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City-building game(s)

Found 22 results

  1. Version 1.0.0

    394 Downloads

    Carpack vol. 3 remastered by Girafe This is a props pack that regroups car models in 45° & 90° degree version (Carpack vol. 3). Car models are similar to the Carpack vol.3 but their size have been adjusted to 120% to real size. Colors are now matching real model too. This remastered pack matches Carpack vol. 1&2 remastered. For LOTters, these props are available in Lot Editor Props Section's, under the name: Grfe_(name of constructor)_(name of model) Special thanks to BSC / VIP Members. LOT Details and information Carpack vol.3 remastered: Constructor: Model: Audi Q7 Citroen DS3 Mercedes ClassA Mercedes SLK Ford Focus Renault Twingo RS2 Opel Corsa Seat Ibiza Renault Laguna Lamborghini Reventon Compatibility This download is only compatible with SimCity 4 Rush Hour or SimCity 4 Deluxe. Dependencies No dependency. Notes about Nightlighting Effects Night light fix: you will not see any lighting effects on any custom buildings unless these two updates are installed. First, install the EP1-Update 1 1.1.638 for Rush Hour/SimCity 4 Deluxe to see nightlights. Then install the SC4-Update 1.1.640. You may have to accept the End User Licence Agreement. Disclaimer The usage of this download is on your own risk. I try to test my mod extensively, so they should work properly, but errors may still exist. Feel free to modify the mod for yourself and show them in your city journals, but please don't distribute them without asking first. Credits & Feedback Thank you all for having downloaded this mod, I hope it will give you satisfaction. For comments, questions and/or support, please see my thread in Simtropolis.
  2. Version 1.0.0

    622 Downloads

    Plane trees by Girafe This is a set of plane trees flora for the mayor menu. You can find these creations at the beginning of the list of this menu. This plane trees series includes evergreen & seasonal versions. These trees are available in Lot Editor props section under the name: Grfe_plane_tree... The LE and MM props have been datpacked into two files: Grfe_props_pack_LE_plane_trees.dat (for the Lot Editor files) and Grfe_props_pack_MM_plane_trees.dat (for the MMPs). Special thanks to Orange, Simfox, Badsim, Carl and all BSC members. MOD Details and information Mayor mode version / props Menu position UP mayor menu Plop cost $ 0 Buldoze cost $ 0 Note: for fitting with other seasonal items, props need to be planted the 1st September. We do not recommand you to use seasonal trees on growable LOTs. We do not recommand you to use the props located in Flora's section under the LE. Compatibility This download is only compatible with SimCity 4 Rush Hour or SimCity 4 Deluxe. Installation Installation: copy/extract the BSC parent folder into your plugins. If you extracted the _Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. Dependencies There is one dependency concerning the flora tuning parameters: BSC Seasonal Flora Patch for All Terrain Mods Notes about Nightlighting Effects Night light fix: you will not see any lighting effects on any custom buildings unless these two updates are installed. First, install the EP1-Update 1 1.1.638 for Rush Hour/SimCity 4 Deluxe to see nightlights. Then install the SC4-Update 1.1.640. You may have to accept the End User Licence Agreement. Disclaimer The usage of this download is on your own risk. I try to test my mod extensively, so they should work properly, but errors may still exist. Feel free to modify the mod for yourself and show them in your city journals, but please don't distribute them without asking first. Credits & Feedback Thank you all for having downloaded this mod, I hope it will give you satisfaction. For comments, questions and/or supports, please see my thread in SC4Devotion.
  3. Version 1.0.0

