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Showing results for tags 'ontario'.
Found 35 results
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Version 1.0.0
296 Downloads
This is the core of southeastern Ontario, Canada, condensed to allow more creative freedom in choosing which communities to represent most, much like what Rockstar Games does with their maps for Grand Theft Auto games (the only differences being: the geography of this region is 99% the same as the geography of its real-world counterpart (only the scale is condensed,) and this isn't a spoof region with a spoof name.) Large tiles are given to Toronto/York Region/Peel Region, Hamilton/surrounding areas, Niagara, London (Ontario,) Kitchener-Waterloo-Cambridge, and Buffalo. Buffalo/a thin slice of New York State is included in this region because the shape and size of the region allows it to be. Size: 16x16, a mix of large and medium tiles along with a few small tiles Geography: Flat version How to install: Extract the .zip folder, then put the main folder in your Documents/SimCity4/Regions folder. -
Version 1.0.0
448 Downloads
Catching up on releases, this time it's Part Two of the Greater Los Angeles series: Los Angeles-Orange County, U.S.A. and everything in between (for SimCity 4). Part of the second largest metropolitan area in the United States, home to over 18.5 million people, this map encompasses the majority of the urbanized areas of the Greater LA Metro Area including: Los Angeles/Hollywood The San Fernando Valley Burbank Pasadena/Glendale The San Gabriel Valley (including San Gabriel, Alhambra, Monterey Park, San Marino, Arcadia, Rosemead, etc.) Parts of the Inland Empire (including Riverside, Ontario, etc.) Most of Catalina Island Santa Monica/Venice/The Beach Cities (including Manhattan and Redondo Beaches) All of Orange County (including Anaheim, Santa Ana, Irvine, etc.) The map is 28 x 32 large city tiles and is accurately scaled based on DEM data. In order to install the map you will need wouanagaine's mapper or terraformer as the file is in SC4M format. I hope you can put this map to good use, enjoy! -TCC View My Full Map Catalogue Here:-
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Version 1.0
4,169 Downloads
Hey everyone: Here is the Royal Bank Plaza -- a real life building in Toronto, Canada -- for your enjoyment. I have included two lots for the same model: One overhang (5x8) and one full lot (7x8). Both serve different purposes depending how packed your downtown core is. This is a CO$$$ as it houses boring bankers who sit behind glass tinted with real gold (like actually). The South Tower has 41 floors and the North Tower has 26 floors. They are joined together with an impressively high atrium with an adjoining outdoor plaza as an outdoor food court. Dark nite only. No dependencies! For more of my projects, visit: -
Version 1.0
1,872 Downloads
Happy New Year everyone! Here is the CN Tower from Toronto, Ontario, Canada. This is the single tower. I will provide the full complex sometime in 2019. I've also noticed that I've made a couple of small errors and will update them accordingly. Follow this file and you'll receive a patch/update in the near future. For now, here's the single tower version (the complex will come later). Festive to New Year's Day, this lot is CS$$ and has fireworks! Now, you can add this overly massive telecommunications tower, turned tourist destination, to your city with festive style. This 553 meter (1,813+ feet) tower is the tallest building in Canada and was built to rival Toronto''s fast growing skyline. The Toronto skyline began blocking telecommunications services and thus the CN Tower was required. When the tower was under construction, it looked like something out of a sci-fi movie! Enjoy! - Kellydale2003 PS; Watch my thread for upcoming projects and releases! -
Version 1.0
3,276 Downloads
Scotia Plaza is Canada's most expensive property to ever be sold at $1.27 billion. It is a 68-story tower located in the heart of Toronto, Canada. Dark Nite only, no dependencies and includes ploppable and growable 3x8 lot for 8,400+ Sims! - Kellydale2003 PS; Check out my upcoming buildings here: -
Here is the second part two of our journal in laying railway through the city. The previous post was meant to be one journal, but I ran out of file uploads. Thanks for the comments, as I am now going to be using imgur, so these two-parters should be a thing of the past. I have also taken on comments about the bend in the road from Browns Line. As takemethere has very kindly shown, by using one-way road instead of avenue, it alleviates an extra tile needed to convert from avenue to road and allows the 90 degree curve. It also adds additional realism with the height of the bridge and the centre markings. If anyone can recommend a good terrain smoothing mod, I would really appreciate it. I have left the terrain unchanged for now, as I'm sure a mod will do a much better job than myself when I get round to it. Here is a snapshot of the altered bridge: Moving on. Next is the Kipling Avenue overpass. This is also where the railway starts to fork. Based on the width of the railway, there should be just under four tiles worth, but because it will be crossing the avenue orthogonality, I will go with three. The line coming off at the south follows an almost orthogonal route through the rail yard, whereas the northern branch follows the same fractional angle of the main line, but it had to be offset using a diagonal route, because you cannot have two parallel FARR one tile apart. The final road/rail interface along the mainline is Islington Avenue. This is unfortunately where the railway is at its widest (458 m or 28-29 tiles!). As NAM does not have puzzle pieces for road viaducts over FARR, I will need to use diagonal rail under the entire length of the bridge. Dual diagonal rail seems to resort to the Maxis default, so I will stick to spacing them further apart, although even these will resort to Maxis default for the road viaduct intersection. Here is my attempt at it. It does look rather ugly, but perhaps when the rail depot comes into place and the lines are expanded, it won't be quite as "bare". I've used 15m viaduct avenue for the entire stretch. Next step is to smooth off the bridge at either end. At the northern slop of the bridge it meets Judson St (which I've marked off using my previous map coordinate system). The intersection is very close, so the gentle ramp for the avenue viaduct is out of the question. The much steeper ramp will be needed; this also allows a few spaces for turning lanes. Whilst I was figuring out if I had enough space for turning lanes, I completed the intersection in its entirety, so here's a first glimpse of Toronto's road intersections. At the southern ramp of the bridge, it meets New Toronto St in almost exactly the same circumstances as Judson St. One major difference is that there is now enough space to fit a smooth sloped ramp AND the turning lanes. Again, I have completed the intersection. This one looks much nicer with the gentle ramp and I have also started to curve the avenue off at a fractional angle immediately outside of the screen. This is one of very few "kinks" in the city's strict grid system. Presumably it kinks to align with the optimum location for the bridge over the rail tracks. Let's bring back the OpenStreet Map and focus on the railway line heading north to the boundary of the map. It's 120 tiles east of the western boundary. For the most part, it is a dual track, with spurs merging on and off along its route. There isn't a built-in 72 degree rail split with the latest NAM, so I've converted the main line to follow a diagonal path for the junction. The northern line can now branch off smoothly with a NAM puzzle piece. The main line does look a little strange and it's hard to tell which one is the main line and which is the minor! There is also a small dual line serving local industry that branches off closer to Browns Line. I've gone for a different approach to its junction here, which does leave a rather sharp bend in the rail. It heads north towards Horner Ave., where it splits into two single track lines and terminates. I think this concludes the entry on rail. Obviously, there is more rail serving local factories and of course the huge rail depot(s), but as far as laying down the tracks, we're done here. Next up is laying down the (main) roads! Thanks for reading.
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Version 1.0
4,855 Downloads
Info: The 2nd release of the Towers of Steel Project. The Bell Canada Microwave Relay Tower is a 556ft/169m tall microwave relay lattice tower located in Toronto, Canada. The lot can be found at the bottom of the Landmark menu, some industrial high tech cap relief is provided. Otherwise its best used to compliment hightech areas. The tower has a relatively simple structure allowing for objects to be seen through/behind it, one reason why I chose to render it. There are two versions, one with darker IRL textures and another with a worn out grey metallic texture. Stats: Plop Cost: $5,560 Demand Satisfied: HT 3500 Landmark Effect: 15 over 10 tiles Mayor Rating Effect: 0 over 0 tiles Monthly Cost: $0 Dependencies: None! For more in game screenshots see here: https://community.simtropolis.com/journal/5253/entry-25468-entry-no2-hillsboro-ts-transmission-substation/- 12 Comments
- 26 Reviews
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Version 1.0
3,626 Downloads
John Wesley United Church is a church located on John St. with Albert St., city of Sault Ste. Marie, ON, Canada. If you like this model and you're able to donate something, I accept donations via PayPal: https://www.paypal.com/donate/?hosted_button_id=PCK9XFMPHR758 If you can't, no problem at all, just enjoy it! Informations Landmark SD and HD Lot Size: 1x2 Plop Cost: $20,000 This lot was made with custom LODs around the building, it means you can edit it in Lot Editor the way you like it. Installation Unzip the files from the .zip to your Plugins folder. There are 4 .zip files in the download area. Be aware! The HD versions mean you gonna have a good definition in zoom 6, but not so good in zoom 5. HD-DN - John Wesley United Church - this file is the HD Landmark version for those using SimFox Day and Nite Modd. HD-MN - John Wesley United Church - this file is the HD Landmark version for those who do not use SimFox Day and Nite Modd. SD-DN - John Wesley United Church - this file is the SD Landmark version for those using SimFox Day and Nite Modd. SD-MN - John Wesley United Church - this file is the SD Landmark version for those who do not use SimFox Day and Nite Modd. Dependencies SimFox Day and Nite modd (for those using it).- 11 Comments
- 20 Reviews
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Version 1.0
14,087 Downloads
I (Kellydale2003) present to you 11 King Street West! HISTORY 11 King Street West is a real life building located in the Financial District of Downtown Toronto, Canada. The building is over 66m tall with 18 stories and was completed in 1965! Yes that's right, 1965! The building (obviously ahead of it's time) is located in the beautiful neighbourhood of "Old Toronto". The building is mainly occupied by Telus, but other leasers occupy other floors. NOTE FROM THE AUTHOR This project in particular was very challenging for the night lighting! Figuring out a new method of creating realistic lights I had trouble reducing rendering time to export this little guy. Fortunately all I needed to do was reduce the number of lights in the building in order to make a successful export. I (hopefully) appropriately named this new method of lighting Photometric Light Displacement Mapping (PLDM). PLDM uses traditional aspects of 3dsmax... photometric lights & displacement maps. Combining the two is very heavy on rendering memory for computers. So reducing rendering time was a challenge. The advantage to PLDM is the realistic differed lighting from floor to floor, "inside-floor" perspective, realistic colors of lights, and an overall better shadow/light effect as opposed to traditional SimCity 4 lighting. PLDM reduces the illusion of "fake" lighting. Traditional SimCity 4 lighting calls for self-illuminated planes or boxes with textures. PLDM gives the illusion you're looking into a real floor of a building and seeing furniture (displacement maps) with realistic lighting (photometric lights). Unfortunately PLDM's major disadvantages are high rendering times, and HD zoom breaks the illusion (most of the time). So far (in my opinion), it has been the best lighting method introduced to SimCity 4 for various reasons (modelling speed being the best reason). Hope you enjoy PLDM's first debut! , Kellydale2003 No dependencies (best self policy ever on simtropolis). ^Real life comparison of 11 King Street West in Toronto, Ontario, Canada. Download the MAXIS NIGHT file if you do not have SimFox's Darknight installed in your plugins! Download the DARK NIGHT file if you have Dark Night installed! For more upcoming projects visit my thread! (: Enjoy! , Kellydale2003 TYPE "#OCT" INTO THE STEX SEARCH BAR FOR MORE ONTARIO CREATION TEAM UPLOADS! -
Strange weather continues across the continent. Everything runs downhill to the lake in T.O. They got 100 mm (4+ in.) in about nothing flat, and the result was flash flooding in the downtown and other low areas. Edit: Photos.
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Version 1.0
3,555 Downloads
TTC Tram (Toronto, Ontario, Canada) from the Ontario Creation Team Very special thanks!: Special thanks to Vester for the use of his 3D model from Volume 3 the VDK Tram Pack; I know it was difficult because the color schemes with the original is similar. The reskinned tram is the "London Tramlink (Croydon) (England)" ["LTL"] tram. ============================================================================================================================ Another special note: Also!! I want to make sure that anyone whom has created content for SC4 in the past ten years be recognized. You guys are the reason that this game has become so legendary. Like, seriously, who plays a ten year old game?? We do, because of all of you!! ============================================================================================================================= Hey there everyone!! This tram has been done for about a month, but I'm just now getting some time to release it. Sorry for the long wait! This is my first upload for the Ontario Creation Team. (I'm formerly DCMetro34 and B-more4, by the way.) This will replace the default tram in your EL Rail/GLR train systems from that bland train! Info: 3D Model: Vester Textures: Nilo7 Installation Notes: Two models are included, an version that adds the bus to your game, and a version that will replace the default bus. Pick one of the two and put it in "My Documents" --> "SimCity 4" --> "Plugins" "Replace" Model: Yes Dimensions: 256x256 Stay tuned for more automata! Check out our thread for more projects!! -Ontario Creation Team -
Welcome to the Ontario Creation Team Thread! The Ontario Creation Team is a team dedicated to recreating or inspired creation of the Province of Ontario located in East-Central Canada! We will by creating recreations or inspired matter from the Province such as Buidings, skyscrapers, automata, mods, lots, flora, etc! The Province of Ontario has a population of 13.5+ million people excluding tourists and temporary residents. The Province houses the Capital of Canada (Ottawa) and the most populous city of Canada (Toronto). One of the World's busiest highways and North America's busiest highway is the 401 situated from Downtown Detroit to past Montreal (Canada's 2nd largest city)... making a mega highway coursing like veins through these metropolis cities! Our Team will not only be focusing on one entire city, but a whole province! Anywhere from the Capital Government buildings of Ottawa, the bustling skyscrapers of Toronto, to the retirement condos and casinos of both Niagra Falls and Windsor and much more! We have nuclear power plants, mega projects, huge skyscrapers, and thousands of sizeable buildings in the province! At one time in the Greater Toronto Area (GTA) we had more skyscrapers being built at once than all of North America COMBINED! Ontario is a unique province! Surrounded by metropolis cities, states, and provinces such as New York, Ohio, Michigan, and Quebec! A good portion of the members of Simtropolis are also from Ontario... not to mention DIRK the webmaster of Simtropolis.com is an Ontarian residence! We're excited to bring to you a variety of work! Most of it will be created in the latest 3dsmax technology and generous export works of Simfox! We will do the best job as far as high-quality goes! We have members and fans all across the internet! Blogs and forums are quite busy around the neighborhood about the Toronto real-estate buzz! It seems like no recession hit here! In fact a recent proposal of FOUR skyscrapers on one complex (Two of them being ultra-modern twin glass skyscrapers) is in the mix! Everyone wants to move to Ontario! A recent documented real-estate home sale concluded that ONE house had over ONE THOUSAND people come look! Hundreds made an offer! A Toronto condo that had 500 units SOLD-OUT before the foundations were even constructed! It's a boom like never before seen in Canada! Penthouses and starting to rival even the highest priced mansions on ravine hill-tops in other provinces... 1,900 sq ft (in Toronto) compared to 10,000 sq ft (in Country) for the same price? Wow! Did we mention that nearly ALL the banks have sold their previous tall skyscrapers and are now planning to construct new ones? 40 billion in real-estate doesn't look like it's cooling anytime soon! They say that the real-estate was going to slow years ago... but it still hasn't! Now is the time to capitalize on the golden ages of this province! (: So far we only have THREE members! Myself (Kellydale2003), DCMetro34, and Nick13! If you would like to be on the team, just message me! I will set you up with a quick interview and test for quality! If you need work, we can help! Here's a quick look at the density of the most populous city! We came a loooong way from building igloos huh! :b ps; I met a guy in Texas who thought Canadians still lived in igloos! Silly eh! :b *Click on the photo you wish to download! You will be sent to the download page here at Simtropolis.com*
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Version 1.0
11,874 Downloads
Tired of Highrises? Tired of all midrises being old? Tired of buildings with odd lots? Well I present to you... 1001 Yonge Library and Offices! 1001 Library & Offices is a 100% fictional midrise building perfect for your cities! The modern glass facade architecture was based off the podiums and base structure of Maple Leaf Square in downtown Toronto! Maple Leaf Square is located in the upcoming new neighborhood of the South Core and is viewable from the famous Gardiner Expressway! After constantly visiting Toronto for quite sometime I've finally decided to do a facade similar to one of my favorite structures! Both downloads include a Library, AND a seperate office lot... both 6x4 lots! Anyways, Here's some more information! Did I mention there's no dependencies? Download the MAXIS NIGHT file if you do not have SimFox's Darknight installed in your plugins! Download the DARK NIGHT file if you have Dark Night installed! For more upcoming projects visit my thread! (: Hope you enjoy my creations from my little fantasy World! Courtesy... my imagination! , Kellydale2003 ----------------------------------------------------------------------------------------------------------------------------------------- This is from the Ontario Creation Team! - Search "#OCT" to find further creations from us, or click the photo below to view upcoming projects and discussions! Thank you (: -
Version 1.0
20,412 Downloads
After months of procrastinating and shy revealing of the first tower of the Absolute City Centre complex... I present to you... ABSOLUTE WORLD ONE! Absolute World One is one of five towers in the Absolute City Centre complex located in Downtown Mississauga, Ontario, Canada. The tower was initially created through a design contest of 92 submissions to create an iconic building! This design became the most iconic and sales of the condos were so record-breaking that a sibling of similar design had to be created! Anyways, before I blabber on! JUST DOWNLOAD IT! (: More information is included in the download! All information including building and lot details are included and even building, design, and site history! Download the MAXIS NIGHT file if you do not have SimFox's Darknight installed in your plugins! Download the DARK NIGHT file if you have Dark Night installed! For more upcoming projects visit my thread! (: Enjoy Everyone! , Kellydale2003 PS; NO DEPENDENCIES! ----------------------------------------------------------------------------------------------------------------------------------------- This is from the Ontario Creation Team! - Search "#OCT" to find further creations from us, or click the photo below to view upcoming projects and discussions! Thank you (: -
Version 2.0
5,024 Downloads
This pack contains the Ontario Signage Set, which contains 56 Ontario-styled signs for your freeways for the most common RHW interchange setups. FILES This pack contains the following files. - Ontario Signage Set.dat This file contains all stuff for this pack. - Ontario_Signage_Submenu.dat This file contains the submenu support - Readme.txt The readme of this pack - Cleanitol_Ontario_Signage_Set.txt This file allows you to remove previous versions of the file. INSTALLATION - Extract the ZIP-file. - Copy "MandelSoft" folder into your plugin folder to install. UNINSTALLATION To uninstall the pack, remove the files from your Plugins folder. It is highly recommended to run the cleanitol with the installer and remove any previous versions from your plugins. Optionally in the ~Documents folder in the main ZIP you can find a collective/master and by using either the newer nos.17's SC4 Cleanitol or the older BSC Cleanitol tool you can search and remove old and outdated versions of these files. DLL DEPENDENCIES: In order for the contents of this package to display correctly by taking advantage of the new DLL Mods requires the complete installation of the following dependencies (the below listed dependencies are covering a full install): Submenus DLL - You need it to get the package submenu working. Compatible only with the digital version (1.1.641) of SimCity 4 (Microsoft Windows and Linux only). DEPENDENCIES This pack has no dependencies. Enjoy! Maarten/MandelSoft- 46 Comments
- 22 Reviews
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Version 1.0
1,035 Downloads
G'Day Simtropians, This map I wish to present today is courtesy of a request from Bayboy2011 here at Club Simtrop, Thanks mate. It is of Thunder Bay, Ontario also on the shores of Lake Superior. See me up CLOSE and personal. This is a real world map and was produced with dem and satellite data. It measures 36,864km x 49.152km and utilising 16bit mapping technology it is in .SC4M format. Wouanagaine's mapper or terraformer is required for importation. The map is terrain and scale accurate. A readme has been included containing some links and instructions and a picture. I think that's all. Cheers- 5 Comments
- 18 Reviews
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- map
- accurate scale map
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Greetings! I'll ask everyone to bear with me here while I try once again to produce some BAT's, and hopefully get a few of them onto the STEX this time perhaps... Since I don't expect my presence to be known by anyone outside the ST live chat room, I'll just say that some many ages ago I attempted to kick-start a BAT thread which never got anywhere and I've staggered into BAT'ing on and off since. I have a limited knowledge when it comes to working in 3dsmax and everything I know I taught mostly myself, however I'll mainly be doing most projects I think with Gmax, so forgive my potential crudeness... Now to business - I've gathered the courage to start this thread and face the criticism (I hope) of the now very experienced and professionally BAT community so that I can finally contribute at last... by this I mean strictly Toronto BAT's, for now at least. However I don't have anything really I can post here yet, I do apologize if this thread turns out to be a little pre-mature, but as I am still busy in the real world I'll be sure to make the time to get something to show after the weekend when I get to really sit down and hammer something out... Looking forward to having something to show later and hear what you guys think! Cheers!
