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Lucario Boricua

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About Lucario Boricua

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  1. Show us your Industrial Areas!

    Gonna shake things up with an industrial area that has a more rural character! Presenting... TOWN OF AUSUBO Establishing a Timber Industry! Deep in the mountains of the Kingdom of Borike, the 'food sources' of the insatiable beast of urban growth lie. One of the key locations feeding the construction monsters is the mountain town of Ausubo, nestled in the densest rainforests of the mountainous interior. At the heart of this town is a ferocious operation, devouring forests and leaving vast areas of barren land, which then is repurposed for either cultivation, urban development, or perhaps as the home of a new generation of trees. Noisy machines roll around, as if they were a busy ant colony sweeping the whole area clean, extracting as many mature trees as they can to provide a generous supply of lumber. The process happens with industrial efficiency, using a set of railway sidings to load the logs onto rail cars, for shipment throughout the region's lumber factories, paper mills and construction sites.
  2. Guess the City/Metro from Satellite Image

    I'll definitely need some clues for this one! Been examining the terrain, farm layouts and visible transportation links, and the most I can figure out is that it's somewhere in western to central Europe, definitely along some minor river that empties either into the Rhine or the Danube.
  3. New here, need suggestion for my city

    @John Scaffold Welcome to Simtropolis! Looking at your city, you have a great start! I will say you're already doing a great job in your urban layout, there's a nice variety in neighborhoods, some gaps of nature that make the place look more alive and realistic, and I can definitely tell your city is doing economically well when judging by the buildings visible. As for suggestions on how to further enhance your city: Try exploring the curve pieces for the networks, if you have the space and want to improve the look of your city, use those to make the networks look more natural rather than boxy. Try using the FLEX Turning Lanes (FTLs) to enhance your road-road, road-avenue and avenue-avenue intersections. If you're feeling adventurous, you can also try a set of terrain mods to give a more customized look to your city. Alternatively, look for Mayor Mode Props (MMPs) to further enhance your landscaping in parks and along the bigger roadways I'd like to see a screenshot of your region, I can give you more ideas if I get more context from your cities.
  4. Guess the City/Metro from Satellite Image

    I'll do the opposite now, reveal my answer but cede my turn to anyone else who wants to take it. The city @Bendinerd00 presented for us to guess is none other than Tbilisi, Georgia! In my search process, I notice the mountain vegetation is more saturated, which to me tends to indicate a warmer climate. With that in mind, I first considered tropical islands with clear wet and dry sides from orographic rainfall. None of my options in the Caribbean, the Pacific, volcanic hot spot islands nor even the African coasts turned up anything favorable. From the size of the urban area and the type of infrastructure visible, I could tell it's a relatively important city that's not too populous, and didn't seem to have the order that's more typical of New World urban centers. I then remembered that the areas surrounding the Caspian Sea have some noticeable rain shadow effects, so I started to search there, until I found the river to the west, lake to the east, and the small mountain ridges surrounding on the north and south sides. Proof of correct guess: https://www.google.com.pr/maps/@41.7781262,44.7774216,22586m/data=!3m1!1e3?hl=en&authuser=0&entry=ttu&g_ep=EgoyMDI2MDYxNi4wIKXMDSoASAFQAw%3D%3D
  5. Guess the City/Metro from Satellite Image

    Wow, this one was really tough for me to figure out! I won't give the answer just yet in case someone else wants to try. This city took me through an exhaustive elimination process, especially as I was 100% oblivious to its geography. Only thing I can tell from the screenshot is the climate isn't too cold nor too dry; and that the city looks relatively important without being so big.
  6. How to Use Underground Road?