    182 Downloads

    This is a set of HD automatas replacing the freight train. Note: reverse engine modding is only possible with freigth train replacement. It includes: 22 TGV train wagons with 3 different skins (1st class, 2nd class and restaurant) replacing all freight train wagons. 2 TGV engines replacing the freight train engine and the freight steam engine. 1 TGV reverse engine replacing the caboose. Special thanks to VIP and BSC members. Thanks to Tibi for maintaining this file over the years. MOD Details and information Automata replacing skins for the freight train. Remove any previous skins affecting the freight train engine, steam engine and wagons for this mod to appear properly. The skins appear randomly for the automatas. Nightlights are included. Automata can be driven in free mod in automata panel. All the wagons and engines are available as props (Darknite versions only) under the name: Grfe_TGV_... The props of this pack have been datpacked into one file: Grfe_Props_Pack_LE_Train TGV Duplex.dat. Please use the provided Cleanitol_BSC-VIP Girafe Train TGV Duplex.txt to remove the single sc4model+sc4desc file combos by one of the 3rd party cleanitol tools: Nos.17 SC4 Cleanitol (new tool) BSC Cleanitol (old tool) Note: The automata models are high poly which could affect negatively the performance of your game. INSTALLATION Installation: copy/extract the BSC parent folder into your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. Dependencies SimFox Day and Nite Modd
  4. Version 1.0.0

    93 Downloads

    This is a set of HD automatas for the passenger train. It includes: 5 passenger train engines, 1 replacement of the regular passenger engine (BB26000 orange) and 4 additional skins (BB 26000 en voyage, BB26000 grandest, BB26000 carmillon, BB26000 grey). 3 passenger wagons, replacement and additional skins (1st class, 2nd class and 2nd class tagged) All the engines and wagons are available as props only in Darknite version. Special thanks to Anachron for the 3d models of the engine BB26000, VIP and BSC members. Thanks to Tibi for maintaining these files over the years. MOD Details and information Automata replacement and additional skins for passenger train engine and wagons. The skins appear randomly for the automatas. Nightlights are included. Automata can be driven in free mod in automata panel. These engines and wagons are available in Lot Editor props section under the name: Grfe_BB26000_... Grfe_Corail_... The LE props of this pack have been datpacked into two files: Grfe_Props_Pack_LE_Train BB26000.dat and Grfe_Props_Pack_LE_Train Corail.dat. Please use the provided Cleanitol_BSC-VIP Girafe Train Corail HD+BB26000.txt to remove the single sc4model+sc4desc file combos by one of the 3rd party cleanitol tools: Nos.17 SC4 Cleanitol (new tool) BSC Cleanitol (old tool) Note: The automata models are high poly which could affect negatively the performance of your game. Installation Installation: copy/extract the BSC parent folder into your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. Dependencies SimFox Day and Nite Modd
  5. No Rest for the Weary

    No Rest for the Weary Carol smiled as she motored down the highway. Since Hammerhead’s arrest, the demand on her time had plummeted, with a corresponding drop in crime. The Maggia’s back was broken and the organization appeared to be in a death spiral. A few small-scale busts had followed the take-down; the failing efforts of desperate individuals wallowing in a power vacuum feeding upon each other. The hands-free began to chime and Carol sighed, shaken from her reflections. She glanced at the screen, seeing it was Bobbi Morse and happily took the call. “Hey Bobbi, how are you?” “Well, that depends on your point of view. Are you busy?” “I’m just on the highway heading to the Palladium resort. I have a week booked there all by myself. I kind of earned it, I figure. So yeah, a little bit busy.” Silence met her response and Carol could just feel it coming. “What’s wrong?” she asked before Bobbi could continue. “I’m so sorry,” Bobbi’s voice faltered, “I think you’re the only one that can help. There’s been a kidnapping…” “Oh,” Carol shook her head in confusion, “but what about your team? Felicia alone could probably get that handled, considering her specialty.” “Carol, it’s in Afghanistan…” What the..? Carol furrowed her brow, trying to make sense of the situation. Why is S.W.O.R.D. even involved with a kidnapping? Truthfully Bobbi had been Carol’s rock during her recovery, after being ambushed at the warehouse. Carol may well owe Bobbi her very life, if she was being honest with herself. Ultimately there was no debate as to whether she would help Bobbi without hesitation. Carol looked wistfully at the highway exit sign coming up. Either she headed south at the exit, or follow the highway and end up at S.W.O.R.D. With a sigh she watched her turn off pass by. “Tony’s been taken. Can you come? To S.W.O.R.D.?” Bobbi’s voice was wavering. $#!%. Carol weighed the benefits of slamming on the brakes and reversing back to her exit. Bobbi? You’re cutting out. I can’t hear you. *click* "Don’t worry, I’m on my way. I’ll be there in a couple of hours.” Bobbi’s relief was audible and Carol was headed north towards S.W.O.R.D.’s facility. Carol and Bobbi were joined by Abigail Brand, director of S.W.O.R.D. Carol sat quietly as Bobbi played back the ransom video. “In a follow-up message, they demanded the funds be transferred electronically. If we do that, we can be sure that we’ll never see Tony again. I have a plan, but again you’re the only one that can pull it off. We need an asset on the ground for a physical transfer of the ransom, insisting that an exchange takes place - we give them the cash and they hand over Tony. So here’s the plan…” Director Brand outlined her expectations for the exchange and what possible scenarios could take place. Carol countered with some observations and pointed out glaring weaknesses in the plan. “But that’s just it, don’t you see? The flaws are so obvious that they can’t likely help but take advantage,” Bobbi enthused and Carol nodded slowly in understanding. “Once we get them to agree to the hand-off, we’ll arrange for you to fly to Kabul. We’ll do our best to negotiate for the meet to take place there but may need to accept a secondary location. Since Kabul is ostensibly under allied control, they may insist on a meet in less friendly territory.” Director Brand pointed Carol toward a tactical map on another screen, “Allied forces had been advancing on an area around Gulmira when Tony was taken. He’d been there for a weapons demo and the convoy ambush happened on the way back toward more friendly territory. Given the proximity of the ambush to Gulmira, we can reasonably expect him to be somewhere within a 50x50 mile area. More than likely somewhere in the mountains and caves to the north.” “That’s 2500 square miles!” Carol exclaimed, then leaned back in her chair, coming to a sudden realization. She looked slowly back and forth at the two seated opposite her and crossed her arms, “None of you can fly, can you? That’s why you think I can make this work.” Bobbi nodded glumly, “You’re right. I have a guy that can infuse objects with energy; a blind guy with borderline ESP; a woman that can jinx people; an introvert that can manipulate electricity and a schizophrenic ex-mercenary who gets ridiculously strong at night. Who would you send?” “Me,” Carol sighed. “What about having the team as backup?” Bobbi pulled up her team on the screen, “Have a look. Any backup would stick out like a sore thumb over there and the op fails.” “Okay, I’ll do it. But you know I’m not bullet-proof, right? If I have to blow my cover, Stark is as good as dead.” “That’s why you’ll need this,” Director Brand reached beneath the table and handed her a case. Carol inspected the contents and rubbed the red and blue material between her fingers, “Is it… um, graphete?” Bobbi nodded, “Yes, it’s roughly your size and will stretch like Lycra for fit. It’s as light and comfortable as cotton and you can wear it under your civilian clothes over there.” She made a gesture as if to say, “Voila, now you’re bullet-proof.” Carol frowned at the rank insignia, designating her a Captain, “I retired at the rank of Major. This is kind of a demotion.” “Well, we’re not really a regular armed force here,” Brand explained, “and Major Marvel doesn’t really roll off of the tongue does it? We could promote you, but does Colonel Marvel or Brigadier General Marvel work for you?” Carol made a face, “Touché. Captain Marvel it is!” She stared intently at the screen that had displayed the ransom video, paused now on a grim image of Tony surrounded by his abductors. Negotiations took over a week but eventually an agreement for Tony’s release was secured for $27.2 million USD. Carol would pose as a Stark Industries executive and deliver the ransom personally. She had reviewed her itinerary with mild disgust; first leg to Hong Kong and a nine hour layover. From there to Delhi with an 18 hour layover and finally on to Kabul, Afghanistan and a meet with the Ten Rings organization. “Gah, I could fly there faster on my own,” she remarked. Unfortunately, to maintain her cover, doing so was out of the question. She settled into the business-class seat in 12K and resigned herself to the lengthy voyage. “Stark had better appreciate this.” To be continued... @dabadon5 @BLANKBLANK Thanks for the positive feedback! I really appreciate it.
  6. Version 1.0

