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Latest Entry
Magnolia Update
Unfortunately I made a lot of errors when creating Magnolia, including problems with the transportation network, and poor planning, led to a disastrous abomination of a city. So, I have to re-start the entire project... Anyway, I should be finished with it quite soon, and the new Magnolia will be ready to post shorty after.- Read More
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The End; A New Revolution
I've had this packed away for a while now. I've never posted it. Today seems like a fitting day since it is . . well almost the 2 year anniversary of this city journals start. Actually maybe a week or 2. But still. Mostly a coincidence. I ran across the pictures and pondered about why I never posted it. I never felt it lived up to the rest, but I decided to just show it either way. I thought I'd just finish up Gansbaai so that this isn't just another declined journal. But a, happily to say, finished City Journal. And now, without further Ado, A once thriving country, brought to its knees by corruption and violence. The Royal Gansbaai Kingdoms was born through revolution. It shall die the same way. -2 weeks earlier- " --Gansbaai. A great country. A beautiful country. Our country. We have ignored the pleas of the innocent for too long. We have suffered the oppression of our so-called leader enough. This -- dictator -- has reigned long enough. Too many have died by his hands. Now I ask you all today, what will you do for your country? Will you fight for it? Stand up for what you know is right and wrong? Lead our nation into the pride and joy that it STILL is! The only thing concealing it. . is him." A speech in Khrsybicat Square. The same place the recent Alhuivr Hjmel was hung at, for some simple words against Prince Jahirze, who has recently brought a veil of tyranny to the desert region. After the not-so unknown reasons of the bankruptcy of Nouadhibou - the collapse of an entire metropolis - the already weary people grew more of their leader. The months after that grew more famine in the rural areas of the country. And some major known news anchors and public speakers began disappearing without a trace. That day in the square people roared in support. Not soon after, a group of military officers marched down the street from an entrance of the Capitol Building. They carried guns, and the people at the rally remained largely unaware of them. Until a loud "bang" blared from their direction. Hannah Hjmel. Daughter of Alhuivr, hung at that very square she spoke at, was shot and killed by the military officer. A possibly unwise thing to do in front of a crowd of agitated and politically motivated people. The square erupted into chaos. The entire crowd began attacking the small battalion with rocks, bottles, and whatever else they could get their hands on. At least 30 civilians were gunned down in the plaza before the rest dispersed. Hours later after all calmed down, well word got around rather fast. Many civilians grouped together picking makeshift weapons. Molotov's flew through the Capitol building's windows below the orange sunset. The people fought into the night . . . . . . and for 14 days following. The Gansbaai Revolution still rages on. But the outside world does take notice. Gansbaai is one of the most important economic locations on the planet. And a revolution certainly depletes much production from the world. Should other countries interfere with a national revolution of these proportions? According to the United Nations of Adonia, yes. Moral or not the bombs have ensued. Cities over the country are ablaze, pushing out the Prince's men. This quaint revolution seems more like a full-scale war. Another battle into the sunset ensues. Fire from the sun and the ground illuminate the landscape. Some nations supported the Prince. Some supported those nations. Some supported the rebellion. Some supported those supporting the rebellion. . . Wait what? Chaos basically. A full scale civil war in the planets #1 exporter of Oil and one of the top consumer of many many imports from around the world tends to not just through balance off of the world economy, but make one side of the scale slam against the table. Al Aaium may be distant from the homeland, but it is still part of it. A major supply source for not only Gansbaai, but the world. This may not be a simple revolution anymore. . . ,Marshall - 72
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Leeds - City Overview (Large Update)
- Greater Leeds - Hi again, I know it's been a while since my last update, I've been busy trying to cope with the ramped-up workload at school and stuff. I've tried making up for the lack of posts with this larger one, personally I think its my best post yet. Although this contains some pictures featured in earlier updates, I have tried to cherry pick the best; most are new. This'll be my last post for a long while; if I do make any new update, it'll probably be on a new city. This update features my favourite parts of the entire Greater Leeds Region. Anyway, thanks for the view, remember to +1, Rate and Comment - Central Leeds - Well I thought I'd start off with my favourite, perhaps it'll keep you interested... Leeds Harbour (East Port Wales) at night... ...and the CBD in daytime Large numbers of wealthy sims live on the harbour's eastern shore. Most enjoy spectacular city views. The West Side Promenade has been recently completed. Here the Elland Rd. Stock Exchange is shown as well as the city's convention centre. The Tareux-Merren Avenues are both highly used roads. As such, the traffic has led to it becoming a popular cafe and business district. - Getting Around - So how do you get around? It is a large city... There are many transport options available in Leeds, and they all operate 'round the clock... - Industrial Centres - Ever wondered where your computer comes from? Perhaps its made in a manufacturing district in Leeds, or maybe it passes through Port Wales... Leeds is a centre in production of High Tech and Industrial Intensive goods. The industrial sector makes up a large portion of employment available to sims in Leeds. High Tech products are generally shipped from the more specialised Port Wales East. Most other products pass through the larger Port Wales West. These ports continue running regardless of conditions to supply the demand of industrial products as they are needed. The West Point Light house is essential to the function of the entirety of Leeds' ports. Here the newly completed LRMS (Loidis Republic Merchant Ship) Erebus, part of Evergreen's next generation freight ships, is being escorted out to deep water to make its first first pick up from the far away river port of Jallin'Errel. - Places to go, sights to see - So what's to see in Leeds? The Cultural and Governmental heart of Leeds, located close to the city centre. Catch a tram or bus here and enjoy the wide variety of creative opportunities available here. Feeling Lucky? Try your hand at a game of poker at the Galaxy Casino, or stay the night at the Galaxy Casino Hotel, located directly across the road. Leeds is famous for its nightlife, the Maisonette Nightclub is just one destination. Drive out to Jervis Bay and Malabar Head, a popular destination for inner-city dwellers looking to cool off. Perhaps, you're tired of the city, travel out to Lake Dannen for the weekend. Want to reconnect with nature? Journey out to the East River Basin reserves: The East Mountains National Park, and the Falkland Hills Wildlife Reserve. - Rural Surrounds - The Leeds region isn't composed only of Urban Areas and National Parks, it also hosts a sizeable agricultural industry. The Southern Plains are a major food producer for Leeds itself and Loidis on a larger scale. Take the quick and efficient Highway, or the less traveled winding roads. Many crops double as food (either for livestock or sims) and as a source of biofuels. Settle down for the night at a ranch, most locals are happy to house you...as long as you've got