Jump to content

Search the Community

Showing results for tags 'fixes'.

More search options

  • Search By Tags

    Type tags separated by commas. These are keywords which should describe the item of content.
  • Search By Author

Content Type


  • Cities: Skylines
    • Cities: Skylines General Discussion
    • Cities: Skylines Modding - Open Discussion
    • Cities: Skylines Showcase
    • Cities: Skylines City Journals
    • Cities: Skylines Technical Help Q&A
  • SimCity (2013)
    • SimCity (2013) General Discussion
    • SimCity (2013) Modding - Open Discussion
    • SimCity (2013) Region Games
    • SimCity (2013) Showcase
    • SimCity (2013) Technical Help Q&A
  • SimCity 4 Players Forum
    • SimCity 4 General Discussion
    • SC4 Showcase
    • SC4 City Journals
    • SC4 Mac Users
    • SC4 Bugs & Technical Issues
  • SimCity 4 Builders Forum
    • SC4 - Custom Content
    • SC4 BAT - Open Discussion
    • SC4 Modding - Open Discussion
  • Simtropolis Social Forum
    • New Members Information
    • Simtropolis Related
    • General Off-Topic
    • Current Events
    • Architecture & Urban Planning
  • Gamer Topics
    • SimCity 3000
    • City-Building Games
    • Gaming Talk
    • Indie Projects
  • Trixies Forum
    • Trixie Awards - Community Discussion
  • Simtropolis Challenges
    • ST Challenges - Info and Discussion
  • Club-owners Club's Club Discussion
  • Simtropolis en Español's Plaza Mayor
  • Simtropolis en Español's Soporte Técnico
  • Simtropolis en Español's Parque Industrial
  • SimCampus Students's Topics
  • The Transit and Aviation Geeks Club's Topics
  • Arden County City Council's Topics
  • Alliance of Independent Nations on Simtropolis's Discussion
  • The Major Club's Topics
  • Project Rich Water's Topics
  • Guardians of the Galaxy's Topics
  • New Washington's Topics
  • Everything about details's Topics


  • SimCity 4
    • SC4 Reference
    • SC4 Tutorials
    • BAT & Lot Editor Tutorials
    • Modding Information
    • Mapping & Terraforming
  • Other Games
  • Simtropolis Articles
    • Interviews


  • News
  • News
  • News


  • SimCity 4 Buildings
    • Lots
    • Mods & Tools
    • Maps
    • Props
    • Textures
    • 3ds Models
  • PLEX (Main Files)
    • Custom Lots & Mods
    • CDK - Coastal Development Kit
    • MTP - Mountain Theme Pack
    • SPAM - SimPeg Agricultural Mods
    • PEG Utopian Series
  • Cities: Skylines Buildings
    • Maps
    • Roads & Traffic
    • Vehicle Assets
    • Game Mods
    • Props
    • Programs & Tools
  • SimCity (2013) Buildings
    • Game Mods
    • Roads & Traffic
    • Vehicles
    • Programs & Tools
    • User Interface
  • SimCity 3000 Files
    • SC3K Maxis Files
    • Cities & Maps
  • CitiesXL Buildings
    • Mods & Tools
    • Maps
    • Textures & Props
    • Lots
    • 3d Models
  • Simtropolis en Español's Descargas
  • Club-owners Club's Dirk's Files
  • The Major Club's Files
  • Project Rich Water's Files
  • Guardians of the Galaxy's Files
  • New Washington's Files
  • Everything about details's Files

City Journals

There are no results to display.

There are no results to display.


  • Weekly Challenge
  • Extended Challenge
  • Monthly Challenge
  • Content Challenge
  • Voting Period
  • Alliance of Independent Nations on Simtropolis's Alliance Calendar
  • Club-owners Club's Events
  • SimCampus Students's Events
  • SimCampus Students's Noggin Thinkers Dates
  • Arden County City Council's Events
  • The Major Club's Events
  • Project Rich Water's Events
  • Guardians of the Galaxy's Events
  • New Washington's Events
  • Everything about details's Events




City-building game(s)

Found 4 results

  1. As you people probably noticed elsewhere, I am making a gameplay overhaul mod. Some mods, are overriden by my mod, so I can't use them anyway (example: any mods that alter how police stations or how fire stations work). Still, I want to know what mods you want me to include it, directly, or by importing features from them somehow. Also, authors of the mentioned mods, please mention if you give permission to get included or not in a future installer pack or something. Here is my own list so far: NAM compability (ie: my mod can work with, or without NAM , I am testing with NAM installed) Opera House Fix (someone know if the author of this mod let me include it?) Spaceport Fix (I dunno if I will use the original mod, I suspect that for balance reasons I will have to "recreate" it, with values compatible with my mod balance) Slope mod (optional I guess?) Census Repository (optional... I just use it during testing to make testing easier). Industrial Revolution Mod... I like it at least. (can I include it in some way?) SPAM, to be a farming counterpart to IRM (can I include it in some way?) Landmarks with jobs mod? Notable mod that will be forever incompatible: CAM, unfortunately CAM and my mod have lots of overlapping stuff, adding CAM support would require a inordinate amount of work... at least for now. Any other fixes and whatnot that you people remember should be included directly or indirectly?
  2. NAM 31 - 34 RHW

    Dear Simtropolis Users For those of you who are familiar with the NAM system and the RHW I'm addressing my concerns to thereof. While playing SIm City 4 and I'm trying to make good use of the RHW and MIS in lieu of using the existing highways produced by Maxis I'm experiencing two technical issues. The first issue is that whenever I connect two cities together using the RHW system, the no sim cars will pass through other than Freight trucks. I've also tried using the neighbor connector pieces and that didn't work either. The second problem which is shown in the attached image below is the use of the Level 3 and 4 starter pieces which does not show the road textures other than the columns.
  3. Cities: Skylines patch 1.2.2-f2 released, limits raised!

    Top feature of this new patch is the increased building/zone limit. Other than that it's mostly bug fixes and UI enhancements to finetune gameplay. Full patchnotes in the link. https://forum.paradoxplaza.com/forum/index.php?threads/building-limits-increased-patch-1-2-2-f2-is-live.890051/ See here for the discussion topic.

Help Keep Simtropolis Online, Open & Free!


Would you be able to help us catch up after a bit of a shortfall?

We had a small shortfall last month. Your donation today would help us catch up for this month.

Make a Donation, Get a Gift!

We need to continue to raise enough money each month to pay for expenses which includes hardware, bandwidth, software licenses, support licenses and other necessary 3rd party costs.

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections