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City-building game(s)

Found 10 results

  1. Hi. Since i have two steam accounts i decided to start working on a realistic European city with stark contrasts to Kendrick (my US inspired series). I will of course cover many of the differences between US and EU cities as far as urban planning, infrastructure etc etc. But also follow a different narrative this time around; one of success, wealth, constant demand & development. In our first episode we start out small, building a central train station, the surrounding neighbourhood, and some basic initial infrastructure by rail and highway to get the city going. Hope you enjoy!
  2. To the North to be specific. We have mass transit and culture. We have old buildings, and we have alot of rails. This city journal will focus on function, infrastructure, public spaces and mass transit. Not the DLC, but real functional mass transit, Scandinavian/Northern european style. I will guide you through the larger urban area after the jet lag has let off. Welcome. A bit before landing, in the background you see Morstad, where we will spend most of our first tours. Older part of the urban area, Gamla Stan (Old Town). Can you spot the rail station? Hint: Walk down the road.
  3. Given purely residential tile population; so all jobs will be non-local to the tile. How does one estimate what transit infrastructure is needed to provide commuting off the tile? For example I have one medium tile with a population of 500,000 serviced by 3 HSR links off the tile. Still the HSR links show that they are hitting 300% capacity or greater on the commute. So: (1) How does one estimate ultimate residential population? (based on wealth, zoning, and coverage) (2) How does one pre-build off tile transit infrastructure which is right sized based on the given population? Thanks. BTW, NAM 35
  4. Encyclopedic Entry no.3 - The Blueprints

    Taking a break from the usual localized entries it's time for another all-encompassing E2 update(the last one was almost 8 months ago!) E2 is short for Encyclopedic Entry and it is a comprehensive analysis/overview of one specific system covering the entire region. The original plan was to have 12 of these updates, but there will be 10 now after cutting off 3 and adding 1 special entry - that special entry is today's. What's special about this E2 is that instead of focusing on one specific system I'll instead be showing a variety of images from many different places across the region. Additionally to keep things fresh (for the images already seen) I'll be doing it in a way that as far as I know has not previously been done on Simtropolis - we'll be seeing their blueprints. These places encompass my best work in SC4 to date and my favorite things to create in-game(Industry, Infrastructure, Interchanges, Road & Rail networks, Lattice Towers & Skylines), with the exclusion of only my mmp work which doesn't pick up well with the blueprint photoshopping. In any case I figured this would be as good of a time as any for an update that showcases the best of what I've done so far since I've likely passed the half way point of the CJ. This entry is in essence both a review of what's been shown and a teaser of what's to come(all the images in spoilers). It will quite likely be the biggest single entry of the CJ both in terms of the number of photo's and quality of content so I hope you like what you see. Industry & Infrastructure Seeing as how I'm working through the industrial heartland of the region it's only fitting that I start with Industry first. Dresden Generation Station You might be asking how many times must I show this place before enough's enough? lol, well these images are a little different then the ones before but more importantly I'm please to announce that I'm planning on releasing this relot on the exchange, so the next you'll be seeing this facility is in your own city. As is the complex is made from several different modular lots, perhaps 2 dozen different ones in total. So it's going to take me a while to put it all together in one or two lots and it probably wouldn't look exactly the same but I'll do the best I can. Eastlea Power Plant Hillsboro TS South Shore Sewage Treatment Plant For sneak a peak at some of the industrial facilities I will be showing more of shortly, click on the spoilers below. Highway Interchanges It simply wouldn't be an all-inclusive update without showing you my highway interchanges. Here's a fine selection of which for your viewing pleasure Cisco Bay Highway 709/700 Interchange Highway 709/Crosby Ave. Interchange Sky Bridge, southern approach Dresden The Z-change The Web Looper Junction, Highway 700/702(S) Lindin City The Butterfly, Highway 705/709 () Spaghetti Junction v1.0(NAM 32), Highway 700/704/707 Spaghetti Junction v2.0(NAM 34), Highway 700/704/707 Perhaps the biggest spoilers of all, some of the other major interchanges which all together have have taken me hundreds of hours to create. Road & Rail Networks ICR & Fastraxx rail lines in Lindin City Frieght and Passenger rail lines in Dresden Telecommunications A personal favorite of mine, still have plenty of custom BAT's(and relots) to show & release The Ring of Steel from below KIRO TV Tower WBNS TV Tower Some of the towers yet to come; Skylines So far very little in the way of skylines has been shown so far but that will change as I get closer to the center of the metropolis. Lindin City Cisco Bay Dresden Click on the Spoiler below for teasers of Central Pretoria; I'd love to hear which one is your favorite picture or place and what you are most looking forward to seeing next. Also big thanks to all those who voted on the last poll with regards to the hydro pylon textures, I'll give it one more week before the results are final as it's pretty close right now but it looks like I'll be changing the textures afterall. *Update 07/08 I've modified the contrast and lightness settings on a number of the images so that the details are more clearly seen.
  5. Mix power plants

