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Found 36 results

  1. London - Landmarks

    For the final chapter of London, we're taking a look at some more of the city's most iconic landmarks. We begin with a look back in time to the 1200s - to the Old London Bridge. Constructed in 1209 - this bridge stood for over 600 years as the main route across the River Thames. While long gone, various drawings from the era depict a bustling bridge surrounded by medieval houses on both sides. Unfortunately, the design of the bridge led to its ultimate demise, as it impeded river traffic - and was eventually demolished in the 1800s to make way for a more modern bridge. The next stop is one of London's most awe-inspiring buildings - St. Paul's Cathedral. Designed by famed architect Christopher Wren and opened in 1708, it was part of a major rebuilding program after the Great Fire of London in 1666. The cathedral serves as the seat of the Bishop of London and the mother church of the Diocese of London - and is one of the city's most popular attractions as well. The London Eye is one of the city's most popular attractions - located on the banks of the River Thames, it was the world's largest Ferris wheel when completed in 2000. If you can get past the long lines, the views of the city's South Bank from the top are incredible. We continue on with a trip to one of London's most famous bridges - Tower Bridge. Not to be confused with the original London Bridge (as seen in the first picture, since replaced with more modern versions) - this Victorian Gothic landmark has been one of the city's most distinctive sights since its completion in 1894. Close by Tower Bridge is another one of the city's famous landmarks - the Tower of London. This historic structure was built back in the 1190s and has served as a fortress, palace, and prison. Our next stop is one of the city's most famous squares - Trafalgar Square. Its named after the famed Battle of Trafalgar - a key British naval victory in 1805 - and it's been a popular gathering place for people (and pigeons) since 1840. The iconic Nelson's Column in the middle of the square is one of the city's most famous monuments. Our last stop is one of the world's most iconic buildings - Big Ben. This famous clock tower is located on the north end of the Palace of Westminster and has chimed since 1859. Recent maintenance repairs though means you'll have to wait until 2021 to hear it regularly again. Don't forget to comment, like, and follow True Earth if you haven't already! -korver - - - Previous Update: "London - The City & The Shard" Big thanks to @matias93, @RobertLM78, @The British Sausage, @Angry Mozart, @RandyE, @scotttbarry, @Odainsaker, @CorinaMarie, @tariely, @bobolee, @nos.17, @mrsmartman, @_Michael, @APSMS, @mike_oxlong, @mattb325, @SC4L0ver, @Mr Saturn64, @Dreadnought, @tonyr, @jakis, @Neto Dari, @gigius76, @raynev1, @Toby Ferrian, @Fantozzi, @Tonraq, @Elenphor, & @Pluispixel for all the likes!
  2. London - The City & The Shard

    Our trip to London continues with another look at its incredible skyline. After taking a look at Canary Wharf in the first update, we're taking a look at London's other main financial district - The City of London, also known as The City, along with The Shard today. One of the city's most distinctive skyscrapers is the 591 foot tall 30 St Mary Axe (also referred to as the Gherkin, due its resemblance to a cucumber). Since opening in 2004, it has received many awards for its unique style and ecological footprint. Three of London's tallest buildings (from left to right) - Tower 42 (Completed 1980, 600 feet tall), 99 Bishopsgate (Completed 1976, 341 feet tall), and 122 Leadenhall Street (Completed 2014, 738 feet tall - also known as the cheese grater) Another rainy day in London. A couple various shots of The City. The Shard has become one of London's most recognizable buildings since opening in 2013 - rising 86 floors and 1,016 feet tall, its the tallest building in the United Kingdom and offers breathtaking views from the top. Don't forget to comment, like, and follow True Earth if you haven't already! -korver Previous Update: "London - Canary Wharf" Big thanks to @kschmidt, @Toby Ferrian, @CorinaMarie, @TekindusT, @RandyE, @Fantozzi, @huzman, @matias93, @_Michael, @Angry Mozart, @tariely. @tonyr, @The British Sausage, @Talla 2XLC, @mike_oxlong, @kingofsimcity, @redfox85, @Oerk, @bobolee, @bladeberkman, @Mr Saturn64, @Cyclone Boom, @scotttbarry, @mrsmartman, @Odainsaker, & @Marushine for all the likes & reactions!
  3. London - Canary Wharf

    London is the capital and largest city of England and the United Kingdom. It's a city known for its culture, history, and traditions - and is one of the world's most visited cities. Additionally, it's one of the world's greatest commercial, financial, and industrial centers - and is widely known as a truly global city. Over the next three update updates I'll be covering some of the city's most incredible sights and landmarks - starting with Canary Wharf. This major banking district is located on the Isle of Dogs on the banks of the River Thames - and has been home to some of the busiest ports in the world over the years. Today, its best known for its incredible collection of skyscrapers like the 771 ft tall One Canada Square (lower middle below, with the pyramid top), 655 ft tall 8 Canada Square (HSBC Tower, lower left below), and the 655 ft tall 25 Canada Square (middle skyscraper below, citigroup signage) - which are among the tallest in the United Kingdom. Don't forget to comment, like, and follow True Earth if you haven't already! -korver Previous Update: "Paris (Pt. 3/3)" Big thanks to @jakis, @RobertLM78, @Toby Ferrian, @CorinaMarie, @RandyE, @Silur, @Fantozzi, @mike_oxlong, @redfox85, @_Michael, @Mr Saturn64, @Angry Mozart, @Odainsaker, @kschmidt, @The British Sausage, @SC4L0ver, @bobolee, @mrsmartman, @raynev1, @scotttbarry, @Elenphor, @Marushine, & @huzman for all the likes!
  4. From the album A World of Subways

