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City Journals

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City-building game(s)

Found 161 results

  1. Back to South Downtown

    Spring arrives and along, the urban life seems to revive. This is why the municipality of Medrean City invites you to stroll in the active and iconic neighbourhood of South Downtown, the historic and beating heart of the city. Let yourself be charmed by this undeniable urban and cosmopolitan atmosphere, have a look on the neighbourhood most iconic skyscrapers or relax in one one of its many parks. Unless you prefer to stroll through the luxury shops of Colonius Avenue, the city's most prestigious thoroughfare. Have a nice visit ! Aerial and night views of the neighbourhood of South Downtown. The southern part of this business district is well known for housing mainly financial firms as well as many banks due to the presence of the city's stock exchange. The square in front of the stock exchange building has just been completely refurbished with the replacement of paving stones and street furniture as well as the addition of several trees and flower beds. Aerial and night views of the city's stock exchange. Conelly Park remains the largest park of the city and one of the most important urban parks in the country. With its location in the heart of the downtown and its recreational facilities, including several baseball and football fields, tennis courts and direct access to the marina, Conelly Park is considered as the busiest and most beautiful park of the city. Aerial and night views of Conelly Park. The southern section of Colonius Avenue is certainly the best place in town for shopping. Indeed, this section of the avenue, whose major renovations have just been completed, is hosted some prestigious shops, restaurants, parks and fine groceries among many iconic skyscrapers. Aerial and night views of Colonius Avenue.
  2. Downtown pt.2

    I've managed to update some parts of downtown so here it is.
  3. New Downtown

    I haven't played much C:S last week but I did decide to get show photos of the current Downtown so far.Any suggestions or feedback leave below in the comments.
  4. Fujiya

    From the album Pclark06 pic dump

    Building from here: http://gobanboshi.s25.xrea.com/index.html
  5. Library

    From the album Pclark06 pic dump

  6. Version 1.0.0


    Pack Eleven are relots of models by Simgoober. When downloading, please know the following: Because this pack uses Simgoober LEX department store models, please follow the instructions in the remove list files to get rid of any models and/or lots you may already have. USER BEWARE: While the LEX lots files aren't required for all of my relots, some of my relots will crash the game if you don't have Simgoober's lots downloaded. I apologize for this, but I have no idea how to get around this. Therefore his original lots are a dependency. One STEX file is required as it is not part of the department store files on the LEX Lot Sizes: 3x4 lots: SG Richardson's Department Store 4x4 lots: SG Urban Department Store 5x3 lots: SG Hess Department Store 5x5 lots SG Monkey Wards 5x6 lots: SG Neiman Marcus 6x5 lots: SG Hechts SG Nordstrom SG Sears 6x7 lots: SG Wally K's Bullseye Dependencies: Wally K's Bullseye Simgoober Department Store Models Simgoober Department Store Lots Other Dependencies: BSC Texture Pack Cycledogg Vol 1 BSC MEGA Props SG Vol 1 LBT Mega Prop Pack Vol.1 SuperSHK MEGA Parking Textures 1.0.1 SuperSHK + FA3 Parking Textures SHK Parking Pack Mushy's Trailers (blank white 90 degrees)
  7. Downtown in Progress

    Here's are a few screenshots of a new Downtown
  8. Semttulo

    From the album [PROJECT] Torquay

  9. Loading...

    From the album [PROJECT] Torquay

  10. Hi. Since i have two steam accounts i decided to start working on a realistic European city with stark contrasts to Kendrick (my US inspired series). I will of course cover many of the differences between US and EU cities as far as urban planning, infrastructure etc etc. But also follow a different narrative this time around; one of success, wealth, constant demand & development. In our first episode we start out small, building a central train station, the surrounding neighbourhood, and some basic initial infrastructure by rail and highway to get the city going. Hope you enjoy!
  11. Interchange and updated downtown

    Finally San Prudenico's first real interchange and updated Downtown(kinda)
  12. Downtown

    Downtown in progress...
  13. From my current "Building a realistic US city" Taking the bus from the current end-station of route A1. Travelling along the main eastward arterial avenue before we reach downtown, circumvent the stadium and end our trip at the downtown bus depot. Pretty simple. Sit back & relax!
  14. Centro de la Ciudad

    From the album Chuo

  15. 3 years later...

