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City-building game(s)

Found 20 results

  1. Rural Fire Watch

    Version 1.0.0


    3 Engines with wider radius and lesser cost than the maxis grand fire station. Good coverage. Plopcost: $220. Monthly cost: ~$80 Fits almost everywhere: lot size 1x2. Before downloading - please make shure you have the following dependencies or if they are still available: Modernizm Pack 6 by fordoniak SM2 cell towers by the inimitable and unique Simmer 2
  2. I need to know please the center strength, exterior strength, dispatch center strength, dispatch exterior strength, and dispatch radius of the maxis large fire station. I couldn't find the info anywhere.
  3. Fire Station

    From the album Testing Out European and American Styles

    A old fire station
  4. Firehouse 13

    Version 1.1.0


    The fire station from SimCity 3000 Unlimited's Asian architecture set, now for Cities: Skylines! This building is based entirely on and modeled after the nearly identical building from the Asian architecture set from SimCity 3000 Unlimited, part of a series of buildings I plan to create for Cities: Skylines and based on SC3KU buildings. Basic stats: Found in the fire department category. 5x4 lot. The custom model is just a shade under 1,870 triangles. Includes custom LOD with custom textures. The LOD is 206 tris. The LOD textures are 128x128. Includes diffuse, specular, normal, alpha, and illumination textures at 2048x2048. Costs $35,000 in-game. Note: Download the 1.1 / 1024 version for 1024x1024 textures instead. Installation: Download the desired file. Extract the .CRP file/s from the ZIP archive you downloaded. Place the .CRP file in: C:\Users\USERNAME\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets Please let me know if there are any issues, or if there are any other buildings from SimCity 3000 Unlimited you'd like to see in Cities: Skylines! Thanks for downloading, enjoy!
  5. Version 1.0


    The fire station cheat is comprehensive and requires both the base game and EP1 (Cities of Tomorrow). You may experience issues if you have also installed other mods that affect any aspect of fire fighting facilities, including drones, garages, and helipads. All of the cheats reduce resource requirements while greatly increasing desired output. Usable only in single player mode. The package file modifies the following instances, and for that reason, may prove incompatible with other mods that do the same: Modified instances: (see screenshot for SimCityPak). Fire Dispatch Tower FireDrone Hangar Fire Truck Garage Fire Marshall Office HazMat Garage Fire Helipad Large fire Station SIgn Large Fire Station Fire Alarm Fire Station Sign Fire Station Fire Station Garage What this mod does: Number of workers required to start operating set to 1. Drone hangar capacity increased to 500. Power and water requirements greatly reduced. Garbage requirements zeroed out. Job counts tweaked slightly up in some cases. Not affected: Flagpole To use: Place all files in SimCity\SimCityUserData\Packages. If you already have the script files, you don't need to put them in there again, just the included package file. If you start a new region, what I find I must do is start the region, save it, quit the game, and then re-start for any mods to work the first time, even other people's mods that I've downloaded here. If you use this file, delete and replop any existing fire stations. Same holds true if you remove the file.
  6. Version 1.0