    I don't know what it is, but the London Underground is such a photogenic system!
  5. Bedford Square

    Version 1.0.0

    554 Downloads

    This Bat pack is a facsimile of building in Bedford Square, London, WC1. These are not exact copies, façades are close to real buildings, but the back sides are mostly of my imagination. I have also been very creative with the corner buildings. Still I hope that these give a feel of Bedford Square architecture. In total this pack consist 12 BAT models. Bedford Square is built in 1783 as an upper middle class residential area. It was a part of the speculated building boom, which saw London grow to North and West during late 18th Century. Bedford Square is one of the best preserved Georgian Squares in London and thus I feel it is a fine example of the Georgian architecture. Today these buildings are mostly commercial offices, but I have lotted these as residential buildings. As these were at the time of the building. The wealth level is bit of touch and go, because today a such of flat in London would cost a fortune. Still I feel that High Wealth in SC4 would require certain level of grandeur, simply being old is not good enough, so I lotted only stucco buildings as High Wealth and brick face ones are Medium Wealth. My compromise and these can be easily change if needed. The corner buildings are available as ploppable CO$$ versions and I have included a few models as 45 degree diagonal bonuses. I haven’t lotted diagonals and as I have a little experience about diagonals, I haven’t yet figured out how to use those efficiently. May be some can and is able to use bonus diagonals. The model is HD and with Maxis and Dark Night version. Night versions share IDs, so if you have both versions in the city, those will most likely conflict. Due the nature of the wells, these are not slope friendly and are at the best on relative flat terrain. If there is a demand for SD versions, I might consider it. So if you want SD BATs, please make a request. Dependencies Most buildings occupy a full lot, so the dependencies are essentially optional. However, a few lots have space on the back, so I have used some HD props on those. Vortext Texture Vol1 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3211 BSC - VIP girafe ashes (v. 1.0) http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2854 BSC - VIP girafe berries (v1.0) http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2888 BSC - VIP girafe lindens (v1.0) http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2869 Historic Harbor http://community.simtropolis.com/files/file/29880-historic-harbor/ 6 Bedford Square Lot 1x2 Capacity Satisfied R$ 89, R$$ 51, R$$$ 24 Building Value 1359 Bulldoze Cost 319 Pollution Air: 1, Water: 1, Garbage 4 Water Consumed 7 Power Consumed 3 31 Bedford Square Lot 1x3 Capacity satisfied R$ 121, R$$ 68, R$$$ 31 Building Value 1847 Bulldoze Cost 319 Pollution Air: 1, Water: 1, Garbage 4 Water Consumed 8 Power Consumed 4 The Bloomsbury Club Lot 1x2, 1x3 Capacity satisfied CS$ 290, C$$ 75, CS$$$ 32 Building Value 2818 Bulldoze Cost 319 Pollution Air: 1, Water: 1, Garbage 4 Water Consumed 78 Power Consumed 9 3-5 Bedford Square Lot 2x2 Capacity satisfied R$ 116, R$$ 65 Building Value 1673 Bulldoze Cost 300 Pollution Air: 1, Water: 1, Garbage 4 Water Consumed 4 Power Consumed 1 21 Bedford Square Lot 2x1 Capacity satisfied R$ 100, R$$ 56 Building Value 1443 Bulldoze Cost 298 Pollution Air: 1, Water: 1, Garbage 4 Water Consumed 4 Power Consumed 1 1 Bedford Square, Left and Right Corner Lot 1x1 Capacity satisfied R$ 38, R$$ 22 Building Value 548 Bulldoze Cost 298 Pollution Air: 1, Water: 1, Garbage 4 Water Consumed 2 Power Consumed 1 Bedford Corner, Left and Right Corner Lot 1x2 Capacity satisfied R$ 78, R$$ 44 Building Value 1125 Bulldoze Cost 298 Pollution Air: 1, Water: 1, Garbage 4 Water Consumed 3 Power Consumed 1 Bedford Square 1, Left and Right Corner Ploppable Lot 1x1 Capacity satisfied CO$$ 38 Building Value 365 Bulldoze Cost 298 Pollution Air: 1, Water: 1, Garbage 4 Water Consumed 17 Power Consumed 1 Plop Cost 4166 Bedford Corner, Left and Right Corner Ploppable Lot 1x2 Capacity satisfied CO$$ 56 Building Value 391 Bulldoze Cost 298 Pollution Air: 1, Water: 1, Garbage 4 Water Consumed 21 Power Consumed 2 Plop Cost 4166
  6. London.sc3