cash. - Housing - So, you've traveled all around, eh? Oh what's that, you want to stay here now, its the best place you've ever been!? Well lucky for you Leeds has a wide range of housing that caters to a similarly wide range of people. Although Leeds is a modern city, it has its roots in a working class history. These terrace houses were built to house large numbers of workers at the Old Docks which where located where the CBD is now. They have recently become highly desirable due to their close proximity to the CBD. Most modern housing that is built is High Density. Fortunately there are good transport links to and from these areas, and a park is never far away. What if you haven't got enough to afford the high life? Well there's always the Lexington Housing Estate. The Government runs these large apartment blocks, built during the post Avalo-Loidic war period. Oh, and don't worry, its not all apartment living. Although Leeds is densely populated, there are large suburbs with larger 1 or 2 story houses, unfortunately you will have to pay a premium as they are highly sought after by young growing families. Well! Thanks again for viewing, I'm happy you made it this far. If you liked it remember to +1, Rate and Comment! - 11
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Hooked on Classics
Hooked on Classics In which we become a wonderful people. Welcome back. When we last left off we had discovered that we were playing on a Pangea map against Korea, Germany, and Japan. The Great Library was underway, and we had resolved to start expanding our military. We had also expanded our empire a little, founding the second city of "Exchange". Hi, Stockholm! Don't mind me, I'm just going exploring. We're at zero happiness right now, and Simtropolis will be growing next turn. Looks like we'll be unhappy for a while. So, the next order of business over here is getting those gems hooked up. That'll give us a bit of a production boost too, from the mine, along with the 60 production from chopping down the forest. Yep. We've gone into negative happiness. However, we've got ourselves a policy to choose! More production is always good, so let's make ourselves into the Republic of Polynesia. I know that ship can't do anything, but bombarding it is far too fun to pass up. Bye bye! Ooh, more barbarians. Such a pity the experience gained from killing them caps out at 30. Ah well, at least I get gold for raiding their camps. Ta da! One free tech and a free library. Let's grab Philosophy. The thing about Philosophy is that it's not an Ancient Era tech. Which means... "Proud is the spirit of Zeus-fostered kings - their honor comes from Zeus, and Zeus, god of counsel, loves them." Pretty classy. We're ahead of the other Civs, era-wise, and probably out-teching them by now too. The Classical Era unlocks the Piety policy tree, but I don't think I'll be going for that. I'll just fill out some more of Liberty next time a policy choice comes up. I also finished The Wheel, which is pretty cool. I can now build roads between my cities and gain a little gold from those (minus road upkeep. Probably not worth it at this stage). Hmm. That's not good. Better kill them off before they do any damage. Oops. Now that wasn't supposed to happen. I killed the one on the hill, then moved back down on the next turn. The barbarians came out of the camp to finish me off. I haven't seen that happen very often. Huzzah, another military unit! Of course, now I don't have any melee units with which to take cities, so our conquest of Korea will have to wait a little more. While it's on hold, I think it's prime time we started another city! There's a nice spot behind the minimap next to a river, some horses, and some bananas. Plus it allows me to neatly cut across the thin point of the continent. With a few border expansions, no-one's getting through without my say-so, unless they sail around. And here's my uber-archer, the one which used to be a scout. He's circumnavigated the world now. The only thing that irritates me a little is the fact that eventually he's going to have to upgrade to a melee unit and lose all his ranged promotions. Ah. I think we're going to need more men if we want to remove Korea from the game. Well, should be a bit easier now that we have three cities. More production means I can get more men out faster! Oh? I thought I had gotten rid of this camp at one point (offscreen, with an archer). Guess it just respawned in the same spot. Still, I'm not particularly happy with the fact it's there. Looks like I'm going to give one of my archers some more experience! And there's our third city. Since the city is pretty much smack-bang on the equator of this world, we've named it Tropico. And that's not just because I couldn't think of another ST-related word off the top of my head. Turn 150! Thanks for the heads-up, Pliny! Looks like I've definitely got my work cut out for me if I'm to have enough military might to even defend myself properly. The Republic of Polynesia, Turn 150 (2000 BC) Expanding outwards and pumping out some guys. We'll be rolling across the Korean fields in no time. The state of the world, Turn 150 (2000 BC) And the demographic state of the world. We're the leaders in a few good fields. We're also not as far behind in military as I thought - just 6,000 behind Japan, the world's leader. Perhaps our low score on the list was because we have a primarily archer army. That'll change soon enough. - 4
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Sotoa City, the Capital + Replies
Hey, guys I'm back, sorry I haven't been active lately, my computer has been being faulty with ST for the past month or so, Today we'll be looking at the capital of Sotoa, enjoy. Replies: MamaLuigi945: Thanks Pal mystic_destiny: Thank you elavery: Thank you very much. spursrule14: Thanks buddy. vivapanda: Thanks, I really appreciate it NMUSpidey: Thanks Spidey 10000000000000: Haha, Thanks buddy Schulmanator: Thanks Schul Evillions: Thanks for the comment 111222333444: haha thanks #s alerules: Thank you my friend. DCMetro34: Haha, Thanks buddy. Huston: Thank you. TekindusT: haha, thanks for the comment. emperordaniel: Haha, I did, thanks for the comment Evandad: Haha, Thanks buddy. SimB. Thanks Sim B, glad you enjoyed. Benedict: Thank you, I am honored. spursrule14(again): Thanks bud, I'm honored. _____________________________________________________________________________________________________________ Sotoa City, the capital: Downtown Sotoa City: Sotoa City, this area is by a bay of commerce: ______________________________________________________________________________________________________________ Thanks for viewing, if you enjoyed, please rate, comment, and/or +1. Thanks, Escilnavia - 2
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May 2012 | OKT
Visit http://oktimes.forumotion.ca/ more stuff and have your headline featured in our ticker! - 34