    The modern small fire station This new building Mod replace the small fire station. I wish I can make the Mod as a new Menu Item but on my end every tests crash the game or I get other issues. I hope I can later fix that. DONT FORGET TO RE-BUILD THE SMALL FIRE STATION! FEATURES - all LOD support - new Lot size - new layout of the ground texture - new Light settings - new garage building For this building Mod I wrote a tutorial. The Tutorial show my steps. TUTORIAL http://www.tobs-design.de/modern-small-firestation/ If you notice any problems, please report them in the comments and I will look at the issues as soon as possible. Thank you for your support Tobse Author: Tobias Ralew - www.tobs-design.de License: CC Attribution ShareAlike 4.0 - http://creativecommons.org/licenses/by-sa/4.0/ You may modify and re-distribute these mod files only with appropriate credit given. #KNOWN ISSUES in single cities - Garage enlargement don't show up - Fire station can not be deleted from the city This solution will not fix the problem, also in single cities will not work the trick. 1-delete the MOD "modern small fire station" from the SimCityData folder (... Origin Games\SimCity\SimCityData) 2.-start the game and create a new region, load an empty city 3.-place in the city, the small fire station (original by Maxis), save the game and exit the game 4.-copy again the MOD "modern small fire station" in the SimCityData folder (... Origin Games\SimCity\SimCityData) 5.-start the game and delete the previously created region, after deleting the region create again a new region 6.-load again an empty city, place the "modern small fire station", save the game and go back to the main menu 7. Go to region-overview, delete the region previously created 8.-Now you can load your city where the error was occurred. You have to repeat this trick after each game restart. With exercise it takes less than 2 minutes. (I hope I can solve this problem later) Many thanks go to Fr3akyGamesHD and Jürgen. Warning - Modifying files is still experimental and might lead to city rollbacks - There is no official statement from Maxis or EA about using mods, so use at your own risk - For more information on EA mod policy: http://forum.ea.com/eaforum/posts/list/9729407.page Special thanks to Oppie, creator of SimCityPak: http://simcitypak.codeplex.com/ Special thanks to Yayie Special thanks to Danny50205 CapTons Review: <iframe width="560" height="315" src="//www.youtube.com/embed/7GUOYol_f0E" frameborder="0" allowfullscreen></iframe>
  7. Version


    Civil BAT Unit is a division of NYBT for recreation of buildings for civic duty purposes. It was founded by Aaron Graham, anotn and Vlasky. NYBT CBU FDNY (1st Pack) This upload includes: 2 Small Fire Stations 2 Large Fire Stations 2 Large Diagonal Fire Stations 1. & 4. Ladder 20 Engine 13 - Model by Vlasky, Exported by PBGV103, Modd and Lot by Aaron Graham 2. & 5. Ladder 12 Engine 3 Battalion 7 by Aaron Graham 3. Engine 312 - by Aaron Graham 6 Ladder 21 Engine 34 - Model by Vlasky, Modd and Lot by Aaron Graham Dependencies: • SimFox Day'n'Nite Modd (for DarkNte models) • NYBT Essentials
  8. I wanted to produce a mod like 00Stevo's (police helipad for small police station) except it would be for the fire station. Now, below, this is for people who use SimCityPak and know what I'm talking about : I changed the fire helipad's Parent Menu InstanceID to match the fire station's sign. After that, I gave my package its own InstanceID. I get the helipad in the menu, but when I try to plop it on the fire station it says "overlapping". What am I doing wrong? Thanks, Cap
  9. Los Angeles Fire Station 1

    Version .LOT


    Are your sims tired of the plain, regular fire station? Well not to fear, Matt is here! This is an edited Maxis lot made to look like a suburban/ Wealthy fire station, based on a LA Station. Hope you enjoy your treat! . HOW TO INSTALL It's as easy as 1-2-3. Extract OR Copy to your plugins folder. I recommend adding (if you don't have already) a "Custom Fire" Folder to add just so your organized! INCLUDED FILES There are 1 main file.The actual station base itself. The station does spawn Ceafus's Fire Chief.. The next file is ia HD police car that will spawn when you place a POLICE station. If you do not like this, or have another police file, you can delete that file from your dependency list. FEEDBACK I will take any critism against this lot only because it is my first lot, and im still learning the ropes. Thank you for your feedback I have resolved the issue with the dependency and will look forward to providing high-quality items in the future. 8) DEPENDENCIES You will need Ceafus 88's fire chief:http://community.simtropolis.com/files/file/28650-c88-fire-chief-truck/ And also Simfanitik's montreal police prop: http://community.simtropolis.com/files/file/21598-montreal-police-spvm/ Best Regards, Matthew
  10. Version


    The Milwaukee Engine Co. #1 is an Art Deco fire station located in downtown Milwaukee, Wisconsin. Compact and wall-to-wall, this little urban fire station is a great way to provide fire protection in your denser SimCity neighborhoods. This is a 1x3, wall-to-wall fire station and costs §150 per month. Provides 2 dispatches for a radius slightly larger than the Maxis small fire station. Available in both MaxisNite and DarkNite. DarkNite requires the Day and Nite Modd.
  11. Been working on a mod that increases random fires throughout the entire city, which got me to thinking if there are still others that would enjoy this as well. After doing some searching through ST/SC4D for related threads, seems this topic to be a bit taboo. From what I gather, about 2/3 rather dislike fires, but a handful of those (like me) that would like more action. Most of the information I came across has been from the years past and not so pertinent to the present. Don't really know if there are many left that would enjoy the increased amount of fires. This poll is to help me decide whether to bother with packaging up a mod, just creating a tut for others to DIY, or there's just not enough reason for me to bother other than for myself. Some reasoning behind the madness, is the craving for more "realism" in the simulation. History is riddled with disaster stories about fires vs cities. To me, this is sort of pivotal to a "natural" progression of a city. Even landmarks are not safe from disasters, unfortunately..but them's the facts of life. With fire comes the opportunity for growth. You ever wonder where you're going to put that new building in your city, well fires will definitely give you that opportunity.
  12. Public Building Set Without Parking

    Version 1.0


    A small set of Maxis local government buildings without parking lots. Includes: Small Library 1x2 Large Police Station 2x2 Large Fire Station 2x2 Small Medical Clinic 1x1 The red and yellow areas shown in the screenshot are mirrored layouts except for in the red area the city government has sold off the parking lots for high valued development, providing a financial boost to the city and reducing automobile dependency. A total of 10 cells can be freed for development with this download.
  13. Islington 2x2 Fire Station

    Version 1.0


    Due to rising land values in Islington with a wave a development and cuts to the fire budget the fire department has decided to sell this station's car park for redevelopment. Good public transport links mean employees do not need to drive to work in Islington. This fire station is the standard one found in the game minus car parking allowing you to replace an existing station with this one and to rezone the freed space how you see fit. Or the fire station could be used as a new development were space is at a premium. In short: Reduces the plot size of the Maxis 3x2 Fire Station to 2x2.
  14. CVFD Rural Firestation

    Version 1


    Hello! I am finally back with another BAT. This one is of a fictional Rural Fire Station I thought of one day. It is done from an inspiration I had one day while sitting at my computer bored. The station deploys 3 fire trucks when you need them. --------------- Stats: Dispatch Radius: 200 Low Costs/Maintenance Dispatch Trucks: 3 Dispatch Planes: 0 --------------- Dependencies: ---------------- Thank You!
  15. Version


    SPAM Fire Landing Strip Lotting by - abcvs / Screw Pile Developments This pack contains two lots. *SPAM Fire Landing Strip *SPAM Deluxe Fire House The SPAM Fire Landing Strip is a re-lotted version of the Maxis Fire Landing Strip. However because it now uses the MTP Fire House building, from the MTP Fire Station, it shares the same costs, coverage and properties as the original lot and simply functions as a fire station. Cost - 250 Monthly - 125 Engines - 2 Fire Plane (UDI) - 1 Menu - Fire To activate the UDI fire plane we still need another Maxis fire landing strip somewhere in the tile. Of course we don't want another full size Maxis version, plonked somewhere, cos lets be honest, the original Maxis version is a bit visually challenged. So what to do... what to do? We use the Deluxe Fire House building from the original Maxis Fire Landing strip, to make a small 2x2 version of it! Now we can trick the game into thinking we have the Maxis Fire Landing Strip built... and the UDI fire plane will become available! Shhhhh... don't tell on me eh? The SPAM Fire House (2x2) still has exactly the same properties and costs of the orginal Maxis Fire Landing Strip, and as far as the game is concerned... that is what it is. Sans runway and fire plane. This small 2x2 station, can be built anywhere in the tile, still functions as a fire station, and does not need to be anywhere near the SPAM Fire Landing Strip. Dependencies: SPAM Super Resource Pack NB: If you already have the full core SPAM mod this pack is not required. PEG-MTP Super Resource Pack PEG-MTP Fire Station Optional: One Flag Many Nations if you want the flag of your choice to fly on the stations. Installation: Install the zip file to Documents/SimCity/Plugins/PEGPROD/SPAM/SPAM_addon/SPAM_abcvs/SPAM Fire Landing Strip Uninstall: Delete File Landing Strip folder and its files from plugins. Acknowledgements: Pegasus, the original creator of SPAM... and the rest of the Pegprod Team. Additional Screenies:
  16. MTP Small Civics Set



