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City-building game(s)

Found 301 results

  1. Valemount, BC, Canada

    Version 1.0.0

    520 Downloads

    Valemount between the Rocky, Monashee, and Cariboo Mountains is the fifteenth entry in my British Columbia series. This 5x5 large tile region is to scale at 419 km². Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  2. Daajing Giids, BC, Canada

    Version 1.0.0

    314 Downloads

    Daajing Giids on the Haida Gwaii archipelago is the fourteenth entry in my British Columbia series. This 9x9 large tile region is to scale at 1359 km² and also includes the community areas of Skidegate and Sandspit. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  3. Coal Harbour (Vancouver Island), BC, Canada

    Version 1.0.0

    472 Downloads

    Coal Harbour on Vancouver Island is the thirteenth entry in my British Columbia series. This 5x5 large tile region is to scale at 419 km² and also includes the village area of Quatsino. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  4. Port Alberni, BC, Canada

    Version 1.0.0

    258 Downloads

    Port Alberni on Vancouver Island is the twelfth entry in my British Columbia series. This 7x7 large tile region is to scale at 822 km² and also includes the community area of Beaver Creek. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  5. Saint Anne, Alderney

    Version 1.0.0

    108 Downloads

    This tiny St Anne 2x1 large tile region is to scale at 34 km². It's very small but I did this for completions sake since I guess it's part of Guernsey but was too far away to be within in the Guernsey region I did. lol Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for Reddit user lukomorya Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  6. Bailiwick of Guernsey

    Version 1.0.0

    172 Downloads

    This Guernsey 7x3 large tile region is to scale at 352 km². If you are looking for Saint Anne as well, the region is over here and very tiny. lol Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for Reddit user lukomorya Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  7. Bailiwick of Jersey

    Version 1.0.0

    204 Downloads

    This Jersey island 5x3 large tile region is to scale at 252 km². Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for Reddit user lukomorya Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  8. Nelson, BC, Canada rotated 30°

    Version 2.0.0

    120 Downloads

    Nelson in the Selkirk Mountains on the West Arm of Kootenay Lake is the eleventh entry in my British Columbia series. This 8x5 large tile region is to scale at 671 km² and also includes the community area of Taghum. This was made after my original version of Nelson that lined up north-south. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, the second preview is the same with Cascadia Tree Controller applied, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Region rotation suggested by Reddit user antsel to line up Nelson's downtown grid. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  9. Version 1.0.0

    318 Downloads

    This Sovetskaya Gavan and Vanino 9x9 large tile region is to scale at 1359 km². Also located here are the settlements of Zavety Ilyicha, Oktyabrsky, and Maysky. The area is on the Straight of Tartary which connects the Sea of Okhotsk in the north with the Sea of Japan in the south. Also featured inland is the Mitsuevsky paleovolcano. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for @PlanetOfHats Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  10. Nelson, BC, Canada

    Version 1.0.0

    132 Downloads

    Nelson in the Selkirk Mountains on the West Arm of Kootenay Lake is the eleventh entry in my British Columbia series. This 7x7 large tile region is to scale at 822 km² and also includes the community area of Taghum. Looks like I've uploaded 17 maps since starting a month ago. yeehaw! After this I also released a version of Nelson rotated 30 degrees to line up the downtown. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, the second preview is the same with Cascadia Tree Controller applied, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for Reddit user denjin. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  11. Penticton, BC, Canada

    Version 1.0.0

    232 Downloads

    Penticton in the Okanagan Valley situated between the Okanagan and Skaha Lakes is the tenth entry in my British Columbia series. This 6x10 large tile region is to scale at 1007 km² and also includes the community areas of Summerland, Kaleden, Naramata, Faulder, Shingle Creek, and Okanagan Falls. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, the second preview is the same with Cascadia Tree Controller applied, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for Reddit user wasted_viaticum. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  12. Kelowna, BC, Canada

    Version 1.0.0

    248 Downloads

    Kelowna on the Okanagan Lake in the Okanagan Valley is the ninth entry in my British Columbia series. This 10x10 large tile region is to scale at 1678 km² and also includes the community areas of Okanagan Mission and Rutland of Kelowna, Lakeview Heights and Westbank of West Kelowna, Okanagan Centre and Winfield of Lake Country as well as Peachland. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, the second preview is the same with Cascadia Tree Controller applied, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for @Multisyllabic Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  13. Hyder, AK, USA and Stewart, BC, Canada

    Version 1.0.0

    259 Downloads

    Hyder, Alaska and Stewart, British Columbia are separated by the Hyder–Stewart Border Crossing. This 4x6 large tile region is to scale at 403 km². Half of this region is still in BC so I guess I'll still count it as the seventh region in my British Columbia series. Hyder is Alaska's easternmost town and describes themselves as the Friendliest Ghost Town in Alaska! Despite being landlocked and only being accessible by road from Stewart, it's a popular tourist destination for those wishing to visit Alaska without driving the length of the Alaska Highway. It's geographically American but runs on almost everything Canadian. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, the second preview is the same with Cascadia Tree Controller applied, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Photo by flickr user Philip Morton. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  14. Cairo, IL, USA