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The United Pacific Emirates Comment Replies: @Fox- I would be honoured to join the AIN, sure, when my CJ gets moving XD @1000000000000- I lowered the GDP PC, to try and match that of the UAE, should I lower it more? A Brief Introduction... Hi Guys, me here, and today we I'll we'll visit 4 sites, don't worry, we'll revisit each one again in focus. Iris Iris, the largest city in the UPE and among the most influential in all of the Pacific. Founded in 1888 by Russian refugees, the city has grown from its small agricultural origins to a bustling commercial, cultural and historic hub. It’s hard to believe that this gleaming city was the political centre of the Emirasian War, where hundreds of bombs were dropped on to the city and where thousands of civilians gave up their life for their country, but, forever united, the people of Iris can say that they have never been stronger. Night view of Downtown Iris, note the UN HQ, which relocated here in 2012. View of Victory Avenue, or the "Old City". Note the tip of Victory Monument in the Bottom Left corner. View of Victory Avenue and Pacific Avenue, note the dramatic change in architecture. Where the “newer” buildings are, was the site of a massive air raid that claimed the lives of 2,563 civilians. Corner of the Simlympic Park, which is currently undergoing a massive expansion. The Park serves as the sporting hub for the Pacific. Hopefully, in the future, Iris plans to bid for the Simlympic Games. Entran Entran is the second largest city in the UPE, and the site of the first official Parliament. We can trace its origins to a fishing colony, and still today, Entran houses some of the biggest competitors in the Fishing Industry. Fortunately, Entran escaped the worries of the Pacific War, but in return, has suffered many natural disasters. Today, people flock to see the remains of the beautiful Entran Hall, or embark on treacherous fishing voyages. Downtown Entran City, excuse the haze, an icon for the city. The Entran Hall, first site of the Parliament, however, was partially destroyed in a series of tsunamis. Now however, its gardens have been replanted, its statues replaced and its interior filled in, and is now a museum. Rembrant Rembrant, was the City of Promises, once the Pearl of the Pacific. Here is, her story: ‘Twas the year 1945. And the city of Rembrant was preparing itself for the first Pan-Pacific Games: beautiful plazas sprung up, industries were revamped, a whole new Stadium site was built, big fancy hotels appeared everywhere over town, the city had transformed. It sparkled now. It gleamed, it was going to be the most desirable city in all of the world. Almost every nation, every city, every person had invested into Rembrant. But when World War II took over, the city collapsed. Billions of dollars were lost, as the world turned away. People lost thousands, and took to the streets. The police were useless against them. Soon the mafias were in control, and when dawn never came, twas already too late. The city of ashes, she had become. The "Old Rembrant" days before the Games were cancelled. A time when the city lights still worked. More of Old Rembrant IIAC The IIAC, is a world class airport, and a critical transit point, due to its convenient location. It’s only a few hours to anywhere along the Pacific Rim. However, the airport is slowly nearing its maximum capacity before it starts to be congested. With about 2000 flights landing and departing daily, but with about 600 gates, it was hard to see it coming. We are served primarily by Qantas, Lufthansa and South African, however we are a hub for a wide range of airlines. We have won numerous awards commending excellence for our baggage efficiency and services on the ground. We also have a very clean record. No accidents or incidents have us involved. We have 5 terminals, each designated a certain continent(s) e.g: Terminal 2: North and South America. South African, Lufthansa and Qantas: IIACS Biggest Airlines Note to Moderators- If necessary please resize these images, as I have no idea how. Next Update: Iris and the Canarus Strait- expect in a week or two Enjoy Guys and Thanks for Viewing :D - 2
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Chapter 2, Pt 1: Here We Go
May 12, 2013 After a long time abroad on a research trip to Southeast Asia, Professor Margery Evans was finally heading back to the US. It had been a difficult return flight- layovers at Hong Kong, San Francisco, and Phoenix- and she couldn't wait to get home. As her plane neared its final destination of Yuma International Airport, she glanced out the window and caught a glimpse of her hometown, the suburb of Ligurta Vista: As a professor of linguistics, Prof. Evans had spent the last three months studying an under-researched Tai language spoken by a single village named Phong Sec, which lay on the border between northern Laos and southern China: As fruitful as the trip had been, Professor Evans was glad to be back in Ligurta Vista and its dry summer heat. Her husband Carl picked her up from the airport and drove her back to their house. Ligurta Vista was merely an outer suburb of Yuma, but one of the fastest growing suburbs in the city. Its suburban homes sprawled out into the desert scrubland, with even more development planned to keep up with the number of people loving in. Ligurta Vista's town center was dominated by the Southwestern Arizona University, where Professor Evans and her husband both taught. The campus was small but pleasant, with well-tended fields and several decent sports facilities. At the main academic building, the university taught over 5,000 students each semester. While many of its academics were considered average, Southwestern Arizona University had two particular strengths: one of the best medical programs in the Southwestern US, via the LS Medical Center; and strong undergraduate programs in sociology, anthropology, and linguistics. Over the next few weeks Margery settled back into her home life. Still on academic leave, she spent her days writing up her formal research papers and attending department meetings, while her husband taught courses on East Asian history. On June 9th, she noticed reports that China and Laos had both closed off the border region where Phong Sec was located, officially due to problems with local rebels. This struck her as odd because she hadn't noticed much trouble with rebel groups in that area, but she didn't look very closely into the issue. Her department was locked in an argument with the university administration over funding, and she still had her research results to formally submit. On June 20th, nearly six weeks since she'd returned, Margery developed a cough. The next day, she felt a little ill as well. She reasoned that it was probably the flu, which despite being out of season, had been going around on campus. So she took some Benedril and went back to work. On June 23rd, she had a fever. Her husband Carl insisted she go see a doctor, but Margery insisted she was fine. She was only 47 and in good health; she could handle the flu. But when he continued to press, she agreed to see a doctor if she felt any worse tomorrow. On June 24th, she was dead. An autopsy should have taken place, but a problematic employee at the local hospital decided to skip the procedure so he could leave early that day. He fudged his work and listed the official reason as complications due to influenza. After a brief funeral, her body was laid to rest at the local cemetery on the edge of town, overlooking a seasonal creek: And that might of been the end of it, if all she'd had was the flu. Or if the hospital employee had conducted a proper autopsy. Or even if Margery, while she was still in life, had reached out to her contacts in Laos to find out what was going on there. But none of these things happened. For a week, things were the same in Ligurta Vista as they'd always been. Then one Monday a handful of people came to the medical center complaining of a severe flu infection. Then a dozen came. Then several dozens. And then the waiting rooms were full, and people were standing outside waiting to be let in... And what was happening in the village of Phong Sec? The same illness was rapidly infecting people in the village, and throughout that entire region. Fearing a potential pandemic on their hands, both nations had moved fast to clamp down on the problem. The border region was quarantined, with the true reason why being withheld from the media. And military forces were deployed, with authorization to use any means to contain the disease... Its symptoms looked like the flu. It spread like the flu. But time would show it to be something far, far worse... - 7
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Mitte Central Park
