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Showing results for tags 'medium wealth'.
Found 41 results
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Version 1.0.0
206 Downloads
This is an apartment building I made to fill a gap in my suburb. It is a 4x4 medium wealth lot. There's only one dependency: if you want to get the lampposts you need Simgoober's props from here: https://www.sc4evermore.com/index.php/downloads/download/22-dependencies/3-sc4d-LEX-legacy-bsc-common-dependencies-pack- 3 Reviews
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Version 1.0.0
226 Downloads
This is a collection of buildings on 8 different lots. The concept was developed in a consortium between Skanska and IKEA. This because housing were so expensive to produce, hence they came up with these beauties. A large number of these structures are built each year in Sweden. ps as always read the readme :-) Stats Occupancy: (45/60/75/90) Building value: (511/1021/1277/1787/1532) Building worth: (96/192//72/240/288) Bulldoze cost: (766/1532/1915/2298) Max fire: 3 Pollution at center: 0,0,6,0 Pollution: 5,6,0,0 Flammability: 40 Water consumption: 7 Dependencies BSC Mega Props DAE Vol01 v2 (v2.0) https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=475 BSC MEGA Props D66 Vol 2 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=556 BSC MEGA Props CP Vol 02 (v1.0) https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790 BSC TexturePack Cycledogg V 01b (v1.0)https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101 PEG SPAM Super Resource Pack As always I'm a Batter first modder and lotter second. -
Questions about residential lot development
JeffSalisbury posted a topic in SimCity 4 General Discussion
I have some questions about residential lot development. I likely have quite a bit to learn about how to better control what wealth level develops and how to prevent abandonment. 1. Do high wealth (R$$$) buildings only house high wealth sims, or is the pop of a building a mixture of wealth levels like job (C and I) buildings? 2. If, due to good health and education coverage, parks, rewards, and other factors, your R zones have high desirable for all R wealth levels, is there a way to prevent too many R$$$ buildings from developing? My city has massive demand for, and jobs available to, R$ and R$$, but R$$$ medium density towers keep developing then quickly degrading into R$$ or R$ occupancy, which looks ugly. 3. If a certain area of R zoning is only desirable to R$, and the R$ demand is crazy high, is there a reason why R$ towers from at least medium density zoning wouldn't develop in that area if it's the only place desirable to R$? Thanks in advance to any who can help or point me to some good resources for this.- 8 Replies
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Version 1.0.0
1,291 Downloads
General Especifications: Category: R$ R$$ Growable: Yes Growth Stage: 5 Lot Size: 1x2 Landmark: No Foundation: straight Dependencies: SimFox Day and Nite Modd (only for Darknite version) Properties: Building Value : $3500 Bulldoze Cost: $300 Capacity Satisfied: R$ 150 , R$$ 80 Construction Time: 12 Days Flammability: 30 Max Fire Stage: 3 Pollution at center: 3 (air), 3 (water), 5 (garbage) Pollution radious: 3, 3, 1 Power Consumed: 7 Water Consumed: 25- 5 Reviews
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- new york
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- 2 Reviews
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Version 1.0.0
436 Downloads
Description: Club Dragonfire is a fictional night life venue that keeps Koreatowns all over the Sim Nation lit in more ways than one. Stats: Plop cost (bulldoze): 11000 (150) Lot size: 4x2. Jobs: 300 CS$, 75 CS$$ Wealth: Medium Power: 3 Water: 3 Pollution: 1/1/21/0 @ 1/1/0/0 Dependencies: The amount of Korean I speak -
Version 1.0.0
788 Downloads
