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bhmantan

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Everything posted by bhmantan

  1. Can't find it?... Ask here!

    @Tyberius06 and here's for the residential. It only grows on Euro tile and diagonal/corner, so it's a bit more specific. https://community.simtropolis.com/files/file/29000-simcougs-diagonal-w2w-tenements/
  2. Show us your MMP work

    Well, seems like it's time to bump this one up! Sunflower fields, creek, and railways. I think they're a pretty good combination Featuring trains by Rivit, Dragonsteincole (DSC), and Vester (VDK). Also, sorry for the self-plug, hopefully, it's not against any rules. These pictures are from what I built on today's live stream on my channel, you can watch it here: and this is for the thumbnail of this post:
  3. Scandinavian buildings pack 1

    yup, right there, sir! straight into my Plugins folder
  4. Scoty's small tinkering

    Woah... can't wait to have it in my city!
  5. Duco Dutch Houses Haarlemmergold

    Loving this set! The dependency link is now available here: https://www.sc4evermore.com/index.php/downloads/download/22-dependencies/171-haarl-mega-props-dutch-vol-01
  6. Scoty's small tinkering

    Ooohh... ooooohhh... WWWOOOOOOOOAAAAAHHHHHHH!!! I need to battle with the load order a bit, but the crossing works perfectly now and they're so pretty! 🤩🤩🤩 Thank you so much, that's super fast! I didn't expect to get an update very soon. Now, Sims in my city would spend more time going outside because their streets are so nice. Thanks to the service of the WestWind Road Company I think I still have some load order issues, but I rarely use the transition piece so I'll ignore it for now
  7. Show us What you're Working On

    Spent the last 2 hours clicking pixels trying to make an animated flag. I'm getting a bit impatient 🫠
  8. Scoty's small tinkering

    Oooh, you're right! I tweaked the load order a bit and managed to get it working. Although it still has a brown RRW, it's hidden with the sidewalk when I zone the surrounding area. Thank you for having it on your list, I'll be patiently waiting for them
  9. Scoty's small tinkering

    hi @hugues aroux, I've been using your West Wind Streets and SAM8 override lately, and loving them so much. thank you for your amazing work! I also use the RRW reskin by MGB in my game, and seems like they're not working well together for now. Do you plan to add your street textures for RRW Reskin in the future? I would love to use them all together.
  10. FrankU Dutch Windmills Project Set 1

    Oppie Dutch Windmill is now available here:
  11. Can't find it?... Ask here!

    I went through 11 pages of his content a few days ago and downloaded all except for 4 mods, so I can confirm that you can get almost everything. All of his own props are available on his page, and you can find some dependencies that haven't been restored to SC4Evermore by searching the SimCity Square: https://cafe.naver.com/simcitysquare 4 that I didn't get: the money tree, the station that needs WolfZe's building which is unavailable anymore, and the 2 Heritage Roundhouse that need VDK Props which I can't find anywhere. Tips: Most direct links to SC4Devotion will redirect to SC4Evermore if it's part of BSC Common Dependencies. And for some that doesn't redirect, you can check that link on https://web.archive.org to see what it is, and then search the name on SimCity Square.
  12. PEG CDK3 Garbage Docks

    Here's a fix of the Crash to Desktop (CTD) issue for Mac players, replace the same file from the zip with this one: PEG-CDK3_Garbage-Dock_103.dat
  13. Mac modding

    Hi, fellow Mac player here 👋🏻 That's the neat part, you don't! Repeating what Null45 said, it's only required for the Windows version of the game. It's not actually freezing, it's just the window is not large enough and it's been an issue for a while. It confused me too when I first installed NAM lol You just need to point your mouse pointer at the bottom-right edge of the window, and then resize the window. There'll be a checkbox waiting for you there and once you click it, you'll be able to click on the tab menu at the top to continue with the installation.
  14. Garbage Disposal Facilities

    ⚠️ For Mac players, the 4 lots files will cause Crash to Desktop (CTD) when plopped in the game. I'm not sure if this is allowed by admin, but here's a zip of fixed lots files that you can use to replace the original lots. NBVC_GarbageDisposal - Lots Fixed.zip If it's okay with admins, I will probably do this for every download that I find has this issue.
  15. Show us your City's Details/Close-ups!

    Thank you! Oh, I explained about that one on my Wild West gameplay video a while ago lol Those poles are sidewalk decorations from this Japanese Sidewalk Mod 2 here: http://hide-inoki.com/bbs/archives/sc4_0856.html The whole mods add a bunch of trees and decorations on the sidewalk for all kinds of road/street networks. But, I only use it for SAM-3 and SAM-4, and I only choose to add the powerline. Here's my setup for it if you need a reference: http://bit.ly/sc4ww1 Scroll down to "Wooden Poles Sidewalk Decoration"
  16. Every journey begins with a first step...

    Woah, I love these sceneries... Excellent work! 👍🏻
  17. Show us your City/Region Dumps

    Garbages? Just dump it to the edge of the map. It's super effective! ----- also, here's the smaller res for the thumbnail so CaptCity doesn't need to do it himself 😬 Just a quick mod edit: Thanks! It's not so much the size, it is the fact that the site doesn't pull images from third party sites for the display features. It only pulls from the server. If you upload it to the site, you don't need to link to an off-site host service. - CaptCity
  18. Show us your City's Details/Close-ups!

    Public space surrounded by pedmalls and civic buildings. Big thanks to @hugues aroux for the pedmall texture, they're so pretty! --- Also, here are some videos of building this small town for anyone interested:
  19. How Do I curve this?

    Maybe you can transition to another network for the 90˚ corner, like the default maxis avenue.
  20. A little update: after reading @rsc204's reply, I focused on playing with the loading order and finally got it working by prepending "z__" to the viaduct files. So, now I have these two inside the "F NAM Rail Viaduct" folder: "z__F_Viaduct_Style_Brick Dirty_Model.dat" "z__F_Viaduct_Style_Brick Dirty_Rail.dat" I tried a single "z", "Z", and "z_", and also adding some Zs in the folder name, but none worked. But, z with at least 2 underscores work! Also, just want to confirm. I need to rebuild the RUM using new textures if I want to use another reskin for RRW (e.g. MGB Type-A), right?
  21. North American Freight Cars Prop Pack

    wow... this dude's definitely angry I can't even imagine the amount of work put into this. Bravo!
  22. Yeah, I do have the "F_Viaduct_Style_Brick Dirty_Rail.dat" file. I also tried building a new reskin using the source and renaming the folder to adjust the loading order, but still had the same issue. anyway, I think I'll give it a try again another time and revert to the default RRW for now thank you for the response and your amazing work!
  23. Hi @rivit, I've been trying out the RUM and really loving the viaduct reskin. Then I added the RRW reskin, and found some textures on the viaduct still have the default RRW textures. Is this an issue or did I mess something up on my installation? NAM 48, playing on Mac with the Steam version and tested on an empty Plugins folder (only NAM, props for the catenary, RRW Reskin, and RUM folder) This is the "RUM for RRW v7.45 Maxis Lookalike" & "RRW Reskin - v3.47 Maxis Lookalike" downloaded from your OneDrive. The orthogonal textures on the viaduct and ramp still use the default RRW, but the diagonal texture is okay. --- This is tested with MGB's Type-A RRW Reskin
  24. AGC - Streets DLC

    Loving these props and your overall work so much! We really need more HD props like these. One nitpick feedback if I may, the bike rack seems a bit too small and hard to notice. Maybe you can make the bikes bigger or pop them with some colors like red, orange, or yellow.
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