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Tyberius06

STEX Moderator
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About Tyberius06

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    Simtrop Devotee

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  1. Calling All Volunteers!

    Since others were very enthusiastic in the past few days and covered a bunch of those files that were on my to-do-list, I managed to upload all the files that were on my short term end (40+ files). I also updated a few other files that were not lost, but well overdue to be updated. I'll check Captcity's back up for further files in the coming days....
  2. Calling All Volunteers!

    I've been cursing myself not catching up with the downloads since April 2024 (I am blaming @Haljackey , he was complaining about that he got too much notifactions because I also kept writing reviews on the downloaded items ), because with all my normal downloads for back-up I usually download a few of the sample images and make readme from the description page too... That would have been helpfull now...
  3. Calling All Volunteers!

    I am a bit lost @CaptCity, @CorinaMarie and @Cyclone Boom. Is there thread where we note what has been restored?
  4. Calling All Volunteers!

    I think I uploaded them, as they are in a project back-up folder that I use for fixed or uploaded stuff for STEX. I think there are around 50-55-ish uploads on my end, which was updated/uploaded in the past 2 years. Plus another 45, which meant to be replacing old STEX contents as their updated version got released on Evermore (not including the SimGoober stuff, which gonna be a completely different story eventually). Wednesday and Thursday I am gonna start uploading these (that's when I have off from work).
  5. Simtropolis Returns!

    Wow, Happy Birthday, Andreas! Coincidentally, my best friend, who lives in Austria (close to the Hungarian border), is also celebrating his birthday (43 - he caught up to me finally) today! I went into a rabbit hole with this regarding most of the LEX/BSC stuff, so I would say, doing that kind of deep cleaning that I am doing not necessarily a worthy thing - takes up a shit loads of time, often demotivating. I updated some of the SFBT transportation stuff (I need to reupload them now - wednesday or thursday I'll have the time to do so) with current standards and with submenus, but I think there's just a few thing that I would consider kind of necessary to update in general: transportation stuff to current NAM standards ( @CasperVg is working on a 2026 version of the SC4PIM-X bringing it into our timeline, which will include complete and easy to use transit enabling, preset transit switches for most type of now "standard" station types and many other features - good old SC4Tool after 20 years of hard working can finally retire after the release of this), submenus for larger sets (parks or modular stuff) and the most headache considering that the SFBT made a tons of them, adding the w2w OG and w2w building style marker properties for the w2w growable contents... This can be a kind of copy/paste, but I know that there are a lot of w2w buildings in the SFBT collection...
  6. Calling All Volunteers!

    Hard to tell. I checked Captcity's back-up and that contains over 1500 files, but he is meticulously downloading and keeping every updates/versions of these files also there is the case of the several DN/MN combos under one upload. Hundreds of uploads still, I think closer to a thousand. It's still much easier and faster than restoring the LEX where a bit more complex stuff going on (regroupping contents, creating packages, and checking and fixing stuff and checking dependencies and remaking readmes). In theory this can be much-much faster.
  7. EnglehardtShirtFactory

    Heh... okay, since we need to reupload the version anyway, I'll fix this one too...
  8. Can't find it?... Ask here!

    I need the actual file name and where you did get this file.
  9. Simtropolis Returns!