Description: The Boardwalk is more than just a hot beach, delicious eats, and cool treats. Sometimes visitors want to enjoy fishing, an old video game - we used to have to leave home to do this, kids - or just take it all in. For those who still have a growling stomach or a fiery passion for tourist knick knacks, we still have you covered! This pack includes four BATs, each with a growable and ploppable lot: - The Ol' Bait N Fish: a fishing supply store where you can get bait, tackle, state licenses, and fishing trips. Actual fish not included. - ABC Store: It just wouldn't be an American Pacific paradise (or randomly, Vegas) without a good ole Hawaiian based convenience store chain. - Tropical Fried Chicken: American Samoa's version of Kentucky Fried Chicken, because there's a whole lotta tropical there and there ain't much Kentucky. - The Arcade: Get out of the blistering sun, the pouring rain, or a flat out hurricane and win a free throw game, race motorcycles, beat up villains, eats dots in a maze with ghosts floating around, or build a beautiful city with a really cool boardwalk all with the comfort of a joystick and some plastic buttons. Stats: Plop Cost (bulldoze): 4400 (100) Lot size: 1x2 (ABC Store is 2x2) Jobs: 25-31 (varies) Growth Stage: 2 Wealth: Medium Power: 3 Water: 3 Pollution: 1/1/15/0 @ 1/1/0/0 Dependencies: The number of fish that guy caught who told you he caught a lot of fish. Credits: The travel advertisement on the side of the ABC Store is an image taken from @mitsos' CJ on Dimland, found here:- 7 Comments
- 6 Reviews
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- hawaii
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Version 1.0.0
980 Downloads
Description: The KarafutOil Building is a fictional corporate headquarters of a fictional oil company, standing at 55 stories and 207.5m (681ft) high. It is offered on a ploppable overhang lot to take advantage of its triangular design. Stats: Lot Size: 3x3 with overhang Wealth: Medium Commercial Office Jobs Provided: 7017 Plop Cost (Bulldoze): 5000 (100) Power: 141 Water: 798 Pollution: 5/3/98/0 @ 1/1/0/0 Dependencies: The amount of money we all wish we would be charged for gas.- 2 Comments
- 5 Reviews
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- skyscraper
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Version 1.1.0
963 Downloads
Description: The Nanyo Hotel is a fictional 40-story, 162m (532ft), structure of Asian origin capable of fitting in in a variety of settings from tropical resort, to cosmopolitan business district. Offered ploppable AND growable - Happy Cyber Monday! Stats: Plop Cost (bulldoze): Lot size: 5x4 Jobs: 619 Growth Stage: 8 Wealth: Medium Power: 47 Water: 29 Pollution: 5/6/15/0 @ 1/1/0/0 Dependencies: See update below.- 13 Comments
- 6 Reviews
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Version 1.0.0
917 Downloads
Description: While boardwalks, coastlines, and other resort towns feature many of the brand name hotels we may recognize, there are always the quirky ones that stand out for one reason or another. Some cater to the local upper crust, some are smaller inns founded by an owner who wanted an excuse to move a tropical island, and others will allow you to meet an actual shark, provided you sign their waiver to hold them harmless, of course. Sharks' Bight Hotel is a fictional resort hotel and its fictional social media presence can be summed up in its #bightme campaign to recruit more Bight Club members. Comes with one ploppable and one growable lot. Stats: Plop Cost (bulldoze): 11000(100) Lot Size: 4x3 Jobs: 397 Growth stage: 8 Wealth: Medium Power: 44 Water: 44 Pollution: 5/6/15/0 @ 1/1/0/0 Dependencies: The amount of liability Sharks' Bight Hotel will assume in its waiver for you to meet an actual shark, their cuddly great white mascot named Jacques. I think that's what it was. -
Version 1.0.0
844 Downloads
Description: Higher education in America centers traditionally has centered around a college campus, which tends to spawn a localized community all its own, particularly in smaller cities and towns where there is not much competing industry. Students come from all over the planet to receive degrees in engineering, medicine, law, and basket weaving. This comes with four BATs, each with a growable and ploppable lot: - University Bookstore: Students need to have that place to buy that new edition textbook the professor put out that changes three words and will require you to take out a second mortgage on your first born to purchase. - Dunkin Donuts: A New England based coffee shop chain, where students can get fuel to stay awake for the entirety of finals week studying things they didn't bother to learn the rest of the semester. - Primanti Brothers: A Pittsburgh area coleslaw-and-fries eatery that has served its fair share of students of varying levels of hunger and blood alcohol levels. - Sigma Iota Mu Fraternity House: A fictional college fraternity and the site of shenanigans that have ended in laughter, memories, and the occasional arrest. Stats: Plop Cost (bulldoze): 4400 (100) Lot Size: 1x2 (University Bookstore is 2x2) Growth Stage: 2 Wealth: Medium Jobs: varies Power: 13 Water: 11 Pollution: 3/2/21/0 @ 1/1/0/0 Dependencies: Number of students ahead of a valedictorian.- 2 Comments