My next project was to put in a central park for Mitte. My idea was to have a large undeveloped area scattered with YIMBY items surrounded by a ring of mostly residential skyscrapers, in turn surrounded by high-density commercial. I picked the area south of my rail center, extending almost to the river. I put in the zoo to the north, the country club to the south, the main library to the east, and a mayor's statue to the southeast. I then put a number of mostly 3x3 high-density residential as well as some commercial further out. I didn't get much development so I decided to check for wandering commuters. A lot of commuters were going north to Reinickendorf which didn't have many jobs so I switched to there, upzoned some residential, and added some more farms. When I switched back the residential zone to the west developed very quickly. These skyscrapers obviously overloaded my transportation network so I started to put in a subway network. My basic idea was to put stations near most of the residential skyscrapers and connect to the rail centers and to commercial zones that were short of workers. While I was starting that the southern zone developed: The western zone still didn't develop so I switched to another suburb, Heilersdorf, for some more development and bouncing back commuters. Here I did some more substantive upgrading than I had in Reinickendorf: When I switched back now the Eastern section developed: With this done I had expanded the subway into a ring, with some extensions to the northwest. Here's the usage from one of the southern skyscraper stations: Next I plan to do some infill development for Mitte, which has a number of awkward junctions between developed and undeveloped regions.- Read More
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First off in creating a region: Wellingham itself
I've been playing Simcity 4 for donkey's years now, and I've created several regions in that time, none of which has survived, mainly because I've deinstalled and reinstalled SC4 more times than one can imagine, but also partly because none of them were really worth keeping. I've also never done a City Journal before, so I can only hope this first one will appeal to at least some people. The name certainly won't, but I'm not very good at inventing names, and as I'm basing this region off one of the standard Maxis ones, I never really thought up a name for the region, and instead just decided to name the city journal after the largest city thus far in existence within the unnamed region. I've only just started playing with this region and as such it has only five populated cities at the time of writing, which go by the names of Chufflington, High Chufflington, Norrington Post, George Island and indeed Wellingham proper. Screenshots of the smaller cities will follow later, whenever I can be bothered to take them, but I thought it best to start off with a number of screenies from Wellingham itself. Before we start, don't expect an elaborate narrative about this city, I'm not a fantastic story-writer and don't feel like it would really add something either. This City Journal will just be a load of pictures with an occasional description. Nice and down-to-earth I'd say, though another might describe it as bare and generally rubbish. Welcome to Wellingham I thought I'd start off with a large shot which covers pretty much all of the city. Wellingham sits on a mid-sized city slot, so it's not geographically enormous in itself. There's a fairly sizable hill ridge running from the Southwest to the Northeast of the city, and that sort of dictates the entire way the city is built. You might notice that I use EL Rail a lot, which is not for budgetary reasons (I cheat my way through the game anyway) but mainly because I think it looks nice. As you can see from the many empty spaces and placeholder bits of agriculture, Wellingham is far from finished, and there's still plenty of room for expansion, which I am intending to act on, later. Uphill Labour Working and living in Wellingham is an uphill struggle. Literally anyway... There is the odd road snaking its way up the steeper bits of the hill, but most residents that are not lucky enough to live a stonesthrow away from their office have to either go the long way round or use public transport. Using this piece of EL Rail is guaranteed to result in nausea and other unpleasant effects, but sometimes you have to accept a little bumpiness in order to get to work as quickly as possible. Everything Sunken There is no real reason other than the ever-present aesthetic one as to why both the motorway and the railway are sunken in this part of Wellingham, but at least it guarantees employment for local bridge engineers... Speaking of engineers, the Artificial Tree that sits in the top-left corner of the screen is one of the more peculiar bits of custom content I have installed in the past, but I can't help placing them in every single city I create... Oh, and this is quite ironic: The road just north of the railway is now perfectly level, but it wasn't when I zoned the areas behind it, which has resulted in some rather fitting 'sunken' houses in a picture about sunken transport... Mad About Rail I like playing with rail in SC4, and I like covering areas with rail that are infinitely less modest than this one, but as this was in the middle of a city, I decided to be a bit careful with it. There's a turning opportunity which is mostly useful for UDI, and three other tracks that actually go somewhere. Even as it is though, I'm not quite sure if the local residents would be mad about rail, as this station and the tracks that sprout from it are a royal pain in the arse of anybody trying to get from the cemetary side of the station to the sunken plaza side, and vice versa. More Public Transport Not much to say about this picture, but I found it looked rather appealing. There's rail, there's HSR, and there's some highway-to-bus services too. Oh, and that road crossing the motorway is the only way to get from one end to the other of it without having to drive to the other edge of the city and cross the motorway as it tunnels through the hills. With hindsight, this may not have been the best solution. The Social Divide FC Wellingham above, Wellingham University below, need I say more? The more eagle-eyed of readers may notice a monumental blunder of mine here, as I managed to install a right-hand-drive version of NAM onto my left-hand-drive SC4 installation. In case you've ever wondered, this is what epic failing looks like. Grand and Unnecessary More aesthetically pleasing but not particularly functional things going on here, with this slightly oversized roundabout. Aesthetic pleasingness includes the fact that the traffic on the one-way streets always drives in the opposite direction of the traffic on the adjacent part of the avenues, which looks rather good when cars fill the streets. Not that they did when I took this screenshot, of course... Essentially the idea behind this part of the city was to take a square and divide it into four quarter pieces by running avenues through it, then fill those four quarters with conically expanding streets and one-way streets, which in the end all lead back into the avenues, so that all traffic accessing or leaving the area would have to go through the high-capacity avenues and wouldn't use back entrances straight into the streets. I didn't really check the actual traffic statistics for each of those street tiles, but I haven't had angry advisors complaining about overcrowded streets in this part of the city yet, so I can only suppose the system works as expected. Have You Seen My Rowhouses Anywhere? Well, have you? I like these endless roads with rowhouses on all sides a lot, they have something of the magic of those cheap labourer residences built in Britain during the early 20th century. The main industrial estate of Wellingham is right across the road by the way, so most of the people living here actually are factory labourers. It's not all perfect, as there are some buildings of lower density on the same roads, and some Houston and Euro rowhouses as well, but that's the result of prefering to let things grow naturally and not bothering to delete every building that is out of shape and waiting for the correct one to grow. Industry, No Revolution I played around a bit with concrete walls here, as I could see this had the potential of becoming a very pretty industrial part of the city. Multiple