    Version 1.0.0

    27 Downloads

    London in SimCity 3000. Inlcuding City of Westminister, Trafalger Square, City of London, Canary Wharf, Hyde Park and much more. Population: 1.919.671 Created by SimCityHawk
  7. Version 1.0.0

    1,118 Downloads

    Millennium Hotel Knightsbridge, by Mattb325. --------------------------------------- If you've recently downloaded Harrods http://community.simtropolis.com/files/file/31736-harrods/ you may be wanting some additional UK themed Bats to fill the surrounding area. Fear not; over on nearby Sloane Street, a brutalist monstrosity caught my eye, and so I have brought this into game. When I look at a building from Google Street View, if at a street level it piques my interest, then I'll usually look at it from either Google Earth or Bing to get a better feel for the model. It is at this point that I will determine whether I will do a recreation, or adopt a looser approach. Either way, there will always be elements of each building I look at that in my opinion will stay or go when I recreate the building for SC4. Normally not too many elements of a building get turfed out: those that do are either aligned at an odd angle (rather than the SC4 grid), or are too awkward to be worth my effort. It is rare, however, that a building catches my eye on street level, for me to look at it from above and shake my head with a 'what were they thinking' moment. Millennium Hotel in Knightsbridge is one such building. It caught my eye because there are so few of these sorts of buildings in SC4; now I'll admit I am not a huge fan of brutalist early 1970's architecture: add the inclement British weather & city smog and you have hulking concrete structures that have gone from a light green-grey to the most dreary shade of dirty grey imaginable. But regardless of your opinion on Brutalism, you have to admit that it at least exudes authority and gravitas. So it came as some surprise when I saw all of the truly, truly "twee" additions visible from the air....now, with apologies to Mcmansionhell.com and other spoof websites, please see my take on what got the 'cut' from this Bat and why... ********************************************************************************************************************************************************************** Hopefully my UK friends can get a bit of a laugh out of this: you have been through a fair bit in recent months. Now that that's out of the way, the Millenium Hotel is offered as a growable CS§§ building on a 4x4 lot. It is a larger 14 story mid-rise building, which I have made my own adjustments to. It grows on all tilesets and provides 960 CS§§ jobs. --------------------------------------- STATS CS§§: Lot size : 4 x 4 Growth Stage: 7 (Medium and High Density Zoning) Bulldoze Cost: § 780 Capacity Satisfied: CS§ 3,831, CS§§ 960 Pollution: 35 (Air)/ 23 (Water)/ 47 (Garbage ) Pollution Radius: 6/7/0 Power Consumed: 77 Mwh Water Consumed: 923 Gal/Month Building Style: Chicago/NY/Houston/Euro (N/A for Ploppable) Occupant Group: Commercial Services Building NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot File! If you use the dark nite version, you will need a dark nite mod. --------------------------------------- DEPENDENCIES: This lot does not require external dependencies. --------------------------------------- To install, simply unzip the contents of this file into your plugins folder.
  8. Kensington Apartments