- 5 Reviews
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- fraternity
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Version 1.0.0
665 Downloads
Description: Odysseus Night Club is a fictional three story Greek-themed night life venue where patrons take the party to the next level. Known as "the most epic night club in the city," Odysseus sounds the sirens' call to those who want to party like it's 2021 B.C. This comes with three lots, a 3x2 growable, a 3x2 ploppable, and a 3x3 ploppable. If you don't want any of these files, simply delete from your plugin folder, proceed to play the game and there will soon be other files on the Simtropolis site to download. I believe Aristotle once said that. Yeah, he definitely said that. Stats: Plop Cost (bulldoze): 4400 (100) Lot Size: 3x2 growable, 3x2 ploppable, 3x3 ploppable Growth Stage: 8 Wealth: Medium Jobs: 140 Power: 21 Water: 11 Pollution: 1/1/15/0 @ 1/1/0/0 Dependencies: For the growable 3x2 lot, ZERO. For the 3x2 ploppable lot, ZERO. For the 3x3 ploppable lot: SHK Parking Pack & mattb325 BSC BAT Props Vol 02 & PEG CDK-CG Station & PEG OWW2 Resource Pack 1 & Texture Pack CycleDogg. Credits: The murals on the front, left, and right walls of the structure are images from @mitsos's CJ, Dimland: The Odyssey Part 3, found here: -
Version 1.0.0
425 Downloads
Description: Ever want to visit the turning points in history? Like the signing of the declaration of independence, the birth of Christ, or the Enchantment Under the Sea Dance? Now's your chance, all you time travel DIY-ers, with Brown & McFly's!* *Brown & McFly's is not liable for lost sports almanacs. This lot has no pollution or garbage thanks to Mr. Fusion, but the plutonium releases a small bit of radiation. Both growable and ploppable lots are included. Simply delete either folder if you don't want one, or speed that DeLorean up to 88mph and stop me from creating this in the first place. Stats: Plop Cost (bulldoze): 4400 (100) Lot size: 2x2 Growth stage: 6 Wealth: Medium Jobs: 43 Power: 21 Water: 3 Pollution: 0/0/0/1 @ 0/0/0/1 Dependencies: t = 0- 4 Comments
- 6 Reviews
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- back to the future
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Version 1.0.0
556 Downloads
Description: The recording studio is a place where aspiring musicians can attach their talents to a medium that can sell. Aspiring rockers, rappers, and pop stars alike will arrive to provide living room and automobile entertainment, stored as sound files, ready to be played on demand by those who have purchased - or perhaps not purchased - a copy of the track(s) from the artist. Stats: Plop Cost (bulldoze): 4400 (440) Lot size: 2x2 Growth stage: 6 Wealth: Medium Jobs: 99 Power: 11 Water: 5 Pollution: 2/2/1/0 @ 1/1/0/0 Dependencies: A whole note (zero).- 1 Comment
- 6 Reviews
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Version 1.0.0
1,678 Downloads
Retro Tower, by Mattb325. --------------------------------------- A mightily ugly relic from the late 1970's, Retro Tower (name changed to protect the identity of the real building), has all of the highly fashionable hallmarks of that era: bronze-tinted, rounded windows with extruded surrounds, buttressed external columns that taper at the top in a feeble attempt to give an otherwise dumpy little 10-story building the graceful look of a rocket ship about to take flight. While back in its heyday, it would have had top tenants such as Polaroid, these days it probably just houses a telemarketing call centre. This building is offered as a growable medium-wealth commercial officemid-rise building on all tilesets. It grows on a 3x2 or 3x3 lot. It has been modded to grow relatively infrequently, so the average user shouldn't see this taking over their cities. But just as in real life, not everything is a prom queen beauty, this sort of architecture helps lend a bit of gritty realism to SC4. Stats, links and dependencies are listed below. --------------------------------------- STATS (CO§§): Growth Stage: 6&7 (medium and high density zones) Bulldoze Cost: §582 Capacity Satisfied: CO§§ 543 Pollution: 2 (Air)/ 2 (Water)/ 4 (Garbage ) Pollution Radius: 5/6/0 Power Consumed: 11 Mwh Water Consumed: 118 Gal/Month Building Style: Chicago/NY/Houston/Euro Occupant Group: Commercial Office Building --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must choose only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot or Desc files! If you use the dark nite version, you will need a dark nite mod: (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- DEPENDENCIES: Something this ugly is actually enhanced by the Maxis props and as such requires no dependencies. To install, simply unzip the file into your plugins folder.- 3 Reviews
