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Found 117 results

  1. Real Canadian Superstore

    I'm wondering if anyone here has made a Real Canadian Superstore building for the game and if not, could it be done?
  2. Good Day Guys, I love random placing commercial buildings like these below. But when the city runs abit for a while. It turns like all buildings look the same.. Like this... Below here are the commercial buildings I dont want to see.. is there anyway to stop having the same re building buildings... I like to see random and not all the same in a row... btw I am using a plop mod that allows to force $$ to build the city.
  3. SimCity 3000 uk buildings

    Can someone give me the files from the uk buildings that come with the UK edition of SimCity 3000? would like to have them
  4. Skyscrapers

    From the album Scenes from the Cutting Room Floor

    This picture shows most of the Maxis tall building landmarks and tall office and residential buildings. The city layout is somewhat of a hybrid of New York, Chicago, and San Francisco, especially Chicago with the placement of the airport. The Transamerica Pyramid and Willis (Sears) towers are my re-lots from user-created BATs. The Willis tower is noticeably a bit out of proportion.
  5. Hello guys! Today i'm working on a 2x3 office building, hope you like it:
  6. My buildings are disappearing, And I do not why. Please , someone help me
  7. Luigi Highrise

    Version 1.0.0

    70 Downloads

    Luigi Highrise File: BAP Size: 2x2 Type: Residential Another classic building of mine and finally now available for you to use in your cities
  8. Brooklyn Appartments

    Version 1.0.0

    121 Downloads

    Brooklyn Apartments File: BAP Size: 2x2 Type: Residential Brooklyn apartments is a classic building of mine back on win 95 sc3k. and this is my 3rd version. I had trouble uploading it properly for some reason.
  9. The Work so far

    From the album My building designs

    The window details at the start
  10. Library Tower So Far

    From the album My building designs

    Since I can't download Valians version of Library Tower. I am making my own buy using the thumbnail of it and adding features of the real counterpart
  11. Version 1.2

    1,492 Downloads

    Hi Everybody, Sorry my bad English. This is -- finally -- a fix to the annoying bug of the Oppie's Central Train Station. The Station are amazing and Oppie did a great job. But when one plopped any City of Tomorrow building next to it, the "futurist" effect simply reverted the CTS to the common Passenger Train Station. Oppie is not working or updating SimCity 2013 mods anymore (I suppose), so I fixed the problem, and as far as I could test the game, now the CTS stay as CTS even if you plop a Megatower next to it. I'm still testing the mod, and if there is any unforeseen problem, I'll try to solve it. I also improved the number of passengers from 2000 to 4000. THIS IS A OFFLINE MOD Install by copying the .package file into your ...\Origin\SimCity\SimCityData\ folder.
  12. Hi All, I know, I will find everything in the internet, but it is for me extremely time consuming, and I would like to come fast to the point. Since a long time already I want to use some specific mods to SimCity 4, and I would like to pay around 30 EUR for someone who would like to help me with that. 1. Using SimCity 4 with European Buildings, Streets etc. + in general how to enrich building library with landmarks and so on. 2. Adjusting the size of the cities - I saw very large cards on the internet, but don't know how to create those. 3. Different Architecture over the time: I know there is a functionality that changes the architecture of new buildings over the time. I would like to do this in an european style. If you would like to help me, let me know here, a skype session would be the best to go through the installation process etc. If you want more money, let me know. The payment would work via an official ebay display, to ensure everything is set up properly. Philipp
  13. Thank you to all the people who help make this game possible! Colossal Order, Paradox Interactive and all the Cities Skylines fans who made the community what it is today! I was going through a very dark time in my life and if it wasn't for this game I would probably still be in a hell hole of a life wishing I was dead. You gave me that faith in myself again and I'm eternally grateful! Bless your Lives with Love and Great Friendships! Nothing Is Impossible, for in that word you have "Im Possible". Start Living with Love and your Highest Dreams Now!
  14. Article #7 - Wer: History & Modernity