    This is a set of small civic lots for rural and very remote communities. Included are Police Stations, Speed Traps, Fire Volunteer Stations and a tiny First Aid station. LIST OF LOTS POLICE STATIONS 1x1 (1 car), 2x1, 3x1 (2 cars each) All other values are similar to the small default station, but with a larger radius. * The station houses use a family of four different colors. 'Speed Trap' 1x1 All values are similar to the default police kiosk, with 1 car added. Included are transparent, LH and RH drive versions as well. FIRE VOLUNTEERS 1x1, 1x2, 2x1 (1 engine each) All other values are similar to the default small station, but with a larger radius. FIRST AID STATION 1x1 All values are set to about 1/2 of the default 'Urgent Care Clinic'. Made for those small pockets with 3 or 4 houses out of reach of any hospital. DEPENDENCIES * PEG MTP SUPER RESOURCE * BSC MEGA Props - SG Vol 01 * bldgprop_vol1 Optional - If you want the flag on the police stations you need * PEG One Flag - Many Nations Mod Read the instructions carefully to find out how to make it the flag of your choice! DEVELOPER NOTES You find the items in the appropriate civics menus (police, fire, health), they all have custom icons. Stats and costs are indicated via the in-game menus. The 'Speed Traps' come as RH and LH drive - just remove the lots you don't need. Same for all the other lots as well - you can safely remove any you do not wish to use. Just make sure you always keep the complete folder named *Resource* installed. THE NIGHT OWL TEAM LOTting - craig-abcvs, Paeng MODding - Paeng
  17. Version 1


    This quick patch should fix the weird multi-color shadow under the fire truck prop on the MTP Fire Station. Use this if you do not have the Vehicle_Props-V3.dat installed and are unable to locate it. All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
  18. MP Engine 6 Firehouse

    Version 1


    This lot is another of my W2W fire houses. It sits on a 1x2 lot, has one fire truck and a small radius. It sits in the downtown area of my w2w city i'm creating. No Dependencies 2014-03-31 - Prens: Added basic tags.
  19. MP WTW Fire Dept

    Version 1


    While building my low wealth WTW area in my city....I had a fire and the fire station did not fit in well at all,, and so this low wealth fire dept was constructed. The lot is 1x2 and garages 2 fire trucks. It has a medium coverage radius and costs 3,000 to plop. No Dependencies 2014-03-31 - Prens: Added basic tags.
  20. Version 1


    The waterfront Fire Station has returned in a new custom version for the CDK-OWW2 that will provide fire protection for your city on land as well as at sea. With all the properties of a large fire station, this fully functional fire station covers a large area and has two fire engines that can be dispatched to fires. Also serving as the home port for the SimCity Fire Department's historic fire boat, the S.C.F.D Tinkle... ... ...named after famous fire fighter John Tinkle, of course... this fire station continues the proud & historic tradition of going down to the sea with some really bad-ass fire fighting equipment! This fire station is notably smaller in size than its prior rendition; a mere 2x3 versus the previous 5x2. It does not directly replace the original version so the player can use both versions. The building and fire boat models were reused from the original version... but both were modified extensively. The floating dock and boardwalk/seawall models are new & unique to this lot. Like all OWW2 lots, the boardwalks align along the front and the parking area aligns along the rear. The lot has a transit enabled driveway and once connected, fire trucks can regularly be seen entering & exiting the lot. All properties, including price, fire protection range, effectiveness and number of jobs are equivalent to a normal large fire station. ** This lot requires the following dependencies PEG-CDKM Marina PEG-OWW2 Resource Pack 1 All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.

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