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Moxy

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About Moxy

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  1. Anchorage, Alaska

    Version 1.0.0

    367 Downloads

    This is Anchorage. The map is turned so we are looking SE rather than north. In the pics, I have ReShade on and the terrain is default. This one would be nice with a snow mod. The map is sized at 32x32 large city tiles. To install, simply unzip to: C:\USER\Documents\SimCity 4\Regions - and load the game. The separate download is the .SC4M file and the 16 bit greyscale .png that SC4 Terraformer created and the initial grayscale I had to work from. These are best used with SC4 Mapper and SC4 Terraformer. Please Enjoy!!
  2. Bulbs Broken Scorecards & Invoices

    There IS always next time! Thanks for the encouragement @Cyclone Boom!
  3. Realizing J.T.'s locker room influence can be toxic as well as inspirational. He holds a lot of weight. It's too bad he didn't realize it before he blew up at the team's highest paid player. I think taking him under his wing would've been the wisest choice. Now there's THIS.

  4. A new update for my Santiago map is coming next.

  5. Bulbs Broken Scorecards & Invoices

    I see right around the time that the countdown ticker showed up, the numbers of smashed bulbs per day picked up drastically. There was something about the clock that kept us motivated. I suppose, for me it was seeing the end is in sight. Then we got that extension! I don't know about how I feel about not being #1 on any given day. Seems about right but there was a slight twinge of disappointment, I'm ashamed to admit. Also, I love how we were all red in the graphs and the kinder people were green in the graphs. I chuckled at that touch.
  6. Bulbs Broken Scorecards & Invoices

    All in all, I'd have to say this has been lot of fun. The scorecard/ticker, the clock, the invoice, hours of smashing fun....Thanks a lot guys!
  7. Bulbs Broken Scorecards & Invoices

    There WAS one day where I actually felt soothed by smashing bulbs and didn't even mind the clock reminding me of how much time I was wasting!
  8. Bulbs Broken Scorecards & Invoices

    Is it the number near the top?If so, I'm surprised considering how I dropped off at the end.....Sweet!
  9. Working on an upgrade to my Vancouver map.

    1. Moxy

      Moxy

      It's going to be much larger with more rivers...

  10. Bulbs Broken Scorecards & Invoices

    I'm Canadian, so I'm used to things costing more and just paying more in general.
  11. Bulbs Broken Scorecards & Invoices

    Good thing I kept my smashing to a reasonable total. I'd hate to have to pay what @CaptCity has to pay. This was a lot of fun. Thanks guys!
  12. Grand Canyon

    Version 2.0.0

    228 Downloads

    This is the Grand Canyon. Looking NW, it's roughly the first 80-90 miles of the canyon before the first bend. Lake Mead is in the distance. It was tricky and was done without mods. I thought I had it a while ago but realized I personally had a water height mod in my plugins. The Colorado river was really the tricky part. The height range here is roughly 373m to 2800m. Keeping a steady flow of water was tough as the canyon rises in height as you go east.The map is smallish at 16x20 large city tiles to keep the aspect of the cliffs as impressive as possible. I didn't do the full canyon as the grander scale of it took away from the majesty of the canyon. I included a slightly larger version at 20x24 and I swear the canyon is less impressive, but maybe it's just me, lol. I have made several trying to get this right, so I may be imagining it. Just dump the one you wont use if you wish. There are two terrain mods that would go with this if you choose (i used vanilla terrain w/ ReShade for extra detail on that bland terrain) with Cycledogg's terrain mods found here: https://www.sc4evermore.com/index.php/downloads/download/34-cycledogg-terrain-mods . It uses an installer and IN the installer you have to click the + next to Z_CP MODS, and again the + next to CPT_No6 Terrain mod and select the terrain from the list. For our purposes, click the dot next to either Canyonlands terrain or Grand Canyon terrain. Create a folder in plugins (documents/plugins) called z_terrain files for easy finding in the future and direct the installer to THAT FOLDER. It' can always be your terrain folder to switch them out whenever you please. Might be a decent idea to search and fetch all water and rock mods that may be installed and store them there as well. You can use any terrain, I just found the cliffs looked more towering with the default vanilla. All terrain mods tend to change the trajectory of where water meets cliff and in this case NONE worked right (including the suggested terrain) as most come with custom parameters for such things. I've left the grayscale as a separate download. To install, unzip to: C:\USER\Documents\SimCity 4\Regions and load the game. There's no need for 3rd party software to play this region. Please enjoy! Version 2 map is 32x32 large city tiles...
  13. Census Repository Facility v4.0

    Thank you for spending time to update this file. Kudos!
  14. Struggling through rendering a proper Grand Canyon....

  15. Panama City & Central Panama

    Version 1.0.0

    224 Downloads

    This 36x24 map is central Panama w/ Panama City low on the right side. It's the thinnest part of Panama so I thought, 'hey throw the whole thing in!'. The canal waterway is present, some marshy land isn't. I flattened out most of the marsh which renders as wet sand on the land. Much of the flattest land here is less than one meter above sea level so I took it upon myself to 'fix' it. All tiles are large city tiles. I used ReShade in the pics to show detail. To install, simply unzip to: C:\USER\Documents\SimCity 4\Regions and load the game. There's no need for 3rd party software to play the region. Please enjoy!!
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