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matias93

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matias93 last won the day on
August 16

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About matias93

  • Rank
    Landed Gentry

Profile Information

  • Gender
    Male
  • Location
    Santiago, Chile
  • Interests
    Urbanism, Transportation systems (specially rail based ones), Political Science, Public Policy
  • City-building game(s)
    SimCity 4
    SimCity 2000
    SimCity Classic
    Other

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  1. "Scoty Modular Airport" project

    Maybe the only thing on which new models would be useful (even if not needed) would be new terminal buildings, and particularly simpler and older ones
  2. Show Us What You're Working On

    I think the same, but it would depend on the city you are simulating. To give an example, here in Santiago and Valparaíso the Alstom Xtrapolis commuter trains have 24 metres long cars and operate in formations of 2 and 4 cars, what is to say, with lengths of ~50 and ~100 metres. A 4-tile long station platform would suffice for a 2 car formation, but they are only used on weekends; a 6-tile platform would be more adequate, even if it's length would be on limits for that longer formation. On the other hand, longer platforms become increasingly hard to accommodate in city centres, so there is needed to strike a balance between both needs. Maybe a better option would be to include platform lots to extend them in open air when the main building becomes insufficient (as it is normally done in most rail stations).
  3. Relots Sharing

    Generally speaking, relotting is fair use whenever you add all third party content as dependencies, not including them on what you're distributing. If you have modified models, you'll need to give them new exemplars, which isn't that easy but @rsc204 and @tyberius06 know how to do it
  4. Show us your city's detail/close-ups

    No, seriously, this could be really useful to develop slums with credible environments without massive and absurd gentrification taking place. Where do I find it?
  5. It's functional, as nothing it does has changed significatively since its release. I cannot say this for sure about every single function the program has, as I've only used some of them, but for managing the plugins folder it works like a charm!
  6. Show us your city's detail/close-ups

    That's maxis? I've never seen it!
  7. Can't find it?... Ask here!

    Check this packages and their dependencies for palms and other akin flora: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3451 ^Girafe's Canary Palms in HD http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1230 ^Jeroni's Tropical trees in SD
  8. So many mods . . . which should I pick?

    And the RTMT which makes transit infraestructure much more flexible and realistic:
  9. Can't find it?... Ask here!

    that's a traditional tunnel, what @monkeywater wants is an access for a different network, called Underground rail, which is different. Now, I'm pretty sure that entrance doesn't exist, but that doesn't mean it's impossible to do. What I'm not so sure is if this would only entail to re-use a subway portal lot, or would need to be done by the NAM team. This goes a bit away from the topic of this thread, but @rsc204 will surely be capable of saying us if this can be resolved easily or else need to become a request for the NAM development cycle.
  10. Colossus Farming

    Nonetheless, you have to consider the effect of just lowering the growth stage without recalculing the ocupation stats: the old stage-10 farms will grow like weed and block any other farm from appearing. The best method would be to adjust all stage 6-10 farms to the same stats as stage 5 ones, to keep them balanced.
  11. Colossus Farming

    The needed cautions are on both mod's readmes or manuals, it would be a bit redundant...
  12. Colossus Farming

    If you have both, one of them is overriding the other, most surely the SPAM over the CAM
  13. Colossus Farming

    No, I'm suggesting using just one of them, as both are compatible with the Colossus Farming mod. Nonetheless, only the CAM allows using all the new lots included in this package.
  14. Textures Problems

    Then I guess there is no issue with file sizes, only file numbers. I didn't mention an important detail! I use WMP's Download and Installation Catalogue (DIC) to create datpacked versions of the plugins folder without deleting the original, editable directory. I'm not saying you have to use it right now, but give it a look and ponder how to take advantage of it.
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