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Showing results for tags 'netherlands'.
Found 92 results
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Version 1.0.0
189 Downloads
This is the Wilhelminatoren, located in Rotterdam. Information: It is a ploppable landmark with Co$$$ jobs. The Wilhelminatoren appears in the game in the Landmark / Commercial Plop buildings menu. - Plop Cost: 15000$ - Bulldoze cost: 5000$ Installation: Copy/extract the content of this folder into your Plugins. Dependencies: JENX-Porkie Expanded Porkie Props - Dependencies - Simtropolis In addition, the nightlighting of this model only suits for SimFox's Darker Nite mod Credits: Created by Kelis. All rights reserved.- 3 Reviews
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Version 1.0.0
140 Downloads
ABN-AMRO Bank, located in the city of Assen, The Netherlands. Information: It is a ploppable landmark with Co$$ jobs. This download also contains a two different Grow versions. The ABN.AMRO Bank appears in the game in the Landmark / Commercial Plop buildings menu. - Plop Cost: 5060$ - Bulldoze cost: 362$ Installation: Copy/extract the content of this folder into your Plugins. Dependencies: SC4D LEX Legacy - BSC Common Dependencies Pack Version 9d (29 August 2025) -> You need the following dependency packs from this compilation pack: • BSC TexturePack Cycledogg V 01b • BSC MEGA Props SG Vol 01 • BSC MEGA Props - CP Vol01. BNL Was Dutch Prop Pack - Dependencies - Simtropolis BNL Essentials - Dependencies - Simtropolis Murimk - Props Vol01 - Bicycle Props with Bikers MMP - Dependencies - Simtropolis In addition, the nightlighting of this model only suits for SimFox's Darker Nite mod Credits: Created by Kelis. All rights reserved. Thanks to my BNL teammate Franku (Frank), you did an amazing job with the modding and your help was really useful. Thank you so much Frank. -
Version 1.0.0
138 Downloads
A 3x5 church lot, designed to fit in W2W environments. It functions as a museum in the game. This excellent building was created by @Ten Doornkaat more than eighteen years ago! I just spruced it up with some more modern props. The attached screenshots show my custom pavement (created through @rsc204's MTRDK) and grass (Lowkee's Appalachian terrain mod). As far as I know the used texture ID's are standard, so it should work whether or not you're using particular mods. Let me know in the comments if you run into any trouble! Also feel free to let me know if you end up using this in your cities. I'd love to see some screenshots! Dependencies Lutherske Kark (Specifically Eembden Lutherske Kark 1-0x5ad0e817_0x9270fb99_0xbc0000.SC4Model) 11241036 Textures AGC - Streets DLC BSC VIP Girafe Flora Pack (Specifically the files for bushes, daisies and oaks) SC4D LEX Legacy - BSC Common Dependencies Pack (Specifically BSC Mega Props CP vol01) Optional Girafe Maxis Fence HD Replacement Mod (Replaces certain fences and hedges. This lot will function without this file, but I highly recommend using it to get the full intended look and feel) This may seem like quite a list, but most are well-used by the community and will probably be in your plugins folder already. I tend to reuse the same textures and props, so if you like my lots it might be worth getting the files- 1 Comment
- 1 Review
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- 10
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- church
- netherlands
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Version 1.0.0
339 Downloads
As part of the ongoing renovations of the Binnenhof complex in The Hague, Netherlands, this temporary observation tower was constructed to allow visitors a view of the proceedings. 1x1 lot, modded as a park, and that's about it. As always, both Darknite and Maxisnite versions are provided. Only one may be used at a time. The Darknite version requires SimFox's Day and Nite Modd. Dependencies: None Enjoy!- 2 Comments
- 3 Reviews
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- 21
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- hague
- netherlands
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Version 1.0.0
149 Downloads
The STEX offers its fair share of diagonals, yet not many angled buildings to transition smoothly from ortho to diagonal and vice versa. This pack is here to provide 20 W2Ws for such purpose. It features both shops and offices and both outer- and inner-corner transitions, in styles taken from the UK and the Netherlands. As usual the models are suitable for all camera angles, and the all-inclusive file weighs just about 1 MB. HOW TO USE: For these you will need to prompt the "Lotplop" extracheat and look for "JFF Commercial transition 01-20". In order to get the appropriate pavement density, it is then advisable to use the handy "Growify" extracheat. DEPENDENCIES: Essential for the models to appear correctly (if you follow my content you already have them all!): JFF Commercial Corners pack 1 JFF Commercial Diagonals Pack 1 JFF Office Pack 01 JFF Office Pack 02 JFF Post Offices Pack 1 JFF Post Offices Pack 2 JFF Row House MegaPack 01 JFF Row House Megapack 02 JFF Row Shops Pack 01 JFF Row Shops Pack 02 JFF Row Shops Pack 03 JFF Row Shops Pack 04 JFF Row Shops Diagonal JFF Semidetached Houses Pack 2 JFF Semidetached Houses pack 3 JFF Semidetached Houses Diagonal JFF Townhouses Pack 1 Recommended: (BSC MEGA Props - CP Vol 01 BSC MEGA Props - CP Vol 02 BSC MEGA Props - D66 Vol 01 BSCBATProps D66 Vol 10 BSC MEGA Props - DAE Vol 01 BSC MEGA Props Jen_P Vol 01 BSC MEGA Props - MJB Vol 01 BSC MEGA Props - MJB Vol 02 BSC MEGA Props - SG Vol 01 BSC MEGA Props - swi21 Vol 01) all contained in the BSC Common Dependencies Pack BSC Mansion - Uppark Estate AGC Environment DLC 3.0.0 or later Bombardiere British Boxes Davide outdoor set 1 has_dependencies SFBT Essentials If you enjoy these bendy W2Ws, check out my other files and as usual stay tuned for more coming to the STEX! justforfun -
Version 1.0.0
200 Downloads
