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City-building game(s)

Found 51 results

  1. San Juan de la Bahía

    "San Juan de la Bahía" San Juan de la Bahía is a great tourist centre, near to capital city. Originally an agricultural town, its population grew abruptly in the 1970's with real estate business. Cañuelas prosperity attracted the attention of the most deprived populations of Metzú, forming popular neighborhoods at the coast in the 2000's. Today, Cañuelas is a city of contrasts. Full map Population: 116.115 Metropolitan Area: 141.992 (Includes Polois) Main activities: Commercial services, tourism. Transport: by highway: by route: We hope you visit our cities, See you on the next article, Stranger.
  2. Sierra Nevada de Santa Marta

    Version 1.0.0

    113 Downloads

    This is a high up shot and mostly in Columbia. The area interested me because of that triangle mountain, which is the name of the region, that stands alone. There are several cities in this area including Santa Marta, Cartagena and Barranquilla along the coast. on the other side of the long mountain range is Venezuala and the city of Maracaibo is near the top of that range. Reshade is on in the pictures for better detail. The region Is 28X20 large city tiles. To install, simply unzip to: C:\USER\Documents\SimCity 4\Regions and load the game. There's no need for 3rd party software to play this map. Enjoy!
  3. Rio de Janeiro

    Version 1.0.0

    297 Downloads

    This is Rio. It's a small map at 12x12 large city tiles. There are a number of ways to give this city a Brazillian flavor. You can visit SimcityBrasil files here, https://community.simtropolis.com/files/category/67-SimcityBrasil-files/ . There are a bunch of terrain mods that would punch up this region. There's a post I found on Reddit here, ...where one of the posters gave an extensive list of terrain that would suit a South American feel. To install, simply unzip to: C:\USER\Documents\SimCity 4\Regions and load the game. There's no need for 3rd party software to start this region. Enjoy!
  4. The Andes

    Version 1.0

    300 Downloads

    Description This is part of the The Andes mountain range. In the northern area of Chile, on the west coast of South America. Created from high resolution height map data. The map is rotated 90 degrees. Just because I think it looks better this way. Due to the high elevation, the only water on this map is on the coast line. There's 64 Big, 20 Medium, and 16 Small city squares. For a total of 100. Most of it is pretty flat in the center, with some coast line I'm sure you can build on. Installation The file is in SC4M format. So you will need SC4 Mapper to install. Bonus! I recommend these texture mods below. If you want the region to have some nice snow capped mountains. PEG MTP Terrain Mod 2 PEG ROCK MOD 1 (use Gray Granite) PEG WATER MOD Brigantine Enjoy!
  5. TCC Maps - Sao Paulo, Brazil

    Version 1.0.0

    396 Downloads

    Another week, another map! This time it's Sao Paulo, Brazil (for SimCity 4)! Sao Paulo is the largest city in Brazil, with the metropolitan area being home to 22 million people. The map is 16 x 20 large city tiles and is accurately scaled based on DEM data. Some elevation levels have been compressed to allow for game water. In order to install the map you will need wouanagaine's mapper or terraformer as the file is in SC4M format. I hope you can put this map to good use, enjoy! -TCC Maps released weekly on Tuesdays or Wednesdays (US, Pacific time), View My Full Map Catalogue Here:
  6. Los Roques, Venezuela

    Version 2.0

    213 Downloads

    Los Roques is an archipelago about 120 km ( ≈ 75 mi) north of continental Venezuela; it's part of the Federal Dependencies, which consist of most of Venezuela's offshore islands in the Caribbean Sea. Known for its corals, white sand beaches, clear waters and mangroves, Los Roques is one of the best tourist attractions in Venezuela. It's got a small population of around 3100 people, most living in Gran Roque island. Perfect for those who prefer higher difficulty, making small and medium sized cities, and doing land reclamations. v2.0 comes with many improvements for this map; the most important of all are: more accurate terrain and region dimensions. Hope that you like it, Have fun! P.S. for making ports, I strongly recommend doing a little land reclamation, and/or flattening the shoreline.
  7. Sao Joao del Rey region

