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Everything posted by BIWDC
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The Future of SC4 Modding: The Matter of Digital vs. Disc, and Windows vs. macOS in the DLL Era
BIWDC replied to Tarkus's topic in SC4 Modding - Open Discussion
Steam keys are completely different the Cd key will not work. -
The Future of SC4 Modding: The Matter of Digital vs. Disc, and Windows vs. macOS in the DLL Era
BIWDC replied to Tarkus's topic in SC4 Modding - Open Discussion
Good information to know Tarkus,I am amazed the new stuff now possible, maybe one day I can get back into it all again. -
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Biwdc House V1 Medium Wealth Residential Growable & Landmark Versions
BIWDC commented on BIWDC's file in Residential
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Biwdc House V1 Medium Wealth Residential Growable & Landmark Versions
BIWDC posted a file in Residential
Version 1.0
273 Downloads
Here is My 2nd released Bat Building,A Medium size House based off of my Great Grandfathers House(built around 1978).This building is My First Bat to be released With night Lighting in the form of 2 night windows & some lighting around the house to brightin it a bit at night.I am going to improve the lighting in The next version(V2) as well as add anything else. I am planning on releasing a cities skylines version of this house if i can get a good export & get it to work.This will hopefully be released soon after this upload as a seperate file upload. This House has both a landmark lot & 2 Growable Lots all different sizes.The landmark lot is located under the landmark menu & is ploppable. The Growables will grow only & are not ploppable.I was not able to fully Test the growables so if you can't get it to grow at all post a message via the comments or via one of the options in the included readme. This file has No dependencies. Install instructions are in the readme. The stats are in the included readme but I will list them here: The stats for all are: Landmark Lot stats: Budget Cost:150 Bulldoze Cost:100 Plop Cost:10,000* Lot Size:3x4 Growable Stats: R$$1_3X2 Stats: Bulldoze Cost:200* power consumed:2 water Consumed:12 worth 500* construction Time:20* Growth Stage: 4 Resident Capacity: 7* Lot Size:3x2 Wealth level: R $$ R$$2_2x3 Stats: Same as above Except: Lot Size:2x3 *I set these values I got the pictures of the growables by using the extra cheats dll plugin & plopped the lots.You can find the dll here on simtrop. (Note: plopping residential lots does not work correctly so the lot will abandon. I created this House model in 3dsmax.This House is finished for now. (Thanks for Downloading) & Happy New Year to all of You Enjoy © 2016 Biwdc Architechs Inc. Check Out my Bat Thread Here: https://community.simtropolis.com/forums/topic/63602-biwdcs-bats-models/?page=1 -
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- b62 remastered
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The Guardian building Looks really good Jason
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Train engine with no trailer problem (vehicle limit game over)
BIWDC replied to AmiPolizeiFunk's topic in Cities: Skylines General Discussion
I was not familier with those mods but looked them up. I don't know why paradox/CO won't increase the limit's, it might well fix this type of glitch. -
Train engine with no trailer problem (vehicle limit game over)
BIWDC replied to AmiPolizeiFunk's topic in Cities: Skylines General Discussion
Do you have any mods installed that change the trains? That is weird,I have not been playing the game much so I don't know if it's a glich or something conflicting. -
nybt-forum-threads Aaron Graham's NYBT Residential Thread
BIWDC replied to Aaron Graham's topic in SC4 BAT & Lot Workshop
Looks good Aaron I really like it- 2,347 Replies
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[help] Asset Editor Broken since Update!
BIWDC replied to leon31's topic in Cities: Skylines Modding - Open Discussion
That's the same problem I have been having & have not been able to get around.I was only able to successfully export a textured box but anything more & nothing. Since your model did work before & you did not change it then I would say an update changed something to mess it up.- 8 Replies
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[help] Asset Editor Broken since Update!
BIWDC replied to leon31's topic in Cities: Skylines Modding - Open Discussion
Are you importing a in game template if so that is odd as those should definitely work. The updates may be the cause.- 8 Replies
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[help] Asset Editor Broken since Update!
BIWDC replied to leon31's topic in Cities: Skylines Modding - Open Discussion
I have had this problem for a long time now it seems the game is picky with what it imports,anything more then a single object & it won't work at least for me.I never noticed the blue on my problem though just the blank asset screen preview. If that same model worked before it's possible the recent updates are the cause unless you changed something significant.- 8 Replies
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Sorry to hear that he provided lots of help on the forums will definitely be missed.
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- a nonny moose
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- recycle center
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- palacio do planalto
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