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City-building game(s)

Found 83 results

  1. Towns: Comodoro, Queirós and Santo Malé

    "Towns: Comodoro, Queirós and Santo Malé" Three towns between Wer and Luquenz. Connects to Villa Hermosa and Yuti by bridge. Full Map Metropolitan area: 9.352 Town of Comodoro Town of Queirós Town of Santo Malé We hope you visit our towns, See you on the next article, Stranger.
  2. Klei de los Mares: Beaches

    "Klei de los Mares: Beaches" Isla Klei is a paradisiatic place in Metzú Republic. With the highest rate of foreign tourist, his main economical activity is tourism, with great and long beaches around the island. Klei has the best preserved historic center, influenced by spanish colonists. Was founded in 1870 and his population has never changed. You can only arrive by ferry. Full Map Population: 1.306 Metropolitan Area: N/A Main Activities: Tourism Transport: Terminal Fluvial de Klei. Connections every day from Tiyi, Villa Varisio and Wainor. We hope you visit our cities, See you on the next article, Stranger. Sponsors:
  3. Patriarca Square

    Version 1.0.1

    207 Downloads

    The Patriarca Square (Portuguese: Praça do Patriarca) is located in the historic center São Paulo, Brazil. At the beginning of the 20th century, the city began to develop plans to remodel and modernize the city in line with the interests of an elite who wanted to mirror the European cities. New buildings and new road works appeared, such as the Santa Ifigênia Viaduct and the Municipal Theater. Consequently, the Viaduto do Chá, built in 1892 to connect the "old" and "new" centers, was remodeled to increase the width of the alleyway and facilitate the circulation of streetcars and vehicles. At the beginning of the 2000s, there was a debate about restoring the square, which was dirty and neglected. In 2002, a controversial redesign completely transformed the site. As part of a series of initiatives promoted by the Viva o Centro Association to revitalize São Paulo's historic center, the project, which also included the Viaduto do Chá, led to the restoration of the square's original floor, the relocation of José Bonifácio's sculpture and the addition of a new roof for access to the Prestes Maia Gallery. The structure, designed by Paulo Mendes da Rocha, works as a portal to the square, framing the visual perspectives and open spaces. Since then, the square has maintained its new configuration, without any alterations, but to this day the new roof divides opinion as to its practicality and beauty. Name: Patriarca Square Plop Cost: 300 Monthly Cost: 10 Bulldoze Cost: 20 Wealth: Medium Wealth Menu: Parks Growth Stage: Ploppable Dimension: 3x4 HD Model: Yes HD Textures: Yes Dependencies: SimFox TreePack #2: https://community.simtropolis.com/files/file/21640-simfox-treepack-2 Instructions: Unzip to 'My Documents/SimCity 4/Plugins' folder. References: Google Maps: https://maps.app.goo.gl/WF4RNZesiaLe3skA6 Wikipedia: https://en.wikipedia.org/wiki/Patriarca_Square
  4. Version 1.0.0

    72 Downloads

    Boats and & Boat Booms Ever since Man first devised the means to travel by sea, the “small boat”, and eventually the larger “ship”, have proven to be indispensable to Civilization and commerce. For the most part, ships did not tie-up to a dock unless they were being repaired, taking on stores and provisions, or loading or unloading cargo. Docks were generally owned by shipping companies, and allowing random ships to “park” at your dock was clearly unprofitable. Instead, ships commonly anchored offshore and used a variety of small boats to communicate between ship and shore. “AP” has provided us with a full range of small boats to service your anchored ships and populate your harbors. A small “dinghy” could be used by one or two men to run small errands, while the larger “cutter” could be crewed and used to transport people, mail, and supplies. On large ships, “whaleboats” and even rowed “barges” could move large numbers of sailors between ship and shore. All ships, and even large pleasure craft, are equipped with small boats for two basic reasons: to communicate with land, and for life-saving needs should the ship sink. These small boats were invariably stored on a weather deck and hoisted over the side by a crane or mast-boom when needed. In Sir Francis Drake’s day, boats returning from shore would be tied to mooring rings along the ship’s hull near the gangway ladder. When preparing to sail, the boats would be hoisted back aboard and secured to the deck – a rather labor-intensive process. With the advent of iron and steel hulled ships, a better method was devised to “park” the boats when not in use – a “boat boom”. This was a long spar temporarily rigged to the side of the ship at a right angle. This provided “parking” space for three to five boats and eliminated the confused clutter of small craft around the gangway. Boat booms can be seen in operation in many photographs of warships during the Victorian and Edwardian Eras. “AP” has provided us a wide and expertly detailed range of small boats and boat booms – both “ortho” and diagonal – to add realism and variety to your harbors and big ships. As props, they can be added directly to a ship during the “lotting” process – or – with a little careful planning, they can be created as stand-alone lots that can be plopped alongside any ship. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  5. It Begins

    COMING SOON... What stories will this vast place hold? What magnificent monuments and breathtaking landscapes would fill the lands, rivers and seas before us?
  6. Ersatz Yorck by AP lotted

    Version 1.0.0

    78 Downloads

    I have lotted these beautiful props on water lots the ships should be at sea surface regardless of water depth hopefully there won't be any problems with these lots the only dependency is AP's models and desc files
  7. Version 1.0.0

    111 Downloads

    SMS ERSATZ YORCK – Ersatz Yorck Class Battlecruiser Ersatz Yorck – Ersatz Gneisenau – Ersatz Scharnhorst – Ersatz Friedrich Carl 33,500 tons – 227.8 m (747 ft) length – 30.4 m (99 ft) beam – 9.3 m (31 ft) draft – 27.3 knots – complement: 47 officers and 1,180 men – 8x38cm (15-in) guns – 12x15cm (5.9-in) guns – 8x8.8cm (3.5-in) guns – 3x 60cm (24-in) torpedo tubes – belt armor up to 300mm (11.8 in). The three Ersatz Yorck Class ships were originally intended to be part of the preceding Mackensen Class battlecruisers, and were to be named after cruisers that had already been lost in action (hence the “ersatz” designation). But before the final three keels could be laid, Naval Intelligence “upset the apple cart”. Ersatz Friedrich Carl had already been laid down and construction was well advanced when reports began coming in from England, indicating the British were building two battlecruisers to be equipped with 15-inch guns – the Renown Class. Not even a month before this shocking news, word had come from the German Naval Attache in Washington D.C. regarding the US Navy. They were planning six battlecruisers of the Lexington Class – really “big bruisers” armed with 16-inch rifles. It was clear Ersatz Yorck’s 14-inch weapons would be far outclassed. The preceding Mackensen Class was already too far along to contemplate changes, so the remaining three ships of the class were redesigned to accommodate 15-inch guns and designated the Ersatz Yorck Class. Laid down in 1915, SMS Erstaz Yorck became an “abandoned step-child” of the Kaiserliche Marine. Only the midships portion of the lower hull was completed before the changing nature of the naval war brought work to a halt. Repairs to warships damaged by gunfire, torpedoes, or mines, put increasing demands on vital resources and pushed the shipyards beyond their capacity. U-Boats became critical to the war effort and drained scarce man-hours and manufacturing skills away from warship construction. Work on Ersatz Yorck was halted, then abandoned entirely. The other two ships were never laid down, and the small portion of Ersatz Yorck on the slipway was broken up before the war ended. But on the bright side – the design work that went into Ersatz Yorck was not wasted. When design started on the KM Scharnhorst in 1928 (launched 1936), they pulled out the old plans of the Ersatz Yorck as a starting point. (For details, see IMPERIAL DOCKYARDS: CUXHAVEN -- Chapter 43) How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  8. Version 1.0.0

    76 Downloads

    SMS HINDENBURG -- Derfflinger Class Battlecruiser (Panzerkreuzer) Commissioned 1917 26,947 tons – 212.8m (698 ft) length – 29m (95 ft) beam – 9.6m (31 ft) draft – 27 knots – complement: 44 officers and 1,068 men – 8x 30.5cm (12-in) guns – 14x 15cm (5,9-in) guns – 4x 8.8cm (3.5-in) guns – 4x 60cm (24-in) torpedo tubes – belt armour 30cm (11.8 in) The SMS Hindenburg was named after Field Marshall Paul von Hindenburg, the victor of the Battle of Tannenburg and the Battle of the Masurian Lakes, and the last chief of the Imperial General Staff. Hindenburg was also the last warship of any type built for the Kaiserliche Marine. She was planned as the third ship of the famous Defflinger Class battlecruisers, but was built to a slightly modified design. She was approximately the same displacement, with nearly identical dimensions, but her main battery turrets were modified to give her 12-inch guns greater range. Hindenburg was unique among the battlecruisers in having been designed and built with her tripod mast. Constructed by the Kaiser Werft, Wihelmnshaven, she was commissioned late in the war and her service career was short, and though she participated in a handful of offensive operations, it was uneventful. In November 1918, after the Armistice was signed, she was interned with the Hochseeflotte at Scapa Flow pending final disposition when the Treaty of Versailles was signed. On 21 June 1919, in an act of defiance, rather than surrender his ships to their former enemies, Konteradmiral Ludwig von Reuter ordered the fleet to be scuttled. SMS Hindenburg was the last warship to settle to the bottom of Scapa Flow. She was eventually raised in 1930 and broken up between 1931-1932. (For details, see IMPERIAL DOCKYARDS: CUXHAVEN -- Chapter 41.) How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  9. Version 1.0.0

    73 Downloads

    Motor Lighter “Ajax” Lighters were quite commonly found in every harbor the world over. They were extremely useful vessels and came in many different forms. The vast majority of lighters were simply towed barges, while others – with a primitive sail rig – were capable of proceeding under their own power. The least numerous of all lighter types was the “Motor Lighter”. Motor Lighters were usually slightly longer and a bit wider than the other two types, and they were equipped with their own steam engine, allowing them to proceed without regard to the wind and tide. Some Motor Lighters were special, one-off designs, specifically built for the purpose of transporting large and bulky cargo -- assembled engines – propeller shafts – partially assembled sections of gun turret machinery – sections of steam turbines, etc, etc. One such Motor Lighter was operated by the Dockyards in Wilhelmshaven, but there was only one photo available, and it was a very bad image. What it did show, was an extremely dull and boring, flat-decked, steam-powered lighter. The model of the “Motor Lighter Ajax” is an amalgamation of that lighter and a large, steam-powered, floating crane operated by the Philadelphia Navy Yard from 1918 to 1956. “Ajax” has an elevated bridge up forward for navigation purposes, with a large, flat cargo deck amidships, and a small superstructure in the stern. “AP’s” beautiful little model comes with an open cargo deck, but as the attached pictures show, almost anything can be placed in the cargo space. All 3-D models have varying degrees of “LOD” interference, but careful placement of the prop cargo can give you a unique, functional, Motor Lighter. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  10. Version 1.0.0

    89 Downloads

    Armaments Pack If you have battleships and battlecruisers, what else will you find? GUNS-! Guns, guns, and more guns. Any time a capital ship is ordered, the first order they place after signing the contract is for the guns and armor plate. The reason for this is simple. The various parts of the big rifles must be cast, bored, machined, and assembled – then test fired – before they can be delivered for installation aboard the ship. This is, to say the least, a very long and laborious process. Up to two years may be required to manufacture the guns and several thousand tons of face-hardened armor plate. Each warship generally requires between eight and ten main battery gun tubes – plus – a complete set of spare gun tubes. The ship’s main battery is installed during the “fitting-out” process, while the spare guns are (usually) specifically marked for the ship they were made for, and then stored in a central facility until needed. This ensured that all the guns were, more or less, made at the same time, through the same process, with the same materials – theoretically resulting in uniform performance characteristics. Big guns, though massive, were not as “permanent” as they might look. The average “life” of a gun tube varied according to “who” made it, and “how” it was manufactured and assembled – but was usually between one hundred to three hundred rounds. The gun barrel “life” was determined on the manufacturer’s test ranges by repeated firing of a single tube, producing “wear” in the gun tube liner, and reducing the accuracy of the gun. When this happens on a warship, it is moved into the dockyard, where the worn barrel is replaced with one of the “spares”. Main battery guns were also remarkably susceptible to battle damage – a single enemy shell actually striking the barrel and putting the gun out of action. Guns produced by the Krupp Works in Essen, Germany, were widely acclaimed as the best in the world, closely followed by guns from the Skoda Works in Pilsen, Bohemia, in the Austro-Hungarian Empire. “AP” has provided us with a wide range of props for your dockyards and for your industrial centers. There are shiny new guns, old rusty tubes, and some being refurbished. There is an anti-aircraft “tub mount” – a pedestal-mounted 4.7-inch gun – and a main battery turret in various stages of “test” assembly. These can be used dockside in your naval yards or stored in facilities at naval bases. They can also be displayed in industrial zones where they are manufactured and shipped out on railroads or barges. We hope you will enjoy this new level of realism in your cities. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  11. Version 1.0.0

    88 Downloads

    VESTAL CLASS Repair Ship USS Vestal - 1908 12,585 tons – 142m (465 ft) length – 18.3m (60 ft) beam – 7.9m (26 ft) draft – 16 knots –4x76.2mm (3-in) guns -- compliment: 35 officers and 748 enlisted. The USS Vestal was commissioned into service in 1908 as a fleet collier (Prometheus Class), but was taken out of service in 1912, overhauled, converted, and recommissioned in 1913 as a fleet repair ship. Many navies had various auxiliary support ships lying about their harbours – accommodation ships, depot ships for destroyers, colliers, depot ships for submarines – and usually one or more repair ships of various types. The United States, unlike Great Britain, did not have numerous colonial ports and coaling stations where repair facilities would be available, and the problem was particularly troubling in the vast reaches of the Pacific. Since repairs could not be preformed in Guam or the Philippines, a fleet would have to be maintained on the voyage out, while operating in the area, and on the return voyage to the West Coast. Consequently, the US Navy practically invented the concept of “Fleet Trains”. Like supply trains for a marching army, the Fleet Trains would sail with the warships and carry supplies, ammunition, fuel, and the necessary repair facilities across the wide Pacific. Vestal was capable of preforming blacksmith work, boiler repair, carpentry, coppersmithing, electrical work, foundry work, pipe-fitting, plating and sheet metal work, welding, and repair of optical instruments and mechanical components. Vestal was anchored astern of the USS Arizona on 7 December 1941. She was damaged, but survived the war years to anchor among the battle fleet for Japan’s surrender in Tokyo Bay in 1945. Along the way, she earned two Battle Stars for action against the enemy. After 38 years of active sea service, Vestal was stricken from the Naval Register in 1946 and sold for scrap in 1950. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  12. Version 1.1

    109 Downloads

    PROTEUS CLASS Colliers Proteus, Jupiter, and Nereus – 1913 – Cyclops 1917 19,360 tons – 159m (542ft) length – 19m (65ft) beam – 8.4m (28ft) draft – 16 knots – 4x4-inch guns -- compliment: 16 officers and 220 enlisted. Capacity: 8,100 tons coal normal – 11,000 tons maximum overload. After the cruise of the Great White Fleet (1907 to 1909), the United States Navy understood it would be impossible to rely upon foreign or commercially leased colliers during wartime conditions. Congress had always been reluctant to appropriate funds to build colliers due to their belief the fleet was meant to defend American shores – not to go swanning about on overseas duties. But the Navy was persistent, and between 1913 and 1917, four Proteus Class (sometimes referred to as Jupiter Class) colliers were designed and built. They were state-of-the-art for their day and could handle two ships (one on either beam) with a streamlined system of booms and winches for maximum speed and efficiency. Their length and narrow beam, with the forest of “Kingston posts” and cargo booms, made them unique among colliers. USS Jupiter was converted into the experimental aircraft carrier USS Langley in 1920, and was lost to Japanese air attack off Java in 1942. USS Cyclops was lost without a trace in 1918 -- both USS Proteus and Nereus were lost in 1941 – also without a trace. And all three were lost on the same shipping lane -- in the vicinity of the Bermuda Triangle. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  13. Version 1.0.0

    102 Downloads

    Ammunition Pack 03 - Lighters This is the third ammunition prop pack in the series (so far) and it deals with ammunition carried in lighters. At the turn of the last century, ammunition could have been shipped into your naval base by one of two methods -- via the railroad, or by sea. Most German naval bases on the North Sea were surrounded by shallow water and could only be reached by dredged deep-water channels, so large cargo steamers were rarely used. And though the Imperial German Army had first call on rail priorities, the navy preferred to rely upon coastal shipping. Tugboats pulling lighters loaded with cargo were ideally suited to working the inshore shallows. “AP” has provided you with a variety of lighters loaded with ammunition and powder for the guns of the fleet. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  14. Version 1.0.0

    146 Downloads

    Sailors “Life in the Navy is mighty fine…” or so the song goes. But life in the Edwardian Era navy – British or German – was not exactly a walk in the park. The North Sea, known as one of Earth’s smaller seas, can be a surprisingly inhospitable place. Cold on those long night watches – even in summer – and cold enough in winter to freeze the spray coming over the bow. Capital ship crews ranged from 900 to 1,200 officers and men, and even these big ships could be quite cramped below decks. The Royal Navy frequently slung hammocks on three levels, while the Germans managed to keep them on two tiers. Officers, of course, had cabins – though they often shared. Messing arrangements for the rank and file were not much better. Usually, communal tables were suspended from the deckhead and lowered on ropes at meal time (like a large swing), while the food was brought from a central galley. The food was not always good, but it was filling. The Royal Navy had better food, mainly because their supply system was effective. In Germany, as the war went on, the home front was unable to provide adequate supplies for the Army or the Navy. Where dining and sleeping arrangements were concerned, both navies were segregated by rank and social class. While the enlisted men came from all walks of life, the officers tended to be drawn from the nobility, or at least, the very rich. In SC4, you can build the breakwaters, the piers, quays, and docks, and even plop the giant cranes to service your fleet of warships. But to really bring your naval base to life – you MUST have a dockyard workforce and SAILORS. “AP” has crafted an entire range of sailors, patterned after the uniforms of the Kaiserliche Marine. Tall leather seaboots, black trousers, and white jumpers with the black “tar-flap” neckerchief tied in a square knot across the chest. Topping it off is the traditional round, “flat-hat”, with a ribbon around the base carrying the ship’s name, tied at the back with the ends dangling down the neck. Of course, both the Royal Navy and the Kaiserliche Marine had summer uniforms – often referred to as “whites”. Dockyard quays are busy places. And everywhere you look, there are swarms of sailors and dock workers – going about a thousand different tasks. “AP” has provided a wide variety of figures and poses that can be suited to any job. This is the first installment of sailors – to be followed by other figures that will bring your dockside scenes to life. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  15. Version 1.0.0

    164 Downloads

    SEYDLITZ CLASS Battlecruiser (Panzerkreuzer) Commissioned 1913 24,988 tons – 200.6 m (658 foot) length – 28.5 m (93 foot) beam – 9.3m (30 foot) draft – 27 knots – complement: 43 officers and 1,025 men – 10x28 cm (11-in) guns – 12x15 cm (5,9-in) guns – 12x8.8 (3.5-in) guns – 4x50cm (19.7-in) torpedo tubes – belt armour up to 300mm (11.8 in). SMS Seydlitz was widely regarded as a “lucky” ship – and went down in history as “the ship too tough to die”. She was a product of the political struggle within the Imperial Navy – from Kaiser Wilhelm II down to the serving line officers. Großadmiral von Tirpitz wanted battlecruisers to fight other cruisers. The Kaiser, and many of the line officers, knew the Hochseeflotte would be outnumbered by the Royal Navy – and they wanted the battlecruisers to be strong enough to take their place in the line of battle when required. And – there was the pinch-penny Reichstag to be considered. Consequently, Seydlitz was a compromise in design – but a step in the right direction. Very much similar to the previous Moltke Class, the new battlecruiser had a redesigned and improved machinery plant, a greater displacement than the Moltke Class, and a much improved and increased armour scheme. She is often considered a “Third Generation” German battlecruiser. Much favoured by Vizeadmiral Hipper, she served as flagship Scouting Forces from June 1914 to October 1917, and fought in every major engagement in the North Sea as well as several in the Baltic Sea. At the Battle of Jutland, Seydlitz shared credit with SMS Derfflinger in the sinking of the British battlecruiser HMS Queen Mary. In the same battle, she suffered hits from some 21 large caliber shells, and in an epic struggle against the odds, narrowly made it back to port – becoming “the ship too tough to die”. Seydlitz survived the war – only to be scuttled by her crew in 1919 at Scapa Flow. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  16. Version 1.0.0

    157 Downloads

    Ammunition Pack 02 - Ammunition Train This ammunition prop pack includes a selection of ammunition rail cars and two small steam-powered shuttle engines. The rail cars consist of “box” cars, open “gondola” cars, and “flat” cars. The shuttle engines and railroad rolling stock have been meticulously researched from period photographs to guarantee authenticity, and are patterned after military railroads operating on the Western Front. The rail cars carry a variety of cargo – usually powder charges in the box cars – while the gondolas are loaded with either 5.9-inch shells, 11-inch armour piercing (yellow cap), or 11-inch high-explosive rounds (red cap). Some gondolas carry several different bagged powder charges and brass cased charges, while the flat cars are loaded with torpedoes. With a little imagination, you can devise a system allowing ammunition to be delivered to your base, stored in a safe manner, and then distributed to your fleet as needed. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  17. Version 1.0.0

    183 Downloads

    Ammunition Pack 01 Every warship must have ammunition – and it seemed only logical that we should include various forms of ammunition handling for the fleet. There were, of course, several types of heavy guns used by the Imperial German Navy, but for the sake of simplicity, we have chosen to represent ammunition for the German main battery guns, the 11-inch high velocity SK-L/50 -- and the secondary battery guns, the 5.9-inch SK-L/45. The 11-inch rifle (gun) was capable of firing a 670-lb armour-piercing shell out to a maximum range of 22,300 yards at the rate of three rounds per minute. The 11-inch gun chambered a 52.9-lb, silk-bagged, powder charge directly behind the projectile (the fore-charge) -- followed by a 165.3-lb main charge in a brass case. Whereas most navies had adopted multiple silk bags for their propellant charges, the Germans developed the brass cased charge for the bulk of the cordite powder – brass cases were safer because they rarely burned and NEVER exploded. The 5.9-inch secondary battery guns could fire a 112-lb armour-piercing shell out to a range of 18,400 yards at the rate of five rounds per minute. When chambered, the projectile was followed by a single 31-lb silk-bagged powder charge. In this first ammunition prop pack, “AP” has provided you with a variety of 11-inch armour-piercing shells, white 5.9-inch shells on a rack, torpedoes, bagged powder charges, a rack of brass cartridge cases, and depth charges. We have provided several pictures to give you some ideas on how to use them. These will add realism and authentic detail to your naval bases. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  18. Version 1.0.0

    213 Downloads

    Cutty Sark Cutty Sark is, quite possibly, the most famous clipper ship ever built – rivalled only by her legendary competitor Thermopylae. Originally ordered for the Jock Willis Shipping Line, she was built on the River Leven, in Dumbarton, Scotland, and laid down in 1869. Cutty Sark was intended for the China tea trade, which required fast ships, and she was among the fastest – if not THE fastest. The era of the “China Clippers” went into the history books as the most romantic and inspiring days in the Age Of Sail. The sleek, graceful, ships with their towering masts and mountains of white, billowing canvas were truly thrilling sights to behold – even to the seasoned old mariners they left in their wakes as they raced across the southern seas. The famous clipper displaced 2,100 tons, with a hull length of 212 feet – her bowsprit added another 68 feet to the bow to carry a full array of head sails. Her 36-foot beam gave her a length-to-width ratio of just over 5-1, and her unusually sharp bow is credited with providing her speed. Her crew of approximately 35 men could hoist a spread of 32,000 square feet of canvas which, in a stiff wind, could drive her through the water at an amazing 17.5 knots. “AP” has provided a variety of Cutty Sark models – six in all -- both “ortho” and diagonal – as well as under sail, moored, and with or without crew aboard. This model is a true “work of art” and we hope you will enjoy it. (For a more complete history of Cutty Sark – see IMPERIAL DOCKYARDS: CUXHAVEN – Chapter 19.) How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  19. Version 1.0.0

    235 Downloads

    Square-Riggers and Sailing Craft 01 For well over five thousand years, sailing ships have carried the commerce of civilization to the far – and obscure – corners of the globe. And to some extent, this is still the case. Even today, small schooners still ply the reef-strewn archipelagos of the South Pacific. But in the first half of the last century, sailing ships were still big business. Carrying almost any cargo you can imagine, sailing ships required a smaller crew and could undertake long, or short, voyages at considerably less cost to the shipping line than coal-hungry steamers. Photographs of the port of Hamburg around 1910 show a veritable forest of masts belonging to three-masted cargo ships and clippers waiting to be unloaded. And during the “Dreadnought Era” almost any old picture of a dreadnought will have at least one sailing ship somewhere in view. We have provided the following basic ships from the Era of Sail: (1) A three-masted cargo barque. (2) The brig Clara (sometimes referred to as a “lugger”). (3) A schooner (under sail or at anchor). (4) And a small sloop (both under sail and at anchor). (5) The pack also includes a small “steam-powered lighter”. These are beautifully detailed models and can be used in almost any time period. Sailing ships remained a work-horse of the shipping industry until the end of WW II, when war-surplus, oil-fired, Liberty ships became available at ridiculously low prices. In future, we hope to be able to bring you more models like these sailing beauties to allow a wider variety in your harbours. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  20. Version 1.0.0

    187 Downloads

    MOLTKE CLASS Battlecruisers (Panzerkreuzer) Moltke 1911 and Goeben 1912 22,979 tons – 186.6m (612 foot) length – 29.4m (96 foot) beam – 9.2m (30 foot) draft – 27.5 knots – complement: 43 officers and 1,010 men – 10x 28cm (11-inch) guns – 12x 15cm (5.9-inch) guns – 12x 8.8cm (3.5-inch) guns – 4x50cm (19.7-inch) torpedo tubes – belt armour up to 280mm (11 inches). Moltke was the lead ship of the “second generation” Moltke Class Imperial battlecruisers. Her design was a considerable improvement in armament, armour, and internal subdivision over the preceding Von der Tann Class – and she was widely considered to be far superior to her rival British Indefatigable Class battlecruisers. She served in all the engagements in the North Sea as well as a few in the Baltic Sea, was damaged by gunfire on several occasions, and torpedoed twice by British submarines. A less sturdy warship would have succumbed to the torpedoes, but she survived the war – only to be scuttled by her crew in 1919 at Scapa Flow. Her sister ship, SMS Goeben, was built as an identical twin, and went on to great fame in the Mediterranean in 1914. Turned over to the Turkish Navy early in WW I, Goeben eventually served in the NATO naval forces, and survived as the last German battlecruiser afloat until 1973, when she was sold to the breakers. For full details and an operational history of both ships, see Chapters 17, 18, and 19, of the “CJ” IMPERIAL DOCKYARDS: CUXHAVEN. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  21. Version 1.0.0

    194 Downloads

    Deep Sea Salvage Tugs Langeoog and Spiekeroog Deep sea salvage tugs are considerably larger than other tugboats and have far more powerful engines. They are usually equipped with heavy-duty towing tackle, high-capacity pumps, lifting booms, fire-fighting hoses and equipment, diving rig, riveting gear, shoring timber, and even steel plates for patching. They are especially adept at towing damaged ships and pulling grounded ships back into deep water. The Langeoog Class salvage tugs were based closely upon the SS Foundation Franklin. Launched in 1918, she started life as the Royal Navy tug “Frisky”, and with the war over she was sold as surplus, which led to a much traveled and varied career. By 1930 she had been sold to Foundation Maritime in Canada, where she was refitted for deep sea salvage work and based out of Halifax, Nova Scotia. She was one of the most successful of her type and carried out many daring and difficult rescues on the stormy North Atlantic. When other ships would not dare to leave harbor, Foundation Franklin would steam into the teeth of a monster storm, get a hawser on the stricken vessel, and tow into port what would otherwise have been a doomed merchant vessel and crew. She was legendary in her day, and in 1948 saved the SS Arosa in a hurricane so violent, it damaged “Franklin” beyond repair – and she was scrapped in 1949. Her exploits were immortalized in Farley Mowat’s 1958 book “The Grey Seas Under”. It’s still in print and makes a very good read. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  22. Version 1.0.0