    Version 1.0.0

    1,160 Downloads

    Kensington Apartments, by Mattb325. --------------------------------------- A fictional development, based on a new build in London's West End, Kensington apartments was created to compete with some of the mid-rise R§§§ aprtment complexes which can become quite repetitive in game. The single versions have stats similar to the in-game 'Packard Apartments' and should compete fairly well with this, and similarly-sized Maxis buildings. Like many of the newer London developments, this design is fairly straightforward: double storey entrance lobby (and ground floor flats each with a fenced off outdoor area) and then double storey sub-penthouse and penthouse levels. The building is twelve stories tall. As is often typical in inner-city developments, none of the apartments has particularly large balconies: traffic noise usually makes these less than inviting spaces. Floor to ceiling triple-glazed windows on all sides of the building more than adequately make up for this lack of terrace space. The communal planting includes a mix of deciduous trees and conifers; the larger lots have both a heated indoor pool and tennis court for the exclusive use of the residents. These apartments are presented in 6 lot options: a 2x1, a 2x2, a 2x3, a 4x4, a 5x5 and a 6x6 lot. They grow on all tilesets and all have varying stats depending on the lot size. These are a good mid-rise, high wealth, medium density filler lots for your cities. --------------------------------------- STATS R§§§: Lot size : 2x1, 2x2, 2x3 Growth Stage: 5, 6 & 7 (Medium & High Density Zoning) Bulldoze Cost: § 635 Capacity Satisfied: R§ 716, R§§ 396, R§§§ 175 Pollution: 2 (Air)/ 1 (Water)/ 4 (Garbage ) Pollution Radius: 6/7/0 Power Consumed: 22 Mwh Water Consumed: 32 Gal/Month Building Style: Houston/Euro/NY/Chicago Occupant Group: High Wealth Residential Building --------------------------------------- STATS R§§§ (x2): Lot size : 4x4 Growth Stage: 5 (Medium & High Density Zoning) Bulldoze Cost: § 1,241 Capacity Satisfied: R§ 1,428, R§§ 790, R§§§ 347 Pollution: 5 (Air)/ 1 (Water)/ 4 (Garbage ) Pollution Radius: 6/7/0 Power Consumed: 44 Mwh Water Consumed: 61 Gal/Month Building Style: Houston/Euro/NY/Chicago Occupant Group: High Wealth Residential Building --------------------------------------- STATS R§§§ (x3): Lot size : 5x5 & 6x6 Growth Stage: 4 & 5 (Medium & High Density Zoning) Bulldoze Cost: § 1,847 Capacity Satisfied: R§ 2,141, R§§ 1,183, R§§§ 519 Pollution: 7 (Air)/ 2 (Water)/ 4 (Garbage ) Pollution Radius: 6/7/0 Power Consumed: 66 Mwh Water Consumed: 89 Gal/Month Building Style: Houston/Euro/NY/Chicago Occupant Group: High Wealth Residential Building --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot File! If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- NOTE ABOUT PARKING TEXTURES: As these models contain garaged underground parking, the lots do not come with parking textures. Any parking textures that may appear in the in-game screen shots belong to adjacent lots and are not part of this download. If you wish to add acres of parking or change the type of concrete textures, please use the lot editor to do so. --------------------------------------- DEPENDENCIES: To ensure proper functionality, make sure the following files are in your plugins: *BSC MEGA Props - CP Vol01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180) *BSC Mega Props - CP Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790) *BSC Texture Pack - CPVol01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101) *BSC Mega Props - Mattb325Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383) --------------------------------------- To install, simply unzip the contents of this file into your plugins folder. Thanks.
  9. Harrods

    Version 1.0.0

    1,849 Downloads

    Harrods, by Mattb325. --------------------------------------- Inspired by the iconic department store on Brompton Rd, Knightsbridge, Harrods is presented as a CS§§§ growable and ploppable lot for your cities. Please be aware that the present day Harrods has been extended and remodelled a number of times since the main building on Brompton Rd was completed in 1905, so this is NOT a strict recreation, but what I present is faithful to the original façade as designed by Charles Stephens, albeit with modifications to make it more game-ready. I have only modelled the front portion of the building. It must be noted that the present building has completely over-run the old streets of 'Queens Gardens' and 'New Place' and wrapped its way around what used to be known as Queen Street and Lower North St (since renamed Hans Rd and Basil St respectively), consuming the old Hans Mansion block and other buildings in the process. Because these streets run at odd angles and curves, even with the FAR roads and other NAM advances, I felt that modelling all of this would make the building almost completely unusable for the average player. Additionally the original building, aligned to Brompton Rd, was slightly wedged shaped - the old line is still somewhat visible under all of the present day roof additions from Google earth along the Hans Rd façade. Naturally I have squared this off to get this into game, which means that the rear of the building is completely fictitious. The present roof junk and extension of the Mansard roof along all facades is modelled - with slight variations by me - on the most up-to-date renovations: you can compare the differences by using the Google earth program (up-to-date) vs. Bing ?birds-eye/Google maps (out-of-date) to see the remarkable difference to the roof-top in recent years. Lastly, in order to fit the building on a maximum of 8 tiles (which will give it at least some chance of growing), I have removed one set of windows near the turret. Given the lag on my computer, I have also avoided modelling the hundreds of bulbs on the Hans Cres and Hans Roads sides. With all of that said, if you are strictly puritanical about recreations being 100% accurate, then please do not download this. The lot comes in two flavours: a growable Commercial Services and a ploppable, functional C§§§ lot, which is found in the Landmarks Menu. Both have the same stats. --------------------------------------- STATS CS§§§ & Ploppable CS§§§: Lot size : 8 x 4 Growth Stage: 8 (Medium and High Density Zoning)/Ploppable Bulldoze Cost: §631 Capacity Satisfied: CS§ 11,140, CS§§ 2,787, CS§§§ 1,117 Pollution: 50 (Air)/ 33 (Water)/ 67 (Garbage ) Pollution Radius: 6/7/0 Power Consumed: 209 Mwh Water Consumed: 1,871 Gal/Month Building Style: Chicago/NY/Houston/Euro (N/A for Ploppable) Occupant Group: Commercial Services Building NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot File! If you use the dark nite version, you will need a dark nite mod. DEPENDENCIES: --------------------------------------- This lot does not require external dependencies. --------------------------------------- To install, simply unzip the contents of this file into your plugins folder.
  10. Vic Shoppe