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- mid rise
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Version 1.0
2,562 Downloads
Watco Manufacturing, by Mattb325. --------------------------------------- A typical manufacturing 'unit' that you find in all light industrial areas around the world. Watco is most famous for making a product called Bitu-mend; a product that is super-quick and easy to fill all sizes of road pot-holes straight out of the tin. Most manufacturing Bats available are large grungy looking buildings: I made this as a building suitable for areas near residential development. This building is in fact a scaled-down version of the real Watco in Independence, MO. It is presented as a simple, no-frills 3x3 growable I-M anchor lot. --------------------------------------- STATS IM§§: Lot size : 3x3 (Use the CTRL key when zoning) Growth Stage: 2 (Medium & High Density Zoning) Bulldoze Cost: § 142 Capacity Satisfied:IM§§ 97 Pollution: 5 (Air)/ 3 (Water)/ 4 (Garbage ) Pollution Radius: 9/13/0 Power Consumed:6 Mwh Water Consumed: 87 Gal/Month Occupant Group: IM Industrial Anchor Building --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: There are two model files in this download. You must select the appropriate file from the download. The file suffixed with 'DN' is for those users with a night-time darkening mod installed. The file suffixed with 'MN' is for users who do not have any such mods installed. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- DEPENDENCIES: No Dependencies are required for this lot --------------------------------------- To install, simply unzip the contents of this file into your plugins folder.- 2 Reviews
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- industrial
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Version 1.0
2,735 Downloads
Springhill Suites, by Mattb325. --------------------------------------- This building is inspired by one of the many Springhill Suites owned by the Mariott group. This particular one is from Utah, but the design is fairly standard and could just as easily be found in any of the other 400 locations across the US. This is a little 4 floor building with pool and porte cochere. The building is offered as a CS§§ growable on a 4x4 and 5x5 lot providing 292 jobs. I find these sorts of lots are invaluable to reduce unemployment/abandonment in suburban areas. The lots grow on alternate corners and the building is angled at 45 degrees to emphasize this. If you want this as a ploppable, a recommend downloading buggis extra cheats and then selecting it via the 'buildingplop' option. --------------------------------------- STATS CS§§: Lot size : 4x4 & 5x5 Growth Stage: 1 & 2 (Low, Medium & High Density Zoning) Bulldoze Cost: § 304 Capacity Satisfied: CS§ 1,158, CS§§ 292 Pollution: 10 (Air)/ 7 (Water)/ 14 (Garbage ) Pollution Radius: 5/6/0 Power Consumed: 24 Mwh Water Consumed: 281 Gal/Month Building Style: Chicago/NY/Houston/Euro Occupant Group: Medium Wealth Commercial Services Building --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: Select the appropriate file from the download. The file suffixed with 'DN' is for those users with a night-time darkening mod installed. The file suffixed with 'MN' is for users who do not have any such mods installed. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- DEPENDENCIES: To ensure proper functionality, make sure the following files are in your plugins. You only need one pack depending on whether you use Maxis Nite or Dark Nite: *SuperSHK Parking Textures Vol01: (https://community.simtropolis.com/files/file/30934-supershk-parking-textures-vol-1/) *BSC MEGA Props - CP Vol01.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180) *BSC Mega Props - CP Vol02.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790) --------------------------------------- To install, simply unzip the contents of this file into your plugins folder. -
Version 1.0
3,915 Downloads