    463 Downloads

    The above is my entrant in the SC4D Lotting Contest which took place awhile back. After, the votes came in, this version came in second (to a very well deserving @kergelen). A few have asked for my version too, so I decided to upload it here for yall. ------------ Contents: ---------------- 4 R$$ Growable lots stage 1-4: R$$1_1x3_VV_French_pavillon_3_nos.17_c3bbf8e1 R$$1_2x2_VV_French_pavillon_3_nos.17_83bbf8f6 R$$2_1x2_VV_French_pavillon_3_nos.17_03bbf8ce R$$4_1x1_VV_French_pavillon_3_nos.17_13bbf8fc ------------------ Dependencies: ------------------ VIP French Pavillions SHK Parking Pack BSC MEGA Props - CP Vol01 BSC MEGA Props - CP Vol02 NekoPropSet01 (Part 1 & Part 2) NekoPropSet02 NekoPropSet03 nos.17_French_pavillion_textures (included) Update Jan 15 2022: Update dependency links to Neko Prop packs
  7. VIP Orange snow mod

    I downloaded that mod and it looks just gorgeous, but I seem to have some problem with the general terrain elevation, as there is snow at sea and river level, which looks, well, strange. I tested it with one of the maxis maps (good old San Francisco tiles), and... yep, strange. Is it me or the mod ? Has anyone tried it and encountered the same problem ?
  8. Version 1.0

    921 Downloads

    This is a station pack from the city of Paris. This package includes Bus stations for street, road and avenue (old and new shelter design) Tram station (design from the line T3) Bike station for street (known as Vélib station) Some of the stations are included in a prop family (bus AF440060 and bike stations AF440070). Sidewalks are based on a trick developed by Xannepan, it takes automatically the sidewalk texture located in your plugin folder. 2 bike automatas are included to the pack. They come in addition to the bus automata (either the one from the game or the custom one you might have installed). The props and textures of this pack have been datpacked into two files: Grfe_Props_Pack_Parisian_Transportation.dat and Grfe_Textures_Parisian_Transportation.dat. Please use the provided Cleanitol_BSC-VIP Girafe Parisian Transportation vol01.txt to remove the single sc4model+sc4desc file combos by one of the 3rd party cleanitol tools: Nos.17 Cleanitol (new tool) BSC Cleanitol (old tool) LOT are : PLOP_1x1_Grfe_Parisian_bike_stop PLOP_1x1_Grfe_Parisian_bus_stop_road PLOP_1x1_Grfe_Parisian_bus_stop_street PLOP_2x1_Grfe_Parisian_bus_stop_avenue PLOP_3x1_Grfe_Parisian_tram_stop This package includes only darknite version. Special thanks to Xannepan, Vortext, Tibi and all VIP team and BSC members. LOT Details and information Known bug: Adjacent tiles cannot be growable (residential, commecial or industrial). Installation: copy/extract the BSC parent folder into your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterward. Dependencies: Included props and texture SimFox Day n Nite Modd UPDATE 25th December 2015 Parisian shelter 2015 design models added to the family UPDATE 30th November 2020 .exe has been removed. To install, simply unzip the contents of this file into your plugins folder. some modifications done on Transit Enable functions. Thanks to Tyberius06. UPDATE 29th January 2024 Overhaul update on the modding. New stations and functions have been added.
  9. VIP Orange Cupressus v2

    Version 2.0

    1,976 Downloads

    Cupressus is one of several genera of evergreen conifers within the family Cupressaceae that have the common name cypress; Cypress are evergreen trees or large shrubs, growing to 5–40 m tall. Included in this download one new icon in your menu Mayor Plop. It contains three Cupressus "summer" (Evergreen) version. For the Lotteries all its trees are in the menu "Flora" lines VIP_Or_FL These trees are created by Orange, but it was originally uploaded by pierrebaptiste in the behalf of Orange. Change Log: This is Version 2. The upload has undergone some structural organization and clean-up to nicely fit with the rest of Orange's and the VIP Teams creations. This readme is also a result of this revision. Menu Position : Mayor Mod Plop Cost : 0$ Bulldoze Cost : 0$ Montly Cost 0$ DEPENDENCIES There is one dependency concerning the flora tuning parameters: BSC Seasonal Flora Patch for All Terrain Mods INSTALLATION Installation: copy/extract the VIP parent folder into your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. CREDIT AND FEEDBACK Models by Orange Originally uploaded by pierrebaptiste Revised and updated by Tyberius06
  10. VIP Orange Pinus Nigra v2

