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madhatter106

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January 2

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About madhatter106

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  1. GM Works in Progress

    I have never been able to get the "exclude" feature to work in BAT. For neon, I would recommend using a texture that has the normal diffuse map, as well as a self-illumination map. This way, you can save your window texture for the standard "nitelite" night map, and do the neon with a different method. In fact, in some of my older models, there were multiple neon colors done this way. The one downside to this technique, however, is that the neon will be lit both day and night - but depending on how bright the texture is and what the colors are, you might not notice it as such in the day render... It would look like this in the map rollout of the Material Editor...in the below situation, I've ended up using the exact same map for both, but you could theoretically use two different maps. Trial and error will yield a workflow result that you'll be happy with...
  2. Animated building BAT

    There is a (rather thick) tome out there called "The GMAX Bible," which is a very extensive and in-depth look at the program. I scored a copy from an online used book dealer ages ago, and though I haven't read the section on animation, I've found the book helpful in other regards. Some of it might not apply to BAT per se, but I am guessing there's a lot of crossover and similarity...it might be worth checking out.
  3. Twinkle, twinkle, little BAT...

    @Aaron Graham - indeed, half of the time I was BATting these, my thoughts would wander and I would think, "what would Aaron Graham do?" Happy New Year to you as well, and glad to see you are still around here!
  4. Twinkle, twinkle, little BAT...

    @matias93 - thanks, I was on a roll with finding weirdly-shaped offices to break out of the standard rectangle/box mentality and to challenge myself a bit. Indeed, many of them are perfect for corners! @raynev1 - thanks. BATting is a deeply ingrained habit and hobby for me, so it's always fun to make these and fun to share them as well. I managed to finally upload the 3x3 residential towers pack, so that is now available on the STEX...hoping to share lots more good stuff via my Patreon (for those wanting first crack, "hot off the presses" style) and then the STEX in 2026...best wishes to all for a great new year!
  5. Midrise Residential Pack Volume 2

    Version 1.0.0

    418 Downloads

    Who wants to live in the drab and boring suburbs, toiling away to pay the mortgage on a single-family home where you have to repaint the fence every year or risk becoming a pariah in the neighbors' eyes? City living is what it's all about! Cohabitation and being in the mix and whirl of society all around you! If you prefer to be living where you have five choices for takeout at midnight from the joints around the corner, then these three midrises are for you! Included in this upload are the following establishments... Montresor Tower Luchesi Place The Fortunato The first on the list is a low wealth, while the second is medium, and the third is high. No matter what your salary is and what you can afford (or nearly afford) for rent, then there's something here for you! All three are 3x3 footprints, with the first two growing at stage 7, and the last growing at stage 6. Stats and modding are in keeping with past uploads, and all are tricked out with nightlighting as usual. So go ahead and zone that medium and high density, and watch these beauties grow! Enjoy...
  6. Twinkle, twinkle, little BAT...

    @brancra Yes indeed, you read my mind. Here's a little bit of what I've been up to over at the Patreon, and what should be hitting the STEX soon... This set of three 3x3 towers (in all three wealth levels) will be the next residential set... And because I cannot get enough offices, here's a medley for the next CO packs... There is also a set of 4x2 residentials that I've been working on, but I've come to a stumbling block on the last one, and I cannot seem to get my head around fixing it. But hopefully a bolt of inspiration will descend soon and hit me square in my hatted head...in the meantime, enjoy this sneak peek
  7. Laurasia Investments

    Beautiful! Your glass reflections are always to die for. You continue to be an inspiration with your work!
  8. Twinkle, twinkle, little BAT...

    Been meaning to get these on the STEX for a bit, and finally succeeded. Two packs of dirty industrials - mechs and outs. I've always wanted to see more variety in my industrial zones, so I figured these would do the trick... First up are the dirty mechs - tanks and tanks and tanks... Here are the outs...a selection of sheds...
  9. Dirty Industry Pack Volume 2

    Version 1.0.0

    283 Downloads

    Where else are you going to keep your sprockets, widgets, and cogs? This volume is a collection of 1x1 BATs in the out subset of I-d buildings in the game, helping to keep your inventory safe and snug before it's loaded onto the truck and shipped to farflung places, all while earning a few bucks from a bit of your Sims' sweat and hard labor. Plus, they add a bit of variety to your grimey industrial sectors (as well as a place to store 1983's carbon-copy paper receipts that your accountant is so desperate to keep.) Enjoy!
  10. Dirty Industry Pack Volume 1

    Version 1.0.0

    268 Downloads

    Filtering fluid, separating sludge, and conveying all manner of waste, glop, and gooey goop, here is a collection of twelve different 1x1 "buildings" which were created to add some variety to your necessary (though cough-inducing) industrial areas. This pack is selection of BATs (primarily waste and collection tanks) under the game's mechanical subset of I-d buildings. Often industrial areas can appear rather repetitious, so these should give a bit of variation, even at the expense of air and water quality. Hope you can see past the steam and smoke enough to enjoy them!
  11. BAT Making

    I would pull out some of the saturation of the red bricks. Right now it is super super super red. I think it would stick out and scream "RED" when growing next to a lot of buildings in SC4, both Maxis and custom. Maybe even just 10% or 15% less saturated, and I think it would help let it blend into its SC4 surroundings.
  12. Right-clicking has been generally problematic in gmax on Windows 7 and 10 as well. I often find that when I need to right click for something important, I will save the file right beforehand, so in case it throws me an error and forces the program to close, I haven't lost any progress.
  13. Show us What you're Working On

    The "nite" or "nitelite" needs to be added at the beginning of the object's name. So in this case, it should be "nitelite Direct_01."
  14. Can't find it?... Ask here!

    The building on the far right is one of mine - it's a (so-far) unreleased office that I created recently, which will be uploaded to my Patreon soon and will be available on the STEX several months after that. This screenshot just happened to be while I was testing the growability of it and some other recent BATs that I have been working on.
  15. SRO Hotels

    Version 1.0.0

    381 Downloads

    Maybe your sims are looking to rest their heads on a tight budget, or are just transitioning between places. Maybe they're poor college students, or looking to downsize, or recently found themselves locked out of the house during the divorce proceedings. No matter the reason, if you can look past the moldy tile and the crumbling plaster, these are for you - presenting three little SRO (single-room occupancy) hotels, guaranteed to not break the bank while providing a (somewhat) dry roof over your head. Included in this pack are the following establishments... The Amity Hotel The Hotel DeFeo The Lutz Hotel All three of these are low wealth residential 1x2 BATs, fitting on 1x2, 1x3, and 2x2 lots, ranging from stage 4 to stage 6. Custom queries and nightlights as always, these little guys may not be impressive on the outside, but they're packed with lots of charm. So whether you're renting by the week, by the day, or by the hour, you'll find these useful - just ignore the lady next door yelling at her seventeen cats, and remember to unplug your hot plate before you leave. You never know how sub-standard the electrical wiring might be...enjoy!
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