Hampton Inn New York, by Mattb325. --------------------------------------- This high-rise hotel fills a gap in the paucity of larger CS§§ available. Particularly as your region starts to develop, having a lack of larger CS§§ buildings can really stifle additional city development. This leads to a drop in demand across your residential drivers and can completely tank any additional growth at all. This building is inspired by the Hampton Inn Hotel on W35th Street near Macys next to the Hilton Garden Inn that I have just released. It is a basic New York 20th Century high rise box: brick construction, aluminium windows and a recent 'renovation' by the Hilton group (the Hilton owns both buildings) has given it decorative chequer-board style metal boxes along the street facade. In reality it is a tall W2W building with two blank brick walls on either side (yuck) so I have given the building windows on both sides. If this is the 'Hamptons', well, I think I'd prefer to camp out at the New Jersey turnpike. In the pictures I have shown adjacent to the Hilton Garden Inn: it is the smaller red brick building. The building is offered as a CS§§ growable on a 1x1 and 1x2 high-density lot providing 151 jobs. It grows only on the New York Tileset so shouldn't become too weedy. If you want this as a ploppable, I recommend downloading buggis extra cheats and then selecting it via the 'buildingplop' option. --------------------------------------- STATS CS§§: Lot size : 1x1 and 1x2 Growth Stage: 8 (High Density Zoning) Bulldoze Cost: § 1,133 Capacity Satisfied: CS§ 594, CS§§ 151 Pollution: 5 (Air)/ 3 (Water)/ 7 (Garbage ) Pollution Radius: 5/6/0 Power Consumed: 12 Mwh Water Consumed: 146 Gal/Month Building Style: New York only Occupant Group: Medium Wealth Commercial Services Building --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: Select the appropriate file from the download. The file suffixed with 'DN' is for those users with a night-time darkening mod installed. The file suffixed with 'MN' is for users who do not have any such mods installed. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- DEPENDENCIES: This lot requires no dependencies. --------------------------------------- To install, simply unzip the contents of this file into your plugins folder.- 3 Reviews
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Version 1.0
4,732 Downloads
Hilton Garden Inn New York, by Mattb325. --------------------------------------- This high-rise hotel fills a gap in the paucity of larger CS§§ available. Particularly as your region starts to develop, having a lack of larger CS§§ buildings can really stifle additional city development. This leads to a drop in demand across your residential drivers and can completely tank any additional growth at all. This building is inspired by the Hilton Garden Inn Hotel on W35th Street near Macys. It is a basic New York 20th Century high rise box: brick construction, aluminium windows and a recent 'renovation' by the Hilton group has given it decorative coloured glass elements along the street facade. In reality it is a tall W2W building with two blank brick walls on either side (yuck) so I have given the building windows on both sides. The building is offered as a CS§§ growable on a 2x2 and 2x3 high-density lot providing 524 jobs. It grows only on the New York Tileset so shouldn't become too weedy. If you want this as a ploppable, a recommend downloading buggis extra cheats and then selecting it via the 'buildingplop' option. --------------------------------------- STATS CS§§: Lot size : 2x2 and 2x3 Growth Stage: 8 (High Density Zoning) Bulldoze Cost: § 1,725 Capacity Satisfied: CS§ 2,086, CS§§ 524 Pollution: 19 (Air)/ 13 (Water)/ 26 (Garbage ) Pollution Radius: 5/6/0 Power Consumed: 42 Mwh Water Consumed: 504 Gal/Month Building Style: New York only Occupant Group: Medium Wealth Commercial Services Building --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: Select the appropriate file from the download. The file suffixed with 'DN' is for those users with a night-time darkening mod installed. The file suffixed with 'MN' is for users who do not have any such mods installed. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- DEPENDENCIES: This lot requires no dependencies. --------------------------------------- To install, simply unzip the contents of this file into your plugins folder. -
Version 1.0
4,514 Downloads
Natura Apartments, by Mattb325. --------------------------------------- Purely fictional, these 18 story apartments are representative of many of the higher density modern apartment/condominium complexes that are popping up all around the world. These apartments are designed for a corner lot and there is one lot for each rotation. The lower floors have 8 studio and 1-bed apartments per floor while the middle and upper floors have 4 apartments per floor (each apartment occupies one corner each). The top floor is shared by two penthouse suites. All apartments have one to two balconies and the living areas, situated in the corner of the building have a full wall of glazing to enjoy views and natural light. The lot size is a 3x3 and a 6x6 complex, rotated in both directions to cover both corners and makes for a nice apartment complex for between ~ 1,400-2,800 R§§ sims. --------------------------------------- STATS R§§ 3x3: Lot size : 3x3 Growth Stage: 7 (Medium & High Density Zoning) Bulldoze Cost: §1041 Capacity Satisfied: R§ 2,497, R§§ 1,380 Pollution: 11 (Air)/ 5 (Water)/ 5 (Garbage ) Pollution Radius: 5/6/0 Power Consumed: 19 Mwh Water Consumed: 51 Gal/Month Building Style: Houston/Euro/NY/Chicago Occupant Group: Medium Wealth Residential Building --------------------------------------- STATS R§§ 6x6: Lot size : 6x6 Growth Stage: 6 (Medium & High Density Zoning) Bulldoze Cost: §1041 Capacity Satisfied: R§ 4,991, R§§ 2,756 Pollution: 23 (Air)/ 11 (Water)/ 11 (Garbage ) Pollution Radius: 5/6/0 Power Consumed: 38 Mwh Water Consumed: 101 Gal/Month Building Style: Houston/Euro/NY/Chicago Occupant Group: Medium Wealth Residential Building --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: There are two model files in this download. You must select the appropriate file from the download. The file suffixed with 'DN' is for those users with a night-time darkening mod installed. The file suffixed with 'MN' is for users who do not have any such mods installed. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- DEPENDENCIES: To ensure proper functionality, make sure the following files are in your plugins (most people will have these already as they are commonly used): *Mattb325 BAT Props Vol04: (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3672) *BSC MEGA Props - CP Vol01.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180) *BSC Texture Pack - Cycledogg V01.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101) --------------------------------------- To install, simply unzip the contents of this file into your plugins folder.- 4 Comments
- 7 Reviews
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Version 1.0
4,786 Downloads
Amora Hotel Sydney, by Mattb325. --------------------------------------- This high-rise hotel fills a gap in the paucity of larger CS§§ available. Particularly as your region starts to develop, having a lack of larger CS§§ buildings can really stifle additional city development. This leads to a drop in demand across your residential drivers and can completely tank any growth at all. This building is inspired by the Amora Hotel in near Wynyard station, central Sydney. The building is straight out of the 1990s: during this time in Sydney almost all new sky-scrapers had this weird 1930's art deco/Flash Gordon retro revivalist vibe with vast areas of stone cladding, bay windows, spires, light-boxes, chrome plating and other quite peculiar ornamentation. I liked this particular building because it has different details on each elevation. That is quite rare in tall sky-scrapers and this enabled me to make two lot rotations which gives the appearance of two slightly different buildings. In order to fit this onto a 3x3 lot, I have made a few changes to the building, but it is otherwise a reasonably accurate recreation. The building is offered as a CS§§ growable on two 3x3 high-density lot providing 1,090 jobs. This tower will grow so long as you zone correctly on a busy road/avenue and have CS§§ demand which outstrips CO§§/CO§§§/CS§§§ demand. Otherwise, use buggis extra cheats to easily select this via the building or lot plop commands. --------------------------------------- STATS CS§§: Lot size : 3x3 Growth Stage: 8 (High Density Zoning) Bulldoze Cost: § 2,013 Capacity Satisfied: CS§ 4,351, CS§§ 1,090 Pollution: 40 (Air)/ 27 (Water)/ 54 (Garbage ) Pollution Radius: 5/6/0 Power Consumed: 88 Mwh Water Consumed: 1,048 Gal/Month Building Style: Euro/Chicago/New York/Houston Occupant Group: Medium Wealth Commercial Services Building --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: Select the appropriate file from the download. The file suffixed with 'DN' is for those users with a night-time darkening mod installed. The file suffixed with 'MN' is for users who do not have any such mods installed. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- DEPENDENCIES: This lot requires no dependencies. --------------------------------------- To install, simply unzip the contents of this file into your plugins folder.- 8 Reviews