    Version 2.0

    3,068 Downloads

    Pinus nigra is a large coniferous evergreen tree, growing to 20–55 metres (66–180 feet) high at maturity and spreading to 6 to 12 m (20 to 39 ft) wide. The bark is gray to yellow-brown, and is widely split by flaking fissures into scaly plates, becoming increasingly fissured with age. The leaves ('needles') are thinner and more flexible in western populations. Included in this download one new icon in your menu Mayor Plop. It contains five Pinus Negra "summer" (Evergreen) version. For the Lotteries all its trees are in the menu "Flora" lines VIP_Or_FL These trees are created by Orange, but it was originally uploaded by pierrebaptiste in the behalf of Orange. Change Log: This is Version 2. The upload has undergone some structural organization and clean-up to nicely fit with the rest of Orange's and the VIP Teams creations. This readme is also a result of this revision. Menu Position : Mayor Mod Plop Cost : 0$ Bulldoze Cost : 0$ Montly Cost 0$ DEPENDENCIES There is one dependency concerning the flora tuning parameters: BSC Seasonal Flora Patch for All Terrain Mods INSTALLATION Installation: copy/extract the VIP parent folder into your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. CREDIT AND FEEDBACK Models by Orange Originally uploaded by pierrebaptiste Revised and updated by Tyberius06
  11. VIP Vineyard v2

    Version 2.0

    3,980 Downloads

    This pack includes seasonal vineyard LOTs. You can find at the middle of park menu. It contains: - 2 diagonals LOTs. - 1 full LOT. - 1 LOT with harvest scene during late summer. For LOTters, the LOTs are available under the name: PLOP_1x1_girafe_vine... DEPENDENCIES SC4D LEX Legacy - BSC VIP Girafe Flora Pack BSC-VIP Girafe Vines v2 INSTALLATION Installation: copy/extract the VIP parent folder into your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. CREDIT AND FEEDBACK Models by Ben, Vnaoned. Modding by Badsim. If you have questions or problems you can leave us a message our thread in SC4Devotion
  12. VIP Snow Theme Pack vol. 1

    Version 1.0

    4,151 Downloads

    For you wintery scenes, here is a pack containing MMPS (flora snow coevered & skiers) This pack contains: Pines by Girafe Birches by Girafe Aesculus by Orange Fagus by Orange Corylus & Pteridium by Orange Skiers by Vnaoned Common trees by Vnaoned You could find these creations at the end of the list of this menu. This pack includes only seasonal versions (snow covered). All items modded by Badsim. Special thanks to Badsim, Orange, Vnaoned, Girafe and all VIP members. Updated for Project ZIP. DEPENDENCIES There is one dependency concerning the flora tuning parameters: BSC Seasonal Flora Patch for All Terrain Mods And dependencies concerning the models: VIP Rural Pack v2 SC4D LEX Legacy - BSC VIP Girafe Flora Pack BSC-VIP Girafe Birches v2 SC4D LEX Legacy - BSC-TSC Girafe Winterpack BSC-TSC Girafe Winter Pines VIP Orange Fagus VIP Orange Aesculus INSTALLATION Installation: copy/extract the VIP parent folder into your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. CREDIT AND FEEDBACK Models by Orange, Vnaoned, Girafe, modding by Badsim. If you have questions or problems you can leave us a message our thread in SC4Devotion.
  13. Version 2.0

