-
Announcement
-
Simtropolis Returns! 05/26/2026
See here for details about our site recovery efforts.
-
Search the Community
Showing results for tags 'find'.
Found 13 results
-
Dear friends, if I want to grow a building into a plop or LM building, what tools should I use to do that? How to use it? Thank you
- 1 Reply
-
- simcity 4
- custom content
- (and 8 more)
-
I apologize if this is not the place to discuss this. Please advise me if it is not. I recently "installed" (I don't know a better term to use.) the CSX LEX Superior Collections 1 and 2 and I now see that I have brown boxes for a bus building. I don't know if this happened after "installing" the Superior Collections. It's not the brown boxes that I'm asking about. I'm trying to find out what these are. I tried deleting what I knew had been related to buses from my plugins folder. Querying them is not at all descriptive. Would there be a way to use a utility that can show me all lots in my folder of a certain type? For example, showing me all lots that are bus stations? Thank you!
- 6 Replies
-
- bus stations
- find
-
(and 3 more)
Tagged with:
-
Need assitance identifying previously used plugins
chick3n posted a topic in SC4 Bugs & Technical Issues
Hello all! First I'd like to say thanks for your time and help in advance. I've been playing SimCity on and off for years. Last time I played was about 2 years ago and I was really dedicated in finishing a whole region. I had some good cities going and was learning to use NAM and just designing in general. Anyways long story short, I lost access to my SimCity 4 data since last year due to covid happening and other reasons (had to move out of the university town I was in to go back with parents) and last month I was barely able to retrieve my data. Unfortunately, I can't use the SSD to boot Windows but I do have access to my SimCity 4 folder. So I installed SimCity 4 on my new laptop, copied over the old SimCity 4 folder from my old Documents and was trying to identify which plugins I had installed in the old SSD so I could install them on my current laptop. I am confused because I did not organize stuff properly and was wondering if someone with more experience could help me identify some of the plugins I previously had? Also, could majority of those plugin files just be copied over to my new SimCity 4 folder to make them functional? I do have a folder I named "Mods" with lots of zips so I am assuming majority of the plugins I have used previously will be there but I want to confirm with someone who has more experience. (I used to keep a copy of the plugins I installed in case things like this would happen). The folder I have "Files improtant to SimCity" contains patch updates and the NAM so I got those installed in my current set up already. List of plugins I was able to identify: NAM IH_Census I am assuming is the IH missing $$$ jobs fix X-Ports is z__NAM part of the NAM installation? Thanks again for your time. -
So I am modifying a lot to change the base texture to match those around it. Is there an easy way to look up which base texture was used on a lot in order to ensure the number in the dropdown list matches? Also, is there an easy way to find the desired base texture in the lot editor list without scrolling forever and trying to match it?
-
Building Theme Manager 2, cloning ALL assets in themes
TheManWithNoName posted a topic in Cities: Skylines Modding - Open Discussion
Hello everyone, I have been suffering from a Skylines renaissance lately, which consumes my every waking moment (and a fair few of my sleeping moments!) In particular, I have been delving into ways to grow (not plop) thematic yet varied neighbourhoods via Building Theme Manager. Toward that end, I would like to clone all the assets in every given theme I've plunked together, such that every asset has a clone from level 1--5 (or 1-3 as appropriate). Now, to do so manually would involve opening up Theme Manager in-game and clicking (off the top of my head) about five times per asset, per theme. That's a lot of clicking. Back in my younger years, I did some modding for Baldur's Gate, and I vaguely recall Regular Expressions being a powerful tool. What I would like to do is use a batch text replacer to find every instance of <Building name=" XXX " /> and append two or four more lines in the BuildingThemes.xml file, such that asset "XXX" has been cloned to all other levels. An example of how this looks when the editing has been done in-game is as follows: <Building name="H1 4x3 Bigfactory05" /> // The original asset <Building name="{{Industry Heavy}}.Bigfactory05 L2 4x3" level="2" base-name="H1 4x3 Bigfactory05" /> // The cloned level 2 version <Building name="{{Industry Heavy}}.Bigfactory05 L3 4x3" level="3" base-name="H1 4x3 Bigfactory05" /> // The cloned level 3 version If a Regular Expression can be built to do such a thing, it'd be easy to simply re-run it through a text-replacer every time a theme is created or edited. Does anyone have any familiarity with them? I opened up a RegExp cheat sheet and downloaded TextCrawler 3, and my brain short-circuited. -
Hey, everyone. I've been trying to figure out a solution to this issue on my own but keep hitting a wall. In a nutshell, I'm looking for a way where I can perform a batch "find and replace" on all of the exemplar names in a given DAT file. The longer version is, I'm creating a large set of custom prop packs, and for each prop pack, I need eight different copies. The only two things differentiating these packs are: (A) each pack has a distinct set of group and instance IDs, generated randomly via iLive Reader; and (B) each pack uses a different naming convention for the exemplar names, so that I can distinguish between props in the PIM-X lot editor. So far, I've created a number of these packs, and every time I do, I have to manually rename all of the props. The naming convention I use for the original pack is always "123456 [prop name]." The other seven prop packs follow the same convention, but with a different number at the beginning to identify the prop pack. That is, all of the props in one pack will be named "12 [prop name]," while another pack will use "34 [prop name]," etc. Many of these packs contain a significant number of props, which means I'm left editing hundreds of exemplar names manually. I'm generally at peace with inane data entry tasks, but the amount of time this takes for larger packs is... substantial. It would save me a tremendous amount of time and effort if there was some way to quickly run a "find and replace" function on all of the exemplar names in a given DAT file and replace the numbers. Does anyone have a solution to this problem? I've never scripted anything in my life, but is there a way to automate this with LUA or a third-party program? Alternatively, is there a function in Reader that I've missed or another tool that's capable of performing this task? Thanks in advance. Any help would be greatly appreciated. Note: Just in case there's any confusion, I can't use the batch edit function in the Reader's property analyzer, since that would overwrite the [prop name] part of each exemplar name.
- 48 Replies
-
- ilive reader
- exemplar name
-
(and 6 more)
Tagged with:
-
In the list of known Exemplar properties are a couple that are of interest to me: 0xcab1ce3a Sint32 Subjective Factor Threshold (Min value) Min value of desirability for subjective factors (pollution,garbage,school,hospital,crime,traffic,triplength). 0xcab1ce3c Sint32 Subjective Factor Threshold (Max value) Max value of desirability for subjective factors (pollution,garbage,school,hospital,crime,traffic,triplength). I can't find them when viewing them in the Reader with the Navigator. My attempts at finding them using the Index Analyzer have not borne fruit, although I may be doing it wrong. How can I find these Exemplar properties in the Reader? EDIT: Found it! Unfortunately, there's no "Delete Thread" option.
-
Do years I search this stadium to download.
-
Where can I find the Offline Mod ?
Mattness posted a topic in SimCity (2013) Modding - Open Discussion
Please, I begin in the mods world and I'm lost : can you give me a link witch I can download this mod ? Thank you ! -
Can't find it? Ask here! Skylines Edition!
Abrams posted a topic in Cities: Skylines Modding - Open Discussion
Ever wondered what do people use to make thoose beautifull cities? Well now you can ask it! I start with this picture,so if anyone can find anything in it for me(especially the skyscrapers,i love them seen in the distance,probably the downtown area),i would appreciate that! Let the search start! (credit:zdza for the awesome city) -
i cant find the 'cant find it' thread and also i can't find the 'be able to plop maxis lots, as in all the maxis lots appear under my landmarks menu' download. IM GONNA MAKE VANILLATOWN KEWL.
-
Cleared out my plugin folder to get rid of CTD's. And somehow deleted one of the most useful bats of all time and it's driving me crazy! I don't remember how it's called or who made it, so I can't for the life of me find it. I just can't find one plugin in specific, and it's driving me crazy! I don't remember how it's called or who made it, so I can't for the life of me find it. This plugin consisted of small, 1X1 blank gravel lots, that were able to provide power and water to the whole city, as well as clearing out all the garbage. It was really useful to use in cities where I didn't feel like building a power plant or a large water structure that took up a lot of space. If anyone knows what I'm talking about, and where to find it, any help would be greatly appreciated guys! Thank you!
-
Welcome! Saw something you liked in someone's screenshot but can't find it? Vaguely remember seeing something once, but you don't know where it is? Wondering whether or not a plugin of a certain type exists? This is the thread where you can ask for help finding things. When asking, please be as descriptive and specific as possible. This can help people to understand what you're looking for. If possible, screenshots are also encouraged. This thread is a direct continuation of the original topic, which got too big. Someone might have already been looking for the same thing as you, so checking there first might get you your answer faster. P.S. If you would like a particular BAT to be made, please request it in the BAT Request Thread.
- 21,160 Replies
-
- 2
-
-
- simcity 4
- custom content
- (and 8 more)