    Version 1.0.0

    289 Downloads

    This is my entry for the Content Creation Competition. A 1x1 ploppable triangle lot for diagonal corner filling. I got my inspiration from Prepo's Triangle Parks, but I wanted to do something different. Something more industrial and grimy. This is a functional landmark with 14 I-M jobs. The pollution is low so this can used in the city centres. I have made a custom foundation, so it can be used with slopes. This does not float on the air like Prepoäs lots. Also both Dark Night and Maxis Night versions are included. However it does not have nightlights. These seem not to be working with overhanging props and I don't know any workaround for that. DEPENDENCIES: None. (However if you use my Clerkenwell Library FAR version, you can delete file InvisibleLibrary-0x5ad0e817_0xc40b002e_0x30000.SC4Model This is a duplicate and the same file is used in both FAR Clerkenwell Library and Vic Shoppe Lots)
  11. Vic Shoppe

    From the album Content Creation (S3-20-C)

    Before voting, we recommend you download and try out this item of content: [Download Here] This is my Content Creation submission photo. You can find the file fro, STEX. Enjoy
  12. Clerkenwell Library

    Version 1.0.0

    816 Downloads

    This small wall-to-wall library is inspired by a real life building, Karl Marx Memorial Library, in Clerkenwell, London. This is no political statement, I just like its Georgian look and it fits into my current playstyle. There are not that many historical libraries for wall-to-wall urban environment, so I decided to create one. I have made two versions, a grey stucco functional education library and an additional red brick high wealth office building. The real life building is from Georgian era, built around 1769, but has been heavily modified during its life. It has served many functions, including as a shop. During 1980's the building was renovated and the original look was restored. This BAT is based on how facade looks today. HD model with Maxis and Dark Night version. Night versions share IDs, so if you have both versions in the city, those will most likely conflict. It has a custom foundation, so it is slope friendly. I have included in a 1x1 FAR angle option of the Library building. The FAR model is included in the file and perhaps someone can do a better lotting than I did. Simmer2 has been helpful with the lotting and he has provided a custom texture for the lots. The texture dat file is included in the download. Thank You Simmer2. The props are mostly HD to go with the HD BAT. Dependencies BSC MEGA Props CP Vol01 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180 British Props http://community.simtropolis.com/files/file/29965-british-boxes/?tab=comments Nams PROPS PACK Vol 2.dat https://www.toutsimcities.com/downloads/view/1882 Grfe_props_pack_LE_sparaxis.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2980 Grfe_props_pack_LE_elms.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3347 Grfe_props_pack_LE_daisy.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3251 Grfe_props_pack_LE_ashes.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2854 Grfe_props_pack_LE_berries.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2888 Clerkenwell Library Lot 1x2 Capacity 30 000 Plop cost 400 Monthly upkeep 350 Coverage Radius 1880 Jobs Created 8 R$ 9 R$$ Clerkenwell Library FAR Lot 1x1 Capacity 25 000 Plop cost 350 Monthly upkeep 300 Coverage Radius 1760 Jobs Created 7 R$ 8 R$$ Clerkenwell Office Lot 1x2 Capacity satisfied CO $$$ 20 Building Value 218 Bulldoze Cost 212 Pollution Air: 1, Water: 1, Garbage 4 Water Consumed 23 Power Consumed 1 © 2016 Simmer2 and Bombardiere
  13. LSE Bat feedback

    I'm fairly new to the community here, Have been playing Simcity since its release but never really got into creating content. As a londoner, I was always disappointed with the lack of British content(specifically london-based). Recently I've tried my hand at gmax for the first time. It is frustratingly difficult to grasp.... After a week of tinkering with BAT, I think I've begun to get a handle on how it works. My first bat attempted and completed is shown below. I wanted to try and replicate the london feel of the City, thus i thought it best to begin with the London Stock Exchange at Paternoster square. A rather complicated and difficult BAT for my first attempt, but I think it has turned out all-right all things considering... I know many will post their work on the forums to receive feedback, and I would truly appreciate the same treatment, however, due to my newness with the program (and the seeming disrepair of the omnibus tutorial content) my preference would be to receive feedback with guidance on how to go about making the suggested modifications. As you will observe, I found the roof and windows to be the most challenging and I think that is reflected in the end result, unfortunately. Ive yet to achieve the right colouring or texturing for the windows or their overhanging shade curtains (which are a more of a pale blue than the deep blue Gmax has created) - and am rather exasperated with how to apply gloss(or where to apply it), and how to construct a consistent (and good looking) texture. My hope was to apply a light shading on the windows and then utilise another layer behind to emulate draw down blinds. I'm followed the tutorial on how to make a texture, to some success, but it always turns out too grainy for my taste. I have also truly struggled with the curvature of the building. At this point, I recognise it isn't perfect, and is instead a modular solution. I also recognise that some of the junk of the roof could be tailored more to emulate the real thing, but in all honesty, I wanted some feedback and guidance on the process before moving forward any further. I'd like to perfect this one first but in regard to my outlook looking forward, I think my next undertaking will be a more simplistic building from The City, perhaps Adelaide House, or a generic W2W CS$-$$$, something that will be less frustrating to undertake. I'd also like to eventually flesh out paternoster square itself,Along with the royal exchange and One New Change, they are some of my favourite places within The City, and really reflect the stunted, english architecture that dominates the square mile
  14. 6 Paternoster Square