    Article #7 - "Wer: History & Modernity" Wer is a touristic city of Metzú Republic. Is situated some 12 kilometres of Bahía Azul and 332 Km of Yuti, capital city. Founded in 1825 by european colonists. Today is a historical heritage. There are a lot of antique buildings of european architecture of 19th Century. Many structures have been destroyed by State negligence. Wer is a mixture of modern and old buildings, creating the silhouette of Wer City. Full Map Population: 20.469 (2017) Metropolitan Area: 22.673 (2017) Main Activities: Tourism, Manufactured Industries Wer Stories... 1. Wer Coast. Main Avenue. A historical neighborhood. 2. Wer Downtown. 3. Wer Suburbs. 4. Vieja Wer. A mixture of modern and old buildings. 5. Main Avenue. Vieja Wer. 6. Wer Downtown. A commercial zone. 7. Estación de Trenes Wer Central. A great train station. In the heart of Wer. 8. Wer Coast. Mixture of nature and antique buildings. 9. Suburbs and Parque Nacional de Wer. 10. Parque Nacional de Wer. A nature heritage (like Jalai City). 11. Parque Nacional de Wer, again. 12. Wer Suburbs and Industrial Zone. 13. Industrial Zone and elevated highway, connects Wer with Tiyi (city). 14. Vieja Wer at night. 15. Main Avenue at night. 16. Downtown at night. 17. Train Station and Commercial Zone at night. 18. Suburbs at night. We hope you visit our cities, See you on the next article, Stranger.
  15. Article #4 - Punta Retolk Highlights

