About This File
Parking Garage, by Mattb325.
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This is inspired by a new parking garage in downtown Los Angeles.
Most public parking garages are bland utilitarian affairs, but they needn't be.
I really liked the metal mesh detailing with the leaf motifs along the facade: you can still see the cars behind it and the mesh gives a lightness and delicacy to the building that is quite unexpected from what is otherwise just a big pile of concrete.
Being a public parking garage, this is best placed near a mass transit station to get the most use. The Sims drive their cars to the parking garage and then continue on their journey via rail, tram, bus or subway. That is how the game handles these sorts of stations if you wish to get maximum use from them and increase the efficiency of your mass transit network.
It also provides civic jobs, so you can still place this in a dense downtown environment, but of course in that case, it will not be heavily used, but at just § 20 per month to maintain, it is cheaper than placing a landmark.
The cars you see on all the lower decks are just the Maxis cars extracted via the reader. But it is important to note that the cars I used on the upper deck were not modeled by me. They are some low-poly models that were shared with me many years ago via a team mate at the BSC.
So if those cars on the upper deck look similar to other custom content cars that are available, that's because they are.
The building is offered as a 6x3 lot in the miscellaneous transit menu and offers 13 jobs.
It provides a capacity of 60,000 cars.
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STATS Parking Garage:
Lot size : 6x3
Plop Cost: § 1,350
Bulldoze Cost: § 130
Demand Created: CS§ 12, CS§§ 1, CS§§§ 0
Pollution: 9 (Air)/ 5 (Water)/ 17 (Garbage )
Pollution Radius: 1/1/0
Power Consumed: 10 Mwh
Water Consumed: 38 Gal/Month
Capacity: 60,000 vehicles
Monthly cost: § 20
Occupant Group: Transport, Miscellaneous Transit
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NOTE ABOUT DARK NITE vs MAXIS NITE:
Select the appropriate file from the download. The file suffixed with 'DN' is for those users with a night-time darkening mod installed. The file suffixed with 'MN' is for users who do not have any such mods installed.
If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version.
If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/)
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DEPENDENCIES:
This lot requires no dependencies.
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INSTALLATION:
Copy/Extract the BSC parent folder into your plugins. If you extracted the ~Documents folder into you plugins too, it's highly recommended to keep it, but move it out of the Plugins folder.
Thanks, and enjoy!
What's New 1.1 View Changelog
Released
04.06.2026
- Restored after the site crash
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