    Version 1.0.0

    1,276 Downloads

    Home of the London stock exchange at the feet of St. Paul's cathedral, 6 Paternoster Square lies in the heart of the city of London. This landmark plop provides a strong boost to desirability within the region and should help you attract some valuable commercial industry. The building's rhombus-like shape makes for great built-in squares to help your working sims some breathing room within your urban centre. This is my first bat. **NO DEPENDENCIES** It works fantastic with Debussman's Temple bar[ found here http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2558], which has since been moved to sit front Paternoster Square, serving as a proverbial barrier between the heart of London's financial district and the church.
  15. Version 1.0.0

    783 Downloads

    Caution: The file has only the SC4 Models and Desc. Lots are not included. There has been a few request so here is HD Maxis night version of the Clerkenwell Close building pack. All the models are converted to Maxis night option. Stats are same and all files have desc.sc4 included. The props and the Main buildings. However, as noted above, I have not included the lots. So this is only for those of you who are willing to do extra effort to make lots themselves or use my Dark Night lots as template.
  16. Wrightbus New Routemaster

    Version 1.0.0

    1,009 Downloads

    Your city has been filling out from border to border and it has done so quite nicely! Since there is only so much room to keep spreading out, there's really nowhere else to go but up. Now wait a minute! With all these sims and their cars clogging up your already-narrow streets, how is anyone supposed to make it to work on time? The best solution- build a bus network. And now here's a real concept- make the buses.. Double Decker! More people sharing a ride, with decent views to boot! Now, if only we can take care of those cyclists.. About the Upload- This file is a replacement of the Maxis City Bus. It will appear on your road networks whenever a bus station has been placed. For aesthetics sake, this file would best be implemented in a London, UK themed city or otherwise utilizing traffic driving on the left. Dependencies? None required. This file was requested by Cmdp123789 and has been made available to download!
  17. Version 1.0.0

    1,226 Downloads

    Clerkenwell Close This is a HD DarkNite version. For those who want to see the game at its best. The Clerkenwell Close terrace row is based on a real building row at London’s Clerkenwell. This is a late Georgian townhouse, built around 1792-94. In my opinion quite typical of Georgian period townhouse in this part of London. Modest houses, but quite possibly intended for artisan / skilled worker family house. Something today we would call as the middle class, although back then there would have been servant’s rooms in the dormer. Often the townhouses were divided in to rented room lodgings and this in my mind, I have made the BATs as low wealth residence and commerce buildings. Originally this was a six house row, but today only two remain. Other four has been demolished in 1950’s to make room for nearby St James Church’s garden. Two of the houses were renovated by the Islington Council. Houses were in bad shape and most of the outer walls were rebuilt. I have based my model on 1956 drawing, although I have made some simplifications. Thus the modern houses are slight different, for example the roof is different shape now. The corner houses are fictional, just based on my imagination and only with style are companions for the terrace row. As it is difficult to grow right corner combination, I offer the corner commercial buildings as ploppable version. So that a player can finish the terrace row with matching corner building. I have also included custom foundations, but I would not call these buildings slope friendly. These are tolerant for slight elevation, but do not function well in hilly region. DEPENDENCIES: British Boxes BSC Textures Vol 1 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90 BSC Mega Props CP Vol 1 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180 Clerkenwell Close 2x2 Stage 4, 2x1 Stage 5 Capacity Satisfied R$ 91 Building Value 1236 Bulldoze Cost 263 Pollution Air 1 , Water 1 , Garbage 4 Power Consumed 1 Water Consumed 1 Clerkenwell Alley 1x2 Stage 4, 1x1 Stage 5 Capacity Satisfied CS$ 61 Building Value 467 Bulldoze Cost 260 Pollution Air 1, Water 1, Garbage 4 Power Consumed 2 Water Consumed 14 Clerkenwell Corner, Clerkenwell Pub 1x1 Stage 5 Capacity Satisfied CS$ 57 Building Value 436 Bulldoze Cost 260 Pollution Air 1 , Water 1 , Garbage 4 Power Consumed 2 Water Consumed 13 Clerkenwell Green, Clerkenwell Lane 1x2 Stage 5 Capacity Satisfied CS$ 113 Building Value 865 Bulldoze Cost 260 Pollution Air 1, Water 1 , Garbage 4 Power Consumed 3 Water Consumed 24 I have tested the files, but please let me know if you spot any errors or mistakes. I had all kind of issues while making the Bats, so something could have slipped into final models. Enjoy Bombardiere
  18. Version 1.0.0

