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Showing results for tags '6x6'.
Found 29 results
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Version 1.0.0
361 Downloads
Located near (but not actually on) Bren Road, this generic late 70s office building can be found just off of highway 62 west of Minneapolis. A friend of mine used to work in its twin, which was torn down a few years ago, and I suspect this one will follow suit in the coming years. I drive past it frequently, so I figured it would be proper to immortalize this irreplaceable architectural marvel before it gets the wrecking ball. This building sits on a 6x6 lot and comes in growable and ploppable CO$$ varieties, both of which provide 758 jobs. Both Darknite and Maxisnite versions are provided. Only one may be used at a time. The Darknite version requires SimFox's Day and Nite Modd. Dependencies: SuperSHK MEGA Parking Textures SHK Parking Pack BSC Common Dependencies Pack Enjoy!- 2 Reviews
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- minneapolis
- minnesota
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(and 8 more)
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Version 1.0.0
2,787 Downloads
This modern art museum features several galleries, a sculpture garden, event space, and of course, a gift shop! 6x6 museum lot. MaxisNite and DarkNite versions included. DarkNite requires the Day and Nite Modd. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. -
Hello everyone. I'm playing simcity4 with NAM installed. I was able to make 6x6 lot sized HDR zone until i removed an unaffiliated plugin. Now game just puts a street every 4 tiles making my hdr zones made of 4x4 lots. How can i change this to automatically divide every 6 tiles instead of 4, making 6x6 zones as i drag mouse? Here in the picture you can see before (right) and after (left) zones. They are both high wealth residential and they are both drawn with a single mouse drag. Plugin was demand ordinance btw, putting it back didn't solve the issue. Thanks in advance
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Version 1.0
18,992 Downloads
LaVaughn Biotech is a large high tech industrial building which provides a lot of jobs. 6x6 growable and ploppable versions are included. The IH Missing $$$ Jobs Fix modd corrects a bug in the game's simulation which affects I-HT. x2 versions are included for use with the Industry Doubler. MaxisNite and DarkNite versions are included. DarkNite requires the Day and Nite Modd. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Choose the x2 version if you use an industry doubler modd. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. BAT & Modding by Jasoncw Click here to learn about new projects in the works -
Version 1.0
1,963 Downloads
simoleon printing press 6x6x lot no water used no power used no jobs no nuthing plopp ingame to produce 10,000 a month to budget dependencies: rso flare stack dependencies.dat bsc mega props-jes vol08&01.dat bsc mega props-misc vol02.dat peg_pine-trail-head_205.dat peg_mtp_resource_vol01.dat bsc mega props-mjb vol01.dat peg_csk2-ppond_resource.dat for thoes that dont wana dl the dependencies buy the STEX collection Fatally ur's....bobtomted "I don't hear from you no more, but I get the message You crashed your car through my front door, I pulled you from the wreckage You told me that you missed me But you meant with the grill and hood you'd kill me if you could" -
Version 1.0
30,146 Downloads
Ouellette Electronics focuses on the design and manufacture of cutting edge electronics, with its dedicated staff developing some of the world's most advanced products. At Ouellette Electronics, even the janitorial staff have PhDs. This large, dense, and urban industrial building begins to provide an alternative to Maxises I-HT districts, which are sprawling, provide few jobs, and are visually unattractive. Ouellette Electronics provides nearly twice as many jobs as the largest Maxis I-HT lot. An I-HT (High Tech Industrial/I§§§) growable and ploppable are included. There is an extra set of lots which have double the number of jobs as the normal version (marked as "X2"). These are for use with industry multiplier modds, though any of these lots may be used in any games, and without any conflicts. More information can be found below. Files Included: Jasoncw - Ouellette Electronics.SC4Model: This is the building itself. Features TruNite. This file is required. Jasoncw - Ouellette Electronics - I-HT - Grow.SC4Lot: Lot Size: 6x6 Tiles Growth Stage: 3 (High Tech Industrial) Jobs Provided: 188 I-HT Jasoncw - Ouellette Electronics - I-HT - Plop.SC4Lot: Lot Size: 6x6 Tiles Plop Cost: §20,680 Jobs Provided: 188 I-HT Jasoncw - Ouellette Electronics - I-HT - Grow - X2.SC4Lot: Lot Size: 6x6 Tiles Growth Stage: 3 (High Tech Industrial) Jobs Provided: 376 I-HT Jasoncw - Ouellette Electronics - I-HT - Plop - X2.SC4Lot: Lot Size: 6x6 Tiles Plop Cost: §20,680 Jobs Provided: 376 I-HT Installation Instructions: Place Jasoncw - Ouellette Electronics.SC4Model, and the .SC4Lot files of your desired versions into your Plugins folder (My Documents/SimCity 4/Plugins or My Computer/Program Files/SimCity 4 Deluxe/Plugins). BAT: Jasoncw Modding: Nofunk -
Version 1.0
1,638 Downloads
Have you always wanted more polution- making buildings to give the the district its effect? Chemcial Factorys or perhaps Toxic Waste Dumps? Well this building is right for you. Although it doesn't have much detial as the ones in NDEX, BSC, CSX quatily lots. It has good orginally by show differrnce from most of the buildings you'll always find. Well detials: Jobs:1000 Type: Dirty No Radation if you thinking that. Does produce air and water pollution. A 6x6 lot. NOTE: The picture doesn't show pollution because I put an anti-pollution building next to it. -
Version 1.01
924 Downloads
This is an excellent BAT by warpedone, relotted and modded by the ST Repair Shop. Permission to include the SC4MODEL was granted by warpedone. Updates from original: New lot size - 6x6 Updated to growable I-HT 6x6 Relotted Ploppable included Transmat R&D Ploppable Cost: 1500 Jobs: 150 Size: 6x6 Growable RCI: I-HT Size: 6x6 Jobs: 150 -
Version 1.0
6,106 Downloads
Designed by D.H. Burnham & Company for the prominent wholesaler Marshall Field in 1904. It was sold 2 years later to a railroad and changed owners many times until it was demolished in 1992. This BAT represents the building in use circa 1985. Architecturally, it is significant because it expresses the Chicago School style applied to a warehouse. Since it was a warehouse, its architecture was never fully appreciated until the US Postal Service, seeking to expand their downtown Chicago facility and tear this warehouse down, paid for a historical study to be made, through the Historic American Building Survey. Drawings, measurements, and photographs were taken, and then this building was torn down. NB - since the front of the building is slanted, the only good configuration was to place it onto a canal like it was in real life. Unfortunately, this means that only a ploppable version is included. Sorry. Lot Statistics: Size: 6x6 Jobs: 48 I-M Plop Cost: $58000 Worth: $315 Building Value: $1225 Pollution: Air: 7 over 12 tiles Water: 5 over 18 tiles Garbage: 5 tons/month Dependencies: BSC Mega Prop Pack Jestarr BSC Mega Prop Pack Gascooker- 34 Comments
- 39 Reviews
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- 3
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- manufacturing
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(and 2 more)
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Version 1.0
10,917 Downloads
These oil storage tanks are based on one of the very first BATs by Mathe Man. Now they were reworked for a SFBT release. The download contains seven different oil storage tank models that can be installed together or each on its own. Only the DATs that are installed will show up on the lots. Apart from a 3x3 growable I-M version there are also two ploppable lots included. They can be found in the water transit menu, since these storage tanks are very common in seaport districts. Other than the growables, they don't provide any jobs, but the rest of the values are similar. Dependencies SFBT EssentialsBSC Texture Pack Vol. 1 or BSC Textures Mega Pack (only for ploppable version) Lot Statistics Lot size: 3x3 tiles (growable), 3x3, 6x6 tiles (ploppable) Building style(s): Industry Stage: 2 Jobs: 57 I-M (growable) Bulldoze cost: § 280 Building value: § 1,231 Construction time: 23 days Flammability: 120 Power consumption: 12 MWh/month Water consumption: 0 Gallons/month Air pollution: 17 over 17 tiles Water pollution: 11 over 23 tiles Garbage pollution: 5 over 0 tiles- 31 Comments
- 36 Reviews
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- 4
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- industrial
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(and 6 more)
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Version 1.0
2,578 Downloads
the renowned BMG corporation has chosen your city to have the privilage of building one of its processing plants. this building is meant to help out with the massive demand for ID jobs at the begining of a cities life, it supplies your city with 2048 industrial dirty jobs and it appears in the landmark menu. just like to say a special thank you to barbyw, t wrecks and sim1234 who helped me out with this building. this is my first upload so here goes.... unzip the file in c: programes/maxis/sc4/plugins dependencies: bsc bat props gascooker vol08.dat https://www.simtropolis.com/STEX/index.cfm?id=15312 bsc bat props swi21 vol01.dat and vol02.dat https://www.simtropolis.com/STEX/index.cfm?id=14834 bsc mega props sg vol 1 https://www.simtropolis.com/STEX/index.cfm?id=15287 bsc mega props jes vol01 https://www.simtropolis.com/STEX/index.cfm?id=14861 newman inc coal mine v2 https://www.simtropolis.com/STEX/index.cfm?id=11182 bsc texture pack vol 2 https://www.simtropolis.com/STEX/index.cfm?id=15566- 21 Comments
- 13 Reviews
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- 2
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- industrial
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Version 2.0
45,654 Downloads
The Hong Kong BAT Team presents The Arch Hong Kong China BAT created by bixel Modding, lot design, readme & custom menu icons by T Wrecks 2021 technical updated version by Tyberius06 IMPORTANT NOTE (update: 24.06.2021): there are two significant changes in this upload comparing to the originally released version by Bixel and T Wrecks back in 2006. The original HK The Arch 1.SC4Model was rendered and exported slightly off-centered (approx 8 or 12 meters on the X-axis), which made it extremly hard to lot it on a tighter lot (how it was meant to be). These original LOTs in this pack were working fine, though the lotter of the CAM version of the The Arch 1 had used different modding technique and this off-centered nature of the model caused a modding error, which lead to the so called Immortal Lot Syndrome on the CAM version (released only on LEX in the CAM LOTS BXL1 set). In order to fix this issue and prevent possible issues in the future, I used the Model Tweaker and made the model centered (also recompiled the HKABT Bixel Mega Props vol08 with the modified model), then fixed the position of the building on the lots to match with the changed model. It had to be done on all the The Arch 1 lots both in this set and in the CAM version as well. The second change what I've applied: I've noticed that both the TE and non-transit enabled LOTs are using the same IIDs per group (R$$ grow and R$$$ grow), and according to the default load order the TE versions would get into the game. I gave the TE lots a different IID, so now they are unique, and now you can really use all of the lots simultaneously. You need to bullldoze and rebuild (re-grow/re-plop) all the lots in order to get the proper results. - Tyberius06 (STEX Custodian) Status: built Construction Dates Started: 2001 Finished: 2005 Floor Count: 65 Basement Floors: 2 Floor Area: 100,000 m² Roof 231.0 m Project: Union Square Engineer: Ove Arup & Partners Hong Kong Ltd. (Part of the Readme By T Wrecks) Dependencies It was very hard to whip up a lot that would look like a seamless extension of the main building, thus anchoring it on the ground in a natural way. However, I am glad to announce that I managed to use no more than one dependency for The Arch 1 (none for The Arch 2), namely Cerulean's base texture set, which is one of the best-known texture sets and has been used for many other buildings (including BSC and HKBT) already. This texture is a part of the: BSC Textures MEGA Pack Vol 01 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90 I also added some additional light cones which will enhance the look of the lot at night. This, however, is by no means an essential dependency. The lamps will look just fine without it, but even a tad better with it. So if you don't want to download the file, you won't be missing much. If you don't mind downloading the file, here's the link: PEG MTP Mountain Theme Pack https://community.simtropolis.com/files/file/14025-peg-mtp-mountain-theme-pack/ Alternatively you can use HKABT Bixel Mega Props vol08 v2 with these lots, but in that case you should remove the HK The Arch 1.SC4Model and HK The Arch 2.SC4Model model files (or just run the cleaintol file which coming with the mega prop pack). If you wish to use the CAM version of this lot, you can download it from LEX: HKABT BXL CAMeLots vol01-15 (CAM LOTS BXL1). Stats and Values All game-relevant values you might like to know are listed in the following overview tables. Please note that both versions of the Arch, though differing in lot size, share the same set of statistics. GROWABLE R$$ Occupants: 7,480 R$$ (12,655 R$ when dilapidated) Lot Size: 6x6 Growth Stage: stage 8 Zone Type: Dense residential Tileset(s): Euro Value: § 85,640 Worth / Bulldoze Cost: § 1,512 Flammability: 40 / Stage 5 Power consumed: 128 MWh/month Water consumed: 336 gallons/month Air pollution: 29 over 6 tiles Water pollution: 37 over 7 tiles Garbage generated: 6 tons/month GROWABLE R$$$ Occupants: 6,250 R$$$ (7,480 R$$ / 12,655 R$ when dilapidated) Lot Size: 6x6 Growth Stage: stage 8 Zone Type: Dense residential Tileset(s): Euro Value: § 130,455 Worth / Bulldoze Cost: § 2,150 Flammability: 35 / Stage 5 Power consumed: 298 MWh/month Water consumed: 484 gallons/month Air pollution: 34 over 6 tiles Install: First of all, if you already had these lots in your cities, go into your cities and bulldoze them, before installing this updated version of this upload to prevent any nasty side-effects. Also you must completely remove all the previously released versions of these lots and models (before 24.06.2021). If you have the models and the lots DATpacked, then you must re-do the datpacking process with these updated models and lots from this updated upload. To install it, simply copy/extract the HKABT parent folder into your plugins. You should keep the _Documents folder somwhere outside of your plugins. To uninstall a version you don't like, first bulldoze all instances of that version in your cities, then save the cities and exit. Now you can safely remove the version without running any risk to get crashes or facing any other inconvenience. Mod Edit: Updated dependency links. update 24.06.2021 - Tyberius06: updated, centered model to correspond with the megapack update (see details above)- 93 Comments
- 130 Reviews
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Version 1.0
29,681 Downloads
This coal mine is fictional, though it has many elements of real world ones. It is designed specifically to work well in game. It comes as a Dirty Industry and Manufacturing growable, and a Manufacturing plop. All use the same model, just different ways to use it.. Growable I-D & I-M, Ploppable I-M Reward Lot Size: 6x6 Growth Stage: 3 Reward Requirements: 1 Coal Power Plant, Industrial Workforce 300, I-M Demand 300 Dependencies: BSC Essentials BSC Textures Vol 01 2014-12-19 - Prens: Added up-to-date links + tags. -
Version 1.0
37,189 Downloads
The Museum of SimNation will fill your Sims minds with the wonders of natural history. The latest exhibit shows animals from the last ice age! A few of your relatives might even remember them.... Lot Details and Information Building: Civic Lot size: 6 x 6 tiles Lot Wealth : High Wealth Jobs: Jobs $ : 50,Jobs $$ : 30,Jobs $$$ : 20,R-$ : 50,R-$$ : 30,R-$$$ : 20 Plop cost : -
Version 1.0
45,374 Downloads
GooberGen Genetic Labs, where everything can be made just a little bit better. A little enhancement here, gene splicing there, and presto! Didn't you always want man's best friend to read the newspaper too? The primary subjects have been aquatic; the outside holding tanks have some rather large specimans. Rumor has it that the plant manager had to convert his office into one large aquarium after fiddling with the DNA of his daughters goldfish... Lot Details and Information Growable Version: Lot size: 6 x 4, and 6 x 6 tiles Occupany Groups: Building: Industrial,Building: IHT,Industry: Anchor,0xB5C00E03,0xB5C0015A,0xB5C001FF,0xB5C00120 Growth stage: 3 Occupants: I-HT : 167 Bulldoze cost:- 38 Comments
- 60 Reviews
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- 13
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- industrial
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Version 1.0
25,025 Downloads
In less than Three short decades, Bass Pro Shops Outdoor World has grown from an 8 foot display of bass baits in a small city liquor store to the leading dealer of outdoor gear in the USA. Lot Details and Information Growable Version: Lot size: 6 x 6, 6 x 5, 6 x 4 tiles Occupany Groups: Building: Commercial,Building: CS$$$,Style: Chicago,Style: Houston,0xB5C001FF Growth stage: 2 Occupants: CS-$ : 2049,CS-$$ : 515,CS-$$$ : 208 Bulldoze cost:- 70 Comments
- 65 Reviews
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- 6
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- commercial
- cs$$$
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Version 1.0
52,512 Downloads
This is a design, inspired by a picture posted by AndreasRoth. It is of a very similar style to the one he attended. There are four different DAT files attached, with different names typical of different nations; USA, France, Germany and South Africa (ZA). If you leave everything as is, the default sign for the USA will show up (Central High School). If you would rather have one of the others, simply delete the ones you don't want. All of them share the same IID, so only the one left will show up in game. Lot Details and Information Plop Lot : Lot size: 6 x 6 tiles Menu position: Civic : Education Custom Features : Menu Icon, Query Reward Requirements: City Population > 12,000 AND R$$ Population > 2,000 Jobs: 100 Civic Plop cost:- 62 Comments
- 77 Reviews
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- 15
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- education
- high school
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Version 1.0
3,830 Downloads
Havoc Art Pavillion This lot is an update for Havoc’s original lot. All the credit for this beautiful creation goes to him as well as thanks for permission to include it here. Dependencies BSC MEGA Props swi21 Vol01 v2 BSC MEGA Props SG Vol01 v2 BSC MEGA Props MJB Vol01 v2 BSC Textures Vol 01 Staff Edit: Fixed dependency links. -
Version 1.0
13,650 Downloads