    9,638 Downloads

    This is a props pack that regroups 40 car models in 45° & 90° degree version. For LOTters, these props are available in Lot Editor Props Section's, under the name: Grfe_(name of constructor)_(name of model) This package includes 2 Mayor Mod sets (45° & 90°) at the end of the list of the mayor mod flora menu. INSTALLATION Installation: copy/extract the BSC parent folder into your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. CREDIT AND FEEDBACK Models by Girafe, modding by Badsim, pics by Yann077 If you have questions or problems you can leave us a message SC4devotion thread
  14. BSC-VIP Girafe EDF Tower

    Version 1.0

    23,963 Downloads

    This package includes maxisnite and darknite versions of the EDF Tower located in La Défense in Paris, France. For LOTters, these LOTs are available in Lot Editor, under the name: PLOP_6x3_EDF_Tower. Special thanks to Jmyers2043 & Mattb325 for modding, BSC / Simtropolis Members... LOT Details and information: Lot size: 6x3 Menu position: Building: Landmark CO$$$ Jobs: CO$$ 5285 CO$$$ 3697 Plop cost: § 26322 Bulldoze cost: § 1683 Max fire stages: 5 Power consumption: 144 Water consumption: 1557 Air pollution: 21 Water pollution: 21 Garbage pollution: 8 Installation: Installation: Copy/Extract the BSC folder into your plugins (let it merge with other other folder if you already have BSC or BSC/girafe folders in your plugins. Choose ONE from the two subfolders in the EDF Tower folder: either DN Model (dark/true-night) or MN Model (maxis night) and remove the one which you do NOT wish to use. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. Dependencies: SimFox Day and Nite Modd - if you are using the DN (Dark Night/True Night) models CREDIT AND FEEDBACK Models by Girafe. Modding by Jmyers2043 If you have questions or problems you can leave us a message SC4devotion thread
  15. Version 2.0

    7,420 Downloads

    MMP Roads Signage . These signboards are inspired by the European standard most of the time , but rather by the French one concerning the directional signboards . Like all MMPs , you will find them in the Mayor menu . From Citymax MMP's picture (MMP n°5 ) , the 4 last models have been removed . Except that point , all models are presented on these pictures in the order corresponding to their respective MMP range . Furthermore , they have a feature ; the latter MMP examplar is an invisible model , so with a light gap with your mouse , you can start again sequences untill you get the desired model with the proper orientation . Good luck ! (With this pack you will , possibly , hate the VIP team.) Menu Position : Mayor Mod Plop Cost : 0$ Bulldoze Cost : 0$ Montly Cost 0$ DEPENDENCIES BSC-TSC Girafe French Road Signs TSC Props Pack - CM Champs Elysee Prop Pack v2 VIP Vnaoned Props Pack vol01 v3 - you only need the VIP_Props_VV_Propspack vol01 v2.dat from that upload.** **the former VIP_VV_RoadsProps.dat has been removed from this upload, as the linked dependency pack contains the necessary models with lotting props too. It is highly recommended to run the provided Cleanitol_VIP_VV_European Roads Signage v2.txt cleanitol file for the compilation with one of the following 3rd party cleanitol tools, which can help you remove the old packs or you can remove them manually: nos.17 Cleanitol (new tool) BSC Cleanitol (old tool) INSTALLATION Installation: Copy/extract the VIP parent folder into your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. If you have a problem, please leave me a mp. CREDIT AND FEEDBACK Models by Girafe and Vnaoned, modding by Badsim and Orange, and testing by Yann077 in Corsica, An idea devised and shown first by Mr Dedgren in 3RR If you have questions or problems you can leave us a message SC4devotion thread
  16. BSC-VIP Girafe CB21 Tower