    Version 1.0

    558 Downloads

    Hello! Its good to be back on STEX,almost 10 years since my last upload! This time I bring a region map. Never bein a fan of region making,in fact I rarely utilized SC4Terraformer or Mapper before, but as I returned to SC4 and Simtropolis recently, I was digging about the subject out of curiosity,and since I found that the process off making real world regions is about the same that I already use in geoprocessing,all the concepts,DEM data aquisition ,height maps,usgs data, etc, I was pratically at home on the subjetc. As said,I never atempted on regions before,so even as the process is the same,there are some tweakings regarding how the game engine handles topography,so there a a lot of room for improvments of future maps, if I make any, anyway. So,about the map: This map is a real scale of the region that I live , if not 1:1 ,its close,since I dont remember the area covered by the original grayscale that I utilized, it was an old college project,but I believe its no less than 19km x 19 km,and no more tham 23x23 km,so I made the region 22x22 tiles Geologically ,its a very old relief (circa 1 to 2 billion of years) ,so its a very intemperized and eroded landscape,in fatc the proeminent elevation on the picture, called Serra de Sao Jose,that roughtly translate to Sao Jose ridge, its the remnants of a +6000 mountain range,that stretched more than 250 km, in the past. The tree main rivers are spatially precisely represented, I utlilized a google earth print over the grayscale map on photoshop to draw the rivers,utilizing the ridge as a point of reference,but since the game offers some limitations, I had to exaggerate a bit the width of the rivers.By the way they are called Mortes (Deaths) Elvas and Carandaí. The Mortes River is the main river,and have a interesting history regarding the name,one that,for the sake of text length, will not tell you ,but for anyone interested,its easy to find on wikipedia. So,I hope you all enjoy the map, again, its not a premium quality content, but since the 10 yars abscence, its one that I want to share. DEPENDENCIES: SC4 Mapper or Terraformer for rendering the SC4M file INSTALLATION: For those that dont know yet how to install regions using the terraformer or mapper,after running the program,you only need to chose create region,and choose SC4M format (dont forget to unpack the zip file before) load the included file, and bamm, wait for render and save it. As always ,sorry for any grammatical error, I'm trying not to use google translator to verify my orthography,and thanks for the attention
  8. Sao Paulo Art Museum

    Version 1.0

    4,140 Downloads

    São Paulo Art Museum (MASP), by Mattb325. --------------------------------------- In my opinion, one of the easiest ways to change the look and feel of a built-up area is by having a large variety of civic buildings: it really does help keep the game fresh and can provide that all important sense of place. This building was done at the request of a fellow SC4 player and is a recreation of the Museu de Arte de São Paulo on Paulista Avenue. It was built in 1968 and is an eye catching steel, concrete and glass structure which is supported by two red lateral reinforced concrete beams to provide over 70m of free standing, unencumbered space at street level. As well as housing art, it also has one of the largest art libraries in São Paulo. While the front building is accurate to the real life structure, I have taken liberties with the area at the back in order to make this a good game asset. I have made this part of the building a sunken area rather than force the player to terraform the ground before placing the museum. It means that this building should be placed on flat ground. In game this operates as a large Museum in terms of jobs provided (167), student capacity (27,000) and radius (7,160). The building is found in the education menu. --------------------------------------- STATS MUSEUM: Lot Size: 6x4 Occupant Groups: Civic, Museum Plop Cost: § 7,250 Jobs: Jobs§ 25; Jobs§§ 102; Jobs§§§ 40 Bulldoze Cost: § 7,500 Power Consumption: 8 MWh Water Consumption: 38 Gal/month Pollution: 4 (Air)/ 3 (Water)/ 2 (Garbage ) Pollution Radius: 3/4/0 Coverage Radius: 7,160 Museum Capacity: 27,000 EQ Boost: 40 Effectiveness vs Age:20: 0; 30: 0.3; 40: 0.3; 50: 0.3; 60: 0.75; 70: 1.5; 80: 3 Budget Item Cost: § 600 --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: There are two model files in this download. You must select the appropriate file from the download. The file suffixed with 'DN' is for those users with a night-time darkening mod installed. The file suffixed with 'MN' is for users who do not have any such mods installed. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- DEPENDENCIES: There are no dependencies required. --------------------------------------- To install, simply unzip the contents of this file into your plugins folder.
  9. Torre Coltejer

    Version 1.0

    2,727 Downloads

    The Coltejer Building is the tallest building in Medellín, Colombia and the tenth-tallest in Colombia (as of 2016). It was completed in 1972. Coltejer is one of the most important textile companies in Colom bia, and the largest textile complex in Latin America.[1] It was founded in Medellín by Alejandro Echavarría on October 22, 1907. File content: Functional Landmark with 3,500 CO$$$_Dark Nite Version MAXIS NITE VERSION SOON: WAIT FOR IT. Notice: 1.- The model presented here is an interpretation of the author. The measurements and size may vary from the original. 2.- The models are not exact replicas of the original building. 3.- This is a work of exploration and experimentation that Diego Del Llano wanted to share with the community of Simtropolis. If some of this work does not satisfy you, you have the option of not downloading this file. 4.-Diego Del Llano appreciates your understanding and wishes you to enjoy this project to the fullest. 5.- Acknowledgments and all the credits to the original authors of this building.
  10. Ciudadela San Martin