    Use the Subway network tool to start the overrides, connect to the surface using the FLEX FLUP portals on the RealHighway menu, and use the FLEX surface crossing pieces for the surface network intersections.
  7. Guess the City/Metro from Satellite Image

    For my next entry, this is one of the most fascinating cities in the world. It's not especially famous, but it serves a super important international purpose.
  8. Guess the City/Metro from Satellite Image

    @simmering This one is easy for me, Guantanamo Bay! It's officially supposed to be Cuban territory, but the entrance of the bay was seized by the USA to establish military facilities in the context of the Cold War. Feels instantly recognizable to me due to the characteristic Caribbean dry scrubland biome growing on karst terrain on the dry coastlines of the islands and on the lower-lying islands. It also features one of the few glaringly visible borders, in the form of that cleared land strip delimiting the American-controlled area. Proof of correct guess: https://www.google.com.pr/maps/@19.9429424,-75.1500895,16447m/data=!3m1!1e3?hl=en&authuser=0&entry=ttu&g_ep=EgoyMDI2MDYwOS4wIKXMDSoASAFQAw%3D%3D
  9. Show Us Your Suburbs

    Showcasing one of the numerous mansion and upscale suburbs of Borike, this one here hails from Sabaneque! Sims living here are in the outer orbit of Jaicoa, though Jaicoa seems to be encroaching into this area if judging by the presence of highrise office and business towers nearby...
  10. Show us your Universities, Colleges and Campuses

    Now to recover one of my missing posts, the Institute of Technology at Sabaneque! This is one of my most elaborate university campuses in the Kingdom of Borike, standing out as an eminently urban oasis of greenery and culture! With numerous sports, research, classroom and high culture amenities, it's one of the most memorable destinations of the whole region. And now seen from the east side!
  11. Show us your Region!

    Presenting the 112th regional view update for the Kingdom of Borike! Major changes since my previously published update that still survives (97th): Basic terraforming of the north areas of the region, including rivers, wetlands, trees, coastlines and vegetation Substantial growth on the north side of the Samaná-Jaicoa metroplex, mainly the cities of Sabaneque, Manaya, Hoconuco, Jicomé (new settlement), Eneas (new settlement) and Nisibón Substantial growth on the west side of the region, establishing the cities of Aguirre, Yaque and Caracusey, and growing Barahona and Bayaguana Expansion of the power grid in the inland west areas, interconnecting the various hydroelectric reservoirs Jaicoa reaches 527K inhabitants, Samaná reaches 450K inhabitants, Guamaní reaches 374K inhabitants, Manaya (a suburb of Jaicoa) reaches 311K, Abacoa reaches 307K, Baramaya reaches 263K inhabitants, and Maguana reaches 234K inhabitants. Overall population now exceeds 6.1 million inhabitants! Aerial, labeled: Transportation:
  12. Looking for newer tutorials

    Could you be specific about the topics you'd like to see covered? Same for anyone else checking this thread out. I do intend to contribute to solve this gap of NAM tutorial content, and I'm well-aware of the enormous complexity of navigating this mod.
  13. Is SimCity 4 Really Dying?

    Is SimCity 4 dead? Strong no, I don't think it would be dead if it didn't have a resilient community still playing and modding, with extremely advanced accomplishments like DLLs, a mod manager and significant updates for core functional mods. Is SimCity 4 past its prime of popularity in its genre? This one's an easy yes when considering how the player base has declined from its peak, and how several more recent city simulator vidoegames have much larger player bases. But, for a 23-year-old videogame, it has an impressively large and dedicated audience. If your involvement in SimCity 4 depends on having a large community, easy time in terms of compatibility with current computers and operating systems, and playing a 'current' videogame with official support, then this isn't the game for you. But, if you appreciate it for what the game is and what its community has done for it over the years, I'm sure you can recognize that partaking on this city simulator is still worthwhile.
  14. Show us your Region!

    @kschmidt That's a cute region! Really curious that it looks so developed and it has such a low population, I get the impression that it's mainly farms and scattered villages, no big urban development just yet, in spite of the extensive rail network and the rapidly expanding road network. Over here I have the Kingdom of Borike in its 97th regional view update! I've been focusing on preparing the terrain along the north coast, which I'll hopefully complete by the 100th regional view update. Population stands at about 5.4 million inhabitants, by the end it should be somewhere between 12 and 15 million, if I follow the same development pattern of the populated areas. Aerial view with labels: Transportation view:
  15. SC4 Region Census

    Good news, the fixes work and now both problems I reported stopped occurring, thank you!
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