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Version 1.0
303 Downloads
G'Day Simtropians, Today I wish to present a map requested courtesy of Gaets, Thanks mate. Timmins was only founded in 1912 but according to some sources people have been living around here since about 7000bc. Cor blimey that is a long time. See me up CLOSE and personal. This is a real world map and measures 57.344km x 49.152km. Being in .SC4M it requires Wouanagaine's mapper or terraformer to import it into ones game. the map is terrain and scale accurate and was produced with dem and satellite data. A readme is included for free, it contains instructions and links. I think that's all. Cheers- 4 Comments
- 11 Reviews
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Version 1.0
310 Downloads
G'Day Simtropians, Today I wish to present a map courtesy of a request by Bayboy2011. Thanks mate. It is of Huntsville in Ontario, Canada. A popular summer holiday spot See me up CLOSE and personal. This is a real world map and measures 28.672km x 28.672km, it was produced with dem and satellite data. It is in .SC4M format and requires Wouanagaine's mapper or terraformer to import it into SC4. The map is terrain and scale accurate. A readme is provided free containing instructions and links an a pic. I think that's all. Cheers- 3 Comments
- 9 Reviews
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Version 1.0
468 Downloads
G'Day Simtropians, Today I am presenting a map requested by Bayboy2011, thanks mate. It is of North Bay in Canada and it gets mighty chilly there too. See me up CLOSE and personal. This is a real world map and was produced with dem and satellite data. It is terrain and scale accurate and measures 53.248km x 53.248km. It's in .SC4M format and 16bits and requires one has either Wouanagaine's mapper or terraformer installed to inport it. Links and instructions are included in the readme. (always free) That's I think all. Cheers- 9 Comments
- 18 Reviews
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- map
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Version 1.0
297 Downloads
G'Day Simtropians, Today I am presenting a map requested by Traff, thanks mate. It is of London Ontario, originally earmarked as Canada's capital See me up CLOSE and personal. This is a real world map and was produced with dem and satellite data. It is terrain and scale accurate and measures 53.248km x 53.248km. It's in .SC4M format and 16bits and requires one has either Wouanagaine;s mapper or terraformer installed to inport it. Links and instructions are included in the readme. (always free) That's I think all. Cheers- 10 Comments
- 18 Reviews
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- map
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Version 1.0
671 Downloads
G'Day Simtropians, Today I am presenting a map requested courtesy of Kitsune over at sc4d, thanks mate. Sudbury is the centre of a large mining industry in Northern Ontario. See me up CLOSE and personal. This ia a real world map and measures 77.824km x 81.92km. It was produced with dem and satellite data and utilises 16bit mapping technology. Being in .SC4M format one requires Wouanagaine's mapper to import it into one's game. The map is terrain and scale accurate. A readme with links and instructions is included free. I think that's all. Cheers- 6 Comments
- 16 Reviews
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- map
- accurate scale map
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Version 1.0
749 Downloads
G'Day Simtropians, Today I wish to present a map request courtesy of Rionescu at sc4d, Thanks mate. It is a map of the Golden Horseshoe in Ontario Canada. It is a large map and only can be imported with a 64bit version of windows. See me up CLOSE and personal. This is a real world map and is scale and terrain accurate. It measures 98.304km x 98.304km and requires a 64bit version of windows to import and plenty of ram. Also being .SC4M format one requires Wouanagaine's mapper. A free readme is included (no cost) and it contains some links and some instructions. That's all I think. Cheers- 14 Comments
- 28 Reviews
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- accurate scale map
- real world map
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