    From the album City Infrastructure

    Supply system in a big city needs a lot of water!!!
  6. Hey guys!In this entry i will show you lot's of things My first windmill interchange A turbine interchange Oak ridges Industry My first european styled city/town! A nuclear power plant gives power to the whole city! A long curvy mountain road And for last,but not least the Enjoy watching the video!
  7. I stumbled upon Paradoxinteractives twitch account today and found some highlights and past broadcasts of Cities: Skylines. Demographics, "modding", districts, public transport http://www.twitch.tv/paradoxinteractive/b/623748169(From 01:06:00 and onwards) Roads, zoning, basic infrastructure http://www.twitch.tv/paradoxinteractive/c/5183437
  8. Subway Plaza



    This is just a small plop of a modern infrastructure or subway station sorta thingy...whatever you like to call it. Probably a nice thing to put as a recreation infrastructure or as a subway station, however you want to use it... - No nightlighting, sorry for that, but I'm still trying to figure out how to do that...
  9. Fernston Infrastructure

    I continued to see more of the City, this being the last day in Fernston before heading off to Avno. Right on the fringe of the city is the airport, with only one runway, it serves as a hub for domestic flights, mostly business. There are talks for an expansion, but that is far off in the future. Right down on the waterfront is the 4th largest port in Mirani, it is fairly large for a city of it's size, it serves as the main port for the Jervis Islands division, bringing in various imports from all over the world, such as computers, tablets food and clothing. Vast quantities of sugar cane and coconut is exported here, both being some of Mirani's largest exports. The port has become increasingly busier every year, many expansions have been planned, including 2-3 more piers and more space for container areas. We drove back into the city centre for some last minute shopping, getting some food and accessories so we wouldn't get bored. We also bought a gift for the captain for being so nice and generous towards us. Well, it was time for my friends and I to head off, we drove back to the cruise terminal to set off for Avno, which is well known as a resort city and will take at most 24 hours to reach. I hope the city was as beautiful as Fernston and the other cities we have visited so far! We parked the car back at the hire car place, and walked to the terminal. We were there right on time! Walking up threw the gates and up onto the deck, I asked one of the crew members to give the gift to the captain as a thanks. Replies TowerDude: Yes those suburbs! Hazani Pratama: Thank you! Schulmanator: That's my goal! It can be a word now! Simul8ter8: Oh thank you! Ggamgus: Really? Thank you, appreciate it Ace: Will do Yanzoxe: Thank you! Fox: Thanks! The palms do very make it seem very tropical! Ajee: No problem! Thank you! 1234: Thanks SimRico: That was my goal know you know where to fly to!
  10. BATs by Bipin

    This will be the home for all BATs by Bipin, as I'm sure you figured by the title. These won't just be any BATs though, these will be ones centered around a cohesive theme. In other words, I'll be making the BATs that you've always wanted, but never gotten; the essential BATs no one has ever got around to making. ___________________________________________________________________________________________________________________________ I'll start off with something that is essential to any city; suburbs. While we have older suburban houses from the 50's up to the 80's, its difficult to find modern houses. So with that, I present to you... I've made all this in 8 hours today, I worked hard! On top of that, this is my first time making anything in 3dsMax, so I hope you like what I've done so far. As a side project, I'm also in the process of creating retaining walls and ramps for FARHW-MIS: Now, none of these are rendered, but there is a reason to that. Whenever I try and download and subsequently run BAT4MAX, the .mzp unzips itself, instead of opening an install prompt, so if anyone has suggestions as to what I can do, let me know. I'm running 64 bit Windows 7. I hope you enjoy my seeing my progress so far, comments, questions and any other concerns are always appreciated!

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