    Version 1.0

    11,298 Downloads

    This package includes darknite and maxis night version of the CB21 Tower located in La Defense in Paris, France. For LOTters, these LOTs are available in Lot Editor, under the name: PLOP_5x4_CB21_Tower. Special thanks to Orange for modding, BSC / Simtropolis Members... LOT Details and information: Lot size: 5x4 Menu position: Building: Landmark CO$$$ Jobs: CO$$ 7204 CO$$$ 5039 Plop cost: § 32.578 Bulldoze cost: § 2083 Monthly cost: - Max fire stages: 5 Power consumption: 169 Water consumption: 1815 Air pollution: 25/6 Water pollution: 25/7 Garbage pollution: 10 Installation: Installation: Copy/Extract the BSC folder into your plugins (let it merge with other other folder if you already have BSC or BSC/girafe folders in your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. Choose ONE from the two subfolders in the CB21 Tower folder: either DN Model (dark/true-night) or MN Model (maxis night) and remove the one which you do NOT wish to use. Bear in mind, you can find two *.sc4desc files. Those are building props, but since the IIDs of the two different night version models are the same these props are duplicates (in their case the maxisnite/darknite designation doesn't have any relevance). Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. Dependencies: SimFox Day and Nite Modd - if you are using the DN (Dark Night/True Night) models CREDIT AND FEEDBACK Models by Girafe. If you have questions or problems you can leave us a message SC4devotion thread
  17. Version 1.0

    15,584 Downloads

    DISCONTINUED: Updated on 04.02.2024 This upload has been merged with the VIP Rural Pack v2 This page now will be redirecting to the above linked download when you hit the download button. CREDIT AND FEEDBACK Models by Manchou and Vnaoned. Modding by Badsim. If you have questions or problems you can leave us a message SC4devotion thread Updated: 30.01.2024 - updated for Project ZIP - Tyberius06
  18. Version 1

    14,344 Downloads

    DISCONTINUED: These MMPs based on the Girafe models from the former VIP CarPack vol01 have been placed into the updated VIP Girafe-Vnaoned CarPack Vol01-Vol02 v2. This page now will be redirecting to the above linked download when you hit the download button. ****************************************************************************************************************************** To beautify your landscape easier, here is a collection of 40 vehicles MMP. DEPENDENCIES You need to have in your plugins: VIP Girafe-Vnaoned CarPack Vol01-Vol02 v2. CREDIT AND FEEDBACK Models by Girafe. Modding by Badsim. If you have questions or problems you can leave us a message SC4devotion thread
  19. VIP Orange Fagus

    Version 1.0

    19,262 Downloads

    Set of 5 Fagus Trees Seasonal MMP or Evergreen MMP Beech (Fagus) is a genus of ten species of deciduous trees in the family Fagaceae, native to temperate Europe, Asia and North America. Included in this download two new icons in your menu Mayor Plop. The first contains five Fagus Seasonal, and a second containing five Fagus version "summer" (Evergreen) For the Lotteries all its trees are in the menu "Flora" lines VIP_Or_FL Menu Position : Mayor Mod Plop Cost : 0$ Bulldoze Cost : 0$ Montly Cost 0$ DEPENDENCIES There is one dependency concerning the flora tuning parameters: BSC Seasonal Flora Patch for All Terrain Mods INSTALLATION Installation: copy/extract the VIP parent folder into your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. CREDIT AND FEEDBACK Models by Orange, thanks Girafe If you have questions or problems you can leave us a message SC4devotion thread
  20. VIP Orange Aesculus

    Version 1.0

    21,158 Downloads

    Set of 6 Aesculus Trees Seasonal MMP or Evergreen MMP Aesculus hippocastanum is a large deciduous tree, commonly known as Horse-chestnut or Conker tree. Included in this download two new icons in your menu Mayor Plop. The first contains six Aesculus Seasonal, and a second containing six Aesculus version "summer" (Evergreen) For the Lotteries all its trees are in the menu "Flora" lines VIP_Or_FL Menu Position : Mayor Mod Plop Cost : 0$ Bulldoze Cost : 0$ Montly Cost 0$ DEPENDENCIES There is one dependency concerning the flora tuning parameters: BSC Seasonal Flora Patch for All Terrain Mods INSTALLATION Installation: copy/extract the VIP parent folder into your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. CREDIT AND FEEDBACK Models by Orange, thanks Girafe If you have questions or problems you can leave us a message SC4devotion thread
  21. Version 2.0