Here is the GoobeRum Sugar Mill, ready to harvest all that sugar cane growing in your regions! This lot is available as a growable I-M lot, or a reward plop. This lot is BTE enhanced, and both contributes to, and is rewarded based on other BTE lots. Included also are two additional lots : An Updated Blackbeards distillery (to trigger this reward, only change), and a plop sugarcane farm, which will become available once the Mill is plopped. This is designed to help give the illusion of a farming community, but provides higher income jobs (I-M) Lot Details and Information Growable Version. Lot size: 6 x 6 tiles , Industrial Manufacturing Building Style(s): Not Applicable Growth Stage: 3 Occupants: 415 I-M (- 29 Comments
- 31 Reviews
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Version 1.0
6,226 Downloads
Lotte castle gold is the brand name of the residential buildings of Lotte Construction Ltd......it is luxuary building in Jamsil , Seoul ... 37th floor.. for residential.......the buildings are twin, but it seems not.... because of its interesting design...... the angles of twin buildings located are differnt each........so they look like similar but the same building.. when we see that partially Seoul is now boom in super hirise buildings.. and luxuary resitential building....so the Lotte castle is a kind of these buildings... and it is incomplete now.....but soon ..we can see the golden lite ..luxuary ... hirise.. twin building in korea there is two kind of Lot.. one is for landmark...and another is ... for high wealth residential the residential building supplies 3000 peoples and starts constructing when residential demands gauge is 7000- 19 Comments
- 21 Reviews
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- 4
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- 19 Comments
- 7 Reviews
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- 5
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- residential
- landmark
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Version 1.01
30,029 Downloads
This is an updated version of an older release of mine. The model is the same, but the lots have been completely redone, to make them more playable. The building values are more in line with the Maxis standards, as we have learned them since the initial release of this creation. I would suggest deleting the older versions before installing this one. Lot Details and Information Growable Version: (Plop also included, with similar stats) Lot size : 6 x 6 Tiles Lot Wealth : Medium Wealth Growth stage : 2 Occupants : I-M : 256 Occupant Groups : Building: Industrial,Building: IM,Industry: Anchor,BTE : Ind - Manufacturing,BTE : Ind - Warehouses,BTE : SimGoober Industrial,BTE : SimGoober Creation Bulldoze cost : EDIT: 8th July 2015 Fixed formatting.- 51 Comments
- 56 Reviews
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- 19
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- industrial
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Version 1.0
29,868 Downloads
Publix, a company of more than 120,000 associates in Florida, Georgia, South Carolina, Alabama and Tennessee, was founded by George W. Jenkins in 1930 in Winter Haven, Florida. It has grown into a Fortune 500 company with more than 700 stores and is one of the fastest growing employee-owned companies in the United States. For more information, go to www.publix.com Lot Type : 6x6 Growable, 6x6 Plop Jobs : 208 Cs$$$ Plop Cost : $4,000 Bulldoze Cost : $400 More info in Readme File. Dependencies: (Ignore readme file) BSC MEGA Props MJB Vol01 v2 BSC Textures Vol 01 Staff Edit: Fixed dependency links. -
Version 1.01
7,121 Downloads
UPDATED : As per below This is modeled after the Columbus One Tower in Virginia Beach, VA. It is the beginning of a new Towne Center area (otherwise called downtown...shhhh....). The tower is pretty accurate to real life, though I created the buildings around the base more loosely. The base around real tower is similar, but it is more "cluttered" by the buildings to me, so I cleaned it up. This lot has been completely updated, with new lots. There is a 6x6 Landmark only, and a 6x6 functional Cs$$ lot, with transit enabling. Cars will enter and exit the garage on both sides. There is one quirk in this lot ; The BAT errored the outermost zoom, so it won't show up from 3 angles. THis does not affect anything else. Dependencies : (Ignore readme file) BSC MEGA Props MJB Vol01 v2 BSC Textures Vol 01 These prop files are not supposed to be re-distributed with other lots, which is why I don't do that. I received help from many people in the forums, and have learned a lot from a lot of them over time. I used the tutorial from QBert2 to learn transit enabling. Only took two tries to get it right! The first crashed the game..... learning is a painful process sometimes. Please feel free to use the model file to build your own lot if you like, for your own use. Do not redistribute these files without my permission. History : v1.01 Added functional lot as well. Staff Edit: Fixed dependency links.- 26 Comments
- 17 Reviews
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