surface textures. All textures custom created for this addition with editing software. At the building base, stairs with planters, side doors as well. Near the back, access for vans and maintenance equipment. AC vents and power boxes above. Roof access. Also a great feature… No Dependencies! Both CS$$$ and landmark versions available. Detailed stats in screenshots. -
- 6 Reviews
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- 13
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- no dependencies
- landmark
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Version 1.0.0
1,592 Downloads
Corridor Tower is another modern glass building with a racetrack shape and design. Covered chauffeur entrance for vehicles, and garage/warehouse delivery in the back for shipments and goods. None of my add-ons require any dependencies as usual. So… No Dependencies! Detailed stats in screenshots for CS$$$ and landmark versions.- 3 Reviews
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Version 1.0.0
1,501 Downloads
The Cadenza Building is art-deco inspired architecture. The lot size is 4x4, nightlights included, and many versions are available. CO$$$, R$$$, and landmark. Just chose the folders you need, and the best thing… No Dependencies! Basic stats: LANDMARK Monthly Cost: $100 MaxFireStage 4 Plop Cost $140,000 Power 30 Water 0 CO$$$ Building value $39,714 Bulldoze cost $2,617 Flammability 40 Power 70 Water 40 R$$$ Building value $140,451 Bulldoze cost $2,617 Flammability 40 Power 70 Water 40 See screenshots for more detail.- 4 Reviews
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- 10
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- no dependencies
- art deco
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