    45,223 Downloads

    To beautify your landscape easier, here is a collection of vehicles MMP. You'll find cars, trucks, scooters. This upload contains the models and Props for LotEditor or SC4PIM, you'll find them at Grfe_xxxxx, VIP_car_Grfe_xxxxx and VV_VIP_car_xxxxx. It also contains versions MayorModPloppable, they are packed with flora Mayor menu, with icons that you can see from the pictures. This is Version 2. This version 2 is a revised/updated compilation of Girafe's and Vnaoned's car sets. It contains the MMPs from both the former VIP Car Pack vol01 and VIP Car Pack vol02. Bear in mind that there are intentional crossovers between the files in this set and files that were re-hosted recently on SC4Evermore. This revised version uses the same updated files from Girafe (Grfe_Props_Pack_Carpack vol01-vol02-Original v2.dat), that can be found in the SC4D LEX Legacy - BSC Common Dependencies Pack, and the same revised files from Vnaoned (VIP_Props_VV_Vehicules v2.dat), that can be found in the VIP Vnaoned Props Pack vol01 v3. These files are also taking place in the same folder structure, so when you install both of the prop sets and keep the original folder structure as it is recommended the files will safely overwrite eachother. This version 2 also got the Project ZIP treatment (aka. the former *.exe installer have been removed and replaced by a simple ZIP). It is highly recommended to run the provided Cleanitol_VIP Girafe-Vnaoned CarPack Vol01-Vol02 v2.txt cleanitol file for the compilation with one of the following 3rd party cleanitol tools, which can help you remove the old packs or you can remove them manually: nos.17 Cleanitol (new tool) BSC Cleanitol (old tool). DEPENDENCIES There is no dependency INSTALLATION Installation: Copy/extract the BSC and the VIP parent folders into your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. CREDIT AND FEEDBACK Models by Girafe and Vnaoned. Modding by Badsim and Orange. If you have questions or problems you can leave us a message SC4devotion thread
  22. VIP Rural Pack v2

    Version 2.0

    32,462 Downloads

    This pack contains seasonal plopables plant, and various decorative elements for your landscape. The seasonal props has the S logo. Note: For fitting with other seasonal items, props need to be planted the 1st September. We do not recommand you to use seasonal trees on growable LOTs. Important EDIT: If you download this modd before September 27th 13:00 (GMT +1) you can re-download to get all the icons This updated pack contains new seasonal props in the revised prop packs. The files (in the VIPProps folder) starting with VIP_Props_ are essential for the proper work of this mod as they contain the necessary model files, but they also contain props that can be used with SC4PIM-X (X-Tool) or Maxis Lot Editor (LE) The Pack are included: Corylus seasonal Narcissus seasonal Populus seasonal 2 pampa grass Iris pseudacorus seasonal Pteridum Aquilinum seasonal Sarothamnus scoparius seasonal Nymphaea Potamogeton natans 2 Arundo donax Mossy Rock Kayaks Boats Bathers and Fishermen Cows and cow dung Chicken Heron Pigeon - v2 from Rural Pack Expanions Raven - v2 from Rural Pack Expanions seasonal cherry tree - v2 from Rural Pack Expanions other 6 various seasonal trees - v2 from Rural Pack Expanions garbage MMPs seasonally appearing cows The Plopable props are found near the end of the Mayor Mode Flora menu. DEPENDENCIES Important There is one dependency concerning the flora tuning parameters: SC4D LEX Legacy - BSC LK33 Terrain Seasonal Flora Patch V2 INSTALLATION Installation: Copy/extract the VIP parent folder into your plugins. If you extracted the ~Documents folder into your plugins, too, it's highly recommended to keep it, but move it out of the Plugins folder. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards. CREDIT AND FEEDBACK Models by Ben, Girafe, Orange, Vnaoned. Modding by Badsim. If you have questions or problems you can leave us a message SC4devotion thread Mod Edit: Fixed description BBCode formatting. Updated: 30.01.2024 - updated for Project ZIP - Tyberius06 Updated: 04.02.2024 - further consolidation by merging the Expansion set into this main upload (see changelog below) - Tyberius06
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