    187 Downloads

    SEAGOING TUGBOATS Nordwind and Passat The tugs Nordwind and Passat are categorized as “seagoing” tugs, and ours come from a “mixed” background. Nordwind is patterned closely upon a design commissioned by the Hamburg-Amerika Steamship Line. As the transatlantic immigrant trade grew in volume, Hamburg-Amerika became the chief carrier – which eventually resulted in ocean liners of ever-increasing size. They soon realized the available tugboats simply didn’t have the horsepower to shove around enormous passenger liners, and Hamburg-Amerika commissioned the design of a larger and more powerful tug. Kaiser Wilhelm II was close friends with the Director of the steamship line (Albert Ballin) and thought the tugs would be ideal for handling dreadnoughts. An unknown number of tugs were eventually built by Ballin and leased to the Kaiserliche Marine. The Passat is a more modern and more powerful version of the Nordwind, with an enclosed wheelhouse, even more powerful engines, higher freeboard to improve sea-keeping qualities, and beefed-up winch capacity. The actual appearance of the Passat tugs was arrived at by using “pieces” of several tugs from the late 1920’s to the early 1940’s. Seagoing tugs were capable of dealing with the largest ships and enormous barge tows on the open sea, but for especially difficult jobs or very long-haul jobs, a salvage tug was usually hired. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  23. Version 1.0.0

    270 Downloads

    LANGER HEINRICH – Floating Crane In the years leading up to the outbreak of war in 1914, the Kaiserliche Marine found itself building increasing numbers of large capital ships. They were also faced with rising political tensions in Europe and looking for ways to speed-up the building process. While the Imperial dockyards had built expensive cantilever cranes to handle the heavy lifting and fitting-out tasks, many of the private shipyards could not. The more realistic among planners also knew the coming of war would increase the need for fast repair work – some of it on a large scale. The Reichsmarineamt decided the solution to the problem was a “Grosser Schwimmkran” -- a large floating crane -- capable of performing the heaviest work, while self-propelled and able to be moved around inside a dockyard – or from one dockyard to another on demand. Thus was born the concept of “Langer Heinrich” (loosely translated – “Long Henry”). When completed in 1915, “Langer Heinrich” was a marvel of engineering and became the largest floating crane in the world. The gigantic crane served in two World Wars and had a long and productive life – finally being retired as a museum piece in 2002. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  24. Version 1.0.0

    210 Downloads

    HARBOUR TUGBOATS Midgard, Asgard, Thor, and Odin Having placed the steam paddle tug into the game, we realized they were not “advanced technology”. They were, for example, too small and would have lacked the horsepower to deal with warships as they grew larger and heavier. The “Harbour Tugs” are one step toward more modern tugboats that were constantly being developed to meet ever-increasing needs. The new tugs were designed with better wheelhouse arrangements, better navigational equipment, heavier winch and towing capacity, and coal-fired steam engines developing higher horsepower. The Midgard Class tugs represent a first step toward more modern boats – more streamlined hulls with larger engines to handle bigger warships. These small tugs could be found performing almost any sort of duty in the harbour – nudging merchant ships into their berths, towing one or more barges or lighters, and towing or attending crane barges and work boats. They would be capable of doing jobs within the harbour or nearby coastal waters, but would not be suitable for seagoing duties. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  25. Version 1.0.0

    200 Downloads

    ESMERALDA CLASS Steam Paddle Tug Esmeralda, Sophia, and Helena The paddle wheel steam tug first came into use sometime around 1814 – probably once some bright lad realized there was a buck to be made towing sailing ships in and out of harbours when the winds were uncooperative. The cost of fitting a marine steam engine and paddle wheels to a ship could be comparatively costly in those days, but the advantages conveyed by steam propulsion over that of the wind, easily offset the costs. Steam tugs could sail with or without the wind, towing barges in coastal waters or rivers, moving sailing ships in and out of ports, and even towing sailing ships to ports upriver. By 1854 the Royal Navy even had small paddle wheel steam sloops and used them, and leased steam tugs, to tow sailing ships-of-the-line into bombardment formations off Sevastopol during the Crimean War. Steam paddle tugs were used all over the world and, barring accidents, had long and productive lives. They were simple and uncomplicated boats, with – for the most part – unsophisticated machinery and cheap coal propulsion. They required small crews, were usually wooden construction, and could be easily and cheaply repaired if damaged – possibly their chief reason for longevity. Our paddle tugs, the Esmeralda, Sophia, and Helena, were all patterned – with minor variations – on the “Carleton Hall” – a classic example of those in use during the first two decades of the 20th Century. She was launched in 1914, specifically for use in the “Tyneside” coaling trade. The ship type existed for just over 120 years, with the last working steam paddle tugs being retired in 1964. It should be noted, “Helena” is a diagonal model. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
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