    Version 1.0

    6,035 Downloads

    High Rise, locted in the Capital city of Bogota, Colombia. Height is 170 m. File content: Functional Landmark with 5,000 CO$$$_Dark Nite Version MAXIS NITE VERSION SOON: WAIT FOR IT. Notice: 1.- The model presented here is an interpretation of the author. The measurements and size may vary from the original. 2.- The models are not exact replicas of the original building. 3.- This is a work of exploration and experimentation that Diego Del Llano wanted to share with the community of Simtropolis. If some of this work does not satisfy you, you have the option of not downloading this file. 4.-Diego Del Llano appreciates your understanding and wishes you to enjoy this project to the fullest. 5.- Acknowledgments and all the credits to the original authors of this building.
  11. Due to violent protests against the president Miguel Hernández in San Lorenzo/Sucurocá D.C. we had to leave the capital for our own safety. We headed out to one of Grandoro's many rural towns, Villahermosa. Driving from the capital to here takes around 3 hours. Located between some mountains, in the Montes department, Villahermosa is a town in the middle of no where, almost. Life here is simple but there is no violence in the small village. You will see old ladys sitting outside their houses in mock-chairs and drinking coffee together. You will see farmer families go into the plaza to sell their harvest. And on every street you will hear music being played. Greenhouses outside Villahermosa. Here, flowers are farmed. The department of Montes is the main exporter of flowers in the country. Looks like the protests are over now, according to the news we just watched in a bar! Sadly many people were hurt. We don't know where to head out next, where should we go? To the coast? Or maybe to the remote island of Isla Chica? The capital? Y'all decide!
  12. Torre Colpatria

    Version 1.0

    6,114 Downloads

    High Rise, locted in the Capital city of Bogota, Colombia. Height is 192 m. This file Includes: Functional Landmark with 5,000 CO$$$ Jobs To install: Unzip the folder inside and dragg it on C:\Program Files\Maxis\SimCity 4 Deluxe\Plugins
  13. Ciudadela San Martin Tower One

    Version 1.0

    2,656 Downloads

    High Rise, locted in the Capital city of Bogota, Colombia. Height is 170 m. This file Includes: Functional Landmark with 4,000 CO$$$ Jobs To install: Unzip the folder inside and dragg it on C:\Program Files\Maxis\SimCity 4 Deluxe\Plugins
  14. The main plaza of the city, named "Plaza de la libertad" (Liberty square) by the Grandorians. On the center of the plaza, a statue of the famous independence heroine Candelaria Martínez, one of the leaders of the revolution against the spanish empire. In front of the plaza we have the main church of the city, Catedral de Nuestra Señora de la Concepción. Behind the plaza the former palace of the vice-kings is located. It is now used as the presidencial palace. The city of San Lorenzo (in Grandoro they call it Sucurocá which is the name of the tribe that lived here before the european conquest) was founded in 1521 by spanish conquistador Juan Guiterrez. It is located in a flat valley between two small mountain ranges. The estimated population in 2016 was 960,000 . More information about Grandoro will be up shortly..!
  15. Edificio Ilha De Bali

    Version 1.0

    2,417 Downloads

    Edifico Ilha De Bali: Just a typical South American apartment condo building located in Belem, Brazil. This is my 41st BAT. Edifico Ilha De Bali comes as: 3x4 Growable R$$ Residential and a 3x4 Ploppable CS$$ in both Darknite and Maxis Night versions. Instructions: 1) Download and unzip file into your plugins folder. If you use Darknite, delete the folder RDQ_Edifico_Ilha_De_Bali_MN. Otherwise, delete the folder RDQ_Edifico_Ilha_De_Bali_DN. https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/ Enjoy!
  16. Quito, Ecuador

    Version 1.0

    667 Downloads

    This is the map of the Quito City, Ecuador. The size of the map is 12x20. Installation 1. Download the File RAR. 2. Unzip the file. 3. Copy the File in Documents/Simcity4/Region 4. Open the game and play. ----------------------------------------------------------------- Este es el mapa de la ciudad de Quito, Ecuador El Tamaño del Mapa es 12x20 Instalación 1. Descargar el archivo RAR. 2. Descomprimir el archivo 3. Copiar la carpeta en Documentos/Simcity4/Región 4. Abre el juego y a jugar.
  17. R$$ Pack Santiaguino 2