    Shooting for the longest record spanning journal entries here. My original goal was to show you all the natural growth of Provident Bay, but as happens a lot of times life got in the way. I ended up playing the region off an on for the last 3 years and still add a few things here and there but for the most part it is complete. Figured I might as well post some final pics. 1.13 million people, first pic is the downtown area, 2nd is the overall region shot.
  16. Thought some of you might like this "Sit back and relax as we follow the currently longest tram route in Bennaville. Cars, pedestrians and trams have somewhat realistic speed, so our (approx) 8.5 km / 5.3 mile trip will take about 21 minutes during this mid day/early afternoon ride. As noted in a similar video this was my first big city after breaking a 1.5 year Cities: Skylines hiatus, so there is very little actual detailing, and some neighbourhoods where rushed even for my standards. I do however enjoy the brute scale, with more than 11.5 km from the furthest western to the furthest eastern part of the city. I suspect a lot of people where harmed in the making of this video. Oh, and finding a five guys burgerjoint here looks to be pretty easy.."
  17. New Harbor and Downtown

    Future Downtown and Harbor
  18. Hi. Decided to try and put together a youtube series which will follow the development of a pretty generic US city - probably somewhere on the mid/southern US east coast. If you're relatively new to the game and frustrated with the level of realism people here, on youtube and on reddit achieves, the series contain quite a few tips and my reasoning for different kinds of development strategies - as well as balancing between detailing and functionality. You'll not find me spend +10 minutes detailing a small area, instead i try to balance it out differently with just enough detailing to give a realistic vibe - but not enough detailing to let one single neighbourhood steal 10 fps from me In the first part i built the downtown core of the city; And in the second part i built a simple low income and crime ridden neighbourhood in close proximity to downtown;
  19. Berghmann, capital of the Poemian Federation

    1. Berghmann Central Station2. Berghmann Old Marina-Sea Promenade3. Berghmann Sea Tower4. Royal Theater5. IGS Tower6. Bank of Poemia Tower7. CultBer Tower8. Poemian Times Tower9. Congress10. Berghmann's Administrative Center11. St.James Cathedral12. MOH Museum13. PMOS Museum14. Presidential Palace15. Patriot's Park16. Berghmann Ancienne Cinema17. GENTAR Tower18. HTIndustries Tower19. Berghmann Stock Exchange20. Patriot's Theater 21. Supreme Court22. Gorden Tower23. Poemia Plaza24. Berghmann Sea Eye25. New Marina Hall26. Berghmann Old Fish Market Berghmann Downtown is the heart of the political and economic life of the Federation of Poemia. Among the palaces of the capital city, corporations and the government choose the future of the nation while tourists flock to the many monuments that displace along the streets of this teeming City area. The Berghmann Downtown despite extends for a not particularly large area, cover the 43% of the GDP of the entire New Benelux and 73% of all Berghmann. Berghmann is the capital and the biggest city of The Federation of Poemia. With a livability rate among the highest in North America, the city is the economic center of New Benelux and of the Federation. In the city has an important weight the presence of students who make Berghmann a lively city that looks to the future with optimism and serenity. As well as a center of studies and city of work the capital is also seen as one of the fashion city with its Fashion Week that attracts the best stylists from around the world. The city has great museums like the Museum of the Parliament and the PMOS. Berghamann is also a popular holiday destination with unique beaches bathed by the Pacific Ocean. .The Central Station .Suburbs of Berghmann .The Parliament Building and the MOH Museum on the left
  20. Biarritz part 1

    Biarritz it's the old district with art deco buildings, vintage skyscrapers, a huge (sunken) central park. Because i want it to be different and nice, with no repetitivity it will b eye candy only. Also on the other shore is the small airport. In this first episode a big round of applause goes to @Aaron Graham and his amazing creations!!!! I have to say that i'm not that satified with the light and the sidewalk. Should i change 'em?
  21. Downtown

    From the album [PROJECT] Torquay

  22. Suburbs 1

    From the album [PROJECT] Torquay

    Progress in the suburbs and something in downtown,
  23. Torquay

    From the album [PROJECT] Torquay

    So, my intention is to create a suburb in the south area, full of parks and trees and expand a little bit the downtown area. The space is limited here, so i have to do a good work with these free zones. Any suggestion?
  24. The Downtown

    The downtown Good morning!After the last teaser i saw you guys were excited,so here's the update! 1. 2. Abandoned mining lake 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. That's it for today's update,i hope you enjoyed it!:D
  25. Tip of the city

    Completed the "tip of the city", which includes the rail station, downtown, a science island and much more!: Overview of the whole city: The station, some modern office building in the background: A beach, overlooking "the science island" Stay tuned!

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