-
Content Count
2,961 -
Joined
-
Last Visited
-
Most Liked
33
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by art128
-
Now that's funny. From what I was able to understand Japan doesn't have dedicated school buses like the Yellow American one. They're general buses with signs on the sides to indicate the presence of kids inside. Example of a standard sized bus: And smaller examples:
- 178 Replies
-
- 1
-
-
- dsc
- dragonsteincole
- (and 7 more)
-
Thanks! Here's an ingame picture with Girafe's Paris Tram stop for comparison. I plan on finishing this little project this week. Still to do are the standard side platform and its diagonal variant. And the modding..
- 314 Replies
-
- 18
-
-
@dragonsteincole Interesting find! Since you seem to be doing bus stuff recently... Would you consider creating a school bus replacement? There really isn't one in the specific style I use (Japan), and seeing the yellow American school bus is kind of annoying.
- 178 Replies
-
- 1
-
-
- dsc
- dragonsteincole
- (and 7 more)
-
WIP
- 314 Replies
-
- 21
-
-
-
Hiroshima Prefecture [広島県] | Discussion thread and projects
art128 replied to Ke|is's topic in SC4 City Journals
Lovely scenes! -
Nice! Normal or school bus?
- 178 Replies
-
- dsc
- dragonsteincole
- (and 7 more)
-
>Patreon Oh. Ok. Thanks for the answer. That explains why I've never seen it.
-
Masterfully crafted. What's the office building to the center-right of the picture? I've never seen it before, it looks good.
-
@Barroco Hispano Honestly feels random. Sometime just moving a vertex is enough for 3dsmax to allow it to export. Like @Urban Vibravant I've been able to export buildings with very complicated LODs.
-
Oh Sh** you're BATing Tolbiac tower AND Totem? I actually wanted to build them both to integrate into a larger area (With the Novotel I already BATed) .. Oh well considering the time i'd take for me to finally build them, i guess it's fine. Fine work as always.
- 825 Replies
-
- 4
-
-
Great News! I love that building. Greenery polys is the main reason why I don't bother doing high poly shrubs or trees in my scenes.
- 177 Replies
-
- 3
-
-
- modern
- skyscraper
-
(and 1 more)
Tagged with:
-
Man, you're nailing the textures!
- 24,766 Replies
-
- 2
-
-
-
Thank you! You just made my day. I completely forgot about Naver. Interesting. It seems there is Jim's freight station too. Sadly I can't seem to see the page, it tells me to join SimCity Square but somehow I can't figure out how to do even that.
- 21,239 Replies
-
- simcity 4
- custom content
- (and 8 more)
-
Does anyone know of an alternative place to get Moonlight's BATs? Through his website all the links give a "Access Denied" onedrive. (http://blog.livedoor.jp/moonlinght/archives/cat_59226.html) I've tried contacting him by mail a few months ago but got no answer, same for the people who left a message on his website.
- 21,239 Replies
-
- 1
-
-
- simcity 4
- custom content
- (and 8 more)
-
At the gateway to the "Intra-Muros"
art128 commented on Honolulu's City Journal Entry in Somewhere far away
Excellent work! The closeup shots are exceptional. -
Thank you so much for these BATs! I'll make great use of them.
-
Looks good, I didn't know this warehouse got released.
- 24,766 Replies
-
- 1
-
-
Indeed stunning work... I'm especially looking forward to the first office building, the Silberturm and the suspension bridge. About time we got a new single tile suspension bridge!
- 825 Replies
-
- 4
-
-
Planes by Joel - BAT thread and other stuff
art128 replied to JoelMk2's topic in SC4 BAT & Lot Workshop
Lovely.... -
Planes by Joel - BAT thread and other stuff
art128 replied to JoelMk2's topic in SC4 BAT & Lot Workshop
Thank you very much for the new planes, specially the diagonals. Any chance for some Japanese Airlines? The likes of Fuji Dream Airlines (They have nice full color liveries) or Peach Aviation and other local/low-cost airlines. -
Open your props in the reader or SC4PIMX m you can change which zoom they appear in. In the reader it's in the prop's desc file, the AppearanceZoomsFlag value (Unfortunately I don't know which value to enter as I don't really do this via the Reader) in the SC4PIMX when you create a prop you have the value you can edit (CF screenshot)m though PIMX sets it automatically to the correct value.
-
From the album Weekly Challenge #20 - Transport Hubs
-
Looks good! Reminds me of Saint-Malo.
- 24,766 Replies
-
- 7
-
-
-
