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The texture dat file and lotting by @Simmer2

 

This is a historical recycle centre with a twist. It lowers the city's garbage production as 20 %, the same amount as the Maxis Recycle Center, but Steptoe & Son offers the recycling with much lower cost. However they are not up to modern health and safety standard and thus the lot is really an eyesore. Not only it pollutes the environment, but it has negative impact on the park effect and mayor's rating, not to mention that is a NIMBY building.

 

There are three different sized lots and each of those have a slight garbage disposal capacity. Thus these lots can help your garbage problem. I have felt that SC4's Vanilla's Landfills have too inefficient and cost too much, so I have often used user created garbage facilities, such as Simpeg's garbage barge. My lots are intended for early and small cities to stop the garbage to accumulate.

 

Simmer2 has been invaluable help to implement this idea and he has made custom lot texture, which really complement the lot. I have made the BAT building and most of the props are from splendid Historic Harbour. I am very pleased to see how the lot, the textures, the BAT and the props really complete each other.

 

The 3x3 Scrap Yard lot has functional and pathed STR rail connection. Both passenger and freight trains can travel through the lot. This railtransit lot required NBVC's recycle center as a dependency.

 

The BAT is HD and both Maxis Night and Dark Night versions are available. The building has a custom foundation and it can tolerate moderate slopes.

 

Note on custom query. I have made custom queries for these lots and I have used correct Maxis data Ids. However there is an error on monthly garbage disposed information. It shows incorrect amount disposed and there seems to be a decimal error. When the query informs that 10 tons garbage was disposed, the actual amount is 1 ton. Please note when reading the query information. I don't have skills to correct this error as it seems to in the Maxis files.

 

Dependencies

 

Historic Harbour

 

https://community.simtropolis.com/files/file/29880-historic-harbor/?tab=comments

 

BSC Mega Props Jestarr Vol 1

 

https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=342

 

BSC Mega Props Jestarr Vol 3

 

https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=339

 

BSC Mega Props Jestarr Vol 9 (rail transit Garbage Disposal lot only.)

 

https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2349

 

NBVC Recycle Center (rail transit Garbage Disposal lot only.)

 

https://community.simtropolis.com/files/file/28532-garbage-disposal-facilities/

 

 

Steptoe & Son Scrapmetal Yard

 

Lot 3x3

Recycle center percent reduction 20%

Population served 10 000

Garbage disposed monthly 5 000

Plop cost 2 000

Monthly upkeep 150

Park effect -20 radius 30

Mayor rating effect -10 radius 30

Jobs Created 8 R$

Pollution Air: 20, Water 10

 

Steptoe & Son Scrapmetal Collection Location

 

Lot 4x3

Recycle center percent reduction 20%

Population served 22 000

Garbage disposed monthly 10 000

Plop cost 3 500

Monthly upkeep 225

Park effect -20 radius 30

Mayor rating effect -10 radius 30

Jobs Created 16R$

Pollution Air: 20, Water 10

 

Steptoe & Son Garbage Disposal facility

 

Lot 3x3

Recycle center percent reduction 20%

Population served 30 000

Garbage disposed monthly 50 000

Plop cost 4 000

Monthly upkeep 300

Park effect -20 radius 30

Mayor rating effect -10 radius 30

Jobs Created 8 R$

Pollution Air: 20, Water 10

 

  • Like 11



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Great model, and it fits right in with Historic Harbor!  Once I have some free time I'll be sure to integrate this into New SorGun :)

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Looks like this will be  a great asset for older areas: thanks for sharing :D:D

  • Like 1

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thank you  this looks great and is useful in game as well   also like that you have made a custom query

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Simmer2

  

What is a texture without the proper building!! Awesome work B :thumb::thumb:

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