    758 Downloads

    Clerkenwell Close This is a SD version. This one includes both Dark Nite and Maxis Night options. The Clerkenwell Close terrace row is based on a real building row at London’s Clerkenwell. This is a late Georgian townhouse, built around 1792-94. In my opinion quite typical of Georgian period townhouse in this part of London. Modest houses, but quite possibly intended for artisan / skilled worker family house. Something today we would call as the middle class, although back then there would have been servant’s rooms in the dormer. Often the townhouses were divided in to rented room lodgings and this in my mind, I have made the BATs as low wealth residence and commerce buildings. Originally this was a six house row, but today only two remain. Other four has been demolished in 1950’s to make room for nearby St James Church’s garden. Two of the houses were renovated by the Islington Council. Houses were in bad shape and most of the outer walls were rebuilt. I have based my model on 1956 drawing, although I have made some simplifications. Thus the modern houses are slight different, for example the roof is different shape now. The corner houses are fictional, just based on my imagination and only with style are companions for the terrace row. As it is difficult to grow right corner combination, I offer the corner commercial buildings as ploppable version. So that a player can finish the terrace row with matching corner building. I have also included custom foundations, but I would not call these buildings slope friendly. These are tolerant for slight elevation, but do not function well in hilly region. DEPENDENCIES: British Boxes BSC Textures Vol 1 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90 BSC Mega Props CP Vol 1 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180 Clerkenwell Close 2x2 Stage 4, 2x1 Stage 5 Capacity Satisfied R$ 91 Building Value 1236 Bulldoze Cost 263 Pollution Air 1 , Water 1 , Garbage 4 Power Consumed 1 Water Consumed 1 Clerkenwell Alley 1x2 Stage 4, 1x1 Stage 5 Capacity Satisfied CS$ 61 Building Value 467 Bulldoze Cost 260 Pollution Air 1, Water 1, Garbage 4 Power Consumed 2 Water Consumed 14 Clerkenwell Corner, Clerkenwell Pub 1x1 Stage 5 Capacity Satisfied CS$ 57 Building Value 436 Bulldoze Cost 260 Pollution Air 1 , Water 1 , Garbage 4 Power Consumed 2 Water Consumed 13 Clerkenwell Green, Clerkenwell Lane 1x2 Stage 5 Capacity Satisfied CS$ 113 Building Value 865 Bulldoze Cost 260 Pollution Air 1, Water 1 , Garbage 4 Power Consumed 3 Water Consumed 24 I have tested the files, but please let me know if you spot any errors or mistakes. I had all kind of issues while making the Bats, so something could have slipped into final models. Enjoy
  19. Warwick Square

    Version 1.0.0

    3,260 Downloads

    This is a six lot set of Regency terraces located in the Pimlico neighborhood of London. • 6 growable 1x2 R§§§ lots. • Four of the rowhouses are midblock lots (6-7, 9-10, 12-13, and 15-16 Warwick Square) and two of them are corner lots (22-23 Warwick Square, and a mirrored version, 22-23 M). • Ploppable lots are not included because it is not possible to make functional residential ploppables for SimCity 4. • MaxisNite and DarkNite versions. • DarkNite requires the Day and Nite Modd. Installation Instructions: 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. 3. The included files are descriptively titled. Remove the .SC4Lot and corresponding .SC4Model file of what you don't want. Click here to learn about new projects in the works.
  20. Cities / Alternative History

    Really interesting article - some really excellent pictures too, the City of London that could have been, if various designs had been approved. Almost all of them are better than the 'Walkie Talkie' http://www.theguardian.com/artanddesign/gallery/2015/nov/03/london-might-have-been-designs-alternative-architecture-pictures
  21. Version

    33,931 Downloads

    A cathedral dedicated to St. Paul has overlooked the city of London since 604AD. The current cathedral - the fourth to occupy this site - was designed by the court architect Sir Christopher Wren and built between 1675 and 1710 after its predecessor was destroyed in the Great Fire of London. This lot is a fully-functional reward lot. The prerequisites are simply to have a citywide residential population of 500,000, or to have met the requirements for being able to build the second House of Worship (this depends on difficulty level).
  22. Version 1.1

    2,169 Downloads

    This is my London Underground Subway Station. Needs at least 1 Vanilla station to work. Same stats as vanilla station. Have fun!
  23. London Recreation

    Hello everyone, and welcome to London! As I mentioned in another thread, I would like to take the challenge and give you the chance to see something fresh.. Now, London is a very complicated city, and of course, no grid at all.. or at least in 90% of the city =0 Believe me when I say, this is very time consuming, specially to get the streets right.. so dont expect development for the moment.. everything will be about placing streets and landmarks, and of course with time, development will come.. If you've seen my CJs before, I like showing the step by step.. and show people that everyone can accomplish the same just by watching the pictures... So first things first, I would like to show you my Canary Wharf practice.. I did this in order to get familiar with the area, and to make sure Im gonna get it right when it comes to the real thing.. BTW some of you have seen a picture of my London, but that was a previous version, this one will be way better since I used that one as a practice ground!! Canary Wharf practice #1 I then finished it up by adding a little streets and buildings.. Im pretty confident about this area, not very hard, of course Im talking about that particular area and not the whole isle of dogs.. And to show you that I did start some of the actual City of London.. Hopefully this picture will make sense in a couple of updates =) Anyways.. Hope you enjoy this, not a great start, but I wanted to share my humble start at this.. didnt wanna miss the chance!! Criss.
  24. County Constabulary