    Former versions are generally available from the little menu next to the "What's new" clicking onto the "View ChangeLog". It was actually myself mainly who made the changes and Ulisse Wolf helped me with the uploads, because we started unifying contents between the former LEX (now restored on the SC4Evermore) and STEX versions. As you must be aware of that, that many of these files of yours were also released on the SC4Devotion LEX back in the days. There used to be that practice that CAM contents were added (often running on the same TGI as the non-CAM versions) to the LEX, while the non-CAM versions were kept on the STEX. Well this greatly changed in the past few years and we started merging these separated uploads into ONE pack for both exchanges. Also the CAM contents now generally have their own main/parent folder (CAM/Creator Name) instead of straight to the plugins as loose or under just the creator's name, so people can easily select/deselect the CAM contents whether they wanted to use or not. The dependenci(es) basically are the models from you into a collective AndisArt Models Mega Pack vol01, that was released on the SC4Evermore and the BSC Essentials due to the CAM UIs. Again this is a consolidation of the different lot versions that were released on the two exchanges. Both the CAM and non-CAM versions are using the same models, and since not necessarily both versions need to be used, to support the separate CAM and non-CAM versions which share on the same model files the common model pack made the most sense so things don't get duplicated unnecessarily. So instead of duplicating the models for each version, they are installed once from the model pack, then either or both of the lot version can be installed from STEX or from the installer (Evermore). So since the LEX versions of your contents were LOST and needed to be restored and since we want as less file conflicts and duplications between officially available versions as possible, the decision was made that we were unifying the two versions. Both the SC4Evermore and the STEX versions now have the same files and general folder structure, but the STEX versions are separate entries while the Evermore versions are coming with a cross-platform java installer based compilation. Also all these files were added to SC4Pac which again required some kind of consolidation. This has been a general thing in recent years, it is not just with your contents, but the amount you have is relatively small comparing to SimGoober's 200+ uploads where the STEX versions were rendered obsolete, but due to their amount it is time consuming to replace or redirect them all to the most up to date versions. But eventually it's gonna happen. Also in this case it was all about restoring the LEX contents, but since they were kind of parallels with the STEX files, they both needed to be brought to the same level. As for why we did not consult with you. Well, I do apoligize if this was unconfortable for you, I did not mean any harm. However since many people (including you) are coming and going often skipping years without any activity (think about it, these changes happened in last September - 9 months ago -, and you only noticed it just now that your files were updated) and many people are not even coming back at all nor responding to DMs or emails (if their emails are still existing), sorry, but I personally don't bother asking permission, if a person was absent for months or more than a year prior the updates. Because time is precious and waiting for months or years for a might be response is not viable. There are many files in generaly that are either broken or they have very outdated modding (especially the transportation stuff), where there is no way that I would start chasing the creators for response. Sorry. In your case it was about both restoring the former LEX contents and improving accessibility which is necessary these days, hence the further imporvements like SC4Pac compatibility. We have thousands of files over at SC4Devotion LEX that still need to be restored/rehosted (not to mention the SFBT contents, the SimCity Polska contents etc...) and some/many of them need to be updated because they use NOW outdated modding practices that now we know better, and in the most cases the creators are not available anymore at all. We just go with the flow. Kind Regards, - Tyberius06
  10. Simtropolis Returns!

    @CorinaMarie and @Cyclone Boom I think the former old STEX links to new STEX links automatic conversion is failing. I have this link, and it leads to a 404 error: https://www.simtropolis.com/forum/files/file/26079-peg-spam-super-resource-pack/
  11. Calling All Volunteers!

    Hi everybody! I have over 60 files that I uploaded or updated in the past 2 years, I start with those, then I am happy to help with whatever left... Here is the list that I start restoring from today. There might be more, but these were in my immediate STEX update back-up folder from the past 2 years.
  12. Simtropolis Returns!

    I think we have the updates, that @Ulisse Wolf and myself were doing in the last year before your return. However could you "re-upload/upload a new version" of the latest Aig Tower? That was relased in december by you.
  13. Simtropolis Returns!

    Ah this info I did not have. Yeah I deleted the banner on the other file and it made the download button available! Cool.
  14. Simtropolis Returns!

    @CorinaMarie and @Cyclone Boom and @Dirktator Thank your for your efforts to bring the site back! Hm... I wanted to quickly re-upload those two files that I uploaded/updated since June 2024 under my own account (the other stuff comes later - I have all my 3rd party updates archived, I just need to find the time to re-upload them), and I managed to re-add the images, and I saw the files got uploaded, but on the download page the download button remained inactive saying that the file is unavailable. But I can see that the files were uploaded. Changing the file name is not helping. Ah, @CaptCity Good that I saw that you posted just before me. How up-to-date are your back-ups?
  15. Show us What you're Working On

    IIRC it is not impossible, but highly not recommended. I don't know the exact technicality around it, but I recall that it was not recommended making growable lots transit enabled for some reason. I think partially that's the reason that the earlier Jestarr industrial lots have many plop versions; one like a copy of the growable and other with rail access. Now that I think of it, something rings the bell, that TE growables would not get redevelopped when they get abanondoned (like due to lack of demand or other stuff). Plus first you need to lay down the rail tracks, then pray to whoever you wish that the intended lot will grow at that spot, or you need to hack a rail access to the lot. You can not draw the rail into the lot, because that would automaticaly destroy the zone and lot on it. I think some older Simgroober commercial lots were TE growables, but for their later re-hosted SC4D LEX versions the TE stuff was removed due to the above described reasons.
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