Classic villas like this can be found in rather posh areas of the Netherlands. Or in other countries for that matter... I imagine this wouldn't look out of place in any European style town. It's a relot of an older building by the great @Haarlemmergold Capacity satisfied: R$44, R$$26, R$$$13. It should grow on any tileset. The attached screenshots show my custom pavement (created through @rsc204's MTRDK) and grass (Lowkee's Appalachian terrain mod). As far as I know the used texture ID's are standard, so it should work whether or not you're using particular mods. Let me know in the comments if you run into any trouble! Dependencies HAARL MEGA Props Dutch Vol 01 11241036 Textures Girafe Maxis Fence HD Replacement Mod BSC VIP Girafe Flora Pack (Specifically the files for Daisy, Poplars, Rowan trees) SFBT Essentials (Specifically SFBT_Temroc_Props.dat) SHK Parking Pack RDG Prop Pack 1 This may seem like quite a list, but most are well-used by the community and will probably be in your plugins folder already. I tend to reuse the same textures and props, so if you like my lots it might be worth getting the files -
Version 1.0.0
317 Downloads
Another week, another map, this time it's Amsterdam, The Netherlands (for SimCity 4). It is the capital and largest city of the Netherlands with a metropolitan area population of approximately 1.4 million. The map is 12 x 12 large city tiles and is accurately scaled based on DEM data. It has been rotated 30' degrees. In order to install the map you will need wouanagaine's mapper or terraformer as the file is in SC4M format. I hope you can put this map to good use, enjoy! -TCC View My Full Map Catalogue Here:- 1 Review
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- thecitiescenter
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From the album Cities in Microsoft Flight Simulator
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Salut, what do I have to delete, install or move so that I can use the Was_NL_ emergency vehicles in the game ??? This means the emergency vehicles of the Netherlands. Police, fire and ambulance vehicles. Want to have. I would also like to know the same if I would rather exchange European trucks for American ones ???
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- netherlands
- emergency
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Hello all, A few years ago I tried batting for SC4, but for various reasons never finished anything. Over the past few weeks I've gotten into cities skylines, but haven't been able to build the city I want due to a lack of appropriate assets. What better way to remedy this than by making your own? So for the past week I've been working on a small set of contemporary Dutch row homes, to decent result I feel. However I don't have a clue how to make good looking windows, and I was hoping someone help me out here. I tried using screenshots from Google Streetview for the windows, but I am not too convinced: I have plenty of texture space to prevent repetition of the windows, but I will run into the issue of not getting enough and good enough shots of Google Streetview. Suggestions? Here is the rest of the set (with temporary window textures. The above one weighs in at around 750 tris, these 3 at 5-600. I intend for them to share a single 1024x1024 texture, that is smart right?) The real life buildings are here. So help me figure out the windows (and illumination and perhaps some other minor details), and help me get them into the game soon.
- 3 Replies
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- cities skylines
- dutch
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- 1 Comment
- 5 Reviews
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- 34
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- snellenlaan
- utrecht
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- 1 Review
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- stationsstraat
- tilburg
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- 1 Review
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- leliegracht
- amsterdam
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- 1 Review
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- 20
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- nieuwlandstraat
- tilburg
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- 1 Review
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- 19
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- stationsstraat
- tilburg
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- 2 Reviews
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- 19
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- kloveniersburgwal
- amsterdam
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- 2 Reviews
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- 19
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- tuinstraat
- tilburg
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- 1 Review
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- 21
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- s-hertogenbosch
- den bosch
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- 7 Reviews
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- 20
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- stationsstraat
- tilburg
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- 2 Comments
- 4 Reviews
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- 29
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- stationsstraat
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Amsterdam - a public transportation heaven
RipRap posted a gallery image in The Transit and Aviation Geeks Club's Images
From the album Adventures
Amsterdam is one of the best cities in terms of choices of public transportation. The city is quite compact for walking, there are built cycle paths for bicycles and the tram adds convenience and charm to the city. I want to come back again...© 2016-2017 Tonraq
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- amsterdam
- netherlands
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