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Industrial Revolution Mod - Base Pack (Maxis Lots)
sErgEantaEgis commented on T Wrecks's file in Gameplay Mods
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- 2 Comments
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- condo
- condominium
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https://www.cbc.ca/news/canada/montreal/quebec-nuclear-reactor-gentilly-2-1.6932355 https://www.cbc.ca/news/canada/montreal/quebec-s-gentilly-2-nuclear-plant-shuts-down-after-29-years-1.1159855 Gentilly Nuclear Power Station On the banks of the Saint-Lawrence river in Canada sits the now dormant Gentilly power plant. Originally Quebec's only nuclear power plant, Gentilly houses two CANDU1 reactors, Gentilly-1, a prototype CANDU-BWR2 that was permanently shut down early on and Gentilly-2, a classic CANDU-PHWR3, the workhorse of the facility. Commissioned by Hydro-Québec, the state-owned utility company, Gentilly-2 churned out carbon-free electricity from 1983 to 2012 until the provincial government decided to have it permanently shut down and decommissioned due to refurbishing costs. But with Quebec's ever-increasing for electricity and worries about climate change, Hydro-Québec is seriously considering reopening it by 2035. Enough history, I'd just really love a nuclear power plant loosely based on the installations at Gentilly, no need to make it an exact replica (though that would be awesome). The plant could even require water connection (like a beach or seaport) to simulate how it has no cooling tower and relies on the Saint-Lawrence river for cooling. 1 CANadian Deuterium Uranium, a type of nuclear reactor relying on pressurized heavy water and unenriched uranium. 2 Boiling Water Reactor, where the water turns to steam inside the reactor vessel. Gentilly-1 was an attempt at a non-pressurized heavy water reactor. 3 Pressurized Heavy Water Reactor, pressurized means the water can't turn into steam in the reactor, heavy water is water with deuterium (a heavier isotope of hydrogen) instead of hydrogen. Think D2O instead of H2O https://en.wikipedia.org/wiki/Gentilly_Nuclear_Generating_Station Google Map Why this would be beneficial for the game or community: There is a dearth of nuclear power-related plugins (apart from Paeng's modular pack and a few relots here and there), and the Gentilly power station looks visually different from the Maxis nuclear power plant. It's also an opportunity to make a more realistic power plant that won't explode like a nuclear bomb the moment it gets looked at funny.
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KK Underground Nuclear Waste Facility
sErgEantaEgis commented on Kloudkicker's file in Civic & Non-RCI
There's actually a way to reduce (some) types of nuclear waste. One nuclear byproduct is technetium-99 which has a half-life of 211,000 years (that's the time it takes for half of it to undergo radioactive decay). However technetium-99 has a relatively large neutron cross-section (the likelihood that it will absorb a neutron) so one proposal involves chemically extracting technetium-99 from spent nuclear fuel and bombarding it with neutrons so it becomes technetium-100... which has a half-life of 16 seconds and turns into stable (not radioactive) ruthenium-100, which has useful applications. Of course this is all theoretical and hasn't been attempted on an industrial scale, but in theory there's no reason (beyond money and politics) why it can't be done. A non-negligible part of the volume of spent nuclear fuel is also uranium-235 which hasn't undergone fission but is still perfectly viable fuel and plutonium-239 which can be repurposed as nuclear fuel (or for nuclear weapons - which is a big part of why it's a political doozy to do so). Theoretically it's possible to extract useful nuclear fuel from spent nuclear fuel and reintroduce it into the system, though as far as I know only France, Russia and Japan have bothered with this (it's not a clear cut perfect solution and there are drawbacks, hence why not every country does it). -
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- electric car
- modern
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Industrial Revolution Mod - Base Pack (Maxis Lots)
sErgEantaEgis commented on T Wrecks's file in Gameplay Mods
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- 12 Comments
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- skyscraper
- apartment
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PLEX on the STEX - Community Support
sErgEantaEgis replied to Pegprod's topic in SC4 - Custom Content
I recently learned that the Maxis seaports just don't work at all (i.e they don't relieve industrial demand caps). Do the PEGPROD ports do? I quite like them and would rather not bust my ass and waste an afternoon hunting down the dependencies for BSC Functional Seaports. -
- 4 Comments
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- passenger ferry
- ferry
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