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City-building game(s)

Found 76 results

  1. #20yearsSC4 Challenge A tribute to the creativity that gives us to SimCity 4 After the horror and the supernatural finally starts the magic period and to conclude the #20yearsSC4 Challenge we decided to finally do a final challenge involving: Winter & Christmas Challenge The Challenge The challenge will be divided into three distinct sections: The Gameplay Challenge The BAT & LOT Challenge The Map Challenge The participant will have freedom to choose whether to participate in which category of the challenge and can participate in multiple categories of the challenge. Rules of the challenge If you want to participate in the challenge, you must first read the challenge code of conduct. These rules apply to all challenges, and complying with these rules allows the challenges to run more smoothly. You can see the code of conduct for the challenges here: In addition, the three challenges will have these additional rules: The Gameplay Challenge Aesthetics: The player must try to recreate environments in a realistic way Gameplay: There are no restrictions on the mods to be used but it is recommended to use the Christmas, Snow and Mountain mods Creativity. The player must be creative in creating the environments To facilitate this challenge, we have created a list of recommended mods that are winter and Christmas-themed mods The BAT & LOT Challenge Aesthetics: The modder must try to recreate asset in a realistic way Creativity. The modder must be creative in creating the asset Modding: The modder must create assets related to the winter and/or Christmas theme To participate in the BAT challenge, the player must exclusively post the mod to STEX following the Freddy Fazbear Pizzeria mod posting scheme and post the link here The Map Challenge There must be at least 5 out if the following types of geographic features: River navigable by ferry - Lakes or/and lagoons - Coastline - Islands (in rivers, coastlines or lakes, or main landmass is island) - Cliffs - Peninsula - Hills or/and mountains -Crater, volcano or/and canyon To participate in the Map challenge, the player must exclusively post the mod to STEX following the Freddy Fazbear Pizzeria mod posting scheme and post the link here Instructions To participate you must post your images within this thread by January 31 2024 All images received from January 31 onward will be excluded. The voting phase will be announced after two weeks (around February 15, 2024) to complete the verification steps and resolve irregularity issues. Voting lasts one month and will end March 14, 2023 (approximately) DEADLINE TO PARTICIPATE IN THE CHALLENGE: JANUARY 31, 2024 If there are any other questions do not hesitate to ask them here and the scrutineers will be able to answer your questions immediately. I also recommend using hashtags #20yearsSC4 for your creations to celebrate SimCity 4. Have fun and good building mayors!
  2. Salt and Sand Silo

    Version 1.0.0

    309 Downloads

    Description: Stats: Lot size: 3x3 Plop (Bulldoze) / Maintain: 4400 (150) / 100 Power / Water: 0 / 0 Pollution: 0 / 1 / 0 / 0 @ 0 / 33 / 0 / 0 Dependencies: The number of snowy Christmases the island of Guam has had on record. Also includes prop version for those who would like to create different lots to match NAM systems, etc.
  3. Winter cities? Hah...!

    Hi everyone, I just realized something. It's a difficult but interesting problem so I'd like to hear what you Guys have to say about it... I recently decided that I will make a region which is located in a temperate zone where there is (or at least used to be ) a visible difference between summer and winter months. In order to achieve this effect, one has to use what...? Correct! Seasonal trees! So all I have to do is to just use seasonal trees. Then I can add some RRP pasture flora as low growth and let the beauty unfold. If I choose to do so, I can even select some snow texture to take some seasonal pics. And that precise moment I got socked in the nostril... This simply won't work, as seasonal trees will not make a good winter landscape if there will be evergreen bushes, flower beds and grasses in between! Unfortunately, there are no seasonal flowers, seasonal rye grasses, or other seasonal flora in the sets that I'd like to use... Thus, I have no idea what could possibly be done to somehow use both evergreen low-growth and seasonal trees and have it all make sense... I am open to suggestions... EDIT: I actually think there is a reason why we hardly ever see any winter-themed pictures, or city journals that would feature winter landscapes. I guess other people around here have come to a similar stumbling block and simply decided to go with summer months...
  4. Commercial Center-Winter.jpg

    From the album Florence, Alteria

    © fsanchez

  5. Welcome to Kaltenbrunn, a city inspired by the Austrian and Swiss Alps.
  6. Snow Mods... Worth it?

    Hello all, I have played this game (with modest interruptions) for 18 years...and almost from the first month of playing, I wanted snowy mountains in my regions. But it always came to nothing. Some dependency was missing, or the textures were terrible, or there were just too many lots (either vanilla or custom) that ruined the look completely. I have seen some of the AWESOME stuff people have crafted in snow mods and it makes me want to try again (this would be attempt 4), but I just don't know how to go about it. It just feels like a TON of work for something, ultimately, I want to use sparingly in either small, high elevation areas of my regions, or a new dedicated region. Anybody still around who plays with Snow Mods? Any tricks to know about? Is it worth picking through the lots to make something that looks good?
  7. Winter 2012

    From the album Rural Images

    I spent weeks to align the water streams, stones and flora. It was also very difficult to implement CPs into HD flora, mostly from girafe (<3).
  8. Episode 27 – Bump

    After a bump at the mine, a group of miners find themselves in a bad situation. One small voice speaks up. Episode 27 – Bump
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