railway lines were going to run through it anyway, and they carved some holes into the hillside which I thought I could fill up with industrial buildings. The road running through the middle of the picture is also the only one to cross both the railway network and the motorway, so it's one of the few ways of getting from the East to the West of the map. Fortunately I have commercial and residential areas spread all around the place, otherwise this road would have been by far the busiest in the city. A Well-walled Economy Just in case those people at the radio station in the above picture do decide to let the factory workers hear some revolutionary songs and manage to form yet another anti-capitalism protest, rest assured this business disctrict is well prepared. Essentially, I was just trying some alternative uses for buddybud's excellent sunken highway walls, and only later realised that they have turned this business park into a bastion that wouldn't fail to impress a medieval strategist... Boiling oil and flaming arrows not included. The Poor Live In Houses... Well, apartments anyway. I downloaded these the other day, and didn't quite realise they'd be built this frequently, but I don't really mind it, as they give a nice impression of a more run-down neighbourhoud. Not that it should be poor, as it's across the road from a College, has all the amenities one might wish for, and comes with well-paid jobs just down the road. If not for that Science Research Centre. Nobody wants to live near one... ...The Middle Classes Make Do With a Staircase Yes, I actually do call this the Staircase. I had to do something with those hillsides, and thought about experimenting with covering the height using Hole Digger lots. It worked quite well, even if it was slightly labourious... Dump Your Poor To the Right, And Your Garbage To the Left Nothing much to say here, really. It just occured on me when I was looking at this part of the city that I'm very conveniently stuffing both my paupers and my garbage behind a well placed Army Base, and thought a screenshot would be fitting. As always, I only really noticed the bugged ground around the garbage docks when I had already taken the screenshot, so I'll have to fix that in the future. A Llama Is More Use At International Air Travel, Frankly... Queue the shortest runway in the known world... Then add a terminal with only three gates. As would seem obvious, this is more one for the fellow lucky enough to be able to afford a private jet than for those seeking a cheap holiday abroad. Always pleasant: if a plane were to run off the runway here, it ends up right in the middle of the aforementioned business district. I'd definitely want to work there... I plan to build a larger airport in one of the other cities of the region, mainly because I just love building airports. More is to follow! -
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Greenland v2
Hi simfanatics! I bring you a new view of Greenlad, quite similar to the last one, but now with a full developed tram over all the city and many shoots of the city itself, including a great night shoot collage of the entire city!! A lot ot parks, many walks, remarcable buildings... but, let start with the transportation systems, is a middle size region, with 300-350K inhabitants, I could be bigger but it needs a good transport system with this population. The city starts with a smal monorail system, but after growing, the system growed to... A good tram system too, sometimes needed to move underground, very expensive but who cares? Greenlanders deserve the best! And of course, movility doesn't have to be disagree with the style... Some "main" areas in many zones that need biggers stations... And some beautifull stations.... lovely. The result? Well, here is the traffic chart (is in Spanish but I'm quite sure that you'll undertand) But the wort isn't all, the fun and entertaiment is important, and in Greenland there are many buildings to make the inhabitants happy and bring to the city many tourist. And to finish of my hardly growed city, without cheats and after a lot of time trying to have a great result, a collage of the entire city in the night. Be careful, it has 4433x3096 dmiension and a size of 4Mb... and it worth!! Please coment, and many thanks for them :-) - 8
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2011 Best Sci-Fi CJ + Special Surprise!
Thank you to everyone who supported Alien Worlds over the past year. It is an honor to have won Best Sci-Fi CJ for 2011, and also to have been nominated for Best Story in a CJ and the Enduring Dedication Award. To show my thanks, I leave you all with a special surprise and a glimpse of what's to come. To infinity and beyond! - 23
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Latest Entry
Progress #1
Good news Everyone, Varrock has made great progress by passing the 100,000 population mark. This great progress was achieved rather quickly do to the rapid growth of the Inner City.- Read More
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An Introduction
hi, im JT and ive been playing sim city for around 5 years. this may not be a normal kind of region, but i still wanted to make a journal anyways. First i would like to Explain the entire region and what is going on at this time. The Region is split into mutiple factions at this time. (sorry if the coloring obstructs the pics, i did this quickly using paint. the airbrush marks are to show which country the color is circling) Legand: Name of country (color of circled country on map, which picture) The Northern States (Orange, All) The Southern States (Blue, All) Dr. Vu's States (Green, North West) Mayor Meeker's States (Black, South West) The Rebellionous States (Red, South East, North West) Nuetral states, which are not affiliated with anyone at all. (Yellow, North east) SOUTH WEST SOUTH EAST NORTH WEST NORTH EAST Whats going on on for? War. thats whats going on. its been going for quite a while. what used to be a nice peaceful region ruled by the nice president, Roosevelt, has now collapsed into 3 indipendent states, but 2 are largely at war (north and south). it started when the north and its largeley industrial/residential mixed cities started to make more of what was comming out of the factories for themselves. the south, who has residential/commercial in cities and industrial in other cities, began to express their own ways on the northerners. when that happened, both sides split. Franklin Roosevelt went to the south side, while the vice president, Gerald Parker, went to the north. (although it does not show that in the names of mayors, i do not have time to change them :/ ) The Densly Populated south has the technology and the numbers, but the North has the defense and the spirit, and some tricks up their sleeve... Dr. Vu has recently set up shop in the north west portion of the map and is sided with the North. Dr Vu is a very smart scientist but seeks evil. however, he is turning good, and instead of disrupting the entire region by poisioning water supply, unleashing dirty bombs, and giving candy to babies just to take it back, decided to settle and make a growing country. he shares his technology for the good of his people and of the norths, and is the norths primary researching and technology center. The Rebellionous States are states that have split from a faction and formed their own government. In the north west, there are 2 small cities that are a rebellionous state, that have split from Dr Vu's country without reason. nothing is known about what will happen to them. However, in the south east, there are 3 cities that have formed their own alliance. in the beginning, the north half of roosevelt lake was a rich place, everything was fancy, nice, and was a very expensive place to live, with some humble farms on the south side of the island. the people who lived on the farms wanted to join the north side. They began to start leaving for the north. farms began to go dry and the next closest large fresh produce farm area was(at the time) far away. the people began to stave and they started rioting. as war was on the horizion, and they did not want any part of it. they declared themselves free from roosevelts control. they were peaceful for a time, then they began to commit terrioosim in the southen roosevelt land. soon after the north-south war was started and the south had a hold on its defences, an official decleration of war onto the rebellionous state of Roosevelt lake was delivered, and an offence began. Mayor Meeker's States in the south west was an attempt for the south to contiune expanding but that did not work out too well and caused them to split and become known as Meekerland. there is no war between them and anyone right now. meekerland has a truce with the south but no deals with anyone else. Not much is known what will happen to the Nuetral states, but it is said that the north is pulling them toward their side.- Read More