    Article #4 - "Punta Retolk Highlights" Punta Retolk, Retolk or Ciudad de Punta Retolk is a commercial city of Metzú Republic. Is situated some 20 kilometres of Wainor City, 35 of Jalai City, and 228 kilometres of capital city, Yuti. This city has an important historical and natural heritage, with great natural forests and old buildings with great value. There are great commercial buildings, multinational offices. Full map Population: 42.834 Metropolitan Area: 98.332 (Wainor-Retolk Metropolitan Area) Main Activities: Commercial Services, Manufactured Industries Retolk Life... 1. Retolk Downtown and his main avenues. 2. Av. De La Costa. Great historical heritage. 3. Parque de la Costanera. A big park. It travels Av. De La Costa. "The Lung of the city". 4. Parque de la Costanera. An other point of view. 5. Mirador Grand Hotel. 6. Estación Única de Trenes de Retolk. A little train station with important conections (Jalai, Wainor and Yuti). 7. Retolk Beaches. 8. Parador Miguel. A beach bar. 9. Bosque Nacional de Retolk. A Natural heritage. 10. Av. De La Costa at night. 11. Mirador Grand Hotel and commercial zone at night. 12. Great buildings of Retolk. 13. Retolk Outskirts. We hope you visit our cities, See you on the next article, Stranger.
  16. Hiya! I made a model of Albi's Sainte Cécile cathedral in the south of France in Blender, then tried to make the texture for it. The texture didn't work out but I didn't look into it as much because I had another problem: the model, once imported into the asset editor, was all squashed. I tried reducing the size of it but it still got squashed. And now when I try to select it in the asset editor, it crashes the game. I'm not sure why this is happening, and I'd appreciate any help on this topic! This is my model (I kept it simple) :
  17. Hey all, I've ran into a bit of free time lately, but I'm away from my desktop and finally decided to tinker with making 3D models. I've been thinking about doing it for awhile, but I haven't had the time to plug away making anything worthwhile. For now, all the modeling will be Seattle/American related to fulfill my desire for accuracy on the city journal side of things; however, I will release to the public as people will make use of them in one way or another. I'll be covering a wide range of architectural history and most of the buildings/assets for Seattle help make the city skyline unique compared to others. Also not on the list are various other buildings of various significance, but will be added in at a later date as my technical expertise on modeling improves. For the most part, these listed buildings below have various degrees of difficulty to achieve and should be a good learning curve to go beyond this set of 22 places at some point. The first building in design at the moment is the Safeco Plaza (#5), a 50 story, 160m tall office building that was Seattle's tallest building between 1969 to 1985. At first glance, it looks like a fairly straight-forward box office building but after a good look in Google Street View, I noticed that the four corners protrude out and that the ground floor entry is entirely glass and depressed inside by several meters. I'll be revealing progress shortly...
  18. I've recently subscribed to the RICO mod so I will be able to create more realistic cities but other than industrial buildings, I'm serverely lacking in the following: Low commercial buildings High residential buildings High commercial buildings Office buildings If anyone here has a link to either a collection or a mod author to point me towards, it would help greatly.
  19. Hi all! Like most of you folks, I have a huge back-catalog in a spreadsheet somewhere of assets I plan on making some day. Well, here's my list.. This is just the stuff I want to make, It's alright if there is already a good asset on the workshop for it, it's just for my own pleasure. This isn't going to replace the refinery project, I'll still keep updating that thread. I just wanted to have a place to keep my other assets organized and seek advice from everyone. I'll have to clean up the list at some point, but for now it's just a data dump. I have some more things I would like to make, but I don't have a design picked out yet, so I left them off for now. Oil Refinery - Oil Processing https://www.google.com/maps/@30.0065019,-90.4071591,237a,20y,167.44h,35.05t/data=!3m1!1e3?hl=en Oil Refinery - Cargo Train Station https://www.google.com/maps/@37.9497817,-122.3930365,129a,20y,262.12h,44.54t/data=!3m1!1e3?hl=en https://www.google.com/maps/@38.0704488,-122.1403047,380a,20y,244.63h,20.43t/data=!3m1!1e3?hl=en Oil Refinery - Cargo Ship Dock https://www.google.com/maps/@38.0521921,-122.2629243,523a,20y,11.06h,42.26t/data=!3m1!1e3?hl=en Maintained Parking Lot Set Park, in road menu https://www.google.com/maps/@37.3910437,-121.9274703,223a,20y,25.88h,35.16t/data=!3m1!1e3?hl=en Steelworks - Cargo Train Station https://www.google.com/maps/@38.2377384,-104.6130184,402a,20y,104.06h,36.41t/data=!3m1!1e3?hl=en Steelworks - Ore Processing https://www.google.com/maps/@41.6169763,-87.3499964,1970a,20y,91.87h,38.38t/data=!3m1!1e3?hl=en Steelworks - Ore Processing https://www.google.com/maps/@41.4605099,-81.6761571,433a,20y,24.81h,35.14t/data=!3m1!1e3?hl=en Grain Silo Food Processing https://www.google.com/maps/@37.7160313,-97.3329193,423a,20y,122.76h,37.08t/data=!3m1!1e3?hl=en Concrete Plant Road Maintenance Building https://www.google.com/maps/@37.737851,-97.3243732,421a,20y,25.26h,37.6t/data=!3m1!1e3?hl=en City College https://www.google.com/maps/@39.5618932,-104.8134453,226a,20y,323.93h,46.24t/data=!3m1!1e3?hl=en High School https://www.google.com/maps/@39.6024645,-104.803733,322a,20y,114.75h,54.2t/data=!3m1!1e3?hl=en
  20. Dutch W2W buildings

    Version 1.0.0

    946 Downloads

    Two Dutch W2W buildings (LM & CO$$$) from Amsterdam.
  21. hi all Need a little help im getting brown boxes with the following and for the love of god cannot find the file so i can download any missing dependencies can anybody help ? The ones im after are MATTb`s boutiques Vienna Tower Hagley road Any help appreciated.
  22. From now on i will post about any buildings i make in here. not much more to say. So lets start right off with the first one: This simple but colorfull motel ensures to brighten up any cities (coastal) towns and counties. works with ploppable RICO so it doesnt lack anything in functionality. NOTE: the Model is not mine, its converted from the 3d warehouse, i edited it and removed unecessary additions, the textures are all mine though, it was really fun to work on this building's texture to see how more colorfull buildings would come out in CSL. not too shabby if i say so myself.
  23. Ok after some time Power plants lose efficency and start to rubble are there any mods to stop this or Easy difficulty stops that
  24. Downtown buildings

    From the album Pclark06 pic dump

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