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Everything posted by Capt. Patrick
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It's safe to assume that they are jumping onboard the bandwagon trend Fallout 4 is (Guaranteed) going to create.
- 13 Comments
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- 2015
- city builder
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(and 2 more)
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april 1st 3D Camera Mod for SimCity 4
Capt. Patrick commented on pcwhiz24's file in Obsolete & Legacy
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- 4 Comments
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- b62
- b62 remastered
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(and 3 more)
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- 32 Comments
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- team grater
- growable
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(and 3 more)
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So is this it then? After my PC was repaired a week ago, I tried to boot up SCURK to continue working on my tileset and this happened. recopying the files from the disk did nothing, nor did any fan patches, compatibility modes, registry fixes... nothing. It's as if the program had just keeled over and died one day. (I am lucky that SimCity 2000 itself still works). If there is already a forum that discusses these issues on the site can I be directed to it? A search about the issue didn't come up anywhere on the site or on Google, so I'm guessing this is a first time reported incident.
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- 14 Comments
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- craig-abcvs
- sandbox
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(and 4 more)
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- 27 Comments
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- co$$
- commercial
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(and 2 more)
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SimCity (2013) Patch 6.0 To Include Windowed (Fullscreen) Mode
Capt. Patrick commented on Haljackey's article in News
no so useless for me, I was getting out of money abandonments all over the place. AND MY TAXES WERE LOW! + lots of jobs available. This patch would be helpful. Now if only EA would fix the empty unclaimable city problem... -
- 27 Comments
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- co$$
- commercial
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(and 2 more)
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Network Addon Mod (NAM) - Cross-Platform
Capt. Patrick commented on NAM Team's file in Gameplay Mods
- 905 Comments
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- NAM
- network addon mod
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(and 8 more)
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- 18 Comments
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- 1
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- commercial
- earthbound
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(and 2 more)
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Network Addon Mod (NAM) - Cross-Platform
Capt. Patrick commented on NAM Team's file in Gameplay Mods
- 905 Comments
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- NAM
- network addon mod
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(and 8 more)
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Appearing/Disappearing Cars
Capt. Patrick replied to shadowman131's topic in SimCity 4 General Discussion
Having cars constantly appear and dissapear does get kind of annoying at times, however in mayor mode, wait a while with this mod and the suburbs turn like rush hour in L.A. I am fine with the constant reappearing and dissapearing in normal gameplay but I would like to see more persistant automata in the U-Drive it. Just enough to feel realistic and not too much of suddenly dissapearing in front of me but rather mostly spawn off screen to avoid the occasional garbage truck out of nowhere blowing me to peices in the middle of the mission. I hope this is even possible.