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Entry 11 – Farming on the Coast
<img src=" "> First let me respond to all the comments from the last entry ..... Okay, now that that is done! <img src=" "> <span style="color: #0000FF"><span style="font-size: larger"><b>Entry 11 - Farming on the Coast</b></span></span> Five of nine cities were located along the coastline, from the north they were Finger Bay's unnamed settlement, Laural Point, Williamsburg, Glenwood Village and Hersen Point. The first two were on the north coast of the channel leading into the bay, the second two on the south coast, and Hersen point further along the southern coastline. <span style="color: #800080"><h3> Unnamed Settlement on Finger Bay </h3></span> In the years that have followed a great deal of development has happened in this area, but the decades have not brought resolution of the great question of what the name of the settlement would be. Factions were starting to form, then there had been a few bar brawls – which was interesting because there weren't really any bars yet! I guess they would have to be called moonshine brawls. <img src=" "> <i><b> Overview of the Unnamed Settlement on Finger Bay </b></i> The natural division would be the East Bank versus the West Bank, yet this was not how the lines were being drawn. Instead, some of the larger farm owners were all arguing for a name which reflected their farm, and their workers and customers were aligning with them. Finally, several groups from the small industrial areas and residential areas gained a voice and started pushing the idea that the mayor would decide the town name, that people would be given a chance to present their case to the mayor, the but that the mayor's decision would be final! <img src=" "> <i><b> West Bank of the Unnamed Settlement on Finger Bay </b></i> Months passed, the argument continued, and finally this proposal is accepted in order to avoid civil war (well, at least a big civil brawl, hard to have a war without a name of the place you're fighting over). <img src=" "> <i><b> East Bank of the Unnamed Settlement on Finger Bay </b></i> The only problem? No mayor. Nobody had gotten around to appointing or electing one. It's not that farmers arguing about the name didn't know there wasn't a mayor, in fact several of the farmers seized on the fact that the mayor had not yet been chosen when they agreed to the plan. Remember, these guys are egotistical enough to believe the settlement should be named after them, believing they should be elected the first mayor was not such a stretch .... <span style="color: #800080"><h3> Laural Point</h3></span> Located to the south and east of Finger Bay, Laural point sits right on the northern bank of the channel into the Greater Bay Area. As you may remember, Laural Point actually sits on an island when the channel between Laural Point and the mainland, although the channel is often just a muddy gulch. <img src=" "> <i><b>Overview of Laural Point </b></i> Laural Point has seen one of the highest levels of growth of all the settlements in the area. It still has some unique challenges, but is considered quite desirable as a location nonetheless. <img src=" "> <i><b> Laural Point – Coastal Area </b></i> The coastal area on the main channel entrance has the shoreline unsuitable for a peer, or at least unsuitable given the amount of effort it would take to create and the still somewhat limited population of the area. However, a second industrial area has formed and the residential population along this coast continues to grow. An additional road was created and additional farms to support the growing population. Although a couple flower farms exist, most of the industry here supports the growth both here in Laural Point and in the Finger Bay settlements, the closest connected by land or boat. To a lesser extent the industry also supports the growth in the Williamsburg and Glenwood Village. <img src=" "> <i><b> Laural Point – Bridge Area</b></i> Part of the problem with supporting other settlements is transport, the only pier usable was up by the bridge. This means horse-drawn wagons must haul goods and building materials across Laural Point either to the peer or across the bridge and then up to Finger Bay. Pictured here on the right is some new industrial growth on the northern side of the channel, along with increased residential area on both sides of the channel. Laural Point has one unique feature amongst all of the coastal settlements, no real dramas or controversies! Aside from transport difficulties, particularly when the dirt roads become muddy quagmires Laural Point is starting to be a nice place to live. <span style="color: #800080"><h3> Williamsburg & Glenwood Village </h3></span> Sitting across the channel entrance from Laural Point are the settlements of Williamsburg and Glenwood Village. Taken together, this area also represents the largest population both in numbers and density in the Greater Bay area. <img src=" "> <i><b> Overview of Williamsburg and Glenwood Village </b></i> Pictured here in the evening, we can see that the growth continues, and that the shores of the inlet separating Williamsburg and Glenwood Village is also becoming settled. <img src=" "> <i><b> Overview of Glenwood Village </b></i> In Glenwood Village growth has been somewhat subdued. The count is largely dispirited after their landmark first water tower in the region became defaced. Although the graffiti has long since been cleaned off, the growth is been limited to the population area around the water tower and some growth along the path leading to the lighthouse. Some of the more outspoken dynamic citizens, the ones responsible for the water tower project, were particularly depressed. It is only recently, in the last year two, that the group started to show signs of life. The elder sons of the initial project members are supplying the group with the energy that the more defeated elders were lacking. The late-night meetings have once again begun, and perhaps a new projects to promote Glenwood Village and prevent it from simply being absorbed into the larger Williamsburg may be afoot! <img src=" "> <i><b> Overview of Williamsburg </b></i> Williamsburg has shown more growth, although still a lower rate of growth than many of the surrounding settlements. Agriculture has seen a somewhat more significant increase. As you can see several fairly large flower fields have appeared, and the farms in the Southwest area, recently cleared, are rumored to also be switching to flower cultivation. As mentioned before, it is the creation of fragranced oils from whale blubber that is becoming a major export of the region, and thus more and more flowers are needed to help create the desired fragrances! <img src=" "> <i><b> Williamsburg – Benny's Oils </b></i> Benny, one of the local businessmen, recently converted to a new industry. He is reducing flowers to the essence and oils necessary. Prior to Benny's operation beginning boatloads of flowers would need to be transported from the coastal settlements up through the channel to Bayside where the whale blubber was rendered down and packaged for oceanic