    Version 1.0.0

    647 Downloads

    This Cairo 9x9 large tile region at the confluence of the Mississippi and Ohio rivers is to scale at 1359 km². Also located here are some Missouri and Kentucky communities including Charleston and Wickliffe. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for Reddit user Darvince. Click here for a spreadsheet of all my SimCity 4 regions!
  15. Hope, BC, Canada

    Version 1.0.0

    203 Downloads

    Hope is the sixth region in my British Columbia series. The District of Hope also includes the surrounding community areas of Kawkawa Lake, Silver Creek, Flood, and Lake of the Woods. This 5x3 large tile region is to scale at 252 km². Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, the second preview is the same with Cascadia Tree Controller applied, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  16. Powell River, BC, Canada

    Version 1.0.0

    195 Downloads

    Powell River on the Sunshine Coast is the fifth region in my British Columbia series. This 5x5 large tile region is to scale at 419 km². Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, the second preview is the same with Cascadia Tree Controller applied, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  17. Huntington, WV, USA rotated 15°

    Version 1.0.0

    297 Downloads

    This Huntington 9x9 large tile region is to scale at 1359 km² and has been rotated for ease of building in the main areas. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for Reddit user riley_remover. Click here for a spreadsheet of all my SimCity 4 regions!
  18. Charleston, WV, USA rotated -35°

    Version 1.0.0

    164 Downloads

    This Charleston 9x9 large tile region is to scale at 1359 km² and has been rotated for ease of building in the main areas. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for Reddit user Noirradnod. Click here for a spreadsheet of all my SimCity 4 regions!
  19. San Juan Islands, WA, USA

    Version 1.0.0

    353 Downloads

    This San Juan Islands 12x11 large tile region is to scale at 2215 km². Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for Reddit user RetroRocket. Click here for a spreadsheet of all my SimCity 4 regions!
  20. Bella Coola, BC, Canada

    Version 1.0.0

    148 Downloads

    Bella Coola, the fourth region in my British Columbia series. This 8x4 large tile region is to scale at 537 km². Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, the second preview is the same with Cascadia Tree Controller applied, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  21. Terrace, BC, Canada

    Version 1.0.0

    710 Downloads

    The third region in my British Columbia series. This region is to scale at 822 km². Terrace is located by the Skeena River with the Hazelton Mountains to the east while the Kitimat Ranges of the Coast Mountains are to the west. The area boasts several hotsprings and sits on an active fault line that runs north–south. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, the second preview is the same with Cascadia Tree Controller applied, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  22. McBride, BC, Canada

    Version 1.0.0

    328 Downloads

    The second region in my British Columbia series. The village of McBride area is to scale at 151km². McBride is located by the Fraser River and Horseshoe Lake in the Robson Valley surrounded by the Rocky Mountains and Cariboo Ranges. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, the second preview is the same with Cascadia Tree Controller applied, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  23. Prince Rupert, BC, Canada

    Version 1.0.0

    281 Downloads

    Hi, it's my first SimCity 4 upload! The first of what will probably be a British Columbia series. This one for the Prince Rupert area is 268 km² and is pretty close to scale. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, the second preview is the same with Cascadia Tree Controller applied, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Have fun! Click here for a spreadsheet of all my SimCity 4 regions!
  24. Grand Canyon

    Version 1.0

    1,179 Downloads

    G'Day Simtropians, Thanks for not forgetting me, so I thought what about a little celebratory map! This I made about 4 years ago and decided at the time not to release it as CP also has a map on the lex of the Grand Canyon. Tonight I thought what the heck for those who do not frequent sc4d, here she is. The Grand Canyon is situated in Arizona and is about 17 million years old, although the Colorado River has carved out about 2 billion years of geological history of our beautiful Earth in that time. A mighty effort all round I should think. Of course this is an accurate scale map prepared with dem data. It's in sc4m format so one will need wouanagaine's mapper or terraformer, links and further instructions are in the zip. That's all folks Cheers drunk
  25. Camp Blood, Friday the 13th.

    Version 1.0

    332 Downloads

    G'Day Simtropians, Today I wish to present a map requested courtesy of Phxgreenfire here at club simtrop, thanks mate. It is none other than the setting for Friday the 13th, Camp No-Be-Bo-Sco in New Jersey. First opened in 1927. See me up CLOSE and personal. This is a real world map and was made with dem and satellite data. It measures 53.248km x 49.152km and requires Wouanagaine's mapper or terraformer to import it into SC4. The map is terrain and scale accurate. A readme is included for free and contains links and instructions! I think that is about all. Cheers
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