    Version

    523 Downloads

    This pack contains two similar office buildings. Architecture style is roughly based on late 18th century or early 19th century Britain. A historic, but quite anonymous civic building. The building is based on a Bilteezi railway model card kit. This has helped me to get dimensions right and I was able to use part of the texture from the model. However some artistic licence has been taken. County Constabulary is a functional small police station for rural cities. Its radius and dispatch strength are higher than Maxis equivalent, so it should cover a large area and be able deal crime in the farm fields. Because of this the monthly cost is also a slightly higher. Council Office is a medium wealth Commercial Office building. There are two lots, a 2x3 Stage 1 and a 2x2 Stage 2, so the building is useful for early city build. The lots are still kind of work in progress so feedback is appreciated. As for flora, I have used CP Mega Pack. Maxis Night only. County Constabulary: Plop Cost 160 Radius 800 Monthly Cost 90 Total Dispatches 2 Dispatch Radius 96 Jail Capacity 14 Department Police Department Somerby County Council: Capacity Satisfied CO$$ 26 Building Value 181 Bulldoze Cost 199 Pollution Air 1, Water 1, Garbage 4 Power Consumed 1 Water Consumed 15 DEPENDENCIES British Boxes http://community.simtropolis.com/files/file/29965-british-boxes/ Historic Harbor http://community.simtropolis.com/files/file/29880-historic-harbor/ (Watchman.dat, Barrels.dat, Bulleting Board.dat, Junk.dat, Lightpost.dat, Fence – Iron Small.dat, Sheds.dat, Benches.dat Offices.dat. Lots or MMPs are not needed, only props.) BSC Mega Props CP Vol 1 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180 BSC Textures Vol 1 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90 (Police Station Only) BSC Mega Props Gascooker Vol 1 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=397 (Victorian Glasshouse, Office only) Girafe Hedges http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3002 (Office Only. The house model is not needed, only file grfa_3mHedges.dat) Optional for the police station. (This will replace parked Maxis police cars with British police cars.) http://community.simtropolis.com/files/file/28206-police-car-modds-norwegian-swedish-british-and-belgian/ P.S Please note that I made a mistake with British Boxes props. I forgot to include the K6 Type phonebox. This model is a required dependency in the police station. I have updated the prop pack and the model is now included.
  25. British Boxes

    Version Version 1.2

    3,323 Downloads

    UPDATE 11.3.2016* New Props EDIT: 1.11.2014. Attention. I keep doing mistakes. If now the missing prop the K6 Type PhoneBox Prop is included. Please again download the new file. This is a prop pack for Victorian and early 20th century British style street furniture. These props are intended to period use, but time scale is long. The props are based on real life examples and can be seen on British streets even today. Although many, such as village pump or cattle trough, are left as ornate and do not carry anymore the original function. I have made and included 23 props and 4 functional lots. 1 x Police box (Prop & Functional police kiosk) 1 x Village Pump (Prop & Functional water tower) 2 x Phone Boxes (K1 and K6 type) 1 x Drinking Fountain 6 x Mail Boxes 2 x Bollards 2 x Benches 2 x Litter Bins 2 x Cattle Troughs As for a bonus, three Irish colour variations. *Update March 2016 8 x Newspaper Headlines Boards 4 x Pub Sign Sandwhich Boards. 4 x Pub Benches. (These are intended as props for my forthcoming Clerkenwell Close building pack.) Items are grouped into separate folders and unwanted can be deleted. For example, the functional lots can be deleted as these are not dependencies. Functional Lots Police Kiosk: Plop Cost 60 Radius 240 Monthly Cost 30 Total Dispatches 0 Jail Capacity 0 Department Police Department Water Tower Plop Cost 150 Capacity 2600 cu Monthly Cost 50 Department Water Department Phone box Square High Wealth Plop Cost 60 Park Effect 40 / 15 Landmark Effect 40 / 15 Monthly Cost 12 Demand Satisfied R$ CAP 1000, R$$ CAP 1000 R$$$ CAP 1000 Pollution Air -1, Water 0, Garbage 0 Department Park and Rec Drinking Fountain Square Medium Wealth Plop Cost 40 Park Effect 50 / 15 Landmark Effect 20 / 15 Monthly Cost 8 Demand Satisfied R$ CAP 500, R$$ CAP 500, R$$$ CAP 500 Pollution Air -2, Water -1, Garbage 0 Department Park and Rec NO DEPENDENCIES (However the props included in the pack are needed for the functional lots) This is my first upload, so I appreciate feedback. Just in case I have done something silly. I have a Bat thread, so please visit and say hello. http://community.simtropolis.com/topic/64330-bombardieres-london-english-bats/page-2 Enjoy
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