shipment back to the old country. While a number of oceangoing vessels do stop at this area, there was a more limited number of coastal vessels to transport, particularly considering the larger and larger amounts of flowers needed to be transported in the limited time span before the flowers wilted and became less useful. Benny capitalized on this by having the coastal settlements transport the flowers to him and then oils can be sent either overland or by vessel around through the channel. Although Benny has only recently started processing flowers, only the last two seasons, the number of farmers setting aside fields for flower production has already increased and Benny is looking at the need to expand relatively soon to handle the busy season. His biggest problem is year-round crop production, or in diversifying so that the industry does not sit idle two months out of every three. <img src=" "> <i><b> Williamsburg – Church </b></i> Benny's not the only one who is prospering. Against all odds the region's one religious cult, led by Jimmy McGreedy, has also finally gotten some new members and growth. Remember, one of the tenants of the religious cult that Jimmy has found it is that material wealth can lead to temptation and sin, thus new members must first sign over most worldly possessions to McGreedy. He had a hard time getting new followers, until he came on the idea that certain influential, and fast talking, existing members could achieve the status of Deacon by bringing in more members themselves. Now with far more people than just McGreedy out seeking new members, new members were indeed found. You can see the regions first church was finally built from the proceeds, and the share of wealth given to a Deacon who had brought new recruits has allowed several new fancy houses to be built! Benny's new industry and McGreevey's new cult have driven a lot of the population growth so far, but like Glenwood Village, Williamsburg is starting to show signs of the spark and drive that the friendly competition between the two settlements encourages. <span style="color: #800080"><h3> Hersen Point</h3></span> Furthest South of all the coastal settlements, and the only one not actually on a branch of the Greater Bay or channel, Hersen Point is still trying to escape its lowly beginning. <img src=" "> <i><b> Overview of Hersen Point </b></i> Farming has grown significantly in this area. As you may remember, Hersen point was founded when a somewhat incompetent buccaneer, Hersen, and his gang of lowlifes crashed on the point here. Lacking the skills to rebuild their ship, and barely having the skills to shoot enough game to stay alive, they were in a precarious position when a group of farmers landed based on the bonfire they saw. A pecking order was quickly established, the farmers work the land, farmers grew the food, and Hersen's remaining bully boys collected and distributed the food! Despite this, the land here was good and more farmers arrived. <img src=" "> <i><b> Hersen Point – Lighthouse </b></i> One of the few jobs the bully boys and helped put their backs into was the early establishment of a lighthouse. This was in fact the first lighthouse in this area, and explained some of the continued growth. The lighthouse acted as a beacon, drawing ships who would resupply here and inevitably some of the travelers and settlers on those ships would stay. The lighthouse itself though started to fall into disrepute when several similar lighthouses were built based on this model and other settlements. One of them – in the Finger Bay area, was poorly constructed and moved to a slightly different location after the partial collapse of the first tower. Residents in that area say they still see the ghostly light circling at night despite the fact that all the parts of that White House had been scavenged and used for other buildings. In Hersen Point the ominous legend of the lighthouse only help the buccaneers attempt to keep order and dominance in the settlement. <img src=" "> <i><b> Hersen Point – Industry </b></i> In some ways the very success of Person Point was the beginning of its undoing. Industry started the spring up here, and the number of settlers continued to grow. The remaining buccaneers were not enough to easily cow all the new settlers, particularly those working in the new industries. There was also a farmers market in the area. While a few of the farm supported the oil and fragrance trade, fewer in this area were dedicated to that and more of them towards general ship repair and resupply. Finally, after one too many attempts to collect taxes by the buccaneers, some of the settlers, both farmers and industry workers, send messages back to contacts they still had in the old country. <img src=" "> <i><b> Hersen Point – Lords Street </b></i> Lord Aedan Douglas was a poor second son from a cadet branch of an influential nobel family, but was still a member of the nobility. Having heard about this area from the messages sent back to the old country, he gathered some of his retainers sold some of the few valuables left and arrived in Hersen Point with some very official looking documents declaring him to be the new Lord of Hersen point and the surrounding areas, as appointed by the King. It is doubtful the King even knew of Lord Douglas, much less authorizes appointment, but even cadet branches have powerful family members and the appointment was legitimate – as legitimate as appointing a Lord in the land not truly owned by any country can be. Lord Douglas was aided by the fact that he was seen by many settlers and townsfolk as a savior form the buccaneers, and was shrewd enough to recruit some of those setters to be administrative help and some of the members of the buccaneers into the new guard – thus depriving the Buccaneers of men and gaining control of some of the few fighters in their settlement as well as securing the support of the townsfolk. He had a nice house built for him, as was his due. Several of his retainers as well as leaders from the settlements that were recognized by Lord Douglas also built nicer homes along the same road. The road became known as Lords Street, and ran from this inland area up to the same area as the lighthouse and pier. The road running parallel with the coastline was named Waterfront Street, and Hersen point accomplished another first for the region, with the first actual name streets. The process quickly started to spread amongst the other settlements. While minor roads were still usually not named, major tracks went from being random paths near the houses to actual streets by the simple addition of a name. <img src=" "> We've started to see "civilization" in the form of services appearing in the Greater Bay Area. Lord Douglas's manner is simply the first Mayor's house with its attendant benefits. Several of the settlements now have water towers, although it is certainly no way universal coverage yet. I'm enjoying using the new and custom farms, and have included several custom farm rewards although I have not yet started to figure out how to work those into the storyline. I discovered by accident of the lighthouse I chose tend to have the distressing habit of leaving the spinning light at night even after your remove the lighthouse! Unfortunately, removing these would mean going back to the very beginning and wiping out a great deal of work, so I think I'm stuck with them. I'm going to try very hard not to demolish any more, and certainly will not build any more of these here. The lighthouse I used is in my plugins foulder as 1x2 Mini Lighthouse but I can no longer find it on any of the download sites, so I don't know if it was taken down. I hope you enjoyed reading this update, it was a bit more extensive. I still don't know that I have a good tone and balance to the storytelling in the Journal and showing the progress of the development of the settlements, so if there's any part of this you enjoyed please let me know so I know what to keep! Hey - 11
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BYSKE, before 2012.
Hi, today I'll show you how it was Mediterrain just before the massive migration of 2012. With a population of 1.761 people, Byske was the biggest city in the actual zone of Mediterrain before the construction of Eurovegas. Main St. St. Anthony Catholic Church. Because of history, high education and great services, the government of the EU assigned capitalism of the region to Byske. The construction of the government headquarters, had a great impact in local economy. Left, Part of Byske's School. Right, Mediterrain Government Building. Panorama of Byske. Electronic devices, the local economy. Ouellette Electronics headquarters, Downtown Byske in winter. A coffee shop and one bar downtown Byske. We'll have to wait yet to know the impact of the newest investments in the city and how will they manage the challenge of growth, let's see. Hope you like! - 3
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Close ups of Santamonica
Here are some close up images from around the city.- Read More
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Introduction and Preview
Kendallsford Find yourself here. Introduction and History Located in the heart of the (alternate-universe) Southern Plains, Kendallsford serves as a regional hub for the 10-county Comanche Valley Region. Founded in 1879 by Roger M. Kendall, Kendallsford began as a humble ranching settlement on the plains. 15 years later, farmers discovered that the soil of the Comanche Valley provided for bountiful harvests, and the dominant mode of agriculture shifted from cattle ranching to the production of grains. The fluvial soils alongside the Comanche River also allowed fruit and vegetable farming to flourish. On April 26, 1991, an F4 tornado struck North Kendallsford, narrowly avoiding a direct hit on downtown. The tornado killed 23 people, injured 228, and caused $55 million in damage. As it continued east, the same tornado also produced F2 damage in the towns of Sylvania and Morrisville before lifting. Climate The Kendallsford region has a humid subtropical climate (Köppen climate classification: Cfa) with hot summers and mild winters. Approximately 30 inches of rain fall per year, although extreme drought conditions can occur in some years. Severe thunderstorms and tornadoes can occur any time of year, but especially in the period from March to May. Average temperatures by month (in Fahrenheit): January: 56 / 31 February: 58 / 33 March: 70 / 44 April: 78 / 55 May: 84 / 57 June: 90 / 64 July: 98 / 73 August: 97 / 71 September : 88 / 61 October: 77 / 53 November: 64 / 42 December: 59 / 38 Enough with the introductory information; let's take a look at the city of Kendallsford! For a city of approximately 40,000 people, Downtown Kendallsford seems larger than the area population might suggest. It is important to remember that Kendallsford serves as a regional hub, providing jobs and services to the entire Comanche Valley Region. -
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Commotion in Ostend
This is the Virgen de los Altos Hills. He had a statue of more than 50years of history on the hill of the same name. The whole provincepilgrimage every February 11, the day to pray. But yesterday, after four days of heavy rains, a landslide destroyed.Disappeared, and not just Peña (locality where it was located)mourned his loss, if not the entire province. Here, I leave the reaction of the local media. Earlier, a picture of what it was that statue. You can see that three hours before the fall of the statue, the media and the reporting was going to happen soon. He knew it was goingto fall, was known to lose ... but were not sure when. Here we translate what the news channel said "Ostend News":"URGENT. Strong rain and landslides. DANGER OFCOLLAPSE." The next day, when the tragedy happened, this is the coverage that gave the most important newspaper in the region: "The Morning ofOstend." ►Title: "Peña lost his virgin in an avalanche." ►Subtitle: "The heavy rains weakened the hill on which rested the iconic sculpture. His downfall occurred just after 18:30. Wailing of the entire population of the province of Ostend." ►Title photo: "DIFFERENT VIEW. Our Lady of the Hills High was visible from the provincial capital." ►Full story. ►Section: "Great Ostende". All the news in the metropolitan area of the city of Ostend. HEAVY RAINS IN THE REGION Peña regrets the loss of the Virgin in yesterday's runoff The statue was disbanded and the remains scattered in a radius of 5 square kilometers. The floods are already causing ten deaths and more than 5 000 evacuees. 10HS It was a day of dark clouds. The first landslide in the mountainous area of Peña and cared for the people of this town west of the city of Ostend. The day remained gray and the rain did not stop for five hours: 140 millimeters of rain was the mark as the Weather Service. At 15hs, the city was in despair when the news began to run through the media: the statue of the Virgen de los Altos Hills was at risk, the mountain was weakening, and the historic sculpture could sell in a matter of moments. Practically there was nothing to do, according to firefighters. THE FALL. When the clock struck 18:32 HS, accurate, a roar shook the valley of Rock. Within seconds the hill began to subside, the earth began to move northward and the statue and looked on the verge of an abyss minutes ago did not exist. It did not take more than a minute, that the Virgin began to sway.People looked astonished as at any time more than 50 years of history fall down the slope. Many people were moved to tears, and other hit a scream as the Virgen de los Altos Hills fell, broke into several pieces and disappeared into the woods. The population of the province mourns the loss. FOUR DAYS. The rains in the province of Ostend not stop for four days. The heavy river floods and streams, high winds and traffic accidents due to wet roads and follies already caused at least 15 deaths in the last 72 hours. Eight of the victims died when the minibus they were traveling in was swept away Santa Victoria River, near the falls. Greetings from Argentina.- Read More
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Town to Large Town
Year 7 With the growing population of Salem, the old schoolhouse is in a dire need of expansion. However, due its material, a new school will replace the schoolhouse. Days later, demolition / construction begun. Months later, the new school is open to K-8 students. As the young generation ages, a high-school will be built in the future. Meanwhile, more businesses are started to invest in Salem because of the town's massive booms. In the outskirts of Salem, a construction site was erected. Months later, these new buildings soon supplemented the logging company such as manufacturing tables and other wood-related products. Year 8 A year later, commercial and service businesses started to invest in Salem for the same reason as the industrial businesses. To accommodate for these investments, the Salem government ordered a renovation of one of the town's blocks. The construction site soon erected larger office buildings as well as row-houses. - 6
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Tapaz park and CBD
In this entry i will be showing the main park Tapaz park and the CBD also id like to thank ggamgus for teaching me how to upload photos properly but any way these are the day and night photos -
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Standon: Downtown Southern End
Hello Simtropians Im truly sorry I havent updated my CJ, Ive been searching for a bug in the game cuasing my game to simply go poof. Well here we are. the downtown, theres going to be a north and south end. If I were a Sim of Standon I would choose the North End in a high rise (Not Finished) Please enjoy theese photos Hope you all enjoyed, please comment. rate ect - 3
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