About This File
This is just another map where I'm trying to create a cross between real world hills and valleys without going overboard on mountains. I've included the screenshots, the grayscale (from which to render this region), and a Config.Bmp in the zip file. There is no Read.Me file since this is the same thing one does with any grayscale map image. ![]()
The pics above are:
- Region View covered with Maxis Trees
- Region View showing land and Tile Borders (if you use my config.bmp)
- The Grayscale to render from
- One of the five Large City Tiles
- Another of the five Large City Tiles
In that last pic I'm showing the sandbank and reef that's just slightly under water. My idea is that when the city finally needs more area this land can be raised using mayor mode tools and then built upon.
The grayscale image is 769x769 pixels which corresponds to the 12x12 config.bmp. I favor the smaller regions cause I like to be able to see the whole thing on my tiny monitor. You can, ofc, simply resize the grayscale and create an appropriate sized config if you like.
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