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Found 82 results

  1. Don Miguel's CSX Pier Mall

    Version 1.0.0

    342 Downloads

    Please note as it was discussed under the PLEX support thread, and the permission of @Cyclone Boom this file has been uploaded on behalf of Don Miguel. It was not available anymore due to unknown and unfortunate circumstances. All the works in this download were created by @Don Miguel. This is a 7x4 Reward lot, which uses mainly Maxis props and custom textures made by Don Miguel which are built into the LOT file. Dependencies: CSX MEGA Props - Vol06 BSC Textures Vol 01 Buildings as Props (I kept 2 text files (readme and a declaration for the CSX team, that they can use this file) which were originally in the *.zip what I found.) Have fun, enjoy! - Tyberius06
  2. Karlsruhe Courthouse

    Version 1.0.0

    855 Downloads

    Karlsruhe Courthouse, by Mattb325. --------------------------------------- The district attorney's office in Karlsruhe is presented in SC4 as a functional courthouse. It is a reasonably accurate representation although I have omitted the high perimeter walls which are just a little too imposing for my taste. In addition to providing your sims with 128 highly desirable civic jobs, it will help alleviate the commercial and residential demand caps that can hinder city development by providing additional regional demand of over 80,000 CO§§ spaces and 10,000 Residential spaces. Given the way that the game is designed, in addition to providing health, education, safety, etc, using rewards is an absolutely necessary part of being able to develop large cities and regions. It sits on a 5x4 lot. * It is offered as a reward without needing to meet pre-existing conditions. * It is located in the REWARD Menu * It can be placed more than once in a city. * It DOES NOT over-write the ingame courthouse (or any re-lotted versions there-of), so can be used in conjunction with the standard Maxis courthouse reward. * It DOES NOT over-write any of my other courthouse lots (so can be used in conjunction with these as well). --------------------------------------- STATS: Lot size : 5 x 4 Plop Cost: §41,000 Monthly Cost: §910 Budget Item: Government Buildings Occupant Groups: Reward, Courthouse Demand Created: Jobs§: 16, Jobs§§: 104, Jobs§§§: 8. Demand Satisfied: R§: 5,000, R§§: 5,000, CO§§: 80,000 Landmark Effect: +120 over 36 tiles Pollution: Air 6 over 2 tiles, Water 1 over 3 tiles, Garbage 29 over 0 tiles Power consumed: 92 MwH Water consumed: 184 Gallons/Month Bulldoze Cost: §9,140 --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO file types in two separate folders; one for dark nite users (and other night-time darkening mods, such as Gizmos or Mashty's night-mods) and one for the standard Maxis nite. You must choose only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- DEPENDENCIES: To ensure proper functionality, make sure the following files are in your plugins: *BSC MEGA Props - CP Vol01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180) *BSC Mega Props - CP Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790) *BSC Texture Pack - Cycledogg V01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101) *BSC Texture Pack - BSC Textures Vol01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90) --------------------------------------- NOTE ABOUT PARKING TEXTURES: Sadly, ongoing negative comments from a few members of the community continue to force me to add this ridiculous disclaimer. This building has internal underground parking, and I have not used parking textures. If you wish to add parking textures, please do so using the lot editor. --------------------------------------- To install, simply unzip the contents of this file into your plugins folder. Thanks.
  3. Two simple civics relots

    Version 1.0.0

    243 Downloads

    First: Thanks to tyberius06 for sorting all the dependencies out and creating the nice and comfortable html-readmes. I wouldn't have uploaded these without his support. The House of Philosophy It's a relot of Kleinen Plalais by debussyman - it's an educational lot with the function of a small university. If you plop this in your city don't wonder if your football players start to name themselves 'Socrates' or 'Schopenhauer'. 4x3 University - plop cost $800 Student Capacity: 444 Maintenance Cost: 777 Dependencies: Kleinen Palais - main building BSC MEGA Props - SG Vol 01 BSC MEGA Props - Misc Vol01 BSC MEGA Props Misc Vol02 BSC MEGA Props D66 Vol01 BSC MEGA Props D66 Vol02 BSC MEGA Props CP Vol01 Porkie Props Vol1 - European Street Accessories VIP RuralPack Fantozzi Audio Essentials v1.3 (if downloaded before: please get latest version (8/22/17) and delete older ones) BSC Textures Vol 01 BSC TexturePack Cycledogg V 01b Gouvernal Palace Is a relot of Legislative Council of Hong Kong by Amthaak. It works mainly like a landmark supporting office jobs (monuments effect + medium caps relief) but it's found in the rewards menu. 5x4 reward, promotes office jobs Building costs: $ 42,000, Maintenance Fee: $ 175. Dependencies: Legislative Council of Hong Kong - main building Fantozzi Audio Essentials v1.3 (if downloaded before: please get latest version (8/22/17) and delete older ones) BSC MEGA Props - MJB Vol01 BSC MEGA Props - MJB Vol02 BSC MEGA Props CP Vol01 BSC - VIP girafe lindens MAS71 PropPack Vol03 Nams Props Pack Vol 2 Porkie Props Vol1 - European Street Accessories SimFox Chestnuts VIP RuralPack BSC MEGA Props - SG Vol 01 BSC Textures Vol 01 BSC Textures Vol 03 BSC TexturePack Cycledogg V 01b USAGE Download and unzip the files. Place the folder named 'fantozzi' in your plugins folder. Consider to use the readme folder in a way the foldername suggests. Have fun. NOTE I just threw stuff together on a lot. Please consider to endorse the original creators as they did the main work.
  4. Convention Center

    Version 1.0.0

    1,609 Downloads

    Convention Center, by Mattb325. --------------------------------------- Though fictional, this building is inspired by some of the modern architecture of China which shows an amazing combination of self-assuredness, ebullience and seemingly gravity-defying engineering. Sitting on a 6x6 lot, this is a large building with the lower three floors alone providing almost 8,000m2 of floor space per floor. At its highest point, the building is 8 stories tall. There is also a combination of exhibition halls (including high-clearance spaces), conference rooms, cafeterias and indoor/outdoor spaces. The entire building is arranged around a pleasant, treed central courtyard There are very few Convention Center buildings available for SC4, and even fewer that are actually *modded* as a Convention Center. This building provides some much-needed competition in that space. This BAT functions as a reward-lot and Convention Center in game. In addition to providing your sims with 154 highly desirable civic jobs, it will massively help alleviate the commercial demand caps that can hinder city development by giving an additional CAP relief of 270,000 CO§§ and 270,000 CO§§§ jobs in the region. Given the way that the game is designed, in addition to providing health, education, safety, etc, using rewards is an absolutely necessary part of being able to develop large cities and regions. * It is offered as a reward without needing to meet pre-existing conditions. * It is located in the REWARD Menu * It can be placed more than once in a city. * It DOES NOT over-write the ingame Convention Center (or any re-lotted versions there-of), so can be used in conjunction with the standard Maxis Convention Center reward. --------------------------------------- STATS: Lot size : 6 x 6 Plop Cost: §47,000 Monthly Cost: §220 Budget Item: Government Buildings Occupant Groups: Reward, Convention Crowd, Burning Dude Maker Demand Created: Jobs§: 108, Jobs§§: 40, Jobs§§§: 6. Landmark Effect: +200 over 64 tiles Pollution: Air 3 over 2 tiles, Water 2 over 2 tiles, Garbage 25 over 2 tiles Power consumed: 59 MwH Water consumed: 71 Gallons/Month Bulldoze Cost: §3,280 --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO file types in two separate folders; one for dark nite users (and other night-time darkening mods, such as Gizmos or Mashty's night-mods) and one for the standard Maxis nite. You must choose only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- DEPENDENCIES: This lot does not require external dependencies. --------------------------------------- NOTE ABOUT PARKING TEXTURES: This building deliberately does not come with parking textures, so that you can use your own parking lots adjacent to the lot, thus making it useful in both urban and suburban settings. If you wish to add parking textures, please do so using the lot editor. --------------------------------------- To install, simply unzip the contents of this file into your plugins folder. Thanks.
  5. Perth Council Building

    Version 1.0.0

    927 Downloads

    Perth Council Building, by Mattb325. --------------------------------------- Inspired by the Council Building in Perth's Stirling Gardens, here is another iconic early 1960's building. This is an example of the modernist style with Bauhaus leanings, and has distinctive external 'T' shaped sun-shades in alternating patterns over the curtain glass wall to block out the hot Western Australian sun. Conversely, the roof area has a perspex covered walkway which I imagine would be about as comfortable as an ant under a magnifying glass in the broiling summer heat! It is with the 'T' shaped awnings that I taken most of the liberties with this building; reducing the width of the top part of the 'T' to ensure that each sun-shade is clearly visible in game rather than blurring into one. The real-life building was actually slated for demolition in the 1990's, but was saved and renovated as well as adding one extra floor at the top of the building. Recently, the building was also fitted thousands of coloured leds: hence, the unusual, and prettily-coloured night-lights. This BAT functions as a government building and town hall in game. In addition to providing your sims with 185 highly desirable civic jobs, it will help alleviate the commercial demand caps that can hinder city development. Given the way that the game is designed, in addition to providing health, education, safety, etc, using rewards is an absolutely necessary part of being able to develop large cities and regions. It sits on a 5x3 lot and will easily blend in with other park lots (such as the SFBT mid-wealth set) that use the Maxis R$$ plain grass. Similarly, given the fact that the building is 13 floors high, it will also work well in a dense city environment. * It is offered as a reward without needing to meet pre-existing conditions. * It is located in the REWARD Menu * It can be placed more than once in a city. * It DOES NOT over-write the ingame town hall (or any re-lotted versions there-of), so can be used in conjunction with the standard Maxis town hall reward. * It DOES NOT over-write any of my other town hall lots (so can be used in conjunction with these as well). --------------------------------------- STATS: Lot size : 5 x 3 Plop Cost: §47,000 Monthly Cost: §1,170 Budget Item: Government Buildings Occupant Groups: Reward, Courthouse Demand Created: Jobs§: 23, Jobs§§: 151, Jobs§§§: 11. Landmark Effect: +105 over 33 tiles Pollution: Air 3 over 2 tiles, Water 2 over 3 tiles, Garbage 31 over 0 tiles Power consumed: 55 MwH Water consumed: 111 Gallons/Month Bulldoze Cost: §11,720 --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO file types in two seperate folders; one for dark nite users (and other night-time darkening mods, such as Gizmos or Mashty's night-mods) and one for the standard Maxis nite. You must choose only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- DEPENDENCIES: To ensure proper functionality, make sure the following files are in your plugins: *BSC Mega Props - CP Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790) *BSC MEGA Props - SG Vol01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=746) --------------------------------------- NOTE ABOUT PARKING TEXTURES: Sadly, negative comments/reviews from a few members of the community continue to force me to add this utterly ridiculous disclaimer...this building has underground parking, and I have not used parking textures. If you wish to add parking textures, please do so using the lot editor and keep your negativity to yourself. --------------------------------------- To install, simply unzip the contents of this file into your plugins folder. Thanks.
  6. Version 1.0.0

    888 Downloads

    Old North Church, Boston, by Mattb325. --------------------------------------- Built in 1723, this is the oldest church in Boston and is famous for having been the church from which Paul Revere received his illuminated signals ("one if by land, and two if by sea") prior to his midnight ride to warn Lexington and Concord during the American Revolution. The church is a national historic landmark and a mission of the Episcopalians. This building is modded as a non-conditional House of Worship reward (meaning it can be placed in your city at any time without having met prior conditions). It does not over-write the Maxis House of Worship rewards and can safely be used in conjunction with these (or any relotted version thereof). Placing this Reward provides R§§ CAP relief, has a park effect, boosts the mayor rating and also provides up to 17 highly desirable civic jobs. It is on a 3x3 lot. --------------------------------------- STATS: Lot size : 3x3 Plop Cost: §0 Occupant Groups: Reward; House of Worship Wealth: Medium Wealth Demand Created: Jobs§: 3; Jobs§§: 9; Jobs§§§: 5 Demand Satisfied: R§§ 5,000 Park Effect: +90 over 33 tiles Mayor Rating: +7 over 110 tiles Pollution: Air 1 over 2 tiles, Water 1 over 3 tiles, Garbage 12 over 0 tiles Power consumed: 21 MwH Water consumed: 16 Gallons/Month Bulldoze Cost: §7,200 Monthly Cost: §0 --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO file types in two seperate folders; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must choose only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. If you use the dark nite version, you will need a dark nite mod. --------------------------------------- DEPENDENCIES: To ensure proper functionality, please ensure the following files are in your plugins: *BSC MEGA Props - Mattb325Vol02.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383 *BSC Texture Pack - CPVol01.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101 *BSC Mega Props - CP Vol02.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790 --------------------------------------- To install, simply unzip the contents of this file into your plugins folder.
  7. Dunkin Donuts For XXL

    Version 1.0

    65 Downloads

    Mod Requirement(s):: Cities XXL Community Patch Mod XL Nation Furniture Dependency Pack Game Requirement(s):: Cities XL 2011 Cities XL 2012 Cities XL Platinum Cities XXL Note: This Mod makes game money income easy Only In The Game
  8. Version

    7,987 Downloads

    Old Delaware County Courthouse, by Mattb325. A request by a fellow SimCity player, this building drew its inspiration from historic photos and drawings of the Delaware County Courthouse that once stood in Muncie, Indiana. Sadly, this eyecatching courthouse with its high victorian 'wedding cake' design and grand side staircases was demolished in the 1960s. This game asset is offered as reward that DOES NOT replace the original in-game courthouse (nor any other custom lot) and it is offered without the need for pre-existing criteria to be met. It can be placed more than once in a city and can co-exist with the default Maxis courthouse reward if you so wish. In addition to the benefits of enhanced crime fighting offered by the courthouse, I have modded this building so that it also provides 50 very desirable civic R$$ jobs, has a positive effect on commercial areas, provides a landmark effect, improves the mayor rating and is useful in lifting residential demand caps that hinder city and regional development. The cost to the monthly city coffers for this government building and all of the benefits it brings is $118. It sits on a 6x6 lot and is sure to make a grand centerpiece for any small city. STATS: Plop Cost: $68,900 Bulldoze Cost: $5,580 Power Consumed: 38 Mwh Water Consumed: 75 Gallons Pollution: 2 (air) / 1 (water) / 13 (garbage) Radius: 2 / 3 / 0 Occupant Groups: Reward, YIMBY, Courthouse DEPENDENCIES: (note you must be registered with, and logged into, the SC4D Lex to download these) BSC MEGA Props CP Vol01 BSC MEGA Props CP Vol02 BSC BAT Props Mattb325 Vol02 To install, simply unzip the files into your plugins folder Thankyou and enjoy.
  9. Griffith Observatory

    Version 1.0.0

    7,891 Downloads

    Griffith Observatory, by Mattb325. --------------------------------------- The Griffith Observatory and Planetarium opened in 1935 and has a commanding view of the Los Angeles skyline from its prime position on the slope of Mount Hollywood in Griffith Park. It is an example of Art Deco/Streamline Moderne architecture. The observatory is a popular tourist attraction (commanding great views to the nearby Hollywood Sign and downtown LA). Like so many iconic buildings in Los Angeles, the Griffith Observatory has appeared in many films and TV shows. --------------------------------------- This BAT is a fairly faithful reproduction of the observatory - bear in mind that some changes have to be made to the model to ensure that such a sloping structure can work in a game that doesn't really handle sloping structures well - so for that reason I had to make a few changes. This BAT is designed to have slope tolerance and the lot is designed to be plopped on a hill (rather than a cliff-face). The Observatory building is an overhanging prop in three parts - the upper part of the observatory, the underground area of the observatory and café and the small driveway piece. Given the way that SC4 handles models rendered below the ground plane, the underground/foundation part of the observatory does not cast shadows: there is nothing I can do about this. To make the building easier to place, the lot is transit enabled and has limited slope tolerance. Given the main part of the building overhangs by 6 tiles, you can use fine terraforming tools to clean up the slope after placement. This building has been modded as a non-conditional reward that counts towards tourism and has a positive landmark, park and mayor-rating effect. Placing this Observatory will raise IHT demand in your city as well as providing some civic jobs. Therefore, ensure that you have sufficient education facilities in your city to meet the IHT demand increase. * It is offered as a reward without needing pre-existing conditions. * It is located in the REWARD Menu. * It can be placed more than once in a city. Placing rewards is an essential part of growing a large city and region, given their cap-busting and desirability increasing effects. Because you might need to experiment in placing this lot a few times before being satisfied with the final placement, I have kept the Plop and Bulldoze costs low. --------------------------------------- STATS: Lot size : 4 x 5 Plop Cost: §5,000 Monthly Cost: §290 Budget Item: Government Buildings, Landmark Effect Occupant Groups: Reward, Tourist, YIMBY Demand Created: Jobs§: 0, Jobs§§: 43, Jobs§§§: 14. Landmark Effect: +50 over 22 tiles Park Effect: +50 over 22 tiles Mayor Rating: +50 over 220 tiles Pollution: Air 4 over 2 tiles, Water 4 over 3 tiles, Garbage 4 over 0 tiles Power consumed: 76 MwH Water consumed: 34 Gallons/Month Bulldoze Cost: §870 --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot File! If you use the dark nite version, you will need a dark nite mod. Either: (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php) --------------------------------------- DEPENDENCIES: There is only one dependency for this file. To ensure proper functionality, make sure the following file is in your plugins: *BSC Textures Vol01 - (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90) --------------------------------------- To install, simply unzip the contents of this file into your plugins folder. Thanks, and enjoy!
  10. Palacio Cristal Redone

    From the album Classic Model, New Lot (S3-18-C)

    Before voting, we recommend you download and try out this item of content: [Download Here] Designed for the Simtropolis S3-18-C challenge. Original models by Ripptide. Enjoy, and don't forget to vote for all entrants!
  11. Version 1.0.0

    720 Downloads

    Designed for the Simtropolis S3-18-C challenge. Original models by Ripptide. ------- Stats: ------- Lot Size : 8x20 Plop Cost : $150,000 Bulldoze Cost : about $50,000 Pollution : Minimal Landmark Effect : 30 / 18 Park Effect : 30 / 18 Water Consumed : 201 Power Consumed : 121 Menu : Rewards Pre-conditions : None ------------------ Dependencies: ------------------ BSC MEGA Props - CP Vol01 BSC MEGA Props - D66 Vol01 BSC MEGA Props - RT Vol01 BSC MEGA Props - RT Vol02 BSC MEGA Props - SG Vol01 BSCBATPropsMattb325_Vol03 SimFox TreePack #2 BSC Textures Vol 01 BSC_TexturePack_Cycledogg_V 01 Enjoy, and don't forget to vote!
  12. Version 2.0.0

    1,408 Downloads

    No dependencies. All lots are 5x5 ploppables in the Reward menu, available at the start, and are network and transit enabled (capacity: 100) Maxis lighting. This project is inspired by the first version of SimCity (Classic) now called 'Micropolis' developed in the 1980's and released as open source. The 7th preview is an image of a session of playing the Java version of Micropolis that is freely downloadable from github.com. In Micropolis there are only three same-sized squares for RCI zoning. I've used the reward system in SC4 to re-lot all 6 of the large commercial office buildings, 2 of the largest high-wealth residential, 1 of the largest high-tech industrial buildings, and 1 agricultural building. All the lots are the same area size like in Micropolis. The queries are the same queries used for the buildings as grown in the game. The associated reward will only be indicated in the reward menu as the item is selected and plopped. The lots contain code for both the reward and the replacement building so apparently the lots provide the benefits of the reward as well as the operation of the building. The intent of making these lots is providing access to the buildings so the reward function was not evaluated, but the queries do report capacity usage for the replaced building --no 'goofy stat' for the reward. NOTE: Residential ploppables may indicate some usage initially, but will quickly degrade to Abandoned Due to Commute Time so are not functional as Residential. Previews of Buildings Featuring Terrain Mods (see Preview and Install.html in zip file) Terrain Resources Listed in: Cori's Terrain Shoppe Descriptions of the 10, 5x5 Large RCI and 1 Civic Building are included in the zip file: The buildings appear in the reward menu with a unique menu icon, the building and reward names. The Opera House, Farmer's Market and Tourist Trap rewards also appear in the Parks menu. • Van Prooijen Trading: Commercial: Convention Center • Ong Condos: Residential: Major Art Museum • Hurt Enterprise Headquarters: Commercial: Tourist Trap • Hogan, Wallace, and White Insurance: Commercial: Resort Hotel • Cahalane Communications: Civic: Bureau of Bureaucracy • Lind Entertainment: Commercial: Stock Exchange • Byall Tower : Residential: Opera House • Tubing Facility: Industrial: Advanced Research Center • Alvin's Acres: Agriculture: Farmer's Market • Pedriana Pharmaceuticals: Commercial: TV Station A stage 8 CO§§§ building in the Chicago tileset. Capacity: 7,103 ______________________________________________________ I've given this lot project the name MicroProject and made a logo for identifying the lots in the Reward and Parks menus. Each lot appears near the original reward, with a building icon and the logo overlay. The original reward is not replaced. The re-lots are available at the start of a new city. Sources: Wiki SC4Devotion: http://www.wiki.sc4devotion.com/ Wikia SC4: http://simcity.wikia.com/wiki/SimCity_4
  13. FrankU Dutch Radio Station

    Version V1.0

    526 Downloads

    This Dutch Radio Station is part of my set of Dutch Reward Lots that replace the Maxis Rewards. It has exactly the same stats as the original. The original lot is quite bare and functional. In fact there was not really anything that I could improve, so in order to give it a Dutch atmosphere I added a small park area with Dutch park benches. For tradition's sake I added a landmark lot without jobs. I named it after Frits Spits, one of the most famous and most appreciated Dutch radio makers. Of course there are many others, who are good enough to have a radio station named after them. If you want you can change the name after having plopped it in your city. If you do not want one of these lots you can delete the RW lot or the LM lot. Dependencies BSC_TexturePack_Cycledogg_V 01b BSC MEGA Props - CP Vol01 BNL Essentials v1.1 Dutch Prop Pack
  14. Bureau of Bureaucracy

    Version

    8,084 Downloads

    Bureau of Bureaucracy, by Mattb325. I present another civic building: this is an example of the Beaux Arts style which was popular for government buildings in the late 1920s and early 1930s, as its domineering style represented stability and permanence. This game asset is based on a real building in the US city of Texarkana and in game it is modded as a similar variation of the Bureau of Bureaucracy. Like the Bureau of Bureaucracy, this is found in the rewards menu and sits on a 4x4 lot. Unlike the Maxis counterpart it is available at any time and can be placed more than once. Like the in game version this building provides highly desirable civic jobs, and helps raise demand caps and mayor rating which is vital if you are to continue building a large city. It DOES NOT replace the in game version and both the Maxis and my version can co-exist in the same city if you wish. STATS: Plop Cost: $36,000 Bulldoze Cost: $7,440 Monthly Cost: $320 Wealth: Medium Demand Created: Jobs$$ 100; R$$ 100 Park Effect: 10 over 22 tiles Landmark Effect 25 over 17 tiles Pollution at Centre: 2 (air) /2 (water) /50 (garbage) Pollution Radius: 3/4/0 Power Consumed: 200 Mwh Water Consumed: 200 Gallons Occupant Groups: Reward & DMV Dependencies (note you must be registered and logged in at the SC4 Devotion LEX to download): BSC BAT Props Mattb325 Vol02 ([url=http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383]http://sc4devotion.c...php?lotGET=2383) BSC MEGA Props CP Vol01 ([url=http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180]http://sc4devotion.c...php?lotGET=1180) To install, simply unzip these files into your plugins folder. Thankyou and enjoy.
  15. CocaCola Building

    Version 2.0

    49,369 Downloads

    This building is based on the Coca Cola HQ Building, located in Atlanta, GA. It is 23 stories tall. The Coca Cola log at the top of each side is a local icon, and can be seen for many miles. Reward Version : Lot size: 4 x 4 tiles Menu position: Rewardss Custom Features : Menu Icon, Query, Query Sound Reward Requirements: City Population > 10,000 ; Co
  16. Lighthouse 2x2 Lot Pack

    Version 2.0.0

    560 Downloads

    Contains 9 2x2 lots to choose from. Each lot has a different character, animation, and a variety of props from SC4 Deluxe. All lighthouses cost 4000§ (Simoleons), earn 100§ a month, slightly reduce air and water pollution nearby, and have a moderate local park and landmark effect. All lighthouses are in the Reward Menu and are available for immediate plopping. The Maxis Reward lighthouse is not replaced and becomes available as usual. No External Dependencies: The dependencies in version 1 have been removed. I am using a smaller texture pack that I made for my lots which is included, and have replaced the Bus Stop with an extended Toll Booth Platform. The 'BaseTexturesElements_Grass.dat' is an internal dependency required for the lots above; it is included in this package in the folder 'z_Grass Base Textures'. I have made a 500K Base Texture Volume with textures I made for my lots linked below. If the texture file below is used then delete the ' z_Grass Base Textures' folder as the textures are the same and don't need to be loaded twice. Base Textures Vol 1 Elements INSTALL To install select the folders for the lighthouses you want to use and delete the other sub-folders. Don't delete the 'z_Grass Base Textures' folder unless you are using none of the lighthouses which require them or are using the larger texture volume (see above). Copy and paste the 'Lighthouse 2x2 Lot Pack V2' into your User\Documents\SimCity 4\Plugins folder.
  17. Mayor's Villa

    Version 1.0.0

    466 Downloads

    English Lat Am Reward Lots presents the first upload in a series of fully functional reward lots: The Mayor's Villa. Haven't you ever felt the original Mayor's House was kind of underwhelming? On the other hand, this beautiful house was designed by the one and only Debussyman, and now it's presented to the mayors of Simtropolis as an enhanced alternative to the original one; consequently, it costs more and has more conditions attached to it, but it also gives more benefits than the original. In addition to greater Landmark and Park effects, this lot offers a few civic jobs. This is not a replacement lot, so you can have both houses coexist in one city tile if you so desire. Please read the documentation files included in this download before installing. Dependencies Make sure you download and install all these files to your Plugins folder. Yes, they are a handful, but they're fairly common: *BSC Essentials (Necessary for the reward script to work) *BSC Mega Props DBSSYMN Vol. 1 (Required for the House model and the fence props) *BSC Mega Props D66 Vol. 2 (Contains many of the details of the lot) *BSC Mega Props CP Vol. 1 (Same as above) *BSC Mega Props Swi21 Vol. 1 (Same as the two previous files) *BSC-VIP Girafe CarPack Vol. 1 & 2 (Same as the three previous files) *BSC Texture Pack Cycledogg Vol. 1 (Overlay textures) Paeng Texture Pack v104 (Base textures) * You need to be registered in SimCity4 Devotion's LEX to download these. Lot info Size: 5x6 Monthly Cost: 150 Park Effect: 130 over 54 tiles Landmark Effect: 130 over 54 tiles Jobs: 4$, 26$$, 2$$$ Mayor Rating Effect: 2 over 220 tiles Reward Requirements Easy City population: 10000 Mayor Rating: 70 Educational Quotient: 120 Medium City Population: 15000 Mayor Rating: 75 Educational Quotient: 150 Life Expectancy: 70 Hard City Population: 25000 Mayor Rating: 90 Educational Quotient: 180 Life Expectancy: 90 Notes I didn't make the house model, and as such, claim no credit for it, all credit goes to Debussyman along with my thanks for making this and other beautiful building models. You can modify this lot or the reward scripts for your personal use, but you can't redistribute these files without my permission. The modding of this lot was made using PIM-X and Ilive's Reader v 1.53; and was tested before uploading. Nonetheless, if you come across any problem with this download feel free to PM me at Simtropolis (@Edvarz) or leave a post in my lot thread, there you can also see some other projects I'm working on. If you are curious about the real life version of this house, you can google Quinta Montes Molina, it's located on the city of Mérida, Yucatán, in Mexico. Thank you for your download and enjoy! Español
  18. Hey, me again! Does anybody know of a turorial for making functional rewards using PIM-X, I understand that it can only give you a template and you need to use the Reader for the scripts. I found a couple of tutorials but this one seems to be outdated (please correct me if I'm wrong), and the other one is for replacing Maxis rewards, which I don't want to do. Thanks a lot!
  19. Mayor's Villa

    From the album Lotting Challenge (S3-03-C)

    Before voting, we recommend you download and try out this item of content: [Download Here] Haven't you ever felt the original Mayor's House was kind of underwhelming? On the other hand, this beautiful house was designed by the one and only Debussyman, and now it's presented to the mayors of Simtropolis as an enhanced alternative to the original one. Feturing a mix of flower gardens and open grass, open spaces for official events and generally all of the flair of an early 1900's pompous burguoise Villa.
  20. Old County Courthouse

    Version 1.0.0

    705 Downloads

    Old County Courthouse (Reward) Old Delaware County Courthouse by Mattb325 1 - INTRODUCTION/OVERVIEW This is my 2nd upload in a series of Rewards based on BAT models made by other artists. This upload (version 1.0.0), a recreation of the wonderful Old Delaware County Courthouse made by Mattb325, is an old, medium sized Courthouse, that was made by its creator from historic photos and drawings of the Delaware County Courthouse that once stood in Muncie, Indiana. Sadly, this eyecatching courthouse with its high victorian 'wedding cake' design and grand side staircases was demolished in the 1960s. This wonderful BAT comes on a new lot and features a custom icon and custom query window. I used the original seasonal trees here and the nightlight is also like the original BAT. You will find this lot in the Rewards menu right next to the In-Game Courthouse. Why is it a Reward and only available onces? This Reward is made for players, who want to work and reach a goal in this game and finally get a WHAT? A REWARD of course… And ask yourself this: How many Courthouses and City Halls exist in your city? Courthouses maybe more then one, but do they look all the same?! You don’t like it? Well, than this download in NOT for you! NOTE ABOUT THE DEPENDENCIES: This BAT is for you, if you like good looking and detailed buildings in your city. There are so many awesome creations like textures and other props made by the community out there, and I think, we should use them. You don’t like dependencies? Well, again, then unfortunately this download is NOT for you! NOTE ABOUT DARK NITE vs MAXIS NITE: It should work with the original Maxis Nite and the Dark Nite Mods (see the pictures in this download). Stats (REWARD): Lot size: 6x6 Plop cost: §31,000 Bulldoze cost: §3,100 Monthly cost: §310 (Government buildings department) Pollution: 4 (Air)/ 3 (Water)/ 5 (Garbage )/ 0 (Radiation) Pollution radii: 6/6/0/0 Power consumed: 20 MWh Water consumed: 80 cu m/Month In order to get this Reward, the following requirements need to be met (medium difficulties): City population: 44,000 Regional population: 90,000 Mayor rating: 44 Mayor’s house: 1 Courthouse: 1 2 - USE You need to extract this archive to your root plugins folder, it should then create a folder MSRB\REWARDS\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). I strongly suggest that you keep your plugins organized, this original download in a safe place and remove all pics and this description from your plugins. These are not needed for this BAT to work. If you no longer wish to use this download, proceed as follows: Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done. 3 - DEPENDENCIES There are a few dependencies for this Reward here and you'll need the original upload of the BAT to see the building: Mattb325 Old Delaware Courthouse (only the .sc4model Mattb325_Muncie_Courthouse2-0x5ad0e817_0x3d4aa1f9_0x30000 file is required): http://community.simtropolis.com/files/file/27989-old-delaware-county-courthouse/ The following dependencies are required to get the original building: c.p.’s BSC Mega Prop Vol. 01: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180 c.p.’s BSC Mega Prop Vol. 02: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790 Mattb325’s BSCBatPropsMattb325 Vol. 02: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383 Since I’ve re-created the whole lot, the following dependencies are also required: Paeng‘s Textures Pack Vol. 1.04: http://community.simtropolis.com/files/file/22823-paeng-textures-vol104/ shokthrpy’s SHK Parking Pack 1.2: http://community.simtropolis.com/files/file/27563-shk-parking-pack/ Simfanatik’s Additional Police Bike (Hardware version): http://community.simtropolis.com/files/file/25788-additional-police-bike/ Simfanatik’s 2012 Ford E-250 Vans (Hardware version): http://community.simtropolis.com/files/file/27636-2012-ford-e-250-vans/ Simfanatiks’s FBI Suburban (Hardware version): http://community.simtropolis.com/files/file/25635-fbi-suburban/ Optional and recommended (but not required): Mandelsoft’s Light Replacement Mod – USA Set v5.1: http://community.simtropolis.com/files/file/28063-light-replacement-mod-usa-set/ (this MOD overilluminates the lights on the lot, other Light Replacement Mods might not do this, so this is only an issue if you use this MOD) If you want to see the modern police cars I use, you might want to take a look here: airman15’s Police Car/Van Conversion Mod: http://community.simtropolis.com/files/file/30528-police-carvan-conversion-mod/ If you want to see the national flag on this lot, you’re also required to download and have this in your plugins folder: Pegasus‘ One Flag Many Nations Mod: http://community.simtropolis.com/files/file/27711-peg-one-flag-many-nations-mod/ NOTE: If any of the above dependencies require additional dependencies, you’ll need to download and put them in your plugins folder as well. You must be registered and logged into the STEX and the BSC File Exchange over at SC4Devotion in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange at SC4Devotion. 4 - FINAL WORDS This lot was tested intensively without any problems, but if you have issues/problems with it, please feel free to pm me here! Please read this Readme carefully and make sure you have all dependencies installed properly. I am not responsible for any problems with your game using this BAT. Use at your own risk! 5 - CREDITS Once again: Credits for the original BAT go to Mattb325, credits for all the other dependencies go to Paeng, shokthrpy, Simfanatik, c.p. and Pegasus! Thanks to T Wrecks for the inspiration how to create a good Readme-file! Without their creations I wouldn’t be able to create this Reward. Thanks a lot, guys! markussaage, April 22, 2016
  21. Research Center

    Version 1.0.0

    6,670 Downloads

    Oran-Nayar-Blinn Research Center, by Mattb325. --------------------------------------- I really like the in-game research center, but I dislike the fact that it generates radiation, reduces residential desirability, lowers your mayor rating and is something of a NIMBY building. It seems like a lot of sacrifice for the benefit of increasing High Tech Industry (IHT) demand and desirability. So, I've made another research facility which has all of the benefits with none of the draw-backs. The Oran-Nayar-Blinn Research facility is a strikingly designed ultra-modern building situated on a leafy 7x7 campus-styled lot. It is just as suited to the middle of an industrial area as it is in a suburban or ex-urban space. In addition to providing your sims with many highly desirable civic jobs, it will help alleviate the IHT demand caps that can hinder city development (by increasing IHT demand by 130,000 places). It has also been modded to provide some residential and commercial cap relief by providing both Park and Landmark effects. All these benefits do have a cost (which is only fair). In addition to the §25K outlay, this will set the city back §250 per month. * It is offered as a reward without needing pre-existing conditions. * It is located in the REWARD Menu. * It can be placed more than once in a city. * It DOES NOT over-write the in-game Advanced Research Center (or any re-lotted versions there-of), so can be used in conjunction with the standard Maxis reward. Placing rewards is an essential part of growing a large city and region, given their cap-busting and desirability increasing effects. --------------------------------------- STATS: Lot size : 7 x 7 Plop Cost: §25,000 Monthly Cost: §250 Budget Item: Government Buildings Occupant Groups: Reward, TV Magnet, YIMBY Demand Created: Jobs§: 0, Jobs§§: 523, Jobs§§§: 274. Landmark Effect: +125 over 37 tiles Park Effect: +15 over 37 tiles Mayor Rating: +30 over 220 tiles Pollution: Air 20 over 2 tiles, Water 30 over 3 tiles, Garbage 60 over 0 tiles Power consumed: 131 MwH Water consumed: 358 Gallons/Month Bulldoze Cost: §10,480 --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot File! If you use the dark nite version, you will need a dark nite mod. Either: (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php) --------------------------------------- DEPENDENCIES: To ensure proper functionality, make sure the following files are in your plugins: *BSC BAT Props Mattb325 Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383) *BSC MEGA Props - CP Vol01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180) *BSC Mega Props - CP Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790) *BSC MEGA Props - SG Vol01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=746) *BSC Texture Pack - Cycledogg V01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101) --------------------------------------- To install, simply unzip the contents of this file into your plugins folder. Thanks, and enjoy!
  22. Version 1.0.0

    362 Downloads

    This is my first self made reward. It is a sequel to the three Maxis cemeteries. Otherwise it's quite straightforward. It will be unlocked after you have built the three Maxis cemeteries and your city population has reached 120.000 sims. For details see the Read Me. Dependencies: Tromsdalen Church (only the model file) BSC_TexturePack_Cycledogg_V 01b BSC MEGA Props - CP Vol01.dat BSC MEGA Props - SG Vol 01.dat BSC MEGA Props - MJB Vol01.dat BSC MEGA Props - D66 Vol01.dat BSC MEGA Props - Misc Vol01.dat BSC MEGA Props - swi Vol01.dat BSC Essentials BNL Essentials v2.0 (or later) Have Fun!
  23. FrankU Dutch Marina Reward

    Version V1.0

    794 Downloads

    Hi folks, This is the Dutch version of the Maxis Marina. As we probably all agree the Maxis Marina is a bad lot, to say it politely. The lot comse in two flavours. See the differences on the edges in the provided images. You may only use one in your cities. Both are also available as Landmarks. These can be used simultaneously. The marina lot might be a nice addition to the NBVC marina lots, if you use these already. It might also be an encouragement to use these nice lots if you don't. Anyway: it's all up to you. Dependencies: NBVC Marina Dutch Historical Houses 1 (Leerlooierstraat) Dutch Historical Warehouses 1 (Zoutkade) BSC_TexturePack_Cycledogg_V 01b BSC MEGA Props - CP Vol01.dat BSC MEGA Props - MJB Vol01.dat WAS_NL_Props_Vol01.dat BNL Essentials v1.1 Have fun with them! FrankU
  24. Version 1.0.0

    3,532 Downloads

    Bankstown Council Chambers and Civic Center, by Mattb325. --------------------------------------- This is a campus-style council chambers and civic center building. This is a modified model based on the auditorium, council offices and tourist information kiosk of a similarly scaled complex in suburban Sydney. This is a very specific architectural style that was popular during the 1960s and 1970s, when Tehran was one of the most sophisticated and popular destination for western tourists. Unfortunately, the tumultuous events of the late 1970's saw Persia (as Iran was then known) loose its shine with the West; but as with all exotic things popular in the west, this popularity found expression in borrowed architectural styles making their way into western cities. Civic architecture was an early adopter of this simplified Persian style; the main building of the Lincoln Center in New York is a particularly famous example of this style, but there are very few other examples in SC4. In the Persian style, all of the typical, classical ornamentation is reduced to very simple, strong geometric shapes. It was undoubtedly modern; but probably seen as a more sophisticated architectural expression than the somewhat similar atomic & googie styles which were prevalent at the time. Thankfully, all three styles fell out of fashion. This BAT functions as a government building and town hall in game. In addition to providing your sims with 310 highly desirable civic jobs, it will help alleviate the commercial demand caps that can hinder city development. It has also been modded to provide residential cap relief and increase desirability. It is designed for a 10x7 lot and this building looks best when used in either a suburban setting or to be break up a larger downtown area. * It is offered as a reward without needing to meet pre-existing conditions. * It is located in the REWARD Menu * It can be placed more than once in a city. * It DOES NOT over-write the ingame town hall (or any re-lotted versions there-of), so can be used in conjunction with the standard Maxis town hall reward. * It DOES NOT over-write any of my other town hall lots (so can be used in conjunction with these as well). --------------------------------------- STATS: Lot size : 10 x 7 Plop Cost: §72,000 Monthly Cost: §1,920 Budget Item: Government Buildings Occupant Groups: Reward, Courthouse, Tourist, TV Magnet Demand Created: Jobs§: 38, Jobs§§: 253, Jobs§§§: 19. Landmark Effect: +135 over 39 tiles Park Effect: +50 over 70 tiles Pollution: Air 4 over 2 tiles, Water 2 over 3 tiles, Garbage 50 over 0 tiles Power consumed: 36 MwH Water consumed: 144 Gallons/Month Bulldoze Cost: §19,240 --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO file types in two seperate folders; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite. You must choose only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. If you use the dark nite version, you will need a dark nite mod. Either: (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php) --------------------------------------- DEPENDENCIES: To ensure proper functionality, make sure the following files are in your plugins: *BSC BAT Props Mattb325 Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383) *BSC MEGA Props - CP Vol01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180) *BSC Mega Props - CP Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790) *BSC MEGA Props - SG Vol01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=746) *BSC Texture Pack - Cycledogg V01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101) --------------------------------------- To install, simply unzip the contents of this file into your plugins folder. Thanks, and enjoy!
  25. Version 1.0.0

    241 Downloads

    This Dutch Farm Fair is part of my set of Dutch Reward Lots that replace the Maxis Rewards. The lot replaces the Maxis State Fair. It has exactly the same stats. The size is 6 x 12 tiles. A Landmark version is also available for your convenience. Many Dependencies though.... Most of them you will have already, I suppose. BSC_TexturePack_Cycledogg_V 01b BSC MEGA Props - SG Vol 01.dat BSC MEGA Props - CP Vol01.dat BSC MEGA Props - D66 Vol01.dat BSC MEGA Props - MJB Vol01.dat BSC MEGA Props - Gascooker Vol01 BSC MEGA Props - RT Vol01 BSC MEGA Props - swi21 Vol01 BSC MEGA Props - Misc Vol02 BNL Essentials v1.2 Maxis prop names and query fix only the Model files of the following: VDA Aardamseweg Dutch Farm Pack by Haarlemmergold
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