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Version 1.0
4,222 Downloads
Travelodge Hotel Sydney, by Mattb325. --------------------------------------- This basic, no frills high-rise hotel fills a gap in the paucity of larger CS§§ available. Particularly as your region starts to develop, having a lack of larger CS§§ buildings can really stifle additional city development. This leads to a drop in demand across your residential drivers and can completely tank any growth at all. This building is inspired by the Travelodge Hotel in Wynyard, central Sydney. In order to fit this onto a 2x2 lot, I have made a few changes to the building, but it is otherwise a reasonably accurate recreation. Additionally, despite being a 'sky-scraper' from Sydney, it is bland and nondescript enough to blend in with many cityscapes. The building is offered as a CS§§ growable on a 2x2 high-density lot providing 314 jobs. --------------------------------------- STATS CS§§: Lot size : 2x2 Growth Stage: 8 (High Density Zoning) Bulldoze Cost: § 1,157 Capacity Satisfied: CS§ 1,249, CS§§ 314 Pollution: 11 (Air)/ 7 (Water)/ 15 (Garbage ) Pollution Radius: 5/6/0 Power Consumed: 25 Mwh Water Consumed: 303 Gal/Month Building Style: Euro/Chicago/New York/Houston Occupant Group: Medium Wealth Commercial Services Building --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: Select the appropriate file from the download. The file suffixed with 'DN' is for those users with a night-time darkening mod installed. The file suffixed with 'MN' is for users who do not have any such mods installed. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. If you use the dark nite version, you will need a dark nite mod. For example: (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- DEPENDENCIES: This lot requires no dependencies. --------------------------------------- To install, simply unzip the contents of this file into your plugins folder. -
Version 1.0
196 Downloads
This is Duco Dutch Houses V2 I made this new set with just one idea: LW may not become MW, although the area is improving. So all the LW houses are one tile deep and the MW houses are minimal two tiles deep. The flats (LW 7X5 and LW 3X5) and the single one (LW 1x2) are an exception. I use the LW 1x2 on diagonal roads, so they can’t become 2x2, 3x2, …, when I place them next to each other. Again, a lot of dependencies and no, this time there is not a list of each house with its own dependencies. reason: time and not in the mood. Yes, This is is a big file. Note: These lots are quit empty. In other words, It can be a lot of mmp work to fill it in. Thanks to all who made the textures, props and of course the houses. Dependencies: BSC Textures V1 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90 BSC Textures V2 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=638 BSC Textures V3 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1806 Paeng Textures V104 https://community.simtropolis.com/files/file/22823-paeng-textures-vol104/ WalkingSnake Textures V1 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1181 BSCTexturePack-Cycledog v1 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101&old_comments=true BSCMegaProps-Misc v1 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=426 NamsPropPack V2 https://www.toutsimcities.com/downloads/view/1882 BSCBatProps-Mat325 V2 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383 LBTMegaPropPackV1 https://community.simtropolis.com/files/file/21770-lbt-mega-prop-pack-vol01/ BSCMegaProps-CP V1 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180 WasNLProps https://community.simtropolis.com/files/file/28522-dutch-prop-pack/ RLM props https://community.simtropolis.com/files/file/19536-rlm-fence-props-revision-2/ WMP Fence wall props http://workingman-productions.co.uk/downloads/wmp_props.asp Murimk Prop Pack V3 https://community.simtropolis.com/files/file/27698-murimk-prop-pack-vol03-industrials/ BNL Dutch Double Houses 1930 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3271 BNL Dutch Row Houses 1930 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3272 BNL Dutch Row Houses 1960 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3258