    Version 1.0

    999 Downloads

    Brief Introduction This pack contains five models based on real life houses found throughout Santiago, Chile. I've included a variety of different architectural styles corresponding to different decades. Basic Information - Lot sizes: 1x1, 1x2, 2x2, 1x3. - Stages: 1, 2, 3 and 4. - Tileset: all - Standard Maxis Nightlights. Dependencies More than one dependency this time. Please note that you have to be registered in order to download the files at the LEX (I guess most of you already are). BSC MEGA Props CP Vol01 -- really popular, most of you should already have this. BSC MEGA Props CP Vol 02 -- again, quite popular. LBT Mega Prop Pack vol.01 -- same as the last two. Also, you should already have this if you've downloaded my previous files. Romualdillo Props VOL01 -- this should be the only dependency that you probably don't have yet. I also suggest checking out Romualdillo's incredibly detailed and superb spanish houses here. You can follow my work here. Enjoy!
  18. CS$$ Pack Limeño 1

    Version 1.0

    1,442 Downloads

    Brief Introduction This pack contains four low rise CS$$ buildings based on various buildings located in the historic center of Lima, Peru, a.k.a. the city of Kings. These buildings were all built prior to the 19th century, during Spanish rule. Basic Information - Lot sizes: 1x1 (corner), 2x2 (corner), 1x2 - Stages: 2 - Tileset: all - Standard Maxis Nightlights. Dependencies As always, only one dependency for now. Notes - I have not included landmark versions for my buildings. If you wish to plop them, please use the "buildingplop" cheat. You can find them by their names (see picture above). You can follow my work here. Enjoy!
  19. CO$$ Pack Porteño 1

    Version 1.0.1

    2,047 Downloads

    Brief Introduction This pack contains mostly medium density w2w buildings based on RL buildings in the city of Buenos Aires, Argentina. These buildings look best in older downtown environments, just like the RL buildings. Basic Information - Lot sizes: 1x1, 1x2 (corner), 2x1 (corner) and 1x3 - Stages: 3 and 5 - Tileset: all Dependencies If you've downloaded my previous pack, then you should already have it: Notes I've included more versions for two buildings, namely "Viamonte" and "Realico" (see image above): - There is a R$$ version of "Viamonte" - There is a fire station version of "Realico" as well as a parking lot version, just like in RL. Don't want these extra versions? Simply delete unwanted folder. You can follow my work here. Enjoy!
  20. Ibero-American Politics

    Attending at the growing number and activity of Spanish and Portuguese speaker forumers on the last months, and the convoluted events on our countries, this thread is opened as a means to have friendly and civil discussions about politics and policies. Of course, all forumers are welcome, no matter their origin. As my RL career is mainly focused this issues, I'll try to update the thread regularly with news briefs, but your help with that task would be well recieved. Also, to keep an amicable ambient, here are some convivence recommendations: Prefer English, but don't be shy: English is a lingua franca we all can use and is understandable for all forumers, inviting them to participate here; nevertheless, if you don't find the right words, write it in your native tongue, we really want to know your ideas. Also, online translators are always a good help. Keep arguments concise: while is true one can talk about politics for hours, most ideas get lost on more than two paragraphs; try to mantain a conversational style. Assume good intentions: if you see something that could offend you, first think: could this be just a misunderstanding? could I improve things by taking the offense? Don't stay shut, but remember that is easy to express oneself in a confuse manner. Use data, don't believe on it: statistics are very useful to get a hold of what's really happening, but they are human-made measures that are prone to error and diverse interpretations. Show us the numbers but remember we can see different things on them. Understand political beliefs and cultures: our local cultures and political beliefs are very deep rooted and cherished, don't try to bluntly change others', talk about them in a respectful way and comprehend dissent. Welcome our friends from the world: lets keep this thread open to all forumers by using an open language, explaining context and references, and being available to answer questions.
  21. R$$ Mini Pack Santiaguino 1

