-
Announcement
-
Simtropolis Returns! 05/26/2026
See here for details about our site recovery efforts.
-
Search the Community
Showing results for tags 'electric car'.
Found 1 result
-
Version 1.1
1,650 Downloads
Electric Car Recharge Bay, by Mattb325. --------------------------------------- This Electric Car Recharge Bay is designed to replicate the real-world set up of electric car recharge stations. In game it acts as a 4x1 parking lot. It is lotted with seasonal trees and is network enabled. As you can see from the pictures, placing them side-by-side along a roadway can really change the look and feel of individual roads, to help convey that all important 'sense of place' that is otherwise very difficult to achieve in SC4. It uses the parking lot as the basis for its modding, with additional features. In game, parking lots should be placed near mass-transit stops to get the best results (Sims drive their car to the parking lot and switch to bus, rail, etc for the remainder of their journey). These lots can be used away from mass transit stations, but they will never reach capacity if used in such a way....that's how the game works. Additionally, you can plop buildings with jobs or zone commercial areas alongside the electric car recharge stations and they won't abandon: please note, however, you should provide another network connection if you want sims to actually use the buildings. You can see an example of this in action in the 7th picture where I have connected a commercial building via pedmall pieces. As an added bonus, these Electric Car Recharge Banks will provide a commercial boost to surrounding areas: after all, the Sims will want to buy a coffee or spend money while waiting for their cars to recharge. These electric car recharge banks also make great median fillers in between on-way roads, etc. It is found in the Miscellaneous Transit Menu (about 2/3rds the way down). --------------------------------------- STATS ELECTRIC CAR RECHARGE BAY: Lot size : 4x1 Bulldoze Cost: § 0 Plop Cost: § 0 Capacity: 4,000 vehicles Jobs: CS§ 2 Landmark Effect: +80 over 20 Pollution: 1 (Air)/ 1 (Water)/ 2 (Garbage ) Pollution Radius: 5/6/0 Power Consumed: 8 Mwh Water Consumed: 0 Gal/Month Monthly Cost: § 10 Occupant Group: Transportation, Misc Transit --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: There are two model files in this download. You must select the appropriate file from the download. The file suffixed with 'DN' is for those users with a night-time darkening mod installed. The file suffixed with 'MN' is for users who do not have any such mods installed. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- DEPENDENCIES: SC4D LEX Legacy - BSC Common Dependencies Pack v9b (and above) BSC MEGA Props CP Vol01 SHK Parking Pack KOSC - SP (SuperSHK Parking) MEGA Textures Vol1 --------------------------------------- INSTALLATION: Copy/Extract the BSC parent folder into your plugins. If you extracted the ~Documents folder into you plugins too, it's highly recommended to keep it, but move it out of the Plugins folder. Thanks, and enjoy!- 1 Comment
- 11 Reviews
-
- 35
-
-
-
-
- electric car
- modern
-
(and 8 more)
Tagged with:

