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Solid_Snake0911

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About Solid_Snake0911

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  1. Carroll St Rowhouse ORTH

    Version 1.0.0

    889 Downloads

    This is a .rar of 3 files and the stats is same for each one General Especifications: Category: R$ R$$ Growable: Yes Growth Stage: 5 Lot Size: 1x2 Landmark: No Foundation: Rowhouse Dependencies: SimFox Day and Nite Modd (only for Darknite version) Properties: Building Value : $3500 Bulldoze Cost: $300 Capacity Satisfied: R$ 150 , R$$ 80 Construction Time: 12 Days Flammability: 30 Max Fire Stage: 3 Pollution at center: 3 (air), 3 (water), 5 (garbage) Pollution radious: 3, 3, 1 Power Consumed: 7 Water Consumed: 25
  2. Solid_Snake's BATs

    Hey here is the 815 817 Carroll St MN/DN available now! and in my Patreon is published this. What you think?
  3. 815 817 Carroll St

    Version 1.0.0

    1,306 Downloads

    General Especifications: Category: R$ R$$ Growable: Yes Growth Stage: 5 Lot Size: 1x2 Landmark: No Foundation: straight Dependencies: SimFox Day and Nite Modd (only for Darknite version) Properties: Building Value : $3500 Bulldoze Cost: $300 Capacity Satisfied: R$ 150 , R$$ 80 Construction Time: 12 Days Flammability: 30 Max Fire Stage: 3 Pollution at center: 3 (air), 3 (water), 5 (garbage) Pollution radious: 3, 3, 1 Power Consumed: 7 Water Consumed: 25
  4. Solid_Snake's BATs

    In my Patreon is already post my last project 815 817 Carroll St MN/DN check it out if you want and there you can support my work. Thanks
  5. Solid_Snake's BATs

    Here is the the 111A 115A 8th Ave Carroll St in maxisnite and darknite. I hope you like it. enjoy
  6. 111 115 8th Ave Carroll St ORTH

    Version 1.0.0

    781 Downloads

    General Especifications: Category: R$$ R$$$ Growable: Yes Growth Stage: 5 Lot Size: 2x2 Landmark: No Foundation: Corner Dependencies: SimFox Day and Nite Modd (only for Darknite version) Properties: Building Value : $6000 Bulldoze Cost: $400 Capacity Satisfied: R$$ 100 , R$$$ 20 Construction Time: 16 Days Flammability: 35 Max Fire Stage: 4 Pollution at center: 3 (air), 3 (water), 8 (garbage) Pollution radious: 5, 5, 2 Power Consumed: 10 Water Consumed: 35
  7. Solid_Snake's BATs

    Guys the 111A 115A 8th Ave Carroll St is available on my patreon page. if you want yo support my work you can do it there it will be very helpful to me Soon in Darknite version and Diagonal version with some colour variances and soon here too in simtropolis https://www.patreon.com/SIMBAT
  8. Solid_Snake's BATs

    yep. I planned from the beginning to remark the differences of the materials by they colours. Again: i share this because i wanted to read your thoughts and get some advices. The BAT is not finished. BTW here is the reference. obviously with a few changes on the BAT
  9. Solid_Snake's BATs

    dont worry i like to read you . well in this case i wanted that the windows take an older look due to be a old residential building. but i have something in mind i will try and see what i can do
  10. Solid_Snake's BATs

    i was thinking the same. maybe add a rowhouse that fit in the place. i might use the 500 carroll st model for modified it and save some time. furthermore could take the opportunity to evaluate a possible 500 carroll st retexturing. i think that i have been improving my work and could make something better with the textures Yes. its a bit saturated but i wanted to know what you guys think and i'm glad that you like it. thank you and you are right. i will desaturate the orange and the roof color. its too intense compare to the lateral wall which is less intense but visually appropriate for the game Man. that stonewall took me months i mean literally 3 months. i had to use a script for the flat walls and unwrap the map carefully to cover the edges and borders between the stones. with the towers i didn't use the script but i had to unwrap well too. its tedious. that's the matter. i couldn't figure out how to make a texture looks good as a stone wall due to its own shaped characteristics because of the generation of shadows over his own vertical plane and at the same time is much more difficult not get a pattern in texture. i tried and was easy to see stones sliced by the middle, between windows and model edges. not good. definitely not good
  11. Solid_Snake's BATs

    hey everybody here is a day preview of my new BAT. A corner residential one but i have a little dilemma
  12. Penthesili waterfront redevelopment

    Amazing work dude! Especially for those two expressways and that undersea tunnel connecting to the trumpet interchange. Where can i find those seawalls/embankments?
  13. Solid_Snake's BATs

    Hey everybody. They are ready the Diagonal version of the Carroll St BAT. You can find it in my Patreon page by early access
  14. 500, 502 A+B Carroll St

    Hey. Yes it is growable. Check the statistics for details. This is a grow stage 5 BAT.
  15. 500, 502 A+B Carroll St

    The BAT is free of dependencies. Check the Statistics for details. what do you mean with "dilapidate"? The occupants abandon the building or not? im confused. If you plop the bulding and dont have the proper RCI demand, well,it will be difficult to keep the building occupated.
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