    Version 1.0

    1,422 Downloads

    Brief Introduction This mini pack consists of medium wealth homes based on real life houses located in the traditional commune of Providencia in Santiago, Chile. These house were designed to fit in a W2W urban environment, just like in real life. Basic information - Lot sizes: 1x2 (corner), 1x1 (corner), 2x2 and 2x1. - Stages: 2, 3 and 4. - Tileset: all. Dependencies - Only one (which I'll stick to for future projects): Note I've included several versions for the corner house (last model in the pictures), so that you can choose which one to delete, if any. - R$$ Casa Julio Prado AMARILLO CALAMINA - Yellow version with tin roof. Like in real life. - R$$ Casa Julio Prado AMARILLO TEJAS - Yellow version with roof tiles. - R$$ Casa Julio Prado BLANCO CALAMINA - White version with tin roof. Like in real life. - R$$ Casa Julio Prado BLANCO TEJAS - White version with roof tiles. Furthermore, I've included R$$$ versions since in real life the house is located in the commune of Providencia, home to upper middle income and high income families. The meaning of the R$$$ versions is the same as above. If you feel like these houses don't look like R$$$ homes, then simply delete the "R$$$..." folders. I recommend you to abstain from deleting the "R$$..." folders since they contain the sc4model files. You can follow my work here. Enjoy!
  22. CS$ Pack Santiaguino 1

    Version 1.0

    1,513 Downloads

    I present to you my 2nd pack, this time the CS$ Pack Santiaguino 1. This pack consists of CS$ buildings inspired by real life buildings throughout Santiago, Chile. INFORMATION - Lot sizes: 1x1 and 1x2 - Density: Low density (4 lots) and medium density (1 lot) - No dependencies (props are included) Enjoy!
  23. R$ Pack Santiaguino 1

    Version 1.0.2

    1,392 Downloads

    I present to you my first housing pack based on various old buildings throughout Santiago, Chile. These are all low-wealth, low density residential w2w houses. They grow on 1x1 and 1x2 lots. There are a total of 34 unique lots, as you can see in the pictures. If you like these houses, you may also like my other BATs that I'm currently working on. You can check them out here. If you have any questions, or comments, please let me know! Edit: I noticed I used an old picture for the primary screenshot. The textures on the last picture for the last set of houses are the final version, not the ones on the main picture. This is the only slight difference. Edit 2: ...I also noticed that I've uploaded this file to the wrong category. It should fall under "SimCity 4 Buildings (BATs)".
  24. FINISHED PROJECTS R$ Pack Santiaguino 1 CS$ Pack Santiaguino 1 R$$ Mini Pack Santiaguino 1 CO$$ Pack Porteño 1 CS$$ Pack Limeño 1 WIP PROJECTS (Projects that I'm committed to finish) R$$ Pack Santiaguino 1 CS$ Mini Pack Limeño 1: Two models based on stores in Lima, Peru. Banco de La Provincia de Buenos Aires (ON HOLD): A small wall-to-wall bank located in Buenos Aires, Argentina FUTURE PROJECTS Projects that I'd like to eventually start but I can't guarantee that these will actually be made R$ Pack Limeño 1 R$$ Pack Porteño (Argentina) 1 ID Mini Pack Belo Horizontino 1 * Subject to change ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Original Post ---------------------- Hi everyone, I'm creating this thread to showcase some of my (amateur) work. I have very little experience with batting but I want to improve my batting skill and hopefully release some decent BATs in the near future. I cannot say right now how dedicated I'll be, but we shall see! I'm planning on modelling mostly low to medium density and low wealth buildings (C$ and R$) and possibly some medium wealth buildings later on. I'll try to model versatile buildings from major Latin American cities (but mostly from Lima and Santiago) so that they can fit in a 'general' or stereotypical latin american city. As you may know, many latin american cities share a lot of the same architecture but there are some differences nevertheless. I have two current projects for the moment: one 1x1 C$ W2W building and one 1x2 C$ W2W building. Both are based on real buildings located in Santiago, Chile (1x1 building and 1x2 building). The modelling is done(?) so now I have to apply the textures. I'm not aiming for exact replicas by the way. 1rst BAT: house and small restaurant 2nd BAT: Mini market/apartments, mini gas distribution center, apartments Now, I have some questions/doubts: 1 - I don't know how I should model or texture the restaurant so that it looks like the real one (link above) 2- I have no clue how the roofs should look like. Keep in mind that in many of these older Chilean buildings there is no AC system (in this case, since these buildings are in Santiago, they might have a gas heating system, but I'm not sure).
  25. South American houses PACK

    Version 2.0.0

    6,071 Downloads

    I dont recommend mixing of both housing packs together (brazil and peru)- use separately!!!! Size of BATs: only 1x2 Growth stage: 1st, 2nd Dependencies: BSC Mega